67 로열티 프리 오디오 트랙들 "Semitones"에 대한

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Create trốn 10 sound from fullmetaljedi’s «d4xx__bass-impact" sound. Audacity:. - cut from 1. 000s to end (remove). - effect→fade out (0. 000s to 1. 000s). - copy. - create→add new→stereo track. - paste at 0. 000s. - effect→change pitch…semitones (half-steps): 6. 00.
著者: Sieuamthanh
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01:30
This is a sample of a metal kitchen mixing bowl. The first note (b, not perfect b) is unpitched and recorded as is. The following notes are the original note pitched up 1 semitone each time to achieve a 13 note scale b to b.
著者: Mooncubedesign
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I made 3 copies of each sample:a-stretch of 25% and passed in guitar cab simulatorb-lowered by 5-7 semitones and passed in a bass chorusc-passed in a very bland reverblayers and passed in the art vla2 compressor. . . I like them very much. . . Try and enjoy. . (also works with other percussive sounds).
著者: Akustika
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00:48
This is me reading a list of numbers to type in to create a sonic effect on my computer. (think -514. 0001. ) i first reversed it and added reverb to it and reversed it again. Then i duplicated it two times and changed the pitch of the duplicates by five semitones up and down. Enjoy, and above all, don't be creeped out! made with audacity.
著者: Ecfike
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Sounds like the uplift to the drop of an edm track, but can also be used as a firework sound effect, or for a bomb dropping. Created using a low-passed square wave, over-compressing it, distorting it, playing 2 notes a semitone apart and pitch shifting.
著者: Jsilversound
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In the range of three octaves, sung by me in 13 tracks. Not completely in tune. The first one is unedited sound. The second is transposed an octave lower. The third is transposed two octaves lower. In the fourth all the latter are sounded together (39 voices). The transposing makes a peculiar effect to the voice specially in the second (12 semitone) transposition.
著者: Finnssound
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Made from a tom drum i created with xfer serum in reaper. Rendered the instrument as audio, then, sampled a small section of the tom and looped it infinitely to create a static frequency. Then i added the reapitch vst and created a smooth automation curve down to -24 semitones. Lastly, i added a short fade in and long fade out.
著者: Newagesoup
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My childhood piano, an old german upright. Recorded using a studio projects b3 condenser mic through a presonus tubepre into an akai mpc1000. Mic'd from the top with the lid up, closer to the bass end. The piano is old and slightly out of tune, with a crack in the soundboard. The only processing was with analogx autotune to tune the samples, which did a very good job. Sampled 3 notes per octave so each sample only needs to be tuned + or - a semitone to span the whole range. It is a dark and moody sounding, a lot of character but in now way "pristine".
著者: Meg
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5 individual sounds created for a cyclops monster in a project that was cancelled before any real sound design could begin. This sound was created by recording various vocal noises and importing them into pro tools. Each vocal take was then pitch shifted down by -24 semitones and duplicated into 4-5 layers. These layers were processed individually using techniques such as reverse reverb, distortion and eq to emphasise different aspects of the creature's roar. The final sound is a result of all these layers playing simultaneously.
著者: Jonccox
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00:46
Alarm sound as being used in 1990s space craft and alien space ships of the united terran planet union. Modeled in audacity: 220 sawtooth, +10 semitones sliding shift, +silence, +freeverb (0. 3, 0. 5, 0. 5, 0. 8, 0. 4), +normalize. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
著者: Qubodup
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Lazer sound. I made this lazer sound with the use of operator in ableton as well as adding a few effects to help round it out. I started with a basic sine wave and then began to adjust the frequency range to cut out some of the low end of the sound and enhance the high end to make it more realistic and movie accurate. I also had to shorten the decay time so it is more of a short zap sound than a prolonged note. Another step was giving it an initial high pitched sound and this was achieved by having the sound start higher up the scale with semitones and then dropping down giving the effect of shooting and something traveling from the source sound.
著者: Untitled
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A horrible sound for a contest, created by paulstretching the sound of an old photo-slide scanner six times, then slowly layering it on top of itself up by a semitone every second and adding reverb. Please comment on where you intend to use the sound, and feel free to post a link to the work where you used it if you want (i enjoy watching/listening to anything you create!). The sound was recorded using a "h1 zoom v2 recorder". Originally edited using audacity and paulstretch on 25th september 2016. Note: audio quality is always better when downloaded.
著者: Inspectorj
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Just a basic single wave form sample from a real roland jp-8080 saw wave in the key of g. Used in making an epic super saw and super arp for these youtube tutorials and project:. Part 1: https://www. Youtube. Com/watch?v=byd_yirefiipart 2: https://www. Youtube. Com/watch?v=wruzgwtmvuqfull ableton project here: http://blnd. Io/1aodggb. The sample is tuned to the key of g, you will have to make sure that the sample is set to the key of c or transpose up 5 semitones. I correct this in the new template update; so that all chords and arps are in sync w/ the correct key.
著者: Fadedshadows
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I played arbitrary co-soundings on the mystic scale (it becomes mystic arabian if you mimic arabian music; otherwise is sounds european). I applied 300 hz steep low pass (eq) on an inverse sawtooth soundwave generator. I applied many delay effects in tandem. Created on fruity loops and re-equed on wavelab. Mystic(has three submodes, scale-shifts [same intervals, overall shifted]). • do, re#, mi, sol, sol#, si• do, do#, mi, fa, sol#, la• do#, re, fa, fa# la, la#. (semitonally/fret steps: 0, +1, +3, +1, +3, +1, +3). (si = ti, do = c). It is chordable.
著者: Veiler
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So one of tac0's friends came by with a civilian style contact stun gun and tac0 does what he does best, blasts it a small room for 1/10 of a second. Mp3 48,000 hz at 256 kbps. Also commonly and incorrectly referred to as a "taser" which is on the same level as calling a magazine a "clip". See google for more info. I can't help that it sounds like a bee. Also if it's too short, you'll have to make it longer in your daw. Uses (apart from videos that involve a stun gun or maybe a real taser brand taser): magic lighting zaps? a game show buzzer?. Possible vst modifications. Reverb: sound impulses for speakers. Distortion (guitar style): military style radio noise. Chorus/flange: science sounding things. Pitch: at -30 semitones you get some low pitched sound similar to a airsoft aeg which may be ideal for montage airsoft videos where piles of tokyo marui m4s traditionally muffled by the gopro waterproof case. // at -45 semitones you resemble gun fire at a distance. Mathematically at 10 rps (600 rpm) you could use this as a sit in for a distant fired ak-47 rifle ideal for video games, war movies, mods, etc. Apply a resonant filter and some reverb for appropriate outdoor acoustics. And nobody will know your distant machine gun sound was a civilian stun gun except for us semi colon right parenthesis. Or you could also apply ringmod at ~9000 hz to simulate ear ringing for those ptsd scenes. Trimming + looping + pitch: if you can loop this properly in a daw you could even create a saw style bass for electronic dance music.
著者: Anthonychan
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This is an updated (improved is debatable) version of my previous electric contact stun gun firing sound, except longer and without peaking. Oh and higher sampling rate so you can hear all the higher frequencies better when you pitch it down. You'll immediately notice it sounds like the boring buzz of a bee. Oh well, not like you'll get a lightning storm. That's about it. Don't forget to have fun. Copy pasta---also commonly and incorrectly referred to as a "taser" which is on the same level as calling a magazine a "clip". See google for more info. I can't help that it sounds like a bee. Also if it's too short, you'll have to make it longer in your daw. Uses (apart from videos that involve a stun gun or maybe a real taser brand taser): magic lighting zaps? a game show buzzer?. Possible vst modifications. Reverb: sound impulses for speakers. Distortion (guitar style): military style radio noise. Chorus/flange: science sounding things. Pitch: at -30 semitones you get some low pitched sound similar to a airsoft aeg which may be ideal for montage airsoft videos where piles of tokyo marui m4s traditionally muffled by the gopro waterproof case. // at -45 semitones you resemble gun fire at a distance. Mathematically at 10 rps (600 rpm) you could use this as a sit in for a distant fired ak-47 rifle ideal for video games, war movies, mods, etc. Apply a resonant filter and some reverb for appropriate outdoor acoustics. And nobody will know your distant machine gun sound was a civilian stun gun except for us semi colon right parenthesis. Or you could also apply ringmod at ~9000 hz to simulate ear ringing for those ptsd scenes. Or some gau-8 avenger. Trimming + looping + pitch: if you can loop this properly in a daw you could even create a saw style bass for electronic dance music.
著者: Anthonychan
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Made in ableton live. A slow firing heavy weapon. 19 layers were used to create this one. Eq was used to select different frequencies from various weapon samples and compressed together for the inital transient or pop. Time based fade in/out layering was used for the sustain and reverb tails so they fit nicely together. The single shot that was layered together was then printed as a new audio sample. I created a loop and pitched every shot by a few cents or 1 semitone to add variation. Each sample was then manually shifted on the timeline forward or backward by milliseconds to give a more realistic feel in timing rather than sound robotic. Each shot was sidechained to duck down in volume when a new shot triggers for more clarity. Mechanical trigger and bolt movement samples were add in before/after the initial transient of the shot. Shell hit floor samples were used for added detail. I felt the shots lacked a good sub bass so an eq was used to filter out the sub and replaced with a rapidly decaying 808 kick drums sub. Once the loop was formed, all shots were then grouped together and processed with a transient designer into a clipper, a compressor, a maximizer, ott multiband, gluing reverb, stereo spread and then into a final limiter. Enjoy.
著者: Superphat
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