19 Royalty-Free Audio Tracks for "Bandpass Filters"

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White noise processed with a descending bandpass filter.
Author: Symfonysid
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01:07
Band pass filters applied to a violin improvisation. Nice and ambient. No fades or other additional post production has been done.
Author: Milo
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00:31
Example from zdf filters - tuned bandpass filters are excited.
Author: Neverenginelabs
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02:20
A sample i made years ago. Pitched way down to create a seamless loop of ambience with two automated notch filters and an automated bandpass filter on flstudio's pmeq2. If required, i can process this sound again with different filters for those who request it. This is not the fully opened sound. Hope you enjoy ^_^~byngsies.
Author: Karma Ron
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00:09
Dual, detuned oscillators are fed through 2 filters. One sweeps from beginning to end, the other is increased for each of the six samples in this set.
Author: Modularsamples
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00:02
Not gonna explain about this one much. Basicly i just made a simple patch on my virus c hardware synth which consists of 2 osc's (sine / saw), osc2 slightly detuned from the osc1. Fast pitch envelope on both osc's to get the "punch" part in the kick. Ran through virus's lowpass/bandpass filters, lowpass cutting from 100% to 0% with a speed of 1/4 beats to get a "filtering down" effect to the kick, bandpass rejecting slightly frequencies from a range of 400-600hz. Then i sampled it, many times and picked the best sample. Eq->distort->eq->distort million times and this is the result. Ofc i did some cutting and added some lowpass/bandpass filters with various mix levels @ some points and did some other shit also but basicly it's just eq & distort. Hf, its a decent kick but needs some fixing still since the punch is too separate from the bass.
Author: Harha
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00:09
This is a remix of oceas 8th loop at 130bpm, the samples in this pack were made mostly by running the original loop through a custom plugin i made with synthedit. The general idea of the plugin is to seperate the incoming audio into 8 seperate channels using high-resonance bandpass filters, then run each of the 8 channels through its own special effect including reverb, delay, harmonic generation, ring modulation, modulation of the original signal by the harmonic generation signal out, and another reverb.
Author: Hello Flowers
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00:10
A 100 bpm synth perc loop, first without and then with a bandpass with its cutoff on a 3-bar sine lfo.
Author: Saltbearer
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00:30
I synthesized this by making white noise, then applying a bandpass filter, and finally applying a wah-wah filter thing at a very low freq. In audacity. .
Author: Pandamir
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00:04
I used a bandpass filter of 50 bandwidth at 475 hz on audacity to transform a goat "baw". The sound isn't too unusual, just a little more hollow than the original due to the very small spectrum i use. There are two goats.
Author: Roofdog
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00:35
Cafetaria recording processed by slicing, filtering, and then randomly played samples while sweeping bandpass filter. Added some multivoice echo and reverb.
Author: Dushan Aaa
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00:01
I made this as a near ultrasonic sms signal. Created and edited with audacity, filtered with glame bandpass filter. If you hardly cut a pure tone, you introduce a whole lot of other frequencies to the signal at the cutting point. To avoid this after the cutting you need to filter the whole thing with a bandpass filter to ensure you have as little other frequency content as possible. It will audibly soften the start and the end of the sound. That's what i did here.
Author: Unfa
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00:06
All sounds are created with the pluck-. Function of audacity. I modified the attack phase, changed some harmonics with notch-filter andlowpass. For the pluck noise i used a bandpass- filtered white noise.
Author: Tarane
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02:48
Reel for the makenoise morphagene. Recordings from the analog studio in den bosch, the netherlands. Old electronic measuring tools used to test rf equipment. Oscillators through a bandpass filter and ring modulation with a lot of feedback. Switching noises. Pure sine. Phase locked loop. Things like that. Enjoy.
Author: Leonvanbokhorst
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00:04
A ride/cymbal sound made with sunvox. It's a sampled noise impulse with a certain starting phase sent through a bandpass and then a reverb with a low room size, which acts as a resonator. It then goes through another filter and reverb set, then a compressor.
Author: Autumncheney
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00:04
A ride/cymbal sound made with sunvox. It's a sampled noise impulse with a certain starting phase sent through a bandpass and then a reverb with a low room size, which acts as a resonator. It then goes through another filter and reverb set, then a compressor.
Author: Autumncheney
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00:04
A ride/cymbal sound made with sunvox. It's a sampled noise impulse with a certain starting phase sent through a bandpass and then a reverb with a low room size, which acts as a resonator. It then goes through another filter and reverb set, then a compressor.
Author: Autumncheney
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00:02
Doepfer a-118 white noise through an a-108 vcf8 using the band-pass out. Audio level: 4. 5emphasis/resonance: 9frequency: around 12khz. Recorded using a rme babyface and cubase 6. 5. I tried to cut seemless loops. It's always nice to hear what projects you use these sounds for. Let me know. ;-).
Author: Cabled Mess
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00:16
Non-functional tube radio warming up, making a loud 60hz hum with lots of harmonics. As a bonus it clicks off at the end. Zenith consoltone. Only because the faq says so: electro voice n/d 257a through impedance transformer into crappy gigabyte motherboard realtek high definition audio. 16bits, processed at 32bits. Audacity sound editor and/or driver wouldn't record mic level so it was very noisy after amplification. Filtered with a (mathematically equivalent) fft constructed whopping 64k length zero phase filter (blackman window) with 5 wavelength width bandpass at each harmonic from 60hz to 5,520hz. For some reason a fraction of some of the harmonics didn't get through so did another pass on the residual noise and mixed that in. Near the beginning there was a sort of brief duplicate signal that descended in pitch so it didn't make it through the filter. I added that bit in. Attenuated frequencies above 3. 6khz because they are pretty much noise, but removing them didn't sound right. Cleaned up the beginning a bit in various ways, cut it down to 15 sec and carefully appended the unfiltered "click" onto the end, which i denoised 12db with audacity's noise reduction.
Author: Hetanoyokozuki
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