613 Royalty-Free Audio Tracks for "Environment"

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The new and improved ultra-soft noise v2 is here!. This has been optimized for itunes and other audio players. The file includes full tags and album art - 320kbps mp3. Simply log in and slam that download button. Free to download and distribute!. Created completely from end-to-end with open-source software. The audio has been updated to higher quality:3x the noise of the previous version, but with a slightly softer tone to increase effectiveness. Over 100 separate streams of noise was generated to create this. (v1 used 21 streams in 44khz/24-bit in a v0 mp3)the entire project was created, mixed, and mastered in 96khz/32-bit float. This file is limited to 1 hour because the use of a larger bit-rate and the amount of noise used. Helps with many sound pollution problems and audio-stimulus problems such as: sleep, concentration, tinnitus, headaches, and so much more!. If this has helped you, please share your story in the comments below and feel free to distribute this all over the web to help others!. I am leaving the original file https://freesound. Org/s/132275/ online for those who prefer it's tone and texture over this - v2 is a smoother and more relaxing texture.
Author: Assett
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Quickly moving a pen inside a large bowl of water. Could be used for various bathroom / sink related environments. Recorded with a rode videomic pro into a zoom h5 recorder.
Author: Dslrguide
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00:14
Warning-bass! keep it low on preview! this is for testing low range frequencies in controlled environments, you've been kindly warned=d. 20hz to 190hz sine wave sweep. Length=13 secondsbpm=128bars=7. .
Author: Dwsd
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23:20
The empty sound of the dubbing room recorded with a stereo zoom microphone h6. The director of the last short film wanted a very neutral background for apartment-type environments.
Author: Akoros
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Dropping a plastic pen onto a wooden chair from a small height. Could be used for all kinds of school / office environments. Recorded with a rode videomic pro into a zoom h5 recorder.
Author: Dslrguide
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05:01
While working on another audiobook, i decided to make this sound. It's 38 voices, each saying different things, panned around and mixed together, creating a "wall of sound" that speaks like 38 radio channels at once. Recorded with a zoom h2 via usb into ardour2. Mixed and exported to flac with ardour2. Ps: it's all polish (with some possible german shout-outs), but the amount of noise makes it almost completely incomprehensible. Only a few words that are being yelled in a different voice can be understood. No sound repeats here, no recycling - every voice and every second of this recording is unique. Yes, it required quite a lot of work to record so much talking in quality! it's almost an entire audiobook squeezed into 5 minutes. Strangely (or not) listening to this makes my mind rest, because the noise blocks all other sounds from the environment - making my mind free of stimulation, allowing for sleep-like rest state. The signal is so much modulated that it appears to be not modulated at all - like static you get from a fm radio of you tune it wrong. The brain receives less data when you listen to this, than when you sit in a room hearing even faint (but distinct) noises from outside, other rooms, other people or yourself. This is sound masking in action. A very interesting psychoacoustic property of human hearing. Also: this is an interesting material to study of my voice's spectral energy distribution while speaking (as opposed to singing). As you can see using the spectrogram view, most energy is present in the band below 600 hz.
Author: Unfa
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Mix-up of various sounds to create the ambiance of a nuclear implosion. Good for using in spacial environments. This one is the low frequency version. Both of them can be played simultaneously to variate the effect.
Author: Klerrp
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02:03
I made this recording of ambient backgroud noise directly beneath the eiffel tower. The shape of the eiffel tower creates a unique acoustic environment in the vicinity of the tower, especially beneath it. You can hear a much higher level of background noise than you would hear in an open area, and the noise is unusual. The tower is made of thin pieces of iron arranged into a complex and very large lattice, which reflects and slices and dices sound in a unique way. Thus you have a high level of very even and unidentifiable background noise as noises from the ground and the platform get bounced around and distorted by the structure of the tower. This recording was made from the ground, with microphones pointed straight upwards about 2 meters off the ground. Noises from the ground travel upwards and bounce around the inside of the tower, then drift back down. There are noises in the tower itself as well, such as elevator motors and people on the platforms. The first platform, at 57 meters, is open in the center, whereas the second platform, at 116 meters, is completely closed and flat on the bottom. Wind moving through the tower also makes noise, and again the open structure of the tower changes the noise in a way that is specific to the eiffel tower. There wasn't much wind at ground level for this recording, but i don't know what the wind speed was at higher levels in the tower. Some voices in multiple languages are audible in the recording, as the area beneath the tower is awash in tourists. Recorded hand-held with a zoom h4n and a mini windjammer, using built-in mics, in stereo 96 khz / 24 bits, then converted to mp3 at 320 kbps because of the size of the file. Duration is about two minutes.
Author: Mxsmanic
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00:30
Sound created by synthmaster one with wavetables created by me in waveedit, 24lp filter, chorus, delay fx and differents modulations, is a very impressive sound ideally made for dark gloomy and desolate environments. I would appreciate it if you show me what you did with him.
Author: Asdrenwotan
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00:03
We develop iphone app that perform musical analysis on recorded audio from the iphone. Our app implementation make use of the audio queue service to receive raw audio buffers from the audio queue callback. In the first version of our app we had the problem of too much clipping on the recording which degrade the accuracy of our analysis. We also suspected that the noise canceling algorithm in iphone 5 produce distorted sound, which is not much noticeable by human ear but distorted enough to affect our sensitive algorithm. We found that the solution to our problem is to set the audio session mode to kaudiosessionmode_measurement. This session mode is supposed to give maximum freedom for us to control the microphone input, which include turning off the automatic gain control and probably noise canceling as well. The solution works very well except that it introduce a strange waveform pattern in the beginning of all recordings in iphone 5. It is very hard to explain the waveform we get, so i made two recordings at freesound so that you can see it visually. The first recording is made in an almost quite environment, and you can see the weird spike in the beginning of the recording. The second recording (this recording) is made with constant background noise, and you can see that the actual sound wave is offset from the strange curve and gradually increase to its original volume. This waveform only happens on iphone 5 devices that we tested, and there is no problem at all for iphone 4s and older generations. We have tried various settings and the glitch is still unavoidable as long as we set the audio session mode to kaudiosessionmode_measurement. We also find similar glitch in one of our iphone 5 devices, in which the glitch happens even if we try to set just the input gain level without changing the session mode. We are not sure if this is a hardware-related bug in iphone 5, or if it is fixable software glitch in the future version of ios. For the moment we are looking for workaround that can avoid this glitch while automatic gain control and noise canceling are disabled.
Author: Soareschen
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01:41
Recorded by peter speer. Formatted for use in the make noise morphagene. Footsteps over ice and snow. Recorded in stereo on a zoom h6, december 17, 2018 in asheville, nc. This reel has been divided into 24, evenly spaced 4-second splices. I've found some great textures through playing the reel back at 1x speed, with gene-size, morph, slide and organize modulated by sequencers, random cv and cycling lfos. Time stretching the reel also leads to some fantastic new environments. Enjoy!.
Author: Makenoisemusic
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guardians of limbo (spectral voices, ethereal sounds, odd vocals) sample of fx preset from magnus choir vsti software. Virtual choir (musical instrument). Software description:. Magnus choir is a vst, vst3 and audio unit virtual instrument which can be used to create natural and synthetic choirs. The male and female choruses combine to form a mixed choir, featuring the classic satb (soprano, alto, tenor, bass) structure: women sing soprano and alto, while men sing tenor and bass. Versatile to generate a wide spectrum of choirs, vocal textures, choral pads and voices with modulation capabilities for a new level of realism in digital sound creation. • 54 preset sounds ready to use, including a vast array of natural and synthetic sounds, from oohs, aahs, men and women in mixed choirs to the celestial choir of angels, reso pads, dark atmos, creepy voices, ambient ghostly and birdsong effects, as well as cinematic and soundscapes. 01. - abbey ghost02. - ad infinitum formant03. - ad libitum chorale04. - aeternus lux lucis05. - alchemical signals06. - angelic vox07. - angels between us08. - apocalyptic chamber09. - astral singers10. - aurum vox pad11. - birds sonic sweep12. - caelestis kingdom13. - celestial choir14. - choral ensemble15. - choralis pad16. - cinematic padilius17. - cosmic odyssey voice18. - cryogenic dimension19. - dark cantus20. - digital voice21. - dystopian chorus22. - elves land23. - enchanted goblins24. - ethereal voices25. - guardians of limbo26. - lost souls in the dark27. - male & female aahs28. - morph dreams29. - morphed vowels30. - mystical vowels31. - nebula dark atmos32. - necromancer summons33. - neo choir34. - octave aahs choir35. - octave vox pad36. - oniric sequences37. - oohs choir38. - psychedelic vox39. - psychomanteum reso40. - quasi spatial voices41. - relaxing paradise42. - restless spirits43. - sanctus holy chant44. - sonorous skies45. - sopranvox c4-c646. - spatiotemporal atmos47. - spectral hell48. - synthetic chorus49. - synthesized vocals50. - underworld embryos51. - vinyl chorus52. - voices in the mist53. - vowelled soundscape54. - vox vocis texture. • low frequency oscillator section: these knobs apply modulation to the selected instrument. By using the lfo to modulate various aspects of the audio signal, you can apply effects such as vibrato or tremolo. • adsr envelope generator with attack, sustain, decay and release parameters. • pitch bend: the pitch bend knob directly changes the pitch of the selected instrument. • reverb built-in: provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces. • filter section: with filter type box for low pass filter and high pass filter. • amplitude range parameters: it controls the loudness, the way in which we perceive amplitude. The sensitivity level is set by the user. • panning potentiometer control. • midi cc automation: implementation of midi continuous controller parameters for use with external hardware control via daw.
Author: Syntheway
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I recorded these sounds in three different offices. This is the result of them mixed, because i had an order for a sound like that for a film that was a scene of a noisy office as well, because it had many people working together. The recording was very good, was originally obtained on a machine with 8 channels of 8 large diaphragm microphones positioned to cover all recording environments. -----------------------gravei esses sons em tres escritórios diferentes. Este é o resultado deles mixados , porque eu tinha uma encomenda de um som assim para um filme que a cena era de um escritório bem barulhento, porque nela haviam muitas pessoas trabalhando juntas. A gravação ficou muito boa, originalmente foi obtida em uma maquina de 8 canais com 8 microfones de diafragma grande posicionados de forma a cobrir todo os ambientes a gravar.
Author: Leossom
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