Artificial waterfall sound created using audacity. I created two brownian noise tracks and assigned one to the left channel and one to the right for a stereo effect. Using brownian noise means less high frequency noise that is harsh on the ears.
Created with lmms and audacity. The sound has been created by importing a vestige sound from james xiic in lmms. In audacity, i recorded my own voice and amplified it a little. It's very simple but good enough for an rpg!.
Sound created with audacityajout d'un sifflet avec fondu en ouverture. Typologie de schaeffer : continu tonique (n). Morphologie :masse : son seul toniquegrain : son lissealllure : pas de vibratodynamique : attaque graduelleprofil mélodique : varaiation scalaire.
A simple but effective white noise sweep up created using a white noise signal, using automation to change a simple filter and colour to the sound to create a sweep effect.
Harmonious beats. Close to nature. Nice to listen. The sound was created on "garage band" and also with the help of an amplifier. Initially it was created for a game which has background of grass meadow and birds so this has kind of cool and calm and uplifting beats. .