11 Royalty-Free Audio Tracks for "Multi Layer"

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Multi layer punch.
Author: Annadnewby
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00:20
Synth bass loop rooted in c tempo 100.
Author: Annannienann
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01:05
The inspiration for this track came from a stereo cross-fading delay patch for modular synths i found, created using caustic 3. 2 with my akai mpk mini keyboard as usb-midi controller with a bit of a tangerine dream style.
Author: Themmonglr
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00:42
Single-pitch heavy distortion with multi-layer. Mild modulation. Made for a emotionally intense moment in a horror film. Toward the middle you will hear a very quiet rhythmic element. Used a roland groovebox self-sample utility directly to wav, which results in good recordings, though reduced high frequencies.
Author: Jhooper
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00:40
Took a drum loop and pitched out 3 different layers of itself, one at half speed an octave down, one at quarter speed 2 octaves down, and one on top that starts out chopped up into separated transients and returns to full speed at the end. I originally made this to be 3 different levels of progression for a backing drum-loop, with the first section being the buildup, the second as the transition/windup, and the third as the breakdown.
Author: Jackie Makes Noiz
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A multi-layered warm sort of ambient loop i created.
Author: Dayvonjersen
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00:34
A slowly evolving multi-layered sound with a subtly arpeggiated whistle ideal for an intro.
Author: Bowmans Last Words
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26 layers of sounds for a full and complex crashing sound.
Author: Rossbell
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00:08
Loopable lead sound from my technosaurus microcon, obtained by multi tracking 3 slightly detuned and lightly off phase saw waves. 12 pole filter, fully opened, no resonance. Played in gate-trigger mode (no adsr whatsoever). Recorded directly into audacity through my macbook internal soundcard. Info on this synthesizer: http://www. Vintagesynth. Com/misc/microcon. Php.
Author: Tomaradze
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Needs to be faded in, but otherwise it should properly loop. Created using cubase and retrologue 2. A simple patch exploring the vsti's multi oscillators. Two oscillators plus a bit of semi-random filter modulation.
Author: Cabled Mess
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This helicopter sound design was created at fl studio, in the sytrus synthesizer. The sound consists of four layers. 1. Sine wave frequency of 44 hz. Simulates the low frequency noise of propeller blades. 2. White noise passed through the svf filter. Simulates the noise of propeller blades. 3. Saw wave. Simulates the sound of an engine. 4. The sine wave. Imitates a high-frequency whistle of the engine. Various modulations are applied to all waves through the envelopes of the synthesizer. Next, the signal on the mixer channel is processed by a multi-band exciter and equalizer. Then a signal was sent to two channels with delay processing. One of them imitates reflections. In the lower-middle frequency range. On the second in the upper-middle frequency range. As you approach the sound source, the volume parameters of the direct and reflected signals are automated, low pass filter, pan width and equalization of direct sound. The helicopter performs strange maneuvers, as if making constant circles during the approach to the listener. I did not seek to create the veracity of these maneuvers.
Author: Newlocknew
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