1,133 Royalty-Free Audio Tracks for "Random"

00:00
01:41
. . . But kind of happy?strange thing done on my modular synth. I use a minor scale for one of the parts. Still it sounds. . . Happy/crazy/unreal. . .
Author: Gis Sweden
00:00
00:05
Results from running randomly-generated neural networks (all weights in neuron connections start random and then slowly drift when generating). Although sample rates used are 44. 1 and 48 khz, sounds pretty lo-fi. The reason could be input compression needed for network to actually work. Each sound channel is an output from two separate neurons in the network. Each sample in this pack is generated by a separate network, as they wasn’t saved anywhere after they produce a thing. Global parameters (output compression, neuron count, drift rate etc. ) aren’t the same from sample to sample, too.
Author: Arseniiv
00:00
02:01
Actually a quite simple patch with not many modules involved. A rewarding patch! have to take some notes. Fm-modulation off-course. Self oscillating filters. Lfos. Sample and hold. Modular fun! well. . . I think its fun.
Author: Gis Sweden
00:00
01:53
This is an artificial lifeform. The sound of a worm striving to be free in a hostile ambient. Done for video game sound design , sine tones pitched up and down randomically , then ran through a max granular patch.
Author: Espectral
00:00
00:48
Audio of random instruments playing random sounds during a sound check.
Author: Bainmack
00:00
02:39
Another one with 1 looping envelope and 2 vclfos in a dance. I start the recording with the looping envelope in non looping mode. After about 33 sec i switch to looping-mode. Records and hope that a pattern should emerge. So, what do you think? one more time i switch looping mode off and then on. Cool technique.
Author: Gis Sweden
00:00
00:37
Author: controllerhead
00:00
00:19
Recorded from my yamaha psr. . . I was bored and, this is the result. . . For some reason it reminded me of super nintendo. . . Lol.
Author: Theredshore
00:00
00:29
Electric sparkle sound made in harmor in flstudio. Sound is made of harmor generating dark, unison, subbas oscilation with three partials with fundamental frequency of 50hz. Partials got decaying amplitude along frequencies. Bass is put into wave shaper with smooth, negative peak distortion at 50% of positive range. Then falls into parametric equalizer boosting 3khz, forming wide parabolic shape. Bass frequencies are cut off. 44. 1khz, 16bit.
Author: Laffik
00:00
04:09
The fundamentals of this patch is from the doepfer home pagehttp://www. Doepfer. De/a100_man/a100_patch. Htmthe patch they call "random melody". I call the sound "random melody from doepfer site". Boring. . . I added a voice with some delay/reverb fx and some simple drums. The high-hat is made from white noise and the bass drum isa self oscillating filter. I have used a minor scale on my doepfer a-157 quantizer. This sound is slitly treated in audacity. A little compressor and limiter. Review from one of my kids: "well, there is some rhythm".
Author: Gis Sweden
00:00
01:15
Sample and hold fun :-).
Author: Gis Sweden
00:00
00:22
Meinl 12 bar chimes swishing randomly. 16 bit 44. 1hz.
Author: Steffcaffrey
00:00
02:15
This are some randomized horror percussion sounds i made.
Author: Crash
00:00
01:12
An old sample created with a tool i developed with max/msp called "smooth otter".
Author: Wjoojoo
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00:05
Mashing on a keyboard to give the impression of typing quickly. Recorded a lg g910 gaming keyboard.
Author: Zekybomb
00:00
01:31
It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Author: Gis Sweden
00:00
02:59
Water dropping on tile and metal drain randomly, with a distinct rythm that slows down towards the end of the file. Recorded with zoom h4n embedded mics, quickly edited on protools for gain, noise reduction and artifact removal. Still a little noisy, though.
Author: Hchiurciu
00:00
01:28
Recorded radio signal using software defined radio (sdr) around 450 mhz. The sound is the result of demodulating a larger signal using cw-l mode in gqrx and skipping through the band with the signal. Therefore this sound has no real meaning it's just a part of a larger signal.
Author: Xm
00:00
05:00
5 min recording. Question. Do you hear any form of repetitiv pattern?the "engine" for this. . . Is a feedback patch. Chaotic? maybe. The colors the soundfile get here on freesound reveals patterns. I use this feedback patch to derive timing and pitch. I restrain the pitch. It's bad enough as it is. The feedback patch is made with 2 lfos, 1 vclfo and a vcad.
Author: Gis Sweden
00:00
00:18
This sound is an alto sax playing random crazy sounds.
Author: Danjfilms
00:00
00:01
Dont ask why this is named like that lol, made using a lot of layers but the fundamental of the snare is synthesized, distorted the first miliseconds of the sample to make an snappy transient and make it cut throught the mix. For the process i used analog modelled plugins such as exciters, tube saturators, preamps, coloring eqs, and compressors alongside with some digital modelled plugins such as camelcrusher, transient shaper and sliceeq both by kilohearts, the compressor mjucjr ny klanghelm to amplify the waveform of the sample and finally a clipshifter plugin, which i love it, to limit the snare aggresively.
Author: Panxozerok
00:00
02:10
Woahhh a sound with wild dynamic and frequency width. Can you say "frequency width"? anyway, modular bleeps and bloops for you!.
Author: Gis Sweden
00:00
01:40
The is a constant electronic drone generated by a program i made for the purpose of creating this tone. The tone is clipped and has random amplitude variations.
Author: David Werecat
00:00
00:07
Latin percussion beat.
Author: Soundmatch
00:00
02:07
. . . Minimal bleeps and bloops. . .
Author: Gis Sweden
00:00
03:05
Analog modular synth generative nonsense.
Author: Gis Sweden
00:00
02:10
Electronic minute no 28 - chaos and random are friends now. Patch with jerkoff, envelope follower, sample and hold, ring modulation and delayi like the sound my self :-). Evaluation of patch/soundone cycle is - about 30 sec - goodonly short sounds - yes, good this timeamplitude variation - not very much, okaypitch variation - yepp, enough, goodtimbre variation - some, okaymusical value - i should consider this musicalentertaining - think so, yes.
Author: Gis Sweden
00:00
02:51
A bi-product sound. Strange enough.
Author: Gis Sweden
00:00
01:23
I run my program 3 times and recorded. Joined, panned, added reverb and fade out. -----------------------------------import randomimport winsoundant = 1while ant < 25:ton = random. Choice([131, 165, 196, 247, 65, 262, 330, 392, 494])# c = 65. 41# c = 131. 8 : e = 164. 8 : g = 196. 0 : b = 246. 9# c1 = 261. 6 : e1 = 329. 6 : g1 = 392. 0 : b1 = 493. 9dur = random. Choice([2000, 3000, 4000])# duration in millisecondsprint ton, durwinsound. Beep(ton, dur)ant = ant + 1-----------------------------------.
Author: Gis Sweden
00:00
02:58
Interesting interference sound made with analog modular synth.
Author: Gis Sweden
00:00
03:16
Got accused for having copied "kid caprice" by wax doctor with this patch/sound. Lol. Soundcloud-bot-fail!.
Author: Gis Sweden
00:00
00:18
Quick arpeggiator. Played on the keys. Could be used for a loop or whatever your heart desires.
Author: Rentless
00:00
00:05
This is a weird screaming sound i made. It must be used for strictly for fnaf fan game jumpscares.
Author: Danjfilms
00:00
01:16
Okay i', trying the "toggling sample & holds" patch athttp://www. Doepfer. De/a100_man/a100_patch. Htm. Don't know if i'm doing the right thing. . .
Author: Gis Sweden
00:00
00:35
Nlc timbre! happiness! it works! i assembled this module a year ago. Never worked. Put it in a drawer. Now it works. Rent my drawer. . . 98,7% true!.
Author: Gis Sweden
00:00
01:29
I found two melodies in gis_sweden's excellent "you deserve it - friday randomness ii"http://freesound. Org/people/gis_sweden/sounds/362508/. And quantized them into a 92 bpm 4/4 thing. Each melody is presented panned, with and without a beat, then simultaneously. It's sort of an accidental counterpoint. I also messed up his nice analog sound into some harsh digital junk. There's a lot of high frequency energy here so watch it, and apologies to mr. Fletcher, mr. Munson and their daughter, curve.
Author: Parabolix
00:00
00:14
This is a loopable sound i made which i thought could come in handy for when you're searching through something in a game (looting). Recorded with sony hdr-pj260v then edited with audacity.
Author: Kodack
00:00
00:05
An experimental sound i did. It kinda sound like some space jet or something, i don't know. But yeah, it's experimental. To make the sound, first, i recorded the wind coming from my electric fan, then i edited it in adobe auditions cs6, then audacity for the final touches.
Author: Littlerainyseasons
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02:00
Doepfer a-119. Maybe not the coolest module on the market. But i have plans for this little friend. Bought it used. "module a-119 (external input / envelope follower) is designed to allow external audio signals to be integrated into the" (from doepfer home page) modular synth. As delay i use joyo analog delay.
Author: Gis Sweden
00:00
00:06
An experimental sound i did while messing with audacity. Just like i did in that end sound, i just used my table to do the sound, but instead of pounding, i tapped it (man, my table is kinda useful for sfx. Xd). And after that, i added the vocoder, some reverb, and the echo effect then viola! this effect was born!.
Author: Littlerainyseasons
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00:05
Sound created in audacity and flstudio.
Author: Michael Db
00:00
01:37
I don't have much time to write an description so yea.
Author: Handhulexd
00:00
01:36
Modular diary 2018-11-13. Struggled with an idea i had. I wanted random chords. Outcome. Just boring. Involved many patch cables. Mixed the sound with radio noise and"a creek in a forest" by nikeranhttps://freesound. Org/people/nikeran/sounds/321471/.
Author: Gis Sweden
00:00
00:45
Old school electronic sound. Think bbc radiophonic workshop. Made with analog modular synth.
Author: Gis Sweden
00:00
06:32
An unlikely patch. . . I think it will loop fine. But who wants it looping?.
Author: Gis Sweden
00:00
00:13
In this sound track, someone is handling a bag of crisps with strong intent on making rumple noises. The motion is holding and folding the bag of crisps. The sounds has a metallic quality to it, the motion is done at random. Useful for sample slicing. It is recorded with a simple tie microphone and then edited on audacity to reduce noise and isolate the sound.
Author: Mbpl
00:00
01:51
Random tones generated with modular synth. The randomness is generated with a sample and hold and some "old school tricks". The reverb is ladik r-330.
Author: Gis Sweden
00:00
05:00
A modular synth experiment. 1 - noise/vclfo/slew - the brighter sound2 - noise/vcf - the bassy soundx - the bass drum is very unrandom. 5 minutes of random. . .
Author: Gis Sweden
00:00
00:08
Sound made from a random sample of https://freesound. Org/people/gis_sweden/sounds/413306/ i just applied paulstretch to it. Proves that my painting a yellyfish patch is useful. . .
Author: Gis Sweden
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00:01
Each accidental pattern was mined out of a much longer recording. I noticed these interesting sequences of noises while editing other samples over the years and threw them into a catch-all folder. All of these were recorded with a usb-stick mic so they have a nice lo-fi distorted quality. Try looping any of these patterns and you'll hopefully understand why i selected them.
Author: Storyofthelie
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