75 Royalty-Free Audio Tracks for "Default"

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This is a sample i did a while back when i was looking for a new default error sound for my computer. Taken from a old vinyl toy dog, cat and bear.
Author: Propthis
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A passing bus in the city center of turku, finland. Recorded in clear and windless weather with the default audio recorder of samsung galaxy a40 smartphone. No post-processing is done except conversion from m4a to wav.
Author: Samulihynninen
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00:05
A passing car in the city center of turku, finland. Recorded in clear and windless weather with the default audio recorder of samsung galaxy a40 smartphone. No post-processing is done other than conversion from m4a to wav.
Author: Samulihynninen
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03:42
Plane taking off. Sound taken with my zoom h4n, default mic, 48 kz, 16 bits. Shame there is some children to spoil the sound,feel free to share,. .
Author: Vurca
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00:29
Edited a default preset in bk-synthlab's free "vs-1 oscilloscope" synth and hooked it up with a free midi sequencer vst (hyperion) and placed thrillseekervbl on the master. This was done using headphones back then so the sound may not be optimal on some playback devices.
Author: Goacre
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00:28
A higher pitch of my original thirteen-chime clock. This sound would be suitable for smaller clocks such as mantel clocks and so on. It is ideal for haunted houses and other horror works. Created in musescore using default soundfont (tubular bells) which is gnu gpl licensed.
Author: Thebelltollsforthee
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00:45
Brief field recording of birds in a local park. I believe the bird heard in this clip is a blue jay but i am not certain. Recorded using a tascam dr-40x and noise removal done using audition's default parameters.
Author: Jay Mar
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00:05
This sound was made by looping a snare and speeding it up to make a pitch, bc pitch is allegedly just fast rhythm. I made this on july 18 2019 and then forgot about it, so it might not have been a snare that i looped. But it was either a garageband default sound or something i recorded. Please show me anything you make w/ it!.
Author: Bodhi Small
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It's an all synthetized sound created on audacity. I wanted to recreat the sound of an ovni, but not one that makes people scared : like there is only one alien in this ovni but it seems pretty nice. I started by created a new audiotrack, then i generated chirps and keeping the default values. Then i duplicated the track and made a stereo track of both. I add wahwah effect on the track, changing and modulate the different default values (for example, highest dept and a lot of resonance). After, i add phaser affect on the whole track to make the sound a little bit more spacial. Then i normalized the track. Last, i raised the speed twice by 2. Then i saved and export my sound. ______________________________________________. D'après moi c'est un son répété formant un groupe tonique, au timbre harmonique acide,au grain lisse et dynamique.
Author: Loumarchais
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00:39
I whipped up this wacky reinterpretation of the twilight zone intro while doing a sound design concept. This was made using "caustic" an android music creation app by single cell software on my htc one. Http://www. Singlecellsoftware. Com/caustic. I used a default piano synth, played around by ear and applied aparametric equalizer effect. I'm not much of a musician but it turned out alright! :).
Author: Koryc
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00:23
Field recording of birds in my neighborhood and backyard on the east coast of the u. S. I believe a cardinal is most prominent here, but i am not an ornithologist so cannot say for certain. Some smaller birds (finches?) also audible. Recorded through an open window of a screened porch with a tascam dr-40x. Noise removal done through audition's default parameters.
Author: Jay Mar
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00:28
For use at your leisure. I make most of them at 140 bpm so hopefully one day they make their way into dubstep. If you wish to have anything specific composed just let me know. Chop/splice/dice/herbs and spice them, best served piping hot, enjoy. Fondest regards,. Recorded with logic pro 9 using the exs24 sampler of the steinway piano (logic pro default) with a touch of reverb to thicken out the sound.
Author: Shitefromaheight
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It's my voice and i sing do, re, mi, fa, sol for my game. You can change the file as mix, like nightcore version, child version, chorus version, funny man version, etc. In my christmas game, i need voice for my 5 little angels sing for hints( that's the reason why i only sing 5 music notes), just edit the file from each part!. And i record it only use microsoft audio recorder application( default application).
Author: Shuinvy
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00:19
Line samples from a casio ap-45 on the default grand piano patch. Samples every c and g from c2 through to c9 with a short sustain. Velocity is pretty aggressive and it doesn't sound quite in tune to my ear. Feels like it's a little bit out. You may want to tune these yourself, if you plan to use them for anything significant. Minimal post processing on these. Just enough to get them roughly even in terms of overall volume.
Author: Chonkdonk
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78:21
This is the sound of brownyan noise, made with audacity program. Stereo of this noise created with amplitude at the default value, also with fade in and out effects added for the good results. Using headphones is the best way to hear low frequencies of this noise. Also this sound can be use for tinnitus problems or masking unwanted noises. Also, it's very effective for relaxation, sleep or meditation. Enjoy it, and download this is recommended due to the bad quality preview.
Author: Tealc
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02:40
Process: a while ago i worked on a game and recorded several sound effects, one track after another. With the session set up the way it was, i opened all the channels and selected a section and exported it. After exporting, i threw it into paulstretch, and rendered that at the default settings. This is the result. If you use it, shoot me a message with a link to the project! i'd love to see how it's used!.
Author: Rgarvinsound
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02:38
Line samples from a casio ap-45 on the default grand piano patch. Samples every c and g from c2 through to g8 with the sustain pedal down. Velocity is pretty aggressive and it doesn't sound quite in tune to my ear. Feels like it's a little bit out. You may want to tune these yourself, if you plan to use them for anything significant. No post processing done, so it might be worthwhile to normalize the samples out, if you're planning on putting them into a sampler for playback.
Author: Chonkdonk
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74:41
This is pink noise, made with audacity program. I decided to record this in a stereo track and i made this noise for 74 minutes long. The effects i chosen for this sound are fade in and fade out only, with the amplitude of pink noise sets to default settings. You can use this sound for your relaxation session, or if you have problems with tinnitus. For a best experience, you can use headphones. Enjoy it, it's my first sound i created.
Author: Tealc
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00:37
Recorded a basic drum and muted guitar loop at 105-bpm using ableton live 9. 4 notes per bar played on guitar in this order: d a c a. Drums are kontakt player "urban beats" default setting. Guitar is a single coil telecaster playing thru a reverb pedal (shift line's astronaut a+) and mic'd up w/ a ldc. Additional notes:-14. 8 lufs integrated-1. 8 db true peak max. Want something more customized? send me a note or visit myyoutube. Com/bainmack. Hope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
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Afternoon rain, a light rain or drizzle. Recorded with my desktop computer, anhp pavillion with vista and realtek audio. Standard microphone. Since the rain wasnot blowing in the door, i could hangthe mike out the door. Audacity was myplatform, with very little processing. This version was recorded with the default amplitude at o db. There is a little thunder now and then,and birds chirping outside, mostlycatbirds or mockingbirds. At one pointone of my neighbors was outside talking,the conversation is not distinguishable. This recording is just over 37 minutes. Since there was almost no wind or breeze, the rain is easy to hear. Thatis when it falls on the sidewalk.
Author: Jmorrisoncafe
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I don't often go for fast food, but my bf thinks it's great. So; the counter girl looks exceedingly odd, as in pink hair, hook nose, wild eyes, no boobs, etc, and he orders what he wants with something at least close to this sound. She smiles and nods. He claims he got what he wanted. . . A big mac, no pickle. I asked him to repeat his order for my recorder. Three times. He did. All three were identical. It's possible he knew her and it's an inside joke. Or, maybe what he got was the default when they can't understand you. He is a linguist, which does not prove he spoke a real language. He also looks a little strange which does not add up to proof he's a venusian. That's what he said it was, and i couldn't stop laughing. It does prove he's entertaining, and he's pretty weird.
Author: Nuncaconoci
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00:03
Pistol fired outdoors with ricochet. Single shot, fairly close, with fast fadeout. Narrow stereo image, no panning, almost monophonic. Wholly synthesized. No weapon was fired in the making of this sound. It's an emulated sound effect of a sidearm gunshot with a cliche ricochet sound, like in the vintage western movies and ww2 films that they showed on tv when i was a kid. Can be used in a game, perhaps, or a none-too-serious vidclip. The sound of the pistol cartridge explosion is default flstudio kick, clap and snare slowed right down. A single tap of delay is added to lend an impression of echo off a middle distance hard surface. The ricochet noise was made with sytrus running as a vsti inside flstudio. It took an entire day of head scratching, oscillator tweaking and envelope mangling to get something that reasonably resembles a sound that i recall from the old movies. I think i'll shoot myself before i try something like this again. :). Plus the usual flstudio compressors, eq, reverb and delay - nothing tricky, just standard stuff.
Author: Diboz
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00:04
This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 70 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
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The same as my other fire whoosh sound, but i used a hi-pass eq at the 50hz mark to take out some of the "mud. ". --. This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 165 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
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02:45
This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
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