29 Royalty-Free Audio Tracks for "Bandpass"

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Dual, detuned oscillators are fed through 2 filters. One sweeps from beginning to end, the other is increased for each of the six samples in this set.
Author: Modularsamples
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00:39
Meade lxd55 autostar system ran thru a bandpass for a kind of steampunk robot feel.
Author: Parabolix
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01:20
A request. . . Https://freesound. Org/forum/sample-requests/42318/?page=1#post94749.
Author: Timbre
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00:05
White noise processed with a descending bandpass filter.
Author: Symfonysid
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01:07
Band pass filters applied to a violin improvisation. Nice and ambient. No fades or other additional post production has been done.
Author: Milo
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00:10
A 100 bpm synth perc loop, first without and then with a bandpass with its cutoff on a 3-bar sine lfo.
Author: Saltbearer
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00:04
I used a bandpass filter of 50 bandwidth at 475 hz on audacity to transform a goat "baw". The sound isn't too unusual, just a little more hollow than the original due to the very small spectrum i use. There are two goats.
Author: Roofdog
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Doepfer a-118 white noise through an a-108 vcf8 using the band-pass out. Audio level: 4. 5emphasis/resonance: 9frequency: around 12khz. Recorded using a rme babyface and cubase 6. 5. I tried to cut seemless loops. It's always nice to hear what projects you use these sounds for. Let me know. ;-).
Author: Cabled Mess
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02:20
A sample i made years ago. Pitched way down to create a seamless loop of ambience with two automated notch filters and an automated bandpass filter on flstudio's pmeq2. If required, i can process this sound again with different filters for those who request it. This is not the fully opened sound. Hope you enjoy ^_^~byngsies.
Author: Karma Ron
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Wavetable synth bass with added distortion and bandpass delay.
Author: Zivileopfer
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00:31
Example from zdf filters - tuned bandpass filters are excited.
Author: Neverenginelabs
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00:30
I synthesized this by making white noise, then applying a bandpass filter, and finally applying a wah-wah filter thing at a very low freq. In audacity. .
Author: Pandamir
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00:35
Cafetaria recording processed by slicing, filtering, and then randomly played samples while sweeping bandpass filter. Added some multivoice echo and reverb.
Author: Dushan Aaa
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00:01
I made this as a near ultrasonic sms signal. Created and edited with audacity, filtered with glame bandpass filter. If you hardly cut a pure tone, you introduce a whole lot of other frequencies to the signal at the cutting point. To avoid this after the cutting you need to filter the whole thing with a bandpass filter to ensure you have as little other frequency content as possible. It will audibly soften the start and the end of the sound. That's what i did here.
Author: Unfa
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00:06
All sounds are created with the pluck-. Function of audacity. I modified the attack phase, changed some harmonics with notch-filter andlowpass. For the pluck noise i used a bandpass- filtered white noise.
Author: Tarane
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Not gonna explain about this one much. Basicly i just made a simple patch on my virus c hardware synth which consists of 2 osc's (sine / saw), osc2 slightly detuned from the osc1. Fast pitch envelope on both osc's to get the "punch" part in the kick. Ran through virus's lowpass/bandpass filters, lowpass cutting from 100% to 0% with a speed of 1/4 beats to get a "filtering down" effect to the kick, bandpass rejecting slightly frequencies from a range of 400-600hz. Then i sampled it, many times and picked the best sample. Eq->distort->eq->distort million times and this is the result. Ofc i did some cutting and added some lowpass/bandpass filters with various mix levels @ some points and did some other shit also but basicly it's just eq & distort. Hf, its a decent kick but needs some fixing still since the punch is too separate from the bass.
Author: Harha
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02:48
Reel for the makenoise morphagene. Recordings from the analog studio in den bosch, the netherlands. Old electronic measuring tools used to test rf equipment. Oscillators through a bandpass filter and ring modulation with a lot of feedback. Switching noises. Pure sine. Phase locked loop. Things like that. Enjoy.
Author: Leonvanbokhorst
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00:04
A ride/cymbal sound made with sunvox. It's a sampled noise impulse with a certain starting phase sent through a bandpass and then a reverb with a low room size, which acts as a resonator. It then goes through another filter and reverb set, then a compressor.
Author: Autumncheney
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00:04
A ride/cymbal sound made with sunvox. It's a sampled noise impulse with a certain starting phase sent through a bandpass and then a reverb with a low room size, which acts as a resonator. It then goes through another filter and reverb set, then a compressor.
Author: Autumncheney
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00:04
A ride/cymbal sound made with sunvox. It's a sampled noise impulse with a certain starting phase sent through a bandpass and then a reverb with a low room size, which acts as a resonator. It then goes through another filter and reverb set, then a compressor.
Author: Autumncheney
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00:23
Note: audio may not sound of good quality in preview. A bass loop made with the free brainstormer synth (it's awesome, you can find it here: http://roazhondsp. Storm-mastering. Com/), and then heavy modulated using lots of bandpass & notch filtering automation, pitch automation, distortion, resampling, & multiband compression. I'd recommend to splice things up a bit by slicing it into pieces & arranging them into something new.
Author: Elmo Cookies
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00:06
Note: audio may not sound of good quality in preview. A bass loop made with the free brainstormer synth (it's awesome, you can find it here: http://roazhondsp. Storm-mastering. Com/), and then heavy modulated using lots of bandpass & notch filtering automation, pitch automation, distortion, resampling, & multiband compression. I'd recommend to splice things up a bit by slicing it into pieces & arranging them into something new.
Author: Elmo Cookies
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00:08
Glass beer bottle blow sounding like the background "whoo" effect in the movies alien and blade runner. Mono. Old school spot effect. Helmholtz resonance using a partially-filled (for pitch tuning) glass beer bottle. The resulting tone was sampled, bandpass filtered, pitch bent and laid over a copy of the original sample. Reverb added post-effect to push the sound back and smooth out some nasty quantizing artefacts caused by the pitch bender.
Author: Diboz
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00:01
Artificial beep used for research purposes in the behavioral experiment (link to the paper: http://www. Ncbi. Nlm. Nih. Gov/pmc/articles/pmc3384222/). The sound was generated in matlab using binary click trains at the fundamental frequency of 330 hz and 100 ms duration, which were bandpass filtered with a bandwidth equal to 1/50th of the formant frequency using malcolm slaney's auditory toolbox. Formant center frequency was 6. 912 khz. The formant frequency was chosen to lie within rat and human sensitivity range.
Author: Liartar
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This is a repost of beerbottlewhoo. Ogg. It's the same sound except that this one is in wav format. Glass beer bottle blow sounding like the background "whoo" effect in the movies alien and blade runner. Mono. Old school spot effect. Helmholtz resonance using a partially-filled (for pitch tuning) glass beer bottle. The resulting tone was sampled, bandpass filtered, pitch bent and laid over a copy of the original sample. Reverb added post-effect to push the sound back and smooth out some nasty quantizing artefacts caused by the pitch bender.
Author: Diboz
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00:09
This is a remix of oceas 8th loop at 130bpm, the samples in this pack were made mostly by running the original loop through a custom plugin i made with synthedit. The general idea of the plugin is to seperate the incoming audio into 8 seperate channels using high-resonance bandpass filters, then run each of the 8 channels through its own special effect including reverb, delay, harmonic generation, ring modulation, modulation of the original signal by the harmonic generation signal out, and another reverb.
Author: Hello Flowers
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00:16
Non-functional tube radio warming up, making a loud 60hz hum with lots of harmonics. As a bonus it clicks off at the end. Zenith consoltone. Only because the faq says so: electro voice n/d 257a through impedance transformer into crappy gigabyte motherboard realtek high definition audio. 16bits, processed at 32bits. Audacity sound editor and/or driver wouldn't record mic level so it was very noisy after amplification. Filtered with a (mathematically equivalent) fft constructed whopping 64k length zero phase filter (blackman window) with 5 wavelength width bandpass at each harmonic from 60hz to 5,520hz. For some reason a fraction of some of the harmonics didn't get through so did another pass on the residual noise and mixed that in. Near the beginning there was a sort of brief duplicate signal that descended in pitch so it didn't make it through the filter. I added that bit in. Attenuated frequencies above 3. 6khz because they are pretty much noise, but removing them didn't sound right. Cleaned up the beginning a bit in various ways, cut it down to 15 sec and carefully appended the unfiltered "click" onto the end, which i denoised 12db with audacity's noise reduction.
Author: Hetanoyokozuki
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This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 70 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
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00:05
The same as my other fire whoosh sound, but i used a hi-pass eq at the 50hz mark to take out some of the "mud. ". --. This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 165 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
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