This is essentially a bass guitar with distortion with three layers of notes, merged together to make a "siren" of sorts. It can be used as a fire alarm, or maybe an alarm on a spaceship or ufo.
Made in ableton live, layered and processed together and assembled into a loop resembling automatic fire. Couple single shots with minor pitch differences in there for bonus.
I made a small composition by just layering my voice and trying to stay in tune. Hope this is good enough. Although if it's not, you can edit it and stuff. All of this is just my voice.
Layered sound containing the following elements;. - steel fence resonation (no attack)- spinning steel disk (faded out)- metal pipes resonating (l/r)- board wobble (repeated). -alexander.
This is a recording of a friend of mine, i asked him to record this voice as a favour for a movie called 'the mad detective' - it was used as a layer in the city scape, the voice is advertising his service as a knife sharpener.
I'm not sure why i had called it a "song". It's just a really old recording of me saying "omnom" repeated and layered on top of each other. It's annoying, and that's all it is.
Simple quantized loop, but about the sounds. They consist of filtered vinyl chops going into a 950, layered with some quite buzzing 8 bit mirage hits. No additional effects used.
Welcome to the jungle! ;-)created with the malstroem synthesizer. Two layered patches, stereo. Graintable synthesis, pitchmodulation and lowpassfilters with weak resonance. That's all. No additional effects.
Soundscape made in the frame of the city rings project november 2013. First composition combining 5 mysounds after discussing texture and layers: session one at gems world academy - etoy.
Small creek on a trail up to granite mountain on snoqualmie pass. A smaller trickle layered on top with eq to get rid of freeway noise. Recorded with x/y mics on a zoom h2n.
The sound of a guitar being plugged in1/4" cable going into a guitar - amplified and unamplified, amplified sound of a stompbox being switched on, and amp hum layered in sony acid.
Sound of timpani's with cow bells and other tuned percussion to give it its unique sound. I also used sound techniques of reversing eqing ect to create this sound.
Sound design that i made for a video game,layered a bunch of sounds and processed them to create an impactful sci-fi sound. This one is a spaceship door opening.
I went for a more realistic gun sound without the hollywood subbass and a lot cleaner than my previous work. Made in ableton live, i just layered an ak47, an m16, an enfield rifle and an acoustic kick drum together with eq and used parallel compression to gel them together. Transient designers were used on the layers to make them snap harder. A bolt slide forward sample and a bolt slide back sample were added to give some mechanical feels to the gunshot. Enjoy.
Some simple claps i recorded with an sm7b. Raw and fairly unedited. (some gain compression used to boost the low-mid frequencies. )great for layering on top of each other! -eg.
Some simple claps i recorded with an sm7b. Raw and fairly unedited. (some gain compression used to boost the low-mid frequencies. )great for layering on top of each other! -eg.
Some simple claps i recorded with an sm7b. Raw and fairly unedited. (some gain compression used to boost the low-mid frequencies. )great for layering on top of each other! -eg.
Some simple claps i recorded with an sm7b. Raw and fairly unedited. (some gain compression used to boost the low-mid frequencies. )great for layering on top of each other! -eg.
Some simple claps i recorded with an sm7b. Raw and fairly unedited. (some gain compression used to boost the low-mid frequencies. )great for layering on top of each other! -eg.
Some simple claps i recorded with an sm7b. Raw and fairly unedited. (some gain compression used to boost the low-mid frequencies. )great for layering on top of each other! -eg.
Some simple claps i recorded with an sm7b. Raw and fairly unedited. (some gain compression used to boost the low-mid frequencies. )great for layering on top of each other! -eg.
Some simple claps i recorded with an sm7b. Raw and fairly unedited. (some gain compression used to boost the low-mid frequencies. )great for layering on top of each other! -eg.
Electronic type snare for trap music. Created by layering trap snare drum sample and two claps. My yt channel:www. Youtube. Com/channel/ucanpazo1tiz_ekz_u3s3ckg. My soundcloud:https://soundcloud. Com/muffin3k.
Custom-made samples of gunfire using foley and sound engineering - smashing of bin polymer lids layered on top of each other with varying amounts of hard distortion and compression.
This is a few takes of myself layered and pitched down with some reverb added, be sure to give a link if you make anything, i'd love to hear it!. Have fun :).
Another "holy" ambient sound, made by layering a synthesized voice speaking/singing part of the lord's player several times to create a ringing drone with a sustained chord in the background. Made in fl studio.
This is my competition entry for earth. It is comprised of copies of a kick drum recording and a high hat recording i've done with some phase vocoder processing. This short sound is really about 7 tracks of layered audio.
Full chess set being dropped on the board, close perspective. Recordist peter brucker / recorded 4/16/2018 / condenser microphone / edited in logic pro x / created by layering several drops together.