147 Royalty-Free Audio Tracks for "Peak"

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01:13
Wrote/recorded a guitar, simple bass, simple drums at 120-bpm. Guitar recorded direct into a scarlett 18i20 then used guitar rig 5 plugin from native instruments. Ezbass for bass. Ezdrummer for drums. Additional notes:-12. 8 lufs integrated-1. 0 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
01:01
Wrote/recorded a clean guitar, simple bass, simple drum loops at 130-bpm. Designed to have a mid range instrument like guitars/vocals sit over it so themid range is scooped out a little from (800 hz - 2000hz). Additional notes:-10. 4 lufs integrated-2. 6 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
00:23
Rock short 24wrote/recorded a guitar, simple bass, simple drums at 160-bpm. Guitar recorded direct into a scarlett 18i20 then used guitar rig 5 plugin from native instruments. Ezbass for bass. Ezdrummer for drums. Additional notes:-12. 3 lufs integrated-0. 9 db true peak max. Notes: e, b. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
03:12
The peak and last big heave of a thunderstorm that rolled through greeley, colorado on may 7th, 2016. My gutters happen to be clogged, so a bunch of water was rolling out over the edges and onto the concrete patio behind my garage. 256kbps mp3 recorded with my soundblaster recon3di embedded laptop speakers and audacity 2. 1. 1.
Author: Depwl
00:00
00:46
Metal song short 30. Wrote/recorded a metal guitar, bass, drums section at 220-bpm. Guitar recorded direct into a scarlett 18i20 then used guitar rig 5 plugin from native instruments. Ezbass for bass. Ezdrummer for drums. Additional notes:-10. 2 lufs integrated-0. 9 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
01:02
Pop punk short 31. Wrote/recorded a pop punk rock guitar, bass, drums section at 220-bpm. Guitar recorded direct into a scarlett 18i20 then used guitar rig 5 plugin from native instruments. Ezbass for bass. Ezdrummer for drums. Additional notes:-12. 6 lufs integrated-1. 0 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
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00:35
Wrote/recorded a short noir, detective, mystery type song at 120 bpm in ableton live 9:grand piano for piano. Ezbass for bass. Ezdrummer for drums. Native instrument's kontakt player for brass section. Additional notes:-14. 7 lufs integrated-2. 3 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
00:43
The sound of a starship's engines throttling back out of some crazy galaxy-hopping ftl drive. The roar gives the sense that it was an energetic peak at some point. Was originally bells. Recorded on zoom h2. (any chirps heard on freesound are not in the download. ).
Author: Zat Dude
00:00
01:17
There supposed to be a yellow ferrari always parked somewhere near the corner moltkestr. /roonstr. Right here in cologne. My plan was to look for it once a week and record the ambience. I only made it once, recorded with peak and my ibook's built-microphone. I never met the car's owner and i don't know where it's gone now, since i have not seen that car since then. .
Author: Poursuivant
00:00
00:29
Electric sparkle sound made in harmor in flstudio. Sound is made of harmor generating dark, unison, subbas oscilation with three partials with fundamental frequency of 50hz. Partials got decaying amplitude along frequencies. Bass is put into wave shaper with smooth, negative peak distortion at 50% of positive range. Then falls into parametric equalizer boosting 3khz, forming wide parabolic shape. Bass frequencies are cut off. 44. 1khz, 16bit.
Author: Laffik
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00:25
Wrote/recorded a short 8-bit nintendo game-like tune at 60-bpm using ableton live 9. Midi notes are played thru the stock plugins: nylon concerto guitar + 12-bit fidelity. -15. 0 lufs integrated. -1. 0 db true peak max. Want something more customized? send me a note or visit my www. Youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
00:00
00:38
Wrote/recorded a dark orchestral tune at 120-bpm using ableton live 9. Pizzicato and staccato strings done with native instrument's kontact5 player. Additional notes:-13. 9 lufs integrated-1. 0 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
00:00
01:27
A sound created to suggest a horde of spiders crawling over the ground. I used it in my reading of 'the pioneers of pikes peak' on youtube, on my channel, the black dog chronicles. If you desire to use it, please include a credit to 'the black dog chronicles' and provide the link, here:. Https://www. Youtube. Com/c/theblackdogchronicles/videos. Thank you to everyone who contributes to this community. :).
Author: Humanpaperclip
00:00
00:54
Wrote/recorded a short rock song at 120 bpm in ableton live 9:guitar recorded direct into a scarlett 18i20 then used guitar rig 5 plugin from native instruments. Ezbass for bass. Ezdrummer for drums. Chords: am, c, g, f#. Additional notes:-11. 7 lufs integrated. -3. 5 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
01:33
Wrote/recorded short a mellow dance song at 120 bpm in ableton live 9:muugy for synth sound. Jarble bass (ableton stock plugin) for bass sound. Kit-core 808 and kitcore jarble for percussion section. Nylon concerto for the guitar plucked section. Additional notes:-11. 6 lufs integrated-0. 9 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
00:43
Metal beat short 15. Wrote/recorded a metal guitar, bass, drums section at 240-bpm. Guitar recorded direct into a scarlett 18i20 then used guitar rig 5 plugin from native instruments. Ezbass for bass. Ezdrummer for drums. Additional notes:-12. 4 lufs integrated-0. 1 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
00:04
I just pitch up my voice where it's at a comfortable level and not at the highest peak in pitch. I slowly ease into the vocal sound to avoid any vocal damage. While i'm easing in there's a very quiet high pitch whistle coming from the back of my throat, too quiet for the microphone. Sometimes while recording i do get a squeak and a crackle sound that gets picked up, but none of that here.
Author: Rawgreen
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00:50
Rock song short 10wrote/recorded a short rock song at 120 bpm in ableton live 9:guitar recorded direct into a scarlett 18i20 then used guitar rig 5 plugin from native instruments. Bass recorded direct into a la610 preamp then into the scarlett 18i20. Ezdrummer for drums. Additional notes:-12. 1 lufs integrated. -1. 9 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
00:37
Wrote/recorded a beat song with mixed synth and percussive elements at 60 bpm in the ableton session. Notes:d#1 f1 d#1 d#2 g1 c2 d2 d#1 f1 d#1 d#2 g1 c2 d2 d#1 f1 d#1 d#2 g1 c2 d2 (then it repeats). Additional notes:-12. 2 lufs integrated-0. 2 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
01:57
Wrote/recorded a free orchestral tune at 175-bpm using ableton live 9. Ableton stock plugins used: braskinski, grand pianoezdrummer2 used for percussion sections. Kontact5 used for trumpet, trombone, string, bass sections. Guitarrig5 used for electric guitar elements. -15. 0 lufs integrated. -2. 1 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmack. Youtube. Com/bainmack.
Author: Bainmack
00:00
00:57
Wrote/recorded short daft punk style tune at 100 bpm in ableton live 9:muugy for synth sound. Analogue bass + bit growl for bass sound. Kontakt 5 for the string sound. Soft saturated for the percussive section. Additional notes:-12. 9 lufs integrated-2. 0 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
00:35
Be carefull with the volume!!! i maxed out the eq and volume to get the most effect possible. . . Dont know, but it could be bad for your ears!! dont want anyone to get hearing problems. . . . :). Dare 26 spin-off. . . . Alienxxx processed a few samples out of sample:. Http://www. Freesound. Org/people/luckylittleraven/sounds/223075/. He wanted us to listen to the samples an tell if they were worse or not to the original samples. . So i just listened to a few samples and noticed something weird. . . On a few samples there is this very high pitch sound. . . Seems not everyone is able to hear this. . My girlfriend was listening with me and she didnt hear anything like this!!!to find out what was going on alienxxx suggested to run the samples thrue an eq to see what was going on. I used the following sample:. Http://www. Freesound. Org/people/alienxxx/sounds/234027/. I found out that there was a very high peak at 14,8khz around 14sec. And again at 20sec. After that i maxed out my eq at 14,8khz. Setting everything to maximize the peak that is so very very very annoying!!!. .
Author: Escortmarius
00:00
11:08
. . Inside an intercity express (ice) between stuttgart and mannheim, sitting in an almost empty (three passengers) second-class broad-spaced compartment at around 9 pm. After a shaky first minute an even part follows for around 90 seconds. Interrupted by some road holes the steady sound continues, now with the frequency of the engine sound rising until the beginning of the fourth minute. Here the "main part" begins, starting with several moments of acceleration, deceleracion and breaking. From minute 5:15 to 7:35 the train reaches it's peak velocity, with only few bumps. After a short deceleration the train inceases velocity again, reaching a second peak, this time noticeably bumpier. Once in a while you can hear some element of the fitments rattling nervously along the track, depending on the constitution of the railways and the overall situation. During the last two minutes the train keeps on decelerating slowly and continuously until the end. Recorded in stereo with a portable stereo recorder (zoom); enhanced in audacity using a parallel dynamic eq (tdr nova), a compressor (vos density mkiii) and a binaural spacializer (auburn panagement).
Author: Son
00:00
10:52
This is a whole lot of longsword-on-longsword sounds. I was specifically trying to get nice sounds for "winding", when two swords are pushed back and forth and around each other as opponents look for an opening. There are also some "binding" sounds, when the two swords first clash. Some of these binding noises did peak the mic. None of these binding noises were the swords hitting at full force - they are all weaker binds. Pick and choose the noises you like to build your sword fight foley.
Author: Sidequesting
00:00
00:59
What effects the color of the wave here on freesound? i could ask, but here is a little test. Part 1 - a (about) 60hz tone going from sinus to triangle (vcv-rack vco-2)part 2 - same tone. Sinus wave. An accelerating vibrato. Part 3 - now 2 tones. Same 60hz sinus tone plus another sinus tone slowly increasing in frequency creating beating effects. The second, rising, vco has a lower amplitude. All three part has the same peak amplitude (-4db)#colortest.
Author: Gis Sweden
00:00
02:07
A recording of the creek mühlgraben in the bavarian forest on a trail from the village rettenbach to the peak schopf. Occasional birdsong can be heard, as well as the rustling or falling of leaves in the wind. The recording was taken at an idyllic spot where the small creek flows over pebbles and around rocks. The recording was made on 18th october 2022 at 11:52 am with my huawei p10 lite, no additional processing was applied.
Author: Rabmusiclab
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01:04
Recorded a short drum and bass loops at 120-bpm using ableton live 9. 4 notes per bar played on bass in this order: a1 f1 c2 g1. This recording is designed for a mid-range frequency instrument, like a guitar, over the loop. Mid range frequencies are reduced to allow space for a guitar, vocals, etc. Additional notes:-15. 2 lufs integrated-1. 0 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
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01:02
Wrote/recorded a short song about popping zits at 140 bpm in ableton live 9:kontakt player used for the formaggio string sections. My vocals were recorded with a akg 214c mic into a scarlett 18i20. Nothing fancy just get it down. Lyrics "get me now from the skin below, won't you help me out? i am stuck inside"then reverb added to vocals. Percussion is ableton's "percussion 1" setting (wood, shake, cowbell, chimes). Additional notes:-15. 6 lufs integrated. -0. 9 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
00:00
00:32
The stock sounds i used to create my catalog have been shared via freesound by creators with skills that make my sounds possible. My goal with learning sound is creating immersive soundscapes and imaginative moments. I want to create fantastic art, and i can’t reach the peak of my imagination without help. Big thanks to this community!. If you feel like showing some support, go check out my channel and show it some love! also, go check out the profiles of the creators who made and recorded the elements of this sound:. Wshintani__airplane-landing. Wav. Nuncaconoci__truck-jake-brake. Wav. Melissapons__whoosh-motron-very-low. Wav. Danwardvs__harddrivespinup. Ogg.
Author: J.R
00:00
01:17
Recorded a short drum and bass loops at 100-bpm using ableton live 9. 4 notes per bar played on bass in this order: g1 e1 g1 e1. This recording is designed for a mid-range frequency instrument, like a guitar, over the loop. Mid range frequencies are reduced to allow space for a guitar, vocals, etc. Additional notes:-15. 9 lufs integrated-1. 1 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
00:00
01:04
Recorded a short drum and bass loops at 120-bpm using ableton live 9. 4 notes per bar played on bass in this order: e1 g1 e1 d1. This recording is designed for a mid-range frequency instrument, like a guitar, over the loop. Mid range frequencies are reduced to allow space for a guitar, vocals, etc. Additional notes:-14. 9 lufs integrated-1. 1 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
00:00
00:37
Recorded a basic drum and muted guitar loop at 105-bpm using ableton live 9. 4 notes per bar played on guitar in this order: d a c a. Drums are kontakt player "urban beats" default setting. Guitar is a single coil telecaster playing thru a reverb pedal (shift line's astronaut a+) and mic'd up w/ a ldc. Additional notes:-14. 8 lufs integrated-1. 8 db true peak max. Want something more customized? send me a note or visit myyoutube. Com/bainmack. Hope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
00:00
00:44
The stock sounds i used to create my catalog have been shared via freesound by creators with skills that make my sounds possible. My goal with learning sound is creating immersive soundscapes and imaginative moments. I want to create fantastic art, and i can’t reach the peak of my imagination without help. Big thanks to this community!. If you feel like showing some support, go check out my channel and show it some love! also, go check out the profiles of the creators who made and recorded the elements of this sound:. Eminyildirim__volcano-lava-steam-burst. Wav. Aemyn__crashing-starship. Flac. Aemyn_journey-to-the-interweb. Mp3. Inspectorj__abstract-spaceship-a01-ascending. Wav.
Author: Xdlxedgbrdkjgrunkk
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00:05
The stock sounds i used to create my catalog have been shared via freesound by creators with skills that make my sounds possible. My goal with learning sound is creating immersive soundscapes and imaginative moments. I want to create fantastic art, and i can’t reach the peak of my imagination without help. Big thanks to this community!. If you feel like showing some support, go check out my channel and show it some love! also, go check out the profiles of the creators who made and recorded the elements of this sound:. Suzenako__caja1. Wav. Estlacksensory__estlack-liftb-3. Aiff. Paul368__sfx-door-close-big. Wav. Daveincamas__20061111airhosedisconnect1. W.
Author: J.R
00:00
00:05
The stock sounds i used to create my catalog have been shared via freesound by creators with skills that make my sounds possible. My goal with learning sound is creating immersive soundscapes and imaginative moments. I want to create fantastic art, and i can’t reach the peak of my imagination without help. Big thanks to this community!. If you feel like showing some support, go check out my channel and show it some love! also, go check out the profiles of the creators who made and recorded the elements of this sound:. Robinhood76__06391-fast-air-impact. Wav. Paul368__hatch-seal. Wav. Paul368__sfx-door-open. Wav. Arithni__heavy-thud. Wav. Schluppipuppie__schnurr-01. Wav. Album-heavy-object-impact-10. Wav.
Author: J.R
00:00
02:37
Wrote/recorded a free dance tune at 120bpm using ableton live 9. The notes revolve around: c, g, d, e, dableton stock drum rack w/ stock samples for the percussion section. Mod amp sine bleep for the side toms. Ableton stock grand piano for piano. Muggy stock plugin for the synth-like parts w/ pitch bends in the midi. Synth1 vst64 for the long sustaining notes during the rhythm synth parts. Other notes about this recording:-14. 0 lufs integrated. -1. 4 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmack. Youtube. Com/bainmack.
Author: Bainmack
00:00
10:18
Recorded from my balcony (unfortunately. . . )zoom h6120 degrees xyh-6 zoom mic. Free to use, please put a link in your project description; johnaudio. Nl. Left rightpeak amplitude: -0,95 db -0,95 dbtrue peak amplitude: -0,94 dbtp -0,94 dbtpmaximum sample value: 7515676 7130260minimum sample value: -7301133 -7516359possibly clipped samples: 0 0total rms amplitude: -26,88 db -26,93 dbmaximum rms amplitude: -6,48 db -7,61 dbminimum rms amplitude: -44,86 db -44,77 dbaverage rms amplitude: -30,27 db -30,35 dbdc offset: 0,00 % 0,00 %measured bit depth: 32 32dynamic range: 38,37 db 37,16 dbdynamic range used: 29,40 db 28,65 dbloudness: -23,36 db -23,04 dbperceived loudness: -16,91 db -16,12 dbitu-r bs. 1770-2 loudness: -22,95 lufs. 0db = fs square waveusing rms window of 50,00 msaccount for dc = true.
Author: Johndynaudio
00:00
00:20
The stock sounds i used to create my catalog have been shared via freesound by creators with skills that make my sounds possible. My goal with learning sound is creating immersive soundscapes and imaginative moments. I want to create fantastic art, and i can’t reach the peak of my imagination without help. Big thanks to this community!. If you feel like showing some support, go check out my channel and show it some love! also, go check out the profiles of the creators who made and recorded the elements of this sound:. Audiopapkin__riser-hit-sfx-026. Wav. Audiopapkin__impact-sfx-011. Wav. Coolernow123__lordboner101-s-reverse-door-slam-but-thicc. Wav. Ezwider__impact3. Wav. Eminyildirim__volcano-lava-steam-burst. Wav. Sukritsen__steam. Wav. Inspectorj__abstract-spaceship-a01-descending. Wav.
Author: J.R
00:00
01:30
Brownian noise sounding like a flying plane at 3×10^4 feet above the earth. . . I created that in audacity! final peak amplitude: 0. 75000 (linear) -2. 49877 db. I applied a bunch of filter curves to make this 90 second loop, normalized to 75% volume. I started with 120 seconds, then made it 90 seconds. Estimated start pitch: d2 (75. 000 hz). Because of the 1024 mb limit, i can't upload the 108-minute version (2 channels, 24-bit, 48000 hz costs 1. 74 gib). Sorry. The final sample rate is 48000 hz, 24-bit wav. I created this myself in audacity 3. 1. 3, so no need to attribute! :). Note: this sounds like it's the 2370 screen ;o).
Author: Therandomsoundbyte
00:00
02:09
This sound was created as follows:. -zynaddsubfx free (and insanely amazing) software synthesizer generated simple g tone using a sine-wave adsynth engine- creative sbs 250 speakers played it back distorting the sound naturally and adding some interesting stereo phasing effects (is that caused by analog signal cable being longer for one speaker?)- i was manually changing the volume using the speaker's potentiometer (whitch is dirty and added some interesting noises on the right speaker, and also at peak loudness during the 54th second the right speaker is quiet)- the output was captured by zoom h2's rear mics- and recorded via usb into audacity free audio editing program- i exported the recording as 16-bit flac.
Author: Unfa
00:00
00:58
Approaching army? rising nightmare?. Wrote/recorded an eerie nightmare approaching in the distance sound. The sound starts soft and builds to a crescendo. Ezdrummer2 was used w/ a low pass eq filter. Panned left is ableton stock plugin glass cave mirror. Panned right is polar pad. Center is the ezdrummer2 w/ a low pass eq filter combined with the all alone pad stock plugin. Each track is sent to a return track w/ heavy reverb and adjusted for parallel processing. Additional notes:-13. 4 lufs integrated-2. 1 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
00:00
00:08
This sound was created using audacity. First of all i chose a frequency of 432 hz ( a number which includes the golden rule/proportion), then i created a gradual rise in the first 4 seconds, leading into a peak which descends so it can go up again, creating an effect of confusion. At the end, the sound raises gradually and rapidly to reach its peak once again. This sound recreates, for me, a fast- moving ufo (unidentified flying object) and includes the notion of conspiracy in our society- the changing of the frequency of the tone “la “ from 432 hz to 440 hz in 1953 by the nazis. La règle d’or- 432 hertz. Le ton « la » est une pointe centrale dans le réglage des instruments musicaux. Le ministre de la propagande en allemagne pendant l’époque des nazis a fait un décret général avec lequel il a changé la tonalité « la »de 432 hz en 440 hz. On utilise cette hauteur à partir de 1939 jusqu’à nos jours. Il y a eu des protestes de la part de professeur dussault de la conservatoire parisienne qui a fait une pétition signé par 23 000 artistes françaises mais sans aucun résultat. L’organisation internationale de standardisation(iso) a accepté en 1953 les changements et on utilise la valeur de 440 hz depuis. Des recherches montrent que ce changement a des effets incontournables sur le corps et le cerveau humain- les gens entrent dans un chaos. Ce changement a été caché du monde entier parce que c’est le point de la balance dans la nature. 432 hz est la vibration qui inclue aussi le règle d’or (ou la proportion de dieu). Quand on écoute de la musique en 440 hz la première chose qu’on remarque c’est une fatigue, aucun envie de faire n’importe quoi et beaucoup d’autres ( y inclus le mouvement de notre adn) une étude récent montre que l’utilisation de 440 hz crée des mouvais effets dans la nature et dans toutes les êtres vivantes. Cette article m’a inspirée à recréer un son avec une fréquence de 432 hz qui monte et baisse graduellement. C’est un son seul de type complexe(nodal). Il est de type v( continu varié), il est éclatant,clair et lisse. L’attaque du début est graduelle et violente. Le son varie en « hauteur » de plus fort au moins fort et l’inverse, recréant un effet d’un ovni qui passe à côté de vous.
Author: Univ Lyon
00:00
03:44
Midnight recording from the streets of neukölln, berlin, on new years day 2009. In germany, this is the one day of the year when members of the general public are allowed to set off fireworks. Echoes of bombs and fusillades ring out across the city, while clouds of smoke tumble menacingly through the streets. Close by, a peaceful child sets off sparklers, and is astonished by the display. In the morning, the streets are littered with their remnants -- charred bits of paper, streaks of red ash. Recorded with an edirol r-09. From a contemporaneous news report:. "clashes in three german cities marred new year celebrations, with police facing their toughest challenge from a crowd of mostly young revellers in the capital berlin in the small hours of yesterday. One small breakaway group from that crowd, which numbered 1,000 at the peak, tried to fire a skyrocket inside a police station and invade it, police spokesman frank millert said. The rocket lodged in a broken window and burned itself out, but several police were injured by the flying glass. Police arrested three on arson charges. Earlier, elements from the same crowd in the prenzlauer berg district had smashed the windows of a passing tram and bombarded a police patrol car with firecrackers. The trouble abated about 3am. ".
Author: Cosmicsands
00:00
02:34
A late summer soundscape that is a favorite of mine. . Microphones set up in some mature woods about 60 feet from a large lake on labor day weekend. Most of the background is the insects, which are very obvious during this time of year. The swelling of their volume is nap-inducing (*at least to me in my opinion. )here is the midwest this swelling and subsiding of the insect wave tells me that summer is just about starting to go back downhill, after a feverish peak. Despite the covid-19 of the year, nature does not seem to have changed her soundscape. Life goes on in the forests. The birds, whose job of raising young is over, are still there. . . They're just resting and relaxing and listening to the insects as well i'm sure. Now of course you will hear a few prominent birds in this captured moment:(1) a great blue heron squawks out starting at 1:17 into this piece. (2) the alarm call of a red-headed woodpecker can be heard at 2:14. Other than that, just the insects singing their hearts out and the assortment of birds taking secondary place during this time of year. This was recorded on sunday september 6th 2020 at 8:30 in the morning in the forest in southern illinois. Equipment: zoom f4, microphone: sennheiser mkh 8060. Enjoy this audio snapshot of the subdued -- yet vibrant - sound color of late summer, finding comfort in the fact that, within four weeks, the colors of the leaves will be changing to oranges and reds and yellows. But, for now, there is still life to live in the insect and bird world.
Author: Kvgarlic
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00:04
This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 70 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
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The same as my other fire whoosh sound, but i used a hi-pass eq at the 50hz mark to take out some of the "mud. ". --. This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 165 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
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Calm ambient track. Winter woods / pinewood february 12. 41 pm (noon) in the netherlands near village giersbergen. Bram’s admin request-text and my answer in audio. Hello freesounders,it happens very infrequently that i post requests. However, i have an extraordinary sad reason to do so today. I don't want to go into detail in this public forum, but someone incredibly important and incredibly young in my life and my wife's just passed away. I am thus looking for an extra long recording of a peaceful "forrest ambience" to play during the good-bye ceremony. Something with some birds and perhaps some wind through the leaves,. . . . Currently the ceremony is planned for april 6th so i would need this before then. I know i can look through freesound, but i would like something specifically recorded with this in mind, something we will be able to listen to later as well, remembering this important and sad time in our life. . . Yours in grief,- bram & familywhat you hear;general-noise; soft wind in woods, sometime a bit increasing. A far kid at the edge of hamlet giersbergen. Far hum of the woods. Remark that the far high altitude planes are on a very lo noise level. Off and on craws and woodpeckers. 00. 00-02. 18 clean background-sound02. 18-06. 57 far high altitude plane- 04. 08-05. 42 people passing06. 05- 08. 13 clean background-sound- 07. 15-08. 12 woodpecker08. 16-10. 33 far high altitude plane10. 33-11. 44 clean background-sound- 10. 44-11. 32 (far) woodpeckers11. 33-12. 53 far police serine12. 55-14. 11 clean with some far yelling kids and woodpeckers14. 15-16. 14 far high altitude plane16. 14-26. 11 clean background-sound with some friendly increasing wind gusts- 23. 06-23. 56 woodpeckers- 25. 53-26. 08 woodpecker26. 08-end far high altitude plane and people. More recordings here search: giersbergen. About the area, national park loonse en drunense duinen. (text by irma de potter,ranger of this area) dutch website: https://www. Natuurmonumenten. Nl/natuurgebieden/nationaal-park-loonse-en-drunense-duinen. In the loonse en drunense duinen you will find forest, heathland and especially a lot of sand. It is one of the largest shifting sand areas in western europe. The wind can blow undisturbed in many places, resulting in an ever-changing landscape. By purchasing it in 1921, it has been protected for 100 years and we can still enjoy this brabant sahara today. You can roam freely on the sand plain. So there is plenty of room to explore extensively. Marvel at the submerged trees, enjoy the chirping field crickets and quench your thirst at one of the many cafes or restaurants on the edge of this nature reserve. Walking, cycling or on horseback: it's all possible here. With the wind in your hair and the sand in your shoes. You may even come across the sheep herd. The sheep keep the heath short and eat away saplings. This is how they keep the area open. The loonse en drunense duinen still has 270 hectares of shifting sand. That sand creates rather extreme conditions: the soil is dry and nutrient-poor. The difference in temperature between day and night can be as much as 50 degrees celsius. This ensures a unique flora and fauna. The animals and plants have adapted or feel at home in drought, aridity and temperature fluctuations. Sand sedge and various lichens, for example. And the viviparous lizard, sandpit beetles and sand bees. All species that love sand. In the last ice age, the polar winds blew sand from the north to brabant, where it remained in thick packages. For a long time this sandy plain was covered with primeval forests. Until the fourteenth century the trees were felled by people. They used the wood as fuel. The bare plain was filled with heather, where the farmers grazed their cattle. This intensive grazing and the sod cutting of the soil depleted the soil. This gave the sand free play. For a long time, the sand was a major problem for the residents. Villages and fields threatened to disappear under it. Trees were planted to stop the advancing sand. You can still see the traces of this today: find the submerged trees that only peak above the sand hills with their crowns. Date/time: february 15th tuesday 2017, start 12. 44 pm. Weather: 13c, clear sky, wind se 2-3bft , 1023 hpa. Mic pointed ne. Location; soft-wood-forest giersbergen (drunen), national park “loonse en drunense duinen”, drunen, noord-brabant, netherlands (holland), europe geo 51. 65566 5. 15774. Gear chain: sennheiser mkh30/50 ms, in rycote cyclone small, windjammer > sound devices 302 >tascam dr-100 mk2. Low cut 140hz 6db/octave. Level around -33db for background. Decoded mid-side to stereo.
Author: Klankbeeld
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