192 Royalty-Free Audio Tracks for "Idea"

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00:42
Let's make this world a better place together. Use this for whatever i don't care!!!!. This sounds kind of like jaws with some strings undertones. . . No idea what to do with this thing. Tag! you're it. #elaineaeris. Let's turn the volume up to 11!!!! let's all be rockstars together. :) sounds fun, right?.
Author: Elaineaeris
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06:01
Experimental recording idea i had in summer 2017, i buried two contact microphones half a foot deep in a rock beach and captured the noise ambience picked up in the rocks, as well as the tide coming over the microphones eventually. If you have any use of these recordings please forward my way i would love to see what can be done with these.
Author: Fellow Composer
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00:03
A woman screaming in terror. Original recording of a cast member for a community theater production of clue. This was used for an off-stage scream by the actor playing the maid, yvette. The actor granted permission to upload this file for creative commons use. In fact, it was her idea. Date recorded: october 2020. Equipment used:. Shure sm-58 microphone ->focusrite scarlet solo (gen 3) usb audio interface ->lenovo ideapad s540 laptop. Recording software:. Audacity.
Author: Starnezio
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00:37
This is a very lowfi recording of a xerox workcentre 7345 actually performing a copy of a single page. Includes a button beep at the start, fan noise, servo motor sounds, paper sorter moving sounds and lots of other mechanics being moved around. You really get an idea how complicated these modern machines are. . :). The bitrate is only 13 kbit/s and the resulting audio quality not very good, but the file size is really small. Maybe audio level needs normalizing, though.
Author: Soundfrickler
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02:02
This was in our backyard and i have no idea why the birds were doing this. I couldn't see them in the thick bushes and i couldn't tell how many there were. They just went on and on and i never heard them like this before except for maybe one or two squawking away at times. A bit of wind came up and a few background noises. Recorded on my yamaha pocketrak and edited in sony sound forge. Please comment on what you will use it for. :^).
Author: Tubbers
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00:48
This is a recording (made with an iphone) of a bird with a cool call. I have no idea what bird it is. . . I'm not an expert on those things. Xd. The cool call starts a few seconds in. :). There is a little background noise (someone digging with a shovel and some wind). Feel free to use this sound however you wish. . . No attribution required, though i'd appreciate it if you did! :). Comments are always appreciated! :).
Author: Dominictreis
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00:02
This is the new talking traffic signal in town. I got the idea to speed it up from listening to some radio commercials where the person talks a mile a minute to cram as many words into the commercial as possible. They really are damned annoying when they do it, but i get a laugh out of my version. Recorded on my yamaha pocketrak with one track duplication and edited in sony vegas. Please comment on what you will use it for. Thanks. :^).
Author: Tubbers
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03:01
I decided to go out for the night so i thought it would be a good idea to have my sound recorder going for around 3 minutes. My ac turned on a little after. I caught a few things like fire truck sirens, and some sort of ear ringing sound. Not sure where that came from but it happened. If you have any ideas or theories on what that sound is, don't forget to comment! so enjoy using this sound wherever you like, no credit needed. Thank you!.
Author: Oddbro
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00:15
I made a great impersonation of the grudge when she is angry using adiomass and my own voice! i thought it was a good idea since i had figured out how to make that sound a long time ago (like 2 months or something) the scream you may hear at the end was me breathing out but because i added 250% more gain over and over again i ended up sounding like i met the "grudge". Good for horror movies and possibly a grudge 2 (although i already saw the old grudge 2 this would be a remake. ).
Author: Grizwaldx
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00:09
This is a remix of oceas 8th loop at 130bpm, the samples in this pack were made mostly by running the original loop through a custom plugin i made with synthedit. The general idea of the plugin is to seperate the incoming audio into 8 seperate channels using high-resonance bandpass filters, then run each of the 8 channels through its own special effect including reverb, delay, harmonic generation, ring modulation, modulation of the original signal by the harmonic generation signal out, and another reverb.
Author: Hello Flowers
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00:09
A sound to go along with the idea of a glacier depressing earth's crust. Created by slowing down pieces of the following sounds:http://www. Freesound. Org/people/digifishmusic/sounds/30657/http://www. Freesound. Org/people/sribubba/sounds/152744/http://www. Freesound. Org/people/greatnate98/sounds/355052/http://www. Freesound. Org/people/kurack/sounds/171856/. Edit: i see a lot of people are enjoying this sound! if you'd like to donate a dollar or two towards my personal starving artist fund here is a donation link: https://www. Paypal. Me/baharv89.
Author: Bevibeldesign
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00:01
One of a series of foley recordings i made by sticking a piece of contact (sticky plastic of the kind you use to cover books) to a wall and tearing various household objects off it. The idea was to make a fairly comprehensive collection of rips and tears with varying timbral qualities that i could use to design ui sounds effects. Recorded with a rode nt1 into a universal audio arrow. This sound comes from a plastic candy wrapper.
Author: Mrfossy
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07:60
An artistic experiment searching for sound emissions and the limit of human hearing. Composed of infrasonic material that have a low acoustic impedance. Humans will be able to identify tones as low as 12hz. Natural and human produced infrasonic sounds is anywhere, all the time. The artistic idea was to use background noises, signal fidelity, harmonic distortion, low-frequency in order to foster a soundscape of infrasound that travels through space. Made for project that was never released. Think somebody might enjoy or use it.
Author: Msxp
00:00
06:41
This is another spoopy long background music type thing i've thrown together with pitch shift and time stretch and echo. This one is a bit long to sit through and feels to me like it often needs more space in it, but i have no idea what i'm doing so i'm stuck with what i've got. For background creepy mood stuff there are definitely some good 30ish second stretches in there that are different enough from each other to suit somebody somewhere though, i'm sure.
Author: Waxsocks
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00:24
I recorded this groove at an art gallery. This exhibition was about bergama. It was very annoying when listen clean. Because original recording of this location is for the investing people for the spesific idea. It is already progressive grooving but after noise reduction and filtering audio, i explore an interesting groove again. It was more progressive than the others. Im very happy to create the unique sound. Wish i use people for. Almostly i was forgetting to say. I recorded this sound with a samsung galaxy s3. Little bit crazy but, it was very pure and clear.
Author: Cagilb
00:00
03:34
An artistic experiment searching for sound emissions and the limit of human hearing. Composed of infrasonic material that have a lot of harmonic distortion. Humans will be able to identify tones as low as 12hz. From 1000 hz the auditory system decreases. Natural and human produced infrasonic sounds is anywhere, all the time. The artistic idea was to use background noises, signal fidelity, harmonic distortion, low-frequency in order to foster a soundscape of infrasound that travels through space. Made for project that was never released. Think somebody might enjoy or use it.
Author: Msxp
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01:35
This recording was taken in the edinburgh cbd during the fringe festival in august 2022 in the early evening, around 7pm. I like it because it gives an idea of the unusual way that sounds travel in that city. I could never figure out the reason for it, but it was noticeable to me the whole time i was there. If anyone knows the reason please post it in the comments. The recording was made with the inbuilt stereo microphones of a zoom h5 portable recorder.
Author: Applecorey
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03:02
Recorded with only a small digital video camera at a cafe in pushkar, india. As i sat by the lake one afternoon, two indians sat down on the ground in front of me and began playing this and singing. There is background cafe noises and the odd motorbike going by and beeps, people talking and its not great quality but, someome may like it. . . It is as natural as you can get, raw sounds of india!(unfortunately, i have no idea what they are saying, id love to know if anyone could translate it?)recorded september, 2012.
Author: Anzbot
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00:03
Vocal, speaking, and audio snippets of interviews of visual artists that i did as part of a collaborative music project in 2018. The idea was to chop up and use these samples for a trance / punk form of music - which we jokingly called prance music. I used some, but never released any music with it in the end. Maybe one day i will, but in the meantime - i hope you can find some use of these.
Author: Zzztefanos
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00:03
This is for a video game i was making, but i figured it would be a good idea to share this with everyone. This is supposed to be the sound of a wooden container being violently smashed open, such as a barrel or a box, or even possibly a wooden wall. I borrowed a few sounds from the site, tweaked a little of course, and also added some powerful white noise effects to indicate a hard smash. With some layering with twigs cracking and pieces of wood falling on the floor, i think it sounds pretty authentic. . . Or as authentic as it can get!.
Author: Kreastricon
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01:07
My idea for this track is when an astronaut is exploring an alien wreckage and his base realizes there is more than just a wreckage when he asks the astronaut to get of the area. I made this track from about 14 tracks i downloaded of freesound. Org. I added some phaser effects here. Here is the list of tracks i used to make this track. 10292013_mystery_space_data103360__m-o-m__impact-metal-movie. Wav12742__leady__reverse-fill-effect. Wav204303__jobro__magical-fizzlerz-1. Ogg20682__johnc__heartbeat. Wav29758__erh__angels-2. Wav29869__erh__creepy-1. Wav30262__erh__boom-3. Wav34383__erh__walk-away. Wav43158__geography__rumbles. Wav52134__dj-chronos__horror-drone-001. Wav74964__zmb94__campfire-2. Wav9664__thanvannispen__whisper5. Wav9667__thanvannispen__wind-voice2. Aif9695__suonho__suonho-scaryscape-01. Wav. I used audacity yo make the entire track. -rama.
Author: Iamamoviefreak
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00:31
I had this idea yesterday i think, to record a set of chords in vocal with the lords name. This is the chord progression::. 1st. F g# c = f minor. 2nd. D f a# = i'm calling this a d minor augmented. This is really a bflat major chord, but since i started it with a 'd', i'm calling in a d minor augmented ; ) someone's gottago for it. 3rd. G# c d# = g# major. 4th. F a c = f major. Please enjoy and comment, if you use it in anything i would just like to know, but please feel free to use this anywhere. Thanks, god bless.
Author: Untitled
00:00
02:42
Autorickshaw: a field recording made in bangalore india, of a ride home in an autorickshaw. This was long before the days of electric autorickshaws (~year 2000), so the recording is the sound of the nasty, polluting-well-above-its-weight two-stroke petrol-engine variety. I was going home from a night out with with several friends spread out over three autorickshaws and sometimes you can hear the others in the recording. (the picture is not the actual autorickshaw in the recording, the photo is from pakistan. I didn't get a photo of the one in the recording, but you get the idea. ). Recorded on sony minidisc.
Author: Noisymichael
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00:51
Music i made in garageband for something called victors crypt. The original idea was this melody i made on acoustic guitar. Then i addded strings to make it more spooky and a bass-note along with a piano-chord to make it sound more powerful. Hope you like it. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance and hail satan!.
Author: Victor Natas
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00:57
I was walking down a street and there was a man at the back of a van, doing what appears to be the refilling of nitrogen tanks. No idea which of the stores in the street it was for. Http://farm9. Staticflickr. Com/8399/8639356475_a4fb80fe0a. Jpg. Recorded with zoom h2. Edited with audacity. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:50
Inspired by amliebsch's "voice from hell" sound, i decided to take a crack at making something similar. This was made with my own voice. If you want to know what it's saying, it's:. To invoke the hive-mind representing chaos. Invoking the feeling of chaos. With out order. The nezperdian hive-mind of chaos. Zalgo. He who waits behind the wall. Zalgo!. Just slowed and pitched down immensely and then with some added reverb to give it the creepy effects that i wanted to. I think it would make a really great ambiance to a creepy horror scene in some creepy abandoned. . . . Wherever you would expect to hear these kinds of sounds. Credits to amliebsch for giving me the idea!.
Author: Cactus
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02:13
Alien xxx sent me a “cross modulation challenge”. I have tried to be true to his idea, but added automation, so to speak. Oscillator1 is constantly fm-modulating oscillator2. I vary the frequency of oscillator1 with an lfo. The output of oscillator1 is sent to a) left audio channel and b) in to oscillator2. The output of oscillator2 is fed to oscillator1. The degree of cross fm modulation is controlled by a vca controlled by another lfo. The output of oscillator2 is also sent to right audio channel. As i’m writing this i have just made a theoretical patch on a piece of paper. The result is what you hear. No effects added. Straight out of the modular for better or worse.
Author: Gis Sweden
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00:19
I may have mentioned that his speaking voice wasn't always low. In this capture he's completely excited and happy and this is probably, his real voice. This went on for a while, but there was a lot of profanity and laughter and we don't wanna be disrespectful. Ha. I don't, anyway. I don't think he liked her much. A former boss, he said, who'd slept her way into her job and had no idea how to do it. He said if you looked up "nasty" in an unabridged dictionary, her picture would be in there. He was going to the funeral, he said, to make sure she was really dead.
Author: Nuncaconoci
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00:18
Just joined. Here's my first submission :). Recorded a few samples of "voice horror", a friend and i were going to make a short film but it never panned out. Basically the sound is a "disembodied voice" recorded on some tech that the entity damaged the quality or something. Used several filters and a vocoder. The idea was to vocalize the first parts in a way that it would be hard to understand, having the viewer listen more closely, and build the fear with the audible phrase ". . . And now there's somebody living on the other side of the wall and i think he can see usssss".
Author: Charlie
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00:15
Idea for a base for a radio bumper. I found another track in which someone had said, "du bist der hörer. Wir sind das radio. " so i recorded myself repeating these sentences, which translate from german into english as, "you are the listener. We are the radio. " i also overlaid it over a track of generated sine waves, one in each channel (l-r), chosen to be discordant (like a radioactive effect). Sine waves are 10. 5 seconds, i left 4. 5 seconds at the end to overlay your content (maybe an ident or whatever). Have fun!. Created for my online radio station (sscr tampa), but released in the public domain/creative commons zero/"copyleft" to the maximum extent allowed by law. Voice is my own, tones generated on my computer.
Author: Sscrtampa
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00:01
Retro, slipping!. A slip with a retro-feeling to it, for example when the player character has walked on a trap and slipped. In other words - an unexpected slip! maybe the player character walked on a banana, or on soap?! or maybe the player character ran too fast?. Just to play with the idea even more - maybe the player character ran too fast but quickly managed to turn to opposite direction?!. This sound can for example be used in games, for example in nostalgic/retro fantasy/adventure games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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03:01
Privatedareno2 - 3patches - 3min. A challenge kindly started by alienxxx \(^_^)/. Patch 1: the patch that was… a patch i did yesterday. Got that one for free, so to speak. Patch 2: inspired by distant airplanes. Had this in mind. Now i patched up my idea. The wind (or what you decide to call it) is controlled by alm pip slope. New module – for me. Used an external effect, the zoom ms-70cdr. Patch 3: read about feedback. I decided to do a feedback patch. First i made one using oscillators, but i did not manage to do something nice. So i used filters. The first filters feedback is generating triggers. Oh, yes, and i used my sampler (soundmachines ul1uloop). So three patches. I merged/mixed them together in audacity. All sound unedited. Just normalized and i have applied fade in/out – and mixed them together - as written.
Author: Gis Sweden
00:00
01:02
These are two guitar solo outtakes from a guest guitar session i was asked to be on. They essentially wanted that early era slayer vibe where there is more cacophonous noise than structure. I think i recorded 15-20 for two sections in one song. They chose two other files and this was the one i liked best to keep as a memento. I am the creator and owner of the audio contained within the file. I know guitarists these days want to sound like an andy sneap plugin, but this may give someone a different idea. Within the context of the song they were for they fit well. I'm not apologizing for the playing or quality of the recording. Just something i did for a friend that took me 4x as long to set up than total time under the red light. It was fun.
Author: Bjorn
00:00
02:13
Old session file. Check out the session here: https://www. Youtube. Com/watch?v=rk40_lg_vws. Went to the local grocery store to do some stealth recording for my library. This time i promised my self to make my cuts more musical, you guys know, good outside (or) inside recording can be esthetic in many ways. When you walk around and listen carefully, you can hear music everywhere. When i got home i began chopping, an then i realized i could turn this mini recording session into some cool loops as well. I think its a good way of practicing sound design(or anything musically), to just limit your self some times. Basically got the idea when i was studying musique concréte. (concrete music). Could upload the samples if some one is interested?. I used no effects at all, no panning (stereo recordings) or no limiters/compressors. Some of the recording where made by using binaural microphones. I recorded everything with my zoom h4.
Author: Msxp
00:00
02:29
This started out as a good idea for one of my projects but began to have a life of it's own as i rolled up my sleeves and fussed over every detail. As you will hear, this sound file/track embraces panning like their is no tomorrow. You should be able to fold your sounds into it. Either snaking through it with your own panning sounds, or laying your sounds straight down the middle. - you should find several looping points within the 2:28 runtime. Most of the sounds i upload are from songs where i have lost my direction. In sharing them here, i hope someone can pick them up and make them part of something beautiful. I would love to hear what you make of them as it will be a source of inspiration to me. To see the possibilities beyond my own horizon. Everything starts off as a soundbridge project. I occasionally use aria maestosa for midi composition as the sounds are basic and pure. Audacity can't be beat when it comes to clipping. Engine dj is my library manager.
Author: Trevor
00:00
01:47
This is a recording of me vacuuming my carpet (a short carpet, not sure of the exact name of it), in a small studio apartment in kansas city, ks. It's recorded with the worst mic possible (a generic labtec microphone you can buy at an office supply store for like 10 bucks). I literally have no idea the vacuum brand, as i searched all over it for a whole minute, to no avail. But who cares the brand, because it sounds cool! (it has "120v~60hz 7amps" if that means anything to you) i am mainly vacuuming up kitty litter from the carpet because my cat likes to make sand castles for hours on end and she likes to think "outside the box" as it may. Oh, and there is an obstacle between the mic and the space i'm vacuuming, it's literally a screen room divider. I recorded this just because i thought it would be cool, plus i'm just starting an associates in audio engineering, so i figured i could get experience doing just about anything. Oh, and the end is my favorite part, just because i like listening to the motor click off and wind down. Ummm. . . Yeah, i think that's about it. Enjoy!.
Author: Otterbahn
00:00
04:11
These sounds were recorded in a dumpster for a sound installation project. The ease at which members of our society buy and dispose of our goods is quite disgusting, much more than the experience of rescuing useful things from the trash. The idea of making things to be thrown makes no sense unless money is the highest form of good. Companies make things to be disposable so they can sell more, with no thought of what will happen when we have used up too much, or the environment becomes so polluted that it can no longer support human life. Dumpster diving has many negative connotations, but recently it appears to have been embraced by freegans and those who are environmentally minded. The act saves things from thousands of years of preservation in a landfill, while decreasing production. I often try to forage for useful items and food in the wild, while dumpster diving is more like urban foraging; an experience that reveals the culture of the city, rather than the culture of the nature. The sad fact is that what i leave in the wild is used and recycled naturally, while what i leave in a dumpster is sealed in a time capsule that will outlast present successes and show future generations how we have failed, should future generations come.
Author: Ctacoma
00:00
00:10
This sound is a superposition of two records. First, i recorded a coffee machine and cut it to extract just the sound of the money that falls in. Then, i recorded the sound of keys and mix it together on audacity. I wanted to make a sound that can be repeated in a loop. So, i copied the record of the coffee machine to give a rhythm to the sound. I tried to cut the sound of the key perfectly to make a loop with the help of the option “search for crosses with zero”. Then, i added view effects. I have changed the amplification in purpose to bring out more the sound of the coffee machine. I also change the reverberation. Gradually, my sound made me think of a music in a video game that i used to play, rayman. It was difficult to describe what the sound was like, but i liked the atmosphere, so i kept it. Then, a friend told me it made him think of a frog noise, and i liked the idea. Code typologie de schaeffer : v’’précisions morphologie :sur le principe de l’écoute réduite, la morphologie du son peut-être décrite comme étant un groupe tonique car nous entendons plusieurs hauteurs. Le son peut être qualifié d’acide et éclatant. Le son paraît plutôt rugueux. Je dirais que le son est dynamique mais que l’attaque n’est pas brutale mais graduelle au moment où l’on entend le son de la machine à café. Le profil mélodique présente des variations plutôt scalaires. Pour finir on entend des hauteurs de sons parmi d’autre son.
Author: Univ Lyon
00:00
02:15
This is a reading from the second chapter of "nathaniel's nutmeg: or, the true and incredible adventures of the spice trader who changed the course of history", by giles milton. It is also intended for the freesound sound museum to represent books as what is fading rapidly into obsolescence. By the time you read this, you may not even know what a books is. Books are when the written word is compiled onto sheets of paper in a long-form volume. You may not know what paper is. Paper is commonly used to write on or make oregano cranes with, being flat and thin rectangles made from trees. You probably won't remember what a tree was. That is a very sad thing. They are all gone now, destroyed in feckless deference to paper. When the paper runs out, there will be nothing left to write our collective histories on, what we desperately need. When this occurs, it will stand as the moment our past was truly lost, leaving us lost the same, drifting in circles. Until another man or woman rises up to invent trees again, thus beginning the cycle anew. It's a beautiful idea. We should always be moving towards the future, not lost in syrupy memories of old forests not seen for what they really are: petrified wood and amber. Leave that with the other fossils and relics. Let it be the final page written on the last book until it crumbles to dust. Let it go. The file was recorded using a mid/side stereo technique at 24bits, downsampled to 16bits under the loving care of gaussian dither. The room was treated as best i could to be acoustically pleasing and quiet. I think you will find the noise floor to be particularly well balanced and textured, suitable for post-production tasks, or just for relaxing with at home. .
Author: Stomachache
00:00
02:55
Br-laser vector synthesis reel for make noise morphagene. These sounds have visuals encoded into them at high frequencies. The vector synthesis reel for the make noise morphagene is a collection of different xy samples, to show off morphagene's stereo sampling capability. The sample material can be displayed on oscilloscopes, modified vectrex game consoles, ilda laser displays or oscilloscope simulation software in xy mode. Some splices on the reel can be used as seamless loops. Here is a video to give a basic idea of the reelhttps://youtu. Be/cxxb9veyq6w. The collection of vectors was arranged by bernhard rasinger and includes vector contributions from artists listed below. An important part of this reel is to put the spotlight on working and performing artists utilizing sound signals to draw images as vector art. Alberto novellohttp://www. Jestern. Com. Andrew duffhttp://andrew-duff. Co. Uk/. Bernhard rasingerhttps://www. Br-laser. Com/. Chris kinghttp://videocircuits. Blogspot. Com/. Derek holzerhttp://macumbista. Net/. Douglas nunnhttps://vectorhackfestival. Com/guests/nunn/. Hansi raberhttp://youtube. Com/hansiraber. Ivan marušić klifhttp://i. M. Klif. Tv. Jerobeam fendersonhttp://oscilloscopemusic. Com. Jonas bershttp://jonasbers. Com. Joost rekveldhttp://www. Joostrekveld. Net. Philip baljeuhttp://instagram. Com/pbaljeuhttps://www. Youtube. Com/channel/ucudrl_q3_cnsj0ta2k7saha. Philipp haffnerhttps://www. Instagram. Com/philipp_haffner/. Robert henkehttp://roberthenke. Com/. Roland lionihttp://www. Akirasrebirth. Com. Ted davishttp://teddavis. Org. Vector hack festivalhttps://vectorhackfestival. Com/. All of these artists, working in the vector synthesis realm are creating these vectors with a different set of tools. These tools include pure data, max4live, oscistudio, axoloti, modular synthesizer, video synthesizer. Https://oscilloscopemusic. Com/oscistudio. Phphttp://write. Flossmanuals. Net/pure-data/introduction2/http://www. Axoloti. Com/https://www. Ableton. Com/de/live/max-for-live/. For introductory oscilloscope and technique tutorials please enjoy jerobeam fenderson´s tutorial series. Https://www. Youtube. Com/playlist?list=plfgouhnvmlro45p9uur18wofljeavcfvv.
Author: Makenoisemusic
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This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
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Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
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