124 Royalty-Free Audio Tracks for "Export"

00:00
00:25
An up-close recording of a single cricket chirping. I recorded this with a shure beta 57a microphone, at my house, with the mic a few inches away from one of my housemate's crickets (don't ask). I used cubase and izotope denoise to remove noise artifacts, as well as a low-cut to remove unwanted low freqs. Recorded in mono but exported in stereo, so both the left and right audio channels are the same.
Author: Claudedebussy
00:00
05:11
While fooling around with the beat repeat plugin in ableton one day, i noticed it would do this cool rhythmic decrescendo whenever i would hit "repeat". But not when i would export! so i just kept messing around with a simple hi-hat loop with audacity running in the background. I've cut down and sampled this recording many times, think it's time i let it go to see what the internet can do with it ;).
Author: Dayvonjersen
00:00
00:07
Created using lmms ( linux multimedia studio ). Here i have used zynaddsubfx for the hoover type sound and 3 instances of glitch2 vst on the drum loop that i created. There is some compression, stereo widening and side-chaining used also. ( i used a higher resolution samplerate to export this file, which created a further glitch effect on the glitch2 vst,i believe it is maybe hardcoded to 41000hz or perhaps lmms can't handle higher sample rates on vst plugins ).
Author: Mikobuntu
00:00
00:30
This is the sound of a rat gnawing its way down through our wooden ceiling (and 2 days after this recording there was a hole about an inch wide in the ceiling!). Recorded july 15th 2015 around 10 o'clock in the evening in the livingroom of my house in fredensborg, denmark, with a portable recorder zoom h2n. The soundfile was then exported from the recorder to a windows pc through usb, and normalized (i. E. Amplitude brought up to 0 decibel) using steinberg's wavelab software before uploading to freesound.
Author: Ulla Petersen
00:00
00:02
I initially created this snare using lmms ( linux multimedia studio ) and a single instance of the zynaddsubfx plugin. There were many effects and experiments done before exporting as an audio stem. Next i opened this stem ( single snare hit ) in bitwig studio and made a few copies of it and timestretched and chopped and then joined together in a group track the parts i liked to make the whole sound. Final effects included saturation, equalization , sidechain-limiting and compression.
Author: Mikobuntu
00:00
00:04
I say "ofishal in the mix" in a deep voice. The vocal sample is a response to the sample request "simple samples" by dj ofishal. Have fun with it! :). Recorded with zoom h2n handy recorder and audacity. Connect to computer with audio i/f mode. Recording mode: xy stereosampling frequency: 44. 1khz/16bitinput gain: auto gain, soloedited and exported to flac with audacity. Supportyou like this sound? then support my work and flattr this sound!. Http://api. Flattr. Com/button/flattr-badge-large. Png.
Author: Toam
00:00
00:18
Recording #1 of my own shirt flapped, snapped, whipped, waved etc. If you pitch-shift this down (or slow it down) it can sound (imo) indistinguishable from, say, a large flag or large sail being pulled and snapped in the wind. This had recording noise removed, and silences auto-trimmed, with auto-regions from that trimming generated and saved in the file (handy for selecting a sound region easily or exporting regions as a lot of separate sounds). I request but do not demand attribution to me for use of this sound.
Author: Narfnarfsillywilly
00:00
00:04
This sound is created with two sounds that i recorded at the university. First, the sound of the zip of the pocket and then the falling keys sound. First of all, i cut the two fragment,from two different track, that i wanted for my mix. After, i first worked on the zip sound, which was pretty bad recorded but, after reduced noises, all seemed better ! i made the same thing for the other sound, the falling keys one. Then i ad the last one at the end of the first one, mix a little bit to make the two sounds seemed natural together. After, i normalized the track. At the end, i saved and export my track !.
Author: Loumarchais
00:00
00:15
Semi-auto rifle simulation, created using zoom h1. Artificial gun shots to simulate a semi-auto weapon in battle. Mic capsules were tapped with a popsicle stick to create this sound. Recorded at 24 bit 96khz, exported to 16 bit wav. Added pop compression filter for a theater like experience in post. Feel free to use this were ever you need it. A little credit wouldn't hurt. Thank you and stay tuned for more improving sounds. :).
Author: Allanzd
00:00
01:13
This is one of multiple samples i have recorded from short wave radio, and should, if i uploaded them properly be located in a pack of more radio samples. How the name is built up:sdr %yyyy-mm-dd%_%frequency% %description% (unfortunately i didn't get to put in the decimals of the frequency when i exported the samples t_t)i love you if you give me some credit, but it's not a must. Feel free to use it for whatever you'd like and by all means, link your work here so i can give it sum luuuuv.
Author: Lffn
00:00
04:53
This recording, encoded in vbr format, is one hour and 44 minutes long. Like the other recordings in this sound pack, the mother cat and her kittens are inside a nesting box in the garage. A small stereo microphone (olympus me51s) was placed inside the brooding area. After editing, they were exported to mp3 format. Sounds include mewing, purring, shuffling, and nursing. Some occasional heartbeats may be heard as the mother cat or kittens move inside. Other sounds include a rooster crowing, and people working outside, and some occasional people talking in the background. At this stage, the kittens are in week 3 of their life.
Author: Theharmonicrainbow
00:00
00:44
Test guitar solo. Bright noise as artifact of notebook mic input agc (automatic gain control) made in the imposition of a previously recorded. Recorded: 20-10-2013notebook: aspire-5742g, windows 7, asio4all driver, sonar x2, noise gate and vox plug-ins. Guitar: squier stratocaster, south korea, early 1990, with pickup saymour duncan at bridge position. Very very old strings. Guitar connected directly to notebook mic input. Exported to wav 44000/16. Encoded into mp3 with linux console: lame -b 320 -m s soloprev3. Wavlame version: lame 64bits version 3. 99. 5 (http://lame. Sf. Net).
Author: Zabuhailo
00:00
00:19
An internal gas combustion engine starting up, and then cutting grass as it moves across the lawn. The clip is recorded from an elevated vantage point about 25 feet directly above the lawnmower. In the background some lawn debris can be heard hitting the blade and getting tossed. The variable pitch motor slows as it encounters heavier grass. It is the first grass cutting of the season and, being on the west coast, the grass is very thick with moisture enhanced growth. The recording is made with a high quality stereo zoom h1n portable audio recorder. However, the. Mp3 setting was selected during recording to achieve a smaller audio footprint (for another use), melded to a mono channel, then exported to. Wav as the preferred format for this repository.
Author: Software
00:00
00:10
This sound is created with two sounds that i recorded at the university. First, the sound of the huge door to out, then the lighter (which helps to feel the cold around) and the sound of someone smoking a cigarette. First of all, i cut the two fragment,from two different track, that i wanted for my mix. After, i first worked on the door sound. After i reduced noises, because all seemed better after noises reduced ! i made the same thing for the other sound, the lighter and smoker one. Then i ad the last one at the end of the first one, mix a little bit to make the two sounds seemed natural together. After, i normalized the track. At the end, i saved and export my track !.
Author: Loumarchais
00:00
00:11
I wanted to create a sound that is scary. I was inspired by sounds for jumpscare sequences in horror movies. So here i generated an audio track and i added a « batterie risset » on it. It gaves a sound that sounds like a bell so i duplicated it 3 times more on 3 different audio tracks. Once done, i accelarated and turn up the volume on the second audio track a bit more compared to the first audio track. I repeated it on the 2 other tracks to give the impression that something is getting closer to us. After that, i generated a new audio track with a tone, i put it on overlap with the forth track and i highly turn up the volume to create a saturation in order to strongly surprise the listener. To finish, i checked that the final mixed track was not saturated, except the sequence i wanted to be saturated, and i exported the sound.
Author: Univ Lyon
00:00
00:05
It's an all synthetized sound created on audacity. I wanted to recreat the sound of an ovni, but not one that makes people scared : like there is only one alien in this ovni but it seems pretty nice. I started by created a new audiotrack, then i generated chirps and keeping the default values. Then i duplicated the track and made a stereo track of both. I add wahwah effect on the track, changing and modulate the different default values (for example, highest dept and a lot of resonance). After, i add phaser affect on the whole track to make the sound a little bit more spacial. Then i normalized the track. Last, i raised the speed twice by 2. Then i saved and export my sound. ______________________________________________. D'après moi c'est un son répété formant un groupe tonique, au timbre harmonique acide,au grain lisse et dynamique.
Author: Loumarchais
00:00
00:34
While attempting to create a sick ass dubstep wob noise in rob papen's albino synth plugin, i managed to stumble across a telephone-like sound while pitching the filter cutoff on a weird shaped wave oscillator. I then put down the dubstep tune, and exported the noise with a gradual huge reverb at the end just for fun. I hope you enjoy it and i'd love to hear if someone uses it and in what context!. If you're interested in hearing my music (shameless plug) you can do here:. Https://soundcloud. Com/damnd_music. If you'd like the preset this sound was made using, i have saved it here:. Https://dl. Dropboxusercontent. Com/u/7506813/telephone%20bleeps. Aupreset.
Author: Mattc
00:00
00:01
Hello all,. I do hope that i am doing it all okay by the book, and if it is picked by the moderator, than do enjoy the file, thank you. Process :i did download a cc open scream file from freesound. Org. I imported that file to my ableton live. I reverse the sample and shorten a little. From the sample window i changed flux and grain values to bring out uneasy tones in front. I did make two other copies of the sample and played them all in same sequence, with slight different transpose values. I rendered it out and from the rendered file i did do further cleaning with audacity and export mp3 file for final. Here is the original sound http://www. Freesound. Org/people/claracarpintero/bottom one (female scream). Thank you kindly.
Author: Sendercorp
00:00
02:09
This sound was created as follows:. -zynaddsubfx free (and insanely amazing) software synthesizer generated simple g tone using a sine-wave adsynth engine- creative sbs 250 speakers played it back distorting the sound naturally and adding some interesting stereo phasing effects (is that caused by analog signal cable being longer for one speaker?)- i was manually changing the volume using the speaker's potentiometer (whitch is dirty and added some interesting noises on the right speaker, and also at peak loudness during the 54th second the right speaker is quiet)- the output was captured by zoom h2's rear mics- and recorded via usb into audacity free audio editing program- i exported the recording as 16-bit flac.
Author: Unfa
00:00
01:43
Made with free tuareg 1. 5 and cool edit pro 2. 1. This breakbeat sequence includes the hot pants break* and the amen break** (besides the four crashes added after exporting from tuareg, mixed with cool edit pro 2. 1). I applied some cuts and two distorsion levels to the last one (i always loved to distort breakbeats). I made it several years ago, i think originally at 120 bpm or 140 bpm. . . But i wanted to check out how does it sounds at 96 bpm and i liked. Anyway, this is acid-sized (its duration is exactly 41 bars at 96 bpm), so you can change the speed to any bpm you want. * http://www. Freesound. Org/people/bronxio/sounds/200173/** http://www. Freesound. Org/people/bronxio/sounds/200174/.
Author: Bronxio
00:00
05:01
While working on another audiobook, i decided to make this sound. It's 38 voices, each saying different things, panned around and mixed together, creating a "wall of sound" that speaks like 38 radio channels at once. Recorded with a zoom h2 via usb into ardour2. Mixed and exported to flac with ardour2. Ps: it's all polish (with some possible german shout-outs), but the amount of noise makes it almost completely incomprehensible. Only a few words that are being yelled in a different voice can be understood. No sound repeats here, no recycling - every voice and every second of this recording is unique. Yes, it required quite a lot of work to record so much talking in quality! it's almost an entire audiobook squeezed into 5 minutes. Strangely (or not) listening to this makes my mind rest, because the noise blocks all other sounds from the environment - making my mind free of stimulation, allowing for sleep-like rest state. The signal is so much modulated that it appears to be not modulated at all - like static you get from a fm radio of you tune it wrong. The brain receives less data when you listen to this, than when you sit in a room hearing even faint (but distinct) noises from outside, other rooms, other people or yourself. This is sound masking in action. A very interesting psychoacoustic property of human hearing. Also: this is an interesting material to study of my voice's spectral energy distribution while speaking (as opposed to singing). As you can see using the spectrogram view, most energy is present in the band below 600 hz.
Author: Unfa
00:00
01:01
Japanese version of Auld Lang Syne. Auld Lang Syne is a song written by Scottish poet Robert Burns (1759–1796). This song is well known in many countries in the world, also Japan. In Japan, Auld Lang Syne is well known as it's translated version "蛍の光"(read as "Hotaru no hikari"(means "lights of fireflies") translated by 稲垣千頴(Chikai Inagaki) early Meiji era(1880s). I did my best, but quality is poor. So if you can sing this song and upload ogg file, please substitute the links to this song which embedded in some wikipedia pages to your better version. 日本語: 蛍の光の一番。まだなかったので歌ってみました。歌は苦手なのですがこれからパブリックドメインの楽曲のアップロードが増える事をねがいつつアップロード。もし他に歌ってくれる方がいる場合(バンドやってる方や打ち込みやってる方など)、Wikipedia内でこの曲へ張られているリンクは、あなたがアップロードしたもっとまともなファイルの方へ切り替えてくやってださい。お願いします。 Software 使用ソフト 超録 http://pino.to/choroku/ for recording 録音用 Audacity http://audacity.sourceforge.net/ edit & export ogg file 編集とoggファイルの書き出し用 chord コード進行 C -> G -> Am -> F C -> G -> F -> G -> C C -> G -> C/G -> F C -> G -> F -> G -> C
Author: me(guiter and vocal)
00:00
21:21
This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Author: Unfa
00:00
12:46
Sounds of orchestral drums that can be used for film scoring or making other kinds of soundtrack music. Begins with oneshots, there's also rolls, accents and phrases. This is synthesized with zynaddsubfx. Sequenced and rendered with lmms, eqd, normalized and edited with audacity. Paste the following text into a text file and import that as labels in audacity, you can then export multiple files from this one and have them properly named. A neat trick to put order into this sample collection, quickly (i did the hard work for you), it alsow is much easier to uplaod multiple files i this way, as describing them all would take ages. 0. 000000 30. 545306 oneshots 0130. 545306 61. 272766 oneshots 0261. 272766 92. 018435 oneshots 0392. 018435 123. 000884 oneshots 04123. 000884 153. 710113 oneshots 05153. 710113 184. 692562 oneshots 06184. 692562 244. 690340 oneshots 07244. 690340 304. 360249 oneshots 08304. 360249 309. 860952 roll short 01309. 860952 314. 924512 roll short 02314. 924512 320. 060930 roll short 03320. 060930 325. 124490 roll short 04325. 124490 330. 333787 roll short 05330. 333787 335. 506621 roll short 06335. 506621 340. 706803 roll short 07340. 706803 350. 915896 roll decelerating 01350. 915896 361. 115873 roll decelerating 02361. 115873 371. 534422 roll decelerating 03371. 534422 381. 989410 roll decelerating 04381. 989410 392. 189388 roll decelerating 05392. 189388 402. 498662 roll decelerating 06402. 498662 414. 647574 roll decelerating 07414. 647574 422. 752925 roll long 01422. 752925 430. 803628 roll long 02430. 803628 438. 854331 roll long 03438. 854331 446. 795737 roll long 04455. 101429 463. 152132 roll glide up 01463. 152132 471. 202834 roll glide up 02471. 202834 479. 326395 roll glide up 03479. 326395 487. 413537 roll glide up 04487. 413537 495. 500658 roll glide up 05495. 500658 503. 587800 roll glide down 01503. 587800 511. 565646 roll glide down 02511. 565646 519. 652766 roll glide down 03519. 652766 527. 776327 roll glide down 04527. 776327 535. 972744 roll glide down 05535. 972744 542. 019887 phrase a 01542. 019887 548. 176304 phrase a 02548. 176304 554. 296281 phrase a 03554. 296281 560. 379841 phrase a 04560. 379841 566. 463401 phrase a 05566. 463401 574. 696258 phrase a 06574. 696258 578. 666961 accent 01578. 666961 582. 819819 accent 02582. 819819 586. 899796 accent 03586. 899796 590. 761224 accent 04590. 761224 594. 768367 accent 05594. 768367 600. 997642 accent 06600. 997642 606. 316213 phrase b 01606. 316213 611. 634762 phrase b 02611. 634762 617. 026190 phrase b 03617. 026190 622. 344762 phrase b 04622. 344762 630. 431882 phrase b 05630. 431882 635. 714014 glide up 01635. 714014 640. 959728 glide up 02640. 959728 646. 387574 glide up 03646. 387574 651. 669705 glide up 04651. 669705 657. 061134 glide up 05657. 061134 662. 416122 glide up 06662. 416122 667. 698254 glide down 01667. 698254 673. 089683 glide down 02673. 089683 678. 444671 glide down 03678. 444671 683. 799660 glide down 04683. 799660 689. 045374 glide down 05689. 045374 695. 071319 glide down 06703. 454324 711. 891179 roll long 05711. 891179 720. 076735 roll long 06720. 076735 728. 540499 roll long 07728. 540499 733. 672177 wobble 01733. 672177 739. 129206 wobble 02739. 129206 744. 406735 wobble 03744. 406735 749. 731383 wobble 04749. 731383 755. 116599 wobble 05755. 116599 761. 650683 wobble 06.
Author: Unfa
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