An earthquake that ripples through from far away and then makes the roof of a house crack and cave in. Used audacity to manipulate a couple different sounds to create the rumble of the earthquake. Then i added the cracking noise in the same program from a different effect (wood breaking).
This is a recording from the meditation path from ramana maharshi ashram up to skandaram cave at 5-6 am in the morning on april 1st 2012 in the middle of the path recorded with a marantz pdm 661 field recorder.
This is a stereo recording of two cats eating wet food and dry food from the same bowl. It was recorded with a pair of rode nt-5s. I added reverb so they're in a cave. There is a version without reverb also.
I've been to some old massive limekilns and it's like a cave inside with lots of water dripping from the ceiling. There was also a draft coming through the whole building. And there's a leak in the wall. That's the water you hear streaming.
Rather a niche combination of sounds downloaded from this site for a children's halloween party for a room made up to be a witch's grotto with bubbling cauldron. A stereo mp3 file with crackling fire and bubbling cauldron to the right and dripping cave sounds and spooky animals and beasts to the left.
Water flowing from an above-ground stream into a sinkhole leading to an underground cave. Recording captures the gurgling of water running over rocks along with the deeper, bassy rumble of the underground chamber.
Tropical birds near a cave. Generated by using new firmware version 2 of plaits sequenced/modulated by o-ctrl from makenoise. Morphagene run at 2/3. Effects erbe-verb and mimeophon. Into x-pan. Rendered in repair @48khz 32bit fp with markers for all you morphagene fans. Enjoy!.
A digitally modelled impulse response of a location. I use these impulse responses for sound implementation in games, but some of these work great on musical sources as well.
Dark male voice saying welcome to the mancave. Request from geerttttt. Equipment used:behringer qx1204 mixtablerøde broadcaster microphoneaudacity recording software.
This is what i imagine cave johnson would broadcast from behind the grave in city17 after combine invasion. Written, performed and mixed by yours truly. Feel free to use this in half-life 2 mods, memes etc. Linking to this page would be appreciated, but it's not necessary.
Soundscape in the cacique hall, a huge chamber in the spanish karstic system ojo guareña. This was recorded in total darkness. Many drippings can be heard here and there in a nice stereo. Is it an oppressive atmosphere or a relaxing background?. Recorded with sony pcm-d50.
Simulation of fingal´s cave (mendelssohn) similar sea swell using modules of the make noise shared system and others to create the feeling of being on a small boat being borne up on the wave. Fits onto morphagene. If you want to know how i made it in more detail, pm me. Enjoy.
Sound of footsteps (hiking boots) in an artificial stone tunnel about 4 to 5 metres in diameter in brezzo di bedero (northern italy). The tunnel is part of the structures of the 'cadorna' defence line, dating back to wwi, and leads to an artillery emplacement in a cave. Sound of footsteps and crunching gravel under the soles, with a slight echo and reverberation from the cave environment. Perfect for creating eerie, natural and industrial backgrounds and first-person vr experiences. Recorded with a zoom h1n held in hand while walking and pointed towards the feet.
American woodcock (scolopax minor) calls with whippoorwills calling in the background. Recorded at dusk in mammoth cave national park, kentucky, united states.
I needed the sound of someone trapped in a mine and desperately trying to dig his way out. I used a metal tray with gravel, on top of a doormat, all on top of a plastic garden chest, then scraped at gravel with 2 large stones.
This is a sound to emulate cracks on a wall as they happen or rocks falling off a cave or earthquake aftermath. Simply by holding my olympus ws600 against a lamp with beeds and crumbling hard plastic on the other then i uploaded the file to audicity and added the gverb effect to make it sound from a short distance and converted the file to mono as well :).