5,357 Royalty-Free Audio Tracks for "Like"

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Sounds like you are in a futuristic city terminal. This is of course meant to represent only one of many sounds - it is not complete without other futuristic sounds (if you want to make a futuristic city terminal atmosphere!). This sound reminds me of an old third-person shooter game which was released/published back in the days (year 2000!) -- messiah!. This sound can for example be used in sci-fi games, for example when the player is walking in a huge futuristic city terminal, or is interacting with an ai - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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A list of the 100 most commonly spoken words in the english language, according to wikipedia. Generated in audition using apple's plaintalk "zarvox" voice. Spoken in order of below:. The, be, to, of, and, a, in, that, have, i, it, for, not, on, with, he, as, you, do, at, this, but, his, by, from, they, we, say, her, she, or, an, will, my, one, all, would, there, their, what, so, up, out, if, about, who, get, which, go, me, when, make, can, like, time, no, just, him, know, take, people, into, year, your, good, some, could, them, see, other, than, then, now, look, only, come, its, over, think, also, back, after, use, two, how, our, work, first, well, way, even, new, want, because, any, these, give, day, most, us.
Author: Newagesoup
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Theme hand saw :. Production step :i reccord the sound of someone speaking. I copy this sound 4 times. One time on two i « invert » the sound for creating a contrast. So four speaking are on the « original sens » and four on the contrary. On a another track, i take another short recording of a men voice and copy this once. I add this new track to the middle of the first once. To finish i chang the pitch of all the track with a percent of change of -24. Description :this sound look like an old wood hand saw. We clearly distinguish the saw movement. Going on and going back. Add a different recoording on the middle allows the sound to be realistic. Because the hand saw sound is not regular. Typologie de schaffer :masse: son cannelétimbre harmonique: grinçantgrain: frottementallure: vivantedynamique: abrupteprofil mélodique: ascendant puis descendantprofil de masse: amincissement.
Author: Univ Lyon
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When looking for the loudest kick, i decided to join different ones i liked together. Watch out. It's loud. Do not put your speakers to full. Thanks to:. Sound1 by somereg ( https://freesound. Org/people/somereg/sounds/371879/ )sound2 by smileylovers ( https://freesound. Org/people/smileylovers/sounds/148634// )sound1 by psycho boomer( https://freesound. Org/people/psycho%20boomer/sounds/42027/ )sound2 by dwsd ( https://freesound. Org/people/dwsd/sounds/171104/ )sound1 by waveplay( https://freesound. Org/people/waveplay/sounds/344757/)sound2 by seidhepriest( https://freesound. Org/people/seidhepriest/sounds/211417/ )sound3 by zimbot (https://freesound. Org/people/zimbot/sounds/122119/). I have the full intention to accreddit correctly. Please tell me if i have to improve something. Thanks.
Author: Epto
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Sound create use fm synthesis and use 16 bit for high quality. Create sound use c program. Sample have different frequency (power 2) and length. Last several sample have wave frequency above nyquest limit 48000 hz/2 = 24000 hz. Some effect sound like effect in game strider hiryu (ストライダー飛竜) from capcom 1989 (robot gorilla in level siberia) and sonic hedgehog 1 from sega 1990 (sonic jump in large ring at level end if have more than 100 ring). Algorithm:• one carrier and modulate pair• modulate frequency 1. 4 of note (carrier frequency)• modulate amplitude (β) change from 0. 0 to 10. 0 across note• hill envelope with top at 0. 1 of note length.
Author: Sieuamthanh
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A rather lengthy sound byte that i heavily edited to the point of being unrecognizable. It sustains a flat note with varying bass levels causing an unnerving effect or the listener or player. I had designed this track for a roleplay plot involving a cursed train station, the plot came out kinda rough and it fell through midway. . . But, the audio track i made came out good enough to post here like my first sound involving my transformers oc!. It's free to use as long as you credit me, and it can be used in a wide variety of fields that is deemed appropriate. From suspense to horror, or even background noise in a lighter field; it can be altered and edited as needed due to it's broad and simple design. I made the volume low to prevent any extreme bass causing ear bleeds. Hope you enjoy! <3.
Author: Grimmreapersounds
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A groovy & sinister tunei made in garageband for something called victors crypt!. I couldn't sleep so i was playing around with a drumbeat. I kinda liked it so i added staccatto string-chords along with a bass in the same notes. Things start growing and ended up something groovy with a spooky touch. Could be useful in anything dark, eerie, spooky, creepy, scary, horrific,mysterious, crime-ish, thrilling or whatever comes to mind. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool, watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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This wav file is a take-away from a midi track my current project. The vst instrument is 4front e-piano and it's free! - the root key is g major, starting off in the piano roll at g3. The bottom drops to g2 and uses heavy steps, separated by a key to reach g2. Going back up to g3, the notes are shortened and no keys are skipped. Hence the fairytale stares ascents. The ceiling above g3 is g5. So 1 octave down, 2 up. The tight stairstep is maintained above g3. There is just downward notes to keep it sounding like a saw form. The entire sound should be in-key and loopable. Each of the 16 bars is unique. I didn't just copy and paste the same notes several times. - my next step is to apply a different midi sound. Sorry for the book. I hope this helps someone.
Author: Trevor
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This is the audible annunciation found at all intersections with traffic lights in paris, france. It announces the condition of the traffic lights for pedestrians who are blind or with impaired vision. The annunciation is turned on by pressing a button on the traffic light pole. When the crosswalk sign is red (do not cross), the recorded annunciation is always "rouge piéton" ("red light, pedestrian"), followed by the name of the street that the crosswalk crosses (in this case "rue d'antin," the quiet side street where i recorded this). This repeats over and over until the crosswalk changes to green, at which point there is a two-second trill tone followed by a repeating bell tone. The bell tone is one bell, followed by two bells, repeated four times, followed by a very brief pause, and then the sequence is repeated again. This continues until the crosswalk changes back to red, at which point the "rouge piéton" message resumes. The annunciation continues for at least one cycle of the traffic lights and then stops, unless the button is pressed again. The audio quality of the annunciation is very poor even in real life (it sounds like a wax cylinder recording or something), and can be difficult to understand. This recording accurately captures the poor quality of the annunciation. The volume of the annunciation is also adjusted dynamically based on ambient noise, so there is a slight change in volume on this recording as the system apparently reacts to noise from traffic or something. There is a weak background noise that sounds like some sort of machine, but it wasn't coming from the traffic light and i don't know the source. The recording starts with the crosswalk red, then at about 18. 3 seconds it changes to green, then it changes back to red at about 53 seconds. A car passes at around 48 seconds. Recorded with a zoom h4n, stereo 96 khz / 24 bits, built-in mics, from about ten inches below the tiny speaker in the crosswalk sign housing.
Author: Mxsmanic
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Just discovered this recording i had from 2016, and thought i'd upload it to complement my other diner recording on here (https://freesound. Org/people/edlundart/sounds/501025/). This is 4 and a half minutes of background noise from a new york city diner, including people talking, clanging plates and glasses and forks and knives and cups being cleared away by staff. Crucially, no music is playing. This means you can either use this clean, or layer in your own rights-cleared music if you're using this in a film or whatever. Recorded in 2016 with an iphone — don't let the recording device scare you, it sounds pretty good and certainly fine for this kind of background noise. Use it in any way you like for any purpose. Warmly,bard edlund, edlundart. Com.
Author: Edlundart
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A music piece i made in garageband for something called victors crypt. It's basically a melody with rvil children in the back singing it. Parts in the bit is a little disturbing, like they've done soething bad. I imagine them singing and then doing something nasty to someone and continue singing again. Devils children. I think it would fit perfect to anything spooky or anything else. You'll be the judge. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!//v. Natas.
Author: Victor Natas
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Este audio es un trabajo de clase en el cual tenemos que producir y editar un sonido con un objeto común. Para este caso, se ha utilizado una moneda. En este segundo audio, el sonido es de una moneda que está arañando la mesa. Después, el audio se editó con audacity. En este programa edité el sonido con efectos como cambio de tono, wahwah y reverberación. This audio is a class´s homework where we have to produce and edit a sound with a common object. In this case, it has used a coin. In this second audio, the sound is a coin that it was scratching the table. After, the audio edited it with audacity. In this programme, i edited this sound with a lot of effects like modulate, wahwah and reverb.
Author: Anaanita
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Este audio es un trabajo de clase en el cual tenemos que producir y editar un sonido con un objeto común. Para mi caso, se ha utilizado una moneda. En este primer audio, el sonido es de una moneda que se había caído. Después, el audio se editó con audacity. En este programa edité el sonido con efectos como reverberación, paulstrech, retraso y vocoder. This audio is a class´s homework where we have to produce and edit a sound with a common object. In this case, it has used a coin. In this first audio, the sound is a coin that it had fallen. After, the audio edited it with audacity. In this programme, i edited this sound with a lot of effects like reverb, paulstrech, delay and vocoder.
Author: Anaanita
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This was created with reaktor 6, nested inside vcvrack (via the "host" module) run through various effects in vcv rack. Ultimately this was rendered out at 192khz (vcv allows for very high super sampling). Many frequencies that are above the range of hearing exist in this file due to rendering it at such a high sample rate. I recommend that, in your daw of choice: pitch this down a couple octaves while running this through a frequency analyzer. Watch how many notes and tones emerge into the range of hearing. You might need a high shelf eq on this as well as a slight high pass filter. Several use cases for this sound: in the background of a sci-fi video game. On your next ambient dark drone top 40 hit single. Run through effects like granulators, pitch shifters and spectral distortions to make a crazy sound design sculpture.
Author: Offthesky
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Some spooky music i made in garageband for a thing called victors crypt!. It's a wailing electric guitar with some organs in the back creating a scary sound. It's a lot of reverb, echo and delay on it. I think of a creepy crypt with blood on floor and walls. Like something really bad just happens. . . . I believe it would fit anything creepy, scary, haunted. Fantasy, horror, terrifying, dystopia or whatever comes to mind. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool, watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 70 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
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An "orchestra" created with lots of freesounds. Created to sound like a bizarre orchestra with seuss-esque instruments. Most 2-second segments are loopable, enabling each section to be called on a cue for a production of sideways stories from wayside school. Sounds used:http://www. Freesound. Org/people/madjad/sounds/21679/http://www. Freesound. Org/people/loofa/sounds/23783/http://www. Freesound. Org/people/madmerv/sounds/27169/http://www. Freesound. Org/people/herbertboland/sounds/29860/http://www. Freesound. Org/people/primejunt/sounds/135642/http://www. Freesound. Org/people/thatjeffcarter/sounds/146072/http://www. Freesound. Org/people/felix. Blume/sounds/163727/http://www. Freesound. Org/people/swiftoid/sounds/184304/http://www. Freesound. Org/people/harbour11/sounds/194624/http://www. Freesound. Org/people/taniagahuape/sounds/199799/http://www. Freesound. Org/people/zott820/sounds/209576/.
Author: Bevibeldesign
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I recorded these sounds in three different offices. This is the result of them mixed, because i had an order for a sound like that for a film that was a scene of a noisy office as well, because it had many people working together. The recording was very good, was originally obtained on a machine with 8 channels of 8 large diaphragm microphones positioned to cover all recording environments. -----------------------gravei esses sons em tres escritórios diferentes. Este é o resultado deles mixados , porque eu tinha uma encomenda de um som assim para um filme que a cena era de um escritório bem barulhento, porque nela haviam muitas pessoas trabalhando juntas. A gravação ficou muito boa, originalmente foi obtida em uma maquina de 8 canais com 8 microfones de diafragma grande posicionados de forma a cobrir todo os ambientes a gravar.
Author: Leossom
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One of my favorite summer and late-summer sounds. The night-hawk is the star of this recording. This recording was made around 9pm at night in mid-august and, even though i never could see this nighthawk, his calls pierced through the night-sky to let me know he was up there, somewhere, orbiting on the prowl for mosquitos and other insects. I have always loved this sound ever since i was a kid and going to sleep at night i felt comforted knowing that, like some circling fighter jet, the nighthawks would be on the job, plowing down the population of mosquitos, while i slept all night. Recording actually made in the parking lot of a major midwest university around 9pm at night on august 19th, 2014. Equipment: marantz pmd661 modified by oade brothers electronics, beyerdynamic me58 microphone. My record volume was 7.
Author: Kvgarlic
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This is my impression of a flatulent arachnid, or "spider fart" which if referenced by a woman in an old-timey southern mansion, might be pronounced as "spidah-faht". This seemingly odd spelling and like-wise pronunciation, perhaps worthy of explanation, would be on account of their ". . . Well known and often satirized dropping of "r's" in times when they precede another consonant or pause, which has the effect of elongating the pronounciation of the vowel before it. " as ray kooyenga explains it. Delving deeper, according to j. Fought who seems to agree, this was a originally a "southern english dialect associated with priveledge and prestigem" and in certain geographies of the southern and south eastern united states migrants "clung to such speech through its association with the influential proprietors of the southern plantation agricultural system. ". The use in "faht" has also another common southern linguistic trait of what the preceding gentleman might term a "confederate a". And so this, is the "spidah-faht" or "spider fart" if you prefer, as performed by ray anthony mimicking the fairly common species "arachnid flatulence gigantous".
Author: Rayrc
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Este audio es un trabajo de clase en el cual tenemos que producir y editar un sonido con un objeto común. Para este caso, se ha utilizado una moneda. En este tercer audio, el sonido es de una moneda rebotando en la mesa. Después, el audio se editó con audacity. En este programa edité el sonido con efectos como cambio de tono, ralentizar la velocidad y estiramiento deslizante. This audio is a class´s homework where we have to produce and edit a sound with a common object. In this case, it has used a coin. In this third audio, the sound is a coin that it was bouncing on the table. After, the audio edited it with audacity. In this programme, i edited this sound with a lot of effects like modulate, reduce the speed and extend the sound.
Author: Anaanita
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00:48
A looping lo-fi excerpt of felineterror's song 'r-s 5'. There is alot going on under the hood here, everything from an analog bass exciter, feeding into a audio rectifier, creating that unique bass tone. A highpass filter, feeding into a delay. And then a tape emulator, featuring frequency loss, tape degradation and wow'n'flutter. Other versions of this remix:. . Since my ears can't hear any frequencies above 14khz (please remember to wear ear defenders around loud machinery! thank you. <3), i can't hear tape hiss very clearly, and are afraid i might overdo the volume. Therefore i think its best to leave any tape hiss up to you, if you want any, there's plenty of recordings here on freesound, for example this one (cc-0). 120 bpm | original by felineterroruse this however you like!. Have fun, see you on the other side!.
Author: Dwy
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A reduced amplitude version so that it doesnt blow your cotton socks off!. Quite short, 20 seconds long and good quality. Recorded using tascam dr-05 inside my hooded jumper sleeve, still quite crisp sounding. This ones on the house, minimum effort required to capture this, and i'm sure many people would be able to capture the same thing with varying degrees of quality. ** thank you for checking my work out, if you're digging it, it would mean the world to me if you could drop foolboymedia a like on. Facebook. Com/foolboymedia. If you want to use commercially, please get in touch or consider a donation to myself on foolboymedia@gmail. Com or donating to the freesound project. Thanks for stopping by!. Again, thanks for downloading my work and using it for your project! **.
Author: Foolboymedia
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Made with free tuareg 1. 5 and cool edit pro 2. 1. This breakbeat sequence includes the hot pants break* and the amen break** (besides the four crashes added after exporting from tuareg, mixed with cool edit pro 2. 1). I applied some cuts and two distorsion levels to the last one (i always loved to distort breakbeats). I made it several years ago, i think originally at 120 bpm or 140 bpm. . . But i wanted to check out how does it sounds at 96 bpm and i liked. Anyway, this is acid-sized (its duration is exactly 41 bars at 96 bpm), so you can change the speed to any bpm you want. * http://www. Freesound. Org/people/bronxio/sounds/200173/** http://www. Freesound. Org/people/bronxio/sounds/200174/.
Author: Bronxio
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00:56
A piece of music i made in garageband for something called victors crypt. The tune starts out with a bassline, pretty slow. But when the beats come in it's a pretty fast paced piece. Kept things simple and just added some low pitched strings and, voices and some reverbed sounds. It ends in a kind of mysterious and spooky way. Suited for anything dark, spooky, eerie, suspence, thrilling for instance. Think it would work great to a game, youtube-channel or episode, movie or whatever you feel like. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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00:07
[big muscular slimy cool monster, saying thank you in korean 01. Wav]. Made this with audacity! ⭐. Big muscular slimy spiritual alien monster, saying thank you in korean. Sounds like the protoss from starcraft. Saying " gamsa hamnida ! 🙏 "which means thank you in korean / a kind way to express gratitude. Gamsa can also be pronounced kamsa. Hamnida can also be pronounced habnida / hapnida. Correct if im wrong or missed something 🙏. This sound can for example be used in cartoons, games - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
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00:12
Snippets from recordings of me playing the tanpura. Tuned to c sharp, the notes from top to bottom are g sharp, a sharp, c sharp, low c sharp. In traditional indian tuning the c sharp is the root note (first note in the scale) and referred to as sa. The fifth note (g sharp in this scale) is referred to as pa and the sixth note (a sharp) is dha. The pack contains recordings of the more traditional pa-sa-sa-sa type rythmns, as well as some experimenting with short bass lines, riffs and slap bass drones!. Before you say "a tanpura should not be played in such a way" please be comforted by the fact that this is not a traditional tanpura (and will never sound or be able to be played exactly like a traditional tanpura) it is part of the swar sangam, which combines the four drone strings of the tanpura with 15 harp strings. I am only playing the tanpura part in these recordings.
Author: Luckylittleraven
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04:44
This sounds as if it were staged by hollywood, but it actually did happen, i swear! birds chirp away to set the scene, but a beefy thunder roll intrudes. Soon after, raindrops begin to fall as if on cue. Theres a little handling noise click in the begining that is easy to crop out if you like. The recording is unedited. At 1:35 i move the mics closer to the deck so you can hear the splashing. At about at 3:10 i you’ll hear a different timbre as i move away from the rain and under an awning. About 3:45 the rain settles down and the birds start chirping again. Hopefully there are some useful segments in here. Recorded with a dead cat on a tascam dr-05 at 48khz 24 bit, then compressed with “lame --preset insane --scale 10” to make up for the low gain i used (i was afraid a thunderclap would engage the limiter). Cheers.
Author: Secretmojo
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00:12
A neighbor of mine might have just peed in his pants if he couldn't shoot off his illegal commercial fireworks before the fourth. So, july first, his manly outpouring of window-rattling bomb blasts echoed across an entire valley. For nearly two hours. I like fireworks. When i go to see 'em. Not so much when i can't get away from them. Sure, i could have gone shopping, or out for a drink. I recorded it instead. This particular explosion is just the largest of those that came after i started recording. It's just a lowly iphone but it does pretty well. Admittedly, even with no amplification it might have been too much for the microphone. You have the clear launch sound followed by burst and echo. The same blast kicks off the other fireworks file i am uploading.
Author: Nuncaconoci
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06:50
A long recording on board the "green car" of the jr tokkaido line from atami to shinagawa. A "green car" refers to the first class cars on some long distance local trains. The ride is smoother and the cars are generally much quieter. The cars are generally empty but, this was at the end of a 3 day weekend, so the car was actually quite active (i'll try to get a quiet one soon). You can hear the ticket attendant, the conductor's announcements, station arrivals and departures, passengers getting on and off the train and settling in and having conversations. At some point you can hear the guy behind me eating senbei (a crunchy japanese rice cracker) - that's a little annoying, but there might be some usable bits in there if you're good at editing backgrounds. But like i said, i'll try to get a less busy train next time. Recorded with 2 stereo mic pairs and unedited.
Author: Markystar
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04:16
My fmc002 submission!. For this, i generated several sounds from audiopaint (free software) and spectrobits (free vsti), two image->sound synthesis softwares. These sounded interesting but i wasn't sure how to use them. Then i made a drum beat, synth bassline, and some other stuff, rendered the song, used paulstretch to stretch the song out 4x, put it back in the project, added even more stuff to other tracks (mostly timestretched versions of my own samples), rendered the result, brought that render back into the daw, and then reversed it. A lot of effects and automation were also used during all 3 stages of the track's creation. Further, each time i rendered, i used the same mastering chain, so eq and other stuff is being applied multiple times. This brings out some surprising timbres and overtones. Really, the final recording sounds nothing like the sounds i began with.
Author: Strangehorizon
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02:10
A hot summer afternoon in the swedish forest/mountains. Recorded with zoom h5 (xy) outside the cabin i rented. Recording mostly consists of birds and general life from people moving/talking as they arrive to their cabins with family. Its intended to represent a peaceful vibe with some human presence. I decided to not remove much movement/actions from the people such post because i felt it might suck out the soul of the recording. In post: in pro tools i removed some low rumble, and and trimmed the highs just a little bit. Added a "pro expander" to lower some noise, both generated by the h5 and the location. Ps. I have a version with 2 dpa 4060 in a ab stereo fashion of the same recording, abit noisy but its on my profile if you want to listen. Hope you like it.
Author: Kristoffer Andersson
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00:51
I just love this deep rich harmonic sound with some phase modulation! i've tried to capture it the last month and half and finally managed it. There's quite a lot of air traffic (planes and helicopters) here in prague - písnice, but most of the helicopters have poor sound. It is bell 407 helicopter ok-alb in black/beige color operated by blue sky service (http://www. Ok-alb. Com/). Flight mode-s code a37a9ea. First it approaches with the deep harmonic sound, then it flies by overhead with a more noisy mid-spectrum sound. Recorded on zoom h4nsp, this time with 4gb sd card which has far lower startup time than 32 gb one (like 12 secs compared to more than a minute). Besides the helicopter itself there are some birds singing, insects buzzing and some rumble from the wind (i didn't manage attach the deadcat windshield so quickly). Basic frequency: ~ 33. 87 hz. Original filename: 160703-000. Wav.
Author: Bzamecnik
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02:01
Argentina, tierra del fuego - in a farm close to ushuaia, during the "patagonian rodeo". Once a year, the farmers go in line through the fields and the forest, screaming and whistling, in order to send the sheep to the corner of the field, and take them to the farm for the sheep's shave. They can't see each other but can recognize themselves with their specific screams and keep in line. Sound recorded by a ms setup sennheiser microphone mkh50@mkh30sound devices 744t recorderms is encoded in stereo left-rightrecorded in 2007sound reference: puesto_sst326same sound on souncloud: https://soundcloud. Com/felixblume/argentina. More sounds on http://www. Felixblume. Com. You can find this sound in ms not encoded (and a bit longer) on http://www. Freesound. Org/people/felix. Blume/sounds/110921/. Please rate the sound or comment it if you like it !.
Author: Felix
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22:38
This recording was made in the path of totality of the august 21st 2017 eclipse, in the woods surrounding devil's kitchen lake in southern illinois. It's a stereo extract from a longer, 88 minute b format recording. The purpose of making the recording was to see how the eclipse affected the sounds produced by insects and birds. In this extract, totality occurs exactly 10:00 minutes in; and ends at exactly 12:38. This mirrors the time totality occurred at devil's kitchen lake: from 1:20:27pm to 1:23:05pm central time. Mic: core sound tetramicrecorder: zoom f8. Panorama of the recording site: https://photos. App. Goo. Gl/t2m3esbcm71l4wzza. With thanks to jay needham for being a good host, and guidance on where rattlesnakes like to hang out. Please note that this is a 48k 24bit flac file - flac files can be easily read and converted by audacity [https://www. Audacityteam. Org/] and reaper [http://reaper. Fm/], among others.
Author: Thaighaudio
00:00
06:39
Over 150 public domain sounds curated from freesound and the internet archive. A grab bag of random sounds, could serve as a building block for your music or incidental sounds in a video. All sound info is in each cue point of the main file. Cues that do not have info are part of the group indicated before them (this happens 3 times). To extract all the sounds, use a sound editor like goldwave to break it up by the cue points. Since these are public domain, you are not required to give credit for any of the sounds (including this collection). For the sounds curated from freesound, you can thank the artist and/or tell them where you used it by copying and pasting the file number into freesound's search field and it will help you find the file page. Important:if you intend to register a copyright with the government for works you created using public domain sounds, you must indicate them in the application process (limit of claims section) because you cannot copyright public domain sounds.
Author: Liquid Tribal
00:00
07:53
Over 250 public domain sounds curated from freesound, the internet archive, and citizen dj. A grab bag of random sounds, could serve as a building block for your music or incidental sounds in a video. All sound info is in each cue point of the main file. Cues that do not have info are part of the group indicated before them (this happens 3 times). To extract all the sounds, use a sound editor like goldwave to break it up by the cue points. Since these are public domain, you are not required to give credit for any of the sounds (including this collection). For the sounds curated from freesound, you can thank the artist and/or tell them where you used it by copying and pasting the file number into freesound's search field and it will help you find the file page. Important:if you intend to register a copyright with the government for works you created using public domain sounds, you must indicate them in the application process (limit of claims section) because you cannot copyright public domain sounds.
Author: Liquid Tribal
00:00
29:10
The sound of an ice maker on a water cooler doing a few cycles. My amazing aunt harriet amazes again by sending me this sound of her ice maker. She taped her old iphone to the inside of the door on her new water cooler/ice maker combo, and let the ice maker run for a few cycles. She even typed up a description of what it does for me so i could post this here on freesound:the water is pumped from a reservoir underneeth the ice tray into a tray above that houses 9 pegs. The water is then cooled to freezing, while the 9 pegs are simultaneously cooled to hold the ice in place. More water is then pumped into the tray to thicken each piece of ice. After a few minutes, excess water is dumped back into the reservoir and ice falls from the pegs into the ice tray. The process then repeats. Enjoy and use however you like!.
Author: Azumarill
00:00
00:08
This is the original 8-second drum loop that i ran through akaizer for my "sci-fi ambient drone" upload. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. I took a quick 8-second drum loop from my teenage engineering po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. This program is based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise. As you can hear from my other uploads, the results are so different it's almost unrecognizable. Definitely worth trying yourself!.
Author: Niedec
00:00
02:38
This is the unprocessed version of my "sci-fi ambient drone" upload. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. I took a quick 8-second drum loop from my teenage engineering po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. This program is based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Enjoy :).
Author: Niedec
00:00
00:02
The "annoying" speed chime, turned world famous drift hero by initial d; as it was intended to be heard by the toyota motor corporation. A common issue with these chimes is that the second impact is muted by the impact rod, this was mitigated in this file by holding the chime with a specific side up. This is marked by the second bell properly ringing out after the second impact. This rendition is a pre-timed, loopable, clean version of the chime, recorded from a real imported 86640-12070 "king kong" (kin-kon) chime. Sound created by attaching a power supply set to 12v ~0. 35a in an amateur studio. Like many of my files, these are completely free to use without even giving credit! :) my only request is you tell me where you use them!. These are also called 「速度警告チャイム」(sokudokeikoku chaimu) meaning "speed warning chime" and colloquially 「キンコンチャイム」 (kinkon chaimu) literally derived from the "kin-kon" sound it makes. Dream on‼.
Author: Drooler
00:00
05:16
Over 5 minutes of background noise from a well-known new york city diner, including people talking, clanging plates and glasses and forks and knives and cups being cleared away by staff, and in the second half of the clip, radio ads playing faintly in the background. But crucially, no music is playing. This means you can either use this clean, or layer in your own rights-cleared music if you're using this in a film or whatever. Recorded in january 2019 with an iphone x — don't let the recording device scare you, it sounds pretty good and certainly fine for this kind of background noise. Use it in any way you like for any purpose. Update: i just uncovered a similar recording i made in 2016 at a different diner, and uploaded that here: https://freesound. Org/people/edlundart/sounds/515719/ pick whichever one you prefer, or use a combination of both!. Warmly,bard edlund, edlundart. Com.
Author: Edlundart
00:00
01:54
Here is a simple yet usefull reel for your morphagene. I sampled various noise source from various modules to be used into my shared system, as this instrument does not contain any classic one. This reel is arranged like this:splice 1 : left = white noise / right = pink noisesplice 2: left = metallic noise / right = digital noisesplice 3 : left = tuned noise 1 / right = tuned noise 2splice 4 : left = tuned noise 2 / right = tuned noise 3splice 5 : left = tuned noise 4 / right = tuned noise 5splice 6 : left = tuned noise 6 / right = tuned noise 7splice 7 : left = downsampling noise sweep / right = fluctuating random noise sweep. Most sound comes from the verbos electronics random sampling module. The tuned noises are made of white noise fming the verbos harmonic oscillator, each are one of the eights harmonics being recorded. Enjoy !.
Author: Stazma
00:00
05:12
Recorded with tascam dr-07mkii. While on holiday staying in a country cottage near some cow fields, there was a mother cow and what must have been her 2 calves which had been put into separate fields either side of a road. This was obviously pretty distressing for the cows and so they were constantly mooing at each other and being the kind of guy i am, of course i recorded it!. I have done as much as i can to reduce wind and other background noises (the windshield i have for my dr-07 doesn't seem to do a lot except make it look like it's got a 70s afro) and have trimmed all the cow sounds out and put them together into this one file. Some are better than others, it was hard to know which cow was gonna make a noise next. Free to use for anything, if you use it, would be cool if you let us know where in the comments, be interesting to see where they end up :).
Author: Lolamadeus
00:00
00:19
Sharpening knife : sharp sound. The sound was post-processed to make the sound of the knife seem more scary. Afiando faca : som afiado. O som foi pós-processado para fazer o som da faca parecer mais assustador. Dragging a knife : shaky sound of a knife being dragged on an irregular surface. Arrastando uma faca: som trêmulo de uma faca sendo arrastada em uma superfície irregular. Girl yelling : high pitched sound. The sound was post-processed to seem like the sound happened in a room full of echo. Garota gritando : som agudo. O som foi pós-processado para parecer que o som aconteceu em uma sala cheia de eco. Gravados com um microfone shotgun shure vp89 e uma placa de som behringer u-phoria umc404 hd. Gravado no estúdio da escola ort no rio de janeiro, em fevereiro de 2022.
Author: Escola Ort
00:00
05:03
Handing out 2018 christmas gifts after lunch, launceston, tasmania. 11 adults, 6 children, 1 baby. Recorded on a pmd661 with a rode nt4 stereo mic. Six takes, separated by 1-second silence. 0. 00 - 0. 41: general ambience, washing-up sounds in background. “is this a trick present?”. 0. 42 - 1. 45: no washing up. “this is so exciting”, “which anna is this for?”. 1. 46 - 2. 20: “sam, where’d you get all that money?” “probably my best christmas ever”. “is it. Oh, that’s lovely to hear. ”. 2. 21 - 3. 48: “who calls me suzie?” “you’ll love it”. Exclamations and laughter. “from england”. “pickled onions”. 3. 49 - 4. 22: “what takes your fancy?” “anything that you don’t like”. “do you want something auntie jenny? it’s for the extended family”. Piano notes. 4. 23 - 5. 02: baby trying to cry, unhappy. “look at you. Such a big girl now”.
Author: Guyburns
00:00
00:06
This is a mix of deep boom sounds i mixed together. Probably like 30 or more sounds to get just what i wanted, even my own voice mixed in there somewhere. Figured others might find this useful. Might as well say what i used this for. So in making a big huge video for my family, where i've filmed them doing certain things and not tell them why, to which i'll present the video when we all get together for christmas eve, 2019. Theres also a part where i hosted a picnic, filmed everyone, and then asked them to karate chop or kick towards the camera. The next day i went with a crew and filmed ninjas around the park. Edited together with the family attacking the ninjas then the ninjas falling back and exploding with a particle effect on after effects. This is the main sound heard when that happens. I made a few others using this base sound. While i'm bad myself at leaving comments, comments are always welcome to hear what someone used the sound for. Thanks.
Author: Jedimichael
00:00
00:05
The same as my other fire whoosh sound, but i used a hi-pass eq at the 50hz mark to take out some of the "mud. ". --. This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 165 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
00:00
01:19
Airplane, atr 72 (at72) flying by towards airfield at 300 m altitude. Atr 72 is a plane much like the dh8d, a twin engined propeller plane. Recorded at a quiet location (maybe only some birds). Observing point: 300 m from the side of the flying route (one has to look up about 45 degrees for the plane). Speed: about 250 to 280 km/h. This is the recording as it is, recorded with zoom h2n music-capable voicerecorder. The mode of the voicerecorder was just the good old ordinary left-right stereo recording (xy) not such things as mid-side or 4 channel etc. No compression used. I may have edited out some sudden bird sounds or beeps from the camera but that's of negigible influence on the sound. There is a slight hiss from a row of trees in the distance. Feel free to use. If you're happy with the recording, it only adds to the fun i already had of it.
Author: Hoscalegeek
00:00
00:12
Part 3 of a ridiculously huge parody of a nuclear explosion for comedic effect (played after part 1, simultaneously with part 2). Created using these sounds:http://www. Freesound. Org/people/iwiploppenisse/sounds/156031/http://www. Freesound. Org/people/juskiddink/sounds/108641/http://www. Freesound. Org/people/cgeffex/sounds/93835/http://www. Freesound. Org/people/noisecollector/sounds/6721/http://www. Freesound. Org/people/frolickingdp1/sounds/353928/http://www. Freesound. Org/people/sandyrb/sounds/95078/http://www. Freesound. Org/people/rock%20savage/sounds/81044/http://www. Freesound. Org/people/branrainey/sounds/142351/. Edit: i see a lot of people are enjoying this sound! if you'd like to donate a dollar or two towards my personal starving artist fund here is a donation link: https://www. Paypal. Me/baharv89.
Author: Bevibeldesign
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