28 Royalty-Free Audio Tracks for "Audio Feedback"

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01:04
Static to both left and right channel. Noise alternates to both left and right side. [cc zero].
Author: Beetlemuse
00:00
00:36
Squeaky audio cable-to-speaker incomplete connection. One end is plugged into a speaker and the other is not plugged into anything. The squeaking sound is made from my fingers touching the tip and sides of the metal tip of the non-connected end of the cable. The variation of sound and pitch is from moving my fingers up and down the metal tip in different speeds, angles, and placements.
Author: Ev Dawg
00:00
00:17
Acoustic Feedback played by Mikjel Gjernes, Norway.
Author: Mikjel Gjernes, Norway
00:00
00:11
Speaker buzz from audio feedback. Cable was plugged in only half way, which is what generated the buzz.
Author: Ev Dawg
00:00
00:21
Sound of feedbacks. Sound recorded with a zoom h4n pro. Son de larsens. Son enregistré avec un zoom h4n pro. My sounds are licensed under the creative commons 0 license but it would be a pleasure for me to hear your work so doesn’t hesitate to comment or to send me a message with your work :).
Author: Samuelgremaud
00:00
00:26
Sound of feedbacks. Sound recorded with a zoom h4n pro. Son de larsens. Son enregistré avec un zoom h4n pro. My sounds are licensed under the creative commons 0 license but it would be a pleasure for me to hear your work so doesn’t hesitate to comment or to send me a message with your work :).
Author: Samuelgremaud
00:00
00:22
Sound of feedbacks. Sound recorded with a zoom h4n pro. Son de larsens. Son enregistré avec un zoom h4n pro. My sounds are licensed under the creative commons 0 license but it would be a pleasure for me to hear your work so doesn’t hesitate to comment or to send me a message with your work :).
Author: Samuelgremaud
00:00
04:52
Squeaky audio cable-to-speaker incomplete connection. One end is plugged into a speaker and the other is not plugged into anything. The squeaking sound is made from my fingers touching the tip and sides of the metal tip of the non-connected end of the cable. The variation of sound and pitch is from moving my fingers up and down the metal tip in different speeds, angles, and placements. The sound has been slowed way down, and the pitch has been taken way down too, to create a low drone sound for industrial purposes or in mad chemistry lab scenes, etc. Anything with a dark, industrial, and slight sci-fi feels.
Author: Ev Dawg
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00:01
The sound of an audio cable going in.
Author: Vacuumfan
00:00
00:08
Creative audio routing and a drum machine.
Author: Jdstaley
00:00
00:01
Beep with static fade out. Audio glitch produced by bad audio feedback.
Author: Gerent
00:00
03:50
Heavy shuddering inward breaths with audio loops and feedback. Horror sounds, monsters breathing unearthly horror ambient.
Author: Gregshay
00:00
01:03
This sound was from a live video feed on a social media broadcast. At some point the audio just got caught into a feedback loop that lasted for a bit. I thought it sounded interesting and saved it. Has kind of a laser or phaser cannon kind of thing going on. Perhaps an alert sound of some sort. Probably many possibilities for usage.
Author: Filmscore
00:00
01:19
Please give me your feedback in the comment section below. Feel free to use this audio as you wish, but remember to give me credit (dalzasoft).
Author: Dalzasoft
00:00
00:25
The end result of plugging your tascam dr-05 recorder into the auxiliary output of my chevrolet aveo's car stereo: pure auditory madness!. Feel free to use this sound for whatever projects or pure enjoyment that you see fit. Have a blessed day!.
Author: Amichaelwilson
00:00
02:54
Interesting (but painful) sounds made with a zoom h2 (front mics, low gain) connected to a laptop via usb. The signal was piped to old creative sbs250 spekers with 16ms of latency (i'm using jack audio connection kit and linux). That's how my feedback loop came into existance. I turned up the volume and started to move the mics around, geting a lot of different sounds ranginf from simple tones to strange lfoish sounds. The sound touches 0db one times, but is rather undistorted (at least digitally). Recorded with audacity @ 48khz/16-bit and saved as flac.
Author: Unfa
00:00
00:04
I used the free lokomotiv synth as source, with shit tons of effect processing and mixdown bouncing to result in almost sounding unrecognizable from its starting point.
Author: Goacre
00:00
02:11
I recorded this quick improvisation with my built-in laptop microphone and track monitoring on in reaper, which resulted in it sounding washed-out, warped, and screechy in the high end. At the beginning you hear the distorted wail of a left click initiating the recording. Somebody walks into the living room at the end and we share an exchange. I didn't add any effects or edit this audio in any way, it's just a fun experiment. Let me know if you use this for something!!!!!.
Author: Videoja
00:00
34:39
Sound effects from my access virus. I had trouble uploading the individual wav files, so i had to export all as one continuous clip in mp3 format. Open it in your audio editor and chop it up into individual samples. Please leave feedback if you download or use this file. Thank you.
Author: Soniktec
00:00
01:17
*warning* --- you may want to turn your volume down*this was accidently created when i was goofing around trying to convert an iso file. It was actually for the movie "a beautiful mind". When the conversion started i wanted to see what it looked like so far and this is what i got out of it. I didn't want to delete it because it sounded so cool. . . . Almost like what a computer world might sound like or "a computer's brain". But anyways i figured maybe someone else might want a sound like this too. I might use it someday myself.
Author: Masterr
00:00
00:08
A metallic riser that could be used in a song or to build up to a moment in a game or film. Made by hitting a spoon with a metal cup (recording with an iphone), adding tape delay with lots of feedback and short time in logic pro x, and reversing the bounced audio. I'm really proud of this - it sounds really cool!.
Author: Henryrichard
00:00
00:09
A sample from our new electrifying library, available in full at www. Pureaudioninja. Com. If you like our sounds, or have any feedback, please leave a comment!it would be great to know how we can make improvements!. If you use our sounds in your production, it would be cool to hear what you used it for, and if you want some karma points, you may credit us as 'pure audio ninja' in your productions.
Author: Pureaudioninja
00:00
01:48
Various bell pepper sounds. Visit our website: www. Pureaudioninja. Com. If you like our sounds, or have any feedback, please leave a comment!it would be great to know how we can make improvements!. If you use our sounds in your production, it would be cool to hear what you used it for, and if you want some karma points, you may credit us as 'pure audio ninja' in your productions.
Author: Pureaudioninja
00:00
00:46
Cell phone vibrating on a hard surface, recorded from within. I put a htc wildfire smartphone on top of a turned-over plastic ikea bin and a zoom h2 under it. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:03
A selection of crispy spring onion sounds, suitable for sound effects. Recorded with a sennheiser mkh60 microphone. Sample rate is 96khz, bit depth is 24. Visit our website: www. Pureaudioninja. Com. If you like our sounds, or have any feedback, please leave a comment!it would be great to know how we can make improvements!. If you use our sounds in your production, it would be cool to hear what you used it for, and if you want some karma points, you may credit us as 'pure audio ninja' in your productions.
Author: Pureaudioninja
00:00
08:30
This stereo recording was made on november 23, 2014 in grays harbor washington during a rare thunderstorm. The clip contains rain falling on a wooden deck and recurring peals of thunder both near and far. This original recording was made using a zoom h-6 handy recorder with zoom stereo xy microphone. The track was edited in audacity 2. 0. 6 to remove a few artifacts. Total run time for this wav file is: 8:29. This is my first upload. I am hearing impaired and new to field audio recording. I am fascinated by this art form and hearing sounds that i haven’t been able to hear in twenty years. I would greatly appreciate your feedback on the quality of my work and, if you choose to use this in a project, the end use you have in mind.
Author: Jstorm
00:00
00:22
This is my attempt to emulate the sound of the harmony 64 chimes that can be heard on some ice cream trucks. I used a single note from a low-quality recording from a demo of the chimes for the base synth then cleaned up the audio using audacity and set the starting pitch to "c". (in particular, i used the first note of the "can-can" chime from http://www. Microminiatures. Com/tunes. Html). I then composed a short variation of a well-known song (bicycle built for two in this case). This loop can be used in games or other projects as long as you put a link to this sound's page in the game description. I hope you enjoy and any feedback is welcome!.
Author: Darkgamer
00:00
02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
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