1,312 Royalty-Free Audio Tracks for "Clip"

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03:31
This is a recording of applause at the end of the concert in a large auditorium. The conductor and performers walk off and on stage for multiple bows throughout. This is recorded with a small field recorder from a seat in the audience. The file politely clips in parts as people near me clapped, but it's not noticeable. The cough in the beginning is easily cut out, the file loops really well, so you can just delete that section, and it will sound continuous.
Author: Thedapperdan
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04:57
Using a variety of 1980s radios connected via a headphone output to the computer, i tuned in - across the entire bandwidth - of the mw and lw channels. I also captured the static hiss of those bands, 'dead air'. There are small clips of various stations along the way but i was looking for that 'tuning in' sound that was so familiar when radio was the central part of every teenager's life.
Author: Vedas
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01:25
Ocean waves recorded from between two rocks. Recorded on a zoom h4 with the mics covered in zeppelin fur at 44100 hz 24-bit. There's some slight wind noise that can be filtered from 150hz downward. This is part of a series of recordings for an ambient music project i'm working on. There are some excellent ocean recordings on freesound if you're looking for a more traditional ocean sound, but my intent with these clips was to try to capture some natural phase-shifting by placing the h4 in cracks and crevices for a more hollow, "closed-in" sound.
Author: Greysound
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11:28
This is a small jam i recorded myself on my diy spring reverb circuit i've built for a friend. It sounds really good with music. In this session, i've only used coninuous triangle/sine/square waveforms and jammed on my for pots: input gain,hp filter cutoff, feedback amount, output gain. I'm sorry if the recording clips sometimes, but there's a big dynamic so i couldnt see how much loud it was. Feel free to take it and use it for sampling or sound design layering.
Author: Drmond
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00:25
All of these snoring audio clips on my profile are real recordings of my husband’s snoring!. This one is very loud snoring from the get-go! could be a great sound to use for chewwie! or in a horror film, whichever one comes first. This is the first instalment, recorded from my ipad to play it back to my husband and decided to make use of the audio. You don’t have to credit me, but i will restrict my sounds if people start to take the biscuit and try and sell them on. I want to help other creators. Please do comment your thoughts though!.
Author: Asassynated
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00:23
Creategenerate sine wave tone, frequency = 340. 00 hz, amplitude = 0. 80, 30 secondsduplicatedapplied effect wahwah…frequency = 4. 0 hz, start phase = 280 deg, depht = 92%resonance = 6. 9 frequency offset = 30%applied effect : tremolodeleted 30 seconds at t = 0. 0generate sine wave tone, frequency = 330. 00 hz, amplitude = 1. 00,30 secondsapplied effect wahwah… frequency = 1. 5 hz, start phase = 359 deg, depht = 33%, resonance = 6. 9, frequency offset = 30%duplicatedtime shifted tracks/clips right 0. 61 secondsmixed and rendered 2 tracks into one new mono trackapplied effect : tremoloapllied effect : apple : audistortionapplied effect : valve saturationapplied effect sliding time scale/pitch shiftduplicatedgenerate sine wave tone, frequency = 120. 00 hz, amplitude = 1. 00, 22. 000000 secondsdeleted 44. 91 seconds at t = 0. 00mixed and rendered 2 tracks into one new mono trackapplied effect: compressornormalize to 0 db.
Author: Iut Paris
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00:02
A gunshot sound effect recorded for a high school production of the musical heathers. It was recorded on a zoom h1 and was made by a theatrical cap gun. I recorded it at a distance of about 5 feet and then again at a distance of about 40 feet from the audience and allowed the sound to reverberate both times. Then i duplicated both and mixed in both original sounds on top of each other, plus each sound pitched down 1 octave and the 40-feet away recording at 2 octaves down, plus the closer recording pitched one octave up. We then added and adjusted reverb in audacity and adjusted the sync of all the clips to be aligned, and adjusted the mix to make it sound as real as possible.
Author: Okieactor
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00:06
9-note ending riff. 1 of 8 samples under 5 seconds from my acoustic guitar recording of a civil war fife and drum song named frog in the well, which i learned from an 1862 instructional manual. The instrument was a 1928 gibson l3. There are no effects. Key is (in order of best fit) d major, f# minor, e minor, g major, a blues. Time signature is 3/4, but these samples are mainly under a bar so can be used in a 4/4 song. You also use either of these licenses for your remix: creative commons attribution-sharealike, creative commons attribution-noncommercial. The home of this song on the web is soupgreens. Com/froginthewell. That has the full source song in mp3 format and short clips (40 seconds, 30 seconds, and 20 seconds) for use in video cues. There is also sheet music and guitar tab there.
Author: Lucasgonze
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00:37
The guest room i am staying in has a tile bathroom. Each time i take a shower, i hear this magnificent hum of the water heater clicking on and then turning off once the shower water is stopped. I was fortunate enough to hear it click on while i wasn't in the shower and captured about 30 seconds of it before it died. Infinite variation, impossible to replicate. At the end, as the water heater shuts down, it clicks down into the lowest ranges of the frequency spectrum; i didn't hear it until i listened to the recording but the couple of seconds of that are just as magical. Wish i would have left the recorder running!. Captured with a zoom h3-vr to ambix format at 96k24bit and bounced to stereo. Processing: 24db gain to all 4 clips, izotope spectral denoise to get rid of the air in the room and izotope ozone to enhance the bass signal a touch. Enjoy!.
Author: Theoddcastdark
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00:02
This sound is a 1-sample long impulse at 48 khz. It covers the whole frequency range with equal power. This is a perfect sample for exciting your guitar amp or reverb unit to capture it's impulse response (ir). You can also play it through a speaker in a reverbant room to capture it's reverb characteristics. Remember that the ir sample will be no flatter than your speaker's performance multiplied by your microphone's performance (frequency response characteristics). The sample has exaclty 1 second of silence, then the impulse, then another second of silence to ensure the impulse will be played clean and untruncated on any sound system or device. My test with ir lv2 convolution plugin have proven, that this sample has absolutely flat frequency response - convolved signal was identical to the source signal. After normalization and sample-alignment of the sound clips i have inverted the polarisatin of one of them and summed them - result was absolute silence, even no hiss was present as a result. This shows the accuracy of the convolution process and proves this sound to be perfect for sampling ir. The impusle was generated with c* dirac ladspa plugin. Created using audacity.
Author: Unfa
00:00
03:12
I'm attempting to create a controllable thunderstorm for a film, and this is my first legitimate attempt. This recording consists of 4 samples of rain, and another 3 samples of rain+thunder that i recorded one afternoon. Equipment used was the inbuilt mics on a roland r-26, and a sennheiser me66 into a sound devices 702. The clips were recorded at 96khz/24-bit, and they were processed at 48khz/24-bit. For processing, i put the samples into kyma, and crossfaded for texture. The howling wind sound is an analog-style low pass filter's frequency, level, and resonance being controlled by a wacom intuos4 pen/tablet. The rain slowly swells, which was done by changing parameters of a granular reverb. The thunder was also controlled by the wacom tablet, with x, y, and z (pressure) dimensions mapped to making the thunder swell in level, density, and texture. This could have been output in surround, but i don't have that many monitors ;). This style of "rain-synthesis" can also go on indefinitely. Please let me know what you think of the quality of this track; eg, if it sounds real, if the wind sounds ridiculous, too much thunder, etc. Use this sound (wherever) if you want to, or let me know if you'd like an mp3 of this, or for it to last longer. I'd like some credit if you do use it, but it's no big deal. A blog is up explaining the method of creation here:http://www. Kylehughesaudio. Com/2/post/2013/02/tempest. Html.
Author: Tehspaz
00:00
01:58
Yep this is a crazy sound. What have i done. . . I have build a nonlinearcircuits sloth lfo. Https://www. Modulargrid. Net/e/nonlinearcircuits-sloth-4hpedited info:i have built the regular version. The sloth has two outputs x and y. I connected x to control frequency on one oscillator and y to control amplitude on another oscillator. Frequency experiment on left channel. Amplitude experiment on the right. The file starts as the amplitude is 0. Next time the amplitude is 0 (almost) is at about 48 sec. Then 48 sec later, at 1:37 the amplitude is 0 again. The two cycles are not identical. The tones are harder to analyze. . . X and y outputs. I guess those corresponds to x and y in a coordinate system. You can find video clips watching the sloth “drawing” butterfly wings. For example:https://www. Youtube. Com/watch?v=0ku6npz1s4gand maybe check this:https://www. Youtube. Com/watch?v=occhcm5oxp8http://nonlinearcircuits. Blogspot. Se/2014/09/sloth-chaos. Htmlthis later link is the developers page. The constructor (andrew) of this module says that my version completes “1 cycle every 15 seconds”. What does that mean? is one cycle one lap in the butterfly pattern? will the pattern repeat itself? yep, i’m going to ask him…. Edit:andrew answers my questions: “it is a very approximate description of the frequency, cycle is not the proper term to use. . . . Nor is frequency really, but they are descriptions that people can relate to easily. Depending upon the pot settings and whatever other initial conditions that happen to be in place, the signal may traverse the typical double strange attractor path. It may stay in one attractor for several loops before crossing over to the other one. The pattern will never repeats itself, it might come close but won't do it. ”my question: so, one “loop” is one cycle?andrew answers: typically it takes approx 15 seconds to make a rough figure 8, but depending upon the pot and other factors, it may take longer, much longer, sometimes it even pauses whilst deciding which way to go next.
Author: Gis Sweden
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