2.650 pistas de áudio isenta de royalties para "Jogo"

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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder and then processed. Software :soundmorph timefluxnative instruments replika effecteditor audio wavosaur.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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[game_over_01_remastered. Wav]. Game over. I searched and dug for some time - until i found this useful sound:. * "horrorsting. Mp3" by shelbyshark (licensed under the creative commons 0 license!) [2020-06-30]. - links: https://freesound. Org/people/shelbyshark/sounds/512517/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, made lots of improvements - and finally remastered this. Then i used one of my matrixxx-game over sounds and placed it on top of this one!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating shock and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ s/o to superfreq for providing useful critique/feedback that led to the creation of this sound in the first place! ⭐. Enjoy!/matrixxx.
Autor: Matrixxx
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[retro_chinatown_short_version. Wav]. Retro, chinatown!. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ made this with saucillator! ⭐. Enjoy!/matrixxx.
Autor: Matrixxx
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00:57
[abandoned_metro_tunnel_05. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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[abandoned_metro_tunnel_01. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the hurt generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Autor: Cabled Mess
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Dark action thriller atmo.
Autor: Szegvari
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Dark action abadoned town thriller atmo.
Autor: Szegvari
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Retro, death! doesn't necessarily have to be death though!. This gives a retro-feeling, for example when the player character has been swallowed by the depths of the ocean, or has been dragged by a black hole, or fallen somewhere, or spiraled generally! in other words - gone and/or dead!. This sound can for example be used in games, for example in nostalgic/retro fantasy/adventure games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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[select_denied_01. Wav]. [door_code_access_granted. Wav]. Access denied!. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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Final boss battle!. This sound can for example be used in fighting games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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[retro_laser_shot_01. Wav]. Retro, laser shots!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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A heroic battle song with various parts and developments.
Autor: Theojt
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:21
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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Weird wind sound.
Autor: Devern
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[abandoned_metro_tunnel_02. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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[abandoned_metro_tunnel_06. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:25
[abandoned_metro_tunnel_07. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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[abandoned_metro_tunnel_08. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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[retro_coin_01. Wav]. Retro, underwater coin!. This sound can for example be used in games, for example when the player picks up a coin or a collectable - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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Dark action drum atmo.
Autor: Szegvari
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Sounds from making holes in the ground to place a mortar in it, it could also be used for preparations of building a tent. What i envision most is though that a real time strategy worker is harvesting coal, iron, metal, gold or stone resources using a pickax or shovel on hard ground. It could also be a massively multiplayer role playing game with the harvesting features. Extracted from a video (http://img. Youtube. Com/vi/bibflvh5qjq/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Autor: Qubodup
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Myself laughing. Recorded with distortion, phaser and reverb effects. You can use my sounds freely. It would be great if you credit me. Leave a comment and tell me for which project you used it. Daniel lucas, danlucaz. 2019.
Autor: Danlucaz
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