2.650 pistas de áudio isenta de royalties para "Jogo"

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A weird spinning thing with a high pitched sound. Including a wooden door opening.
Autor: Devern
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00:04
Sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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00:18
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:12
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:18
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:02
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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[poison_shot_01. Wav]. Heavy artillery shot!. This sound can for example be used in games, for example when someone is shooting from a car, or tank, howitzer, bunker - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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01:07
Effect recorded from the field of the zoom h6 recorder and then processed. Software :soundmorph timefluxnative instruments replika effecteditor audio wavosaur.
Autor: Audiopapkin
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00:01
[powerup_01. Wav]. Crunch. This sound can for example be used in games, for example when the player picks up a reward, or a powerup or eats something delicious - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:36
[abandoned_metro_tunnel_03. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:29
[abandoned_metro_tunnel_04. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:19
[abandoned_metro_tunnel_09. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:11
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:10
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:08
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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01:45
For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * immerse yourself. --------------------------------------------------------------. I know that we will one day discover something unusual out there. A "strange jungle" is nothing compared to what we will discover one day. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:19
[retro_chinatown_full_version. Wav]. Retro, chinatown!. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ made this with saucillator! ⭐. Enjoy!/matrixxx.
Autor: Matrixxx
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00:50
Dark action space thriller atmo.
Autor: Szegvari
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04:11
Cinematic drama thriller atmosphere - sound design. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Autor: Szegvari
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01:38
Fear of the dark. A short industrial and creepy theme [cc zero] ***note the original is attribution lisc***.
Autor: Beetlemuse
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01:22
Force dance - orchestra strings brass atmo atmosphere ambience music surround.
Autor: Szegvari
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00:03
[select_granted_01. Wav]. [access_denied. Wav]. Door code, and access granted!. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:09
[ticking_timer_05_sec. Wav]. Bomb explosion!. I searched and dug for some time - until i found this useful sound:. * "explosion_01. Wav" by tommccann (licensed under the creative commons 0 license!) [2020-06-15]. - links: https://freesound. Org/people/tommccann/sounds/235968/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, cleaned it, and made lots of other changes (lots of details!), made lots of improvements - and finally remastered this. Then i used one of the matrixxx-bomb explosion sounds and placed it on top of this one! i mixed these sounds to make it even more epic!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating anticipation and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:05
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:04
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:03
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:14
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:10
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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