Recording of a heavy book being drop over a wooden box damped with a cloth. We also added thin paper as a high end layer. Created by the students of the sound design workshop from the national school of arts of uruguay, at playa hermosa. Gear:zoom f8nsennheiser mk50.
A heavy impact noise created by pounding on a wall covered in bed foam. Creates a nice muffled slamming effect without the smacking sound of flesh hitting wood.
I was playing around with my sampler fx today and decided to rig up my electric guitar. I use a fender american special stratocaster, hooked up to an akai s2000 sampler with on-board fx - distortion and guitar metal applied in real time, the signal then sent through to amplitube fx rack on my computer with vintage crunch setting. This is a strum of the lower e open. I recorded a number of stabs and thought this clip might come in useful.
I edited some sounds together to create this heavy "turn on the light switch" i needed for my project. Feel free to use it :). Comments and ratings welcome :).
Metal song short 30. Wrote/recorded a metal guitar, bass, drums section at 220-bpm. Guitar recorded direct into a scarlett 18i20 then used guitar rig 5 plugin from native instruments. Ezbass for bass. Ezdrummer for drums. Additional notes:-10. 2 lufs integrated-0. 9 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Think of a spaceship launching from a desolate planet with hardly any fuel reserves. Sorta heavy distortion with the right amount of phaser and chord progression. Almost moody and atmospheric.
A young adult heavily breathing. Recorded with a kool sound ma-g18 uni-directional condenser microphone plugged in a zoom h1. Hope it help you out with your project.
It is free for use in your productions file - guitar solo and riff. Hey - this is just a one file , you may be interested in lots of these great guitar sounds here. : http://bit. Ly/2p3nt1t. - it is sonoiz marketplace wiht my sounds.
A dinosaur falls to the ground. Heavy impact. Made with dufflebag, laundry bag, leather couch cushions and a plastic bag. Second impact has a slightly different eq.
A suspenseful sting with a lot of bass. Gave it a scifi feel with the flanger. Made for the audience to feel foreboding or suspense during the scene. Can be paired with an object or character to give the audience negative feelings towards who or what's on screen. Please let me know if you like the sound and what would improve it, so i can share better sounds in the future. If you like what you hear, check out my boyfriend and i on youtube. We do a channel based on florida, usa: https://www. Youtube. Com/channel/uc-vcld4dce154hcigmpidha.
A punchy break produced on my retro roland 808 drum machine, with added sub bass from user, ledit renart downloaded here: http://www. Freesound. Org/people/ledit%20renart/sounds/159977/.
Perfect metal kick/bass drum. Spaced wide enough for any sample tempo, comment on my website if you would like related samples, or this sample adjusted (no reverb, eq, etc. ).
Recorded by a road, while there was a heavy wind outside. Recorded with zoom h1n. All my sounds are free to use for any purposes, but i would appreciate if you credited either my account here or my youtube channel. Youtube: https://www. Youtube. Com/channel/ucreeywodcmrt_ykp0ctkctg.
A chair i moved over a stone tiled floor. Keeps getting heavier and noisier, quite eery in the end. Recorded with sony tcd d10 pro ii & sennheiser md21u.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.