231 Royalty-Free Audio Tracks for "Rise"

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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:18
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:02
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:03
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:03
Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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00:08
Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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00:09
Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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00:04
Sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:11
Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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00:09
Chorus made with a minimoog with reverb.
Author: Garzul
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00:18
I did a two week artist residency at paradise air (http://paradiseair. Info), in matsudo, chiba, japan. I recorded a lot of sounds in the area, and edited them into a series of thrilling sound effects.
Author: Rutgermuller
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00:58
Approaching army? rising nightmare?. Wrote/recorded an eerie nightmare approaching in the distance sound. The sound starts soft and builds to a crescendo. Ezdrummer2 was used w/ a low pass eq filter. Panned left is ableton stock plugin glass cave mirror. Panned right is polar pad. Center is the ezdrummer2 w/ a low pass eq filter combined with the all alone pad stock plugin. Each track is sent to a return track w/ heavy reverb and adjusted for parallel processing. Additional notes:-13. 4 lufs integrated-2. 1 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
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00:10
Building construction far away, no cars dubai.
Author: Hmuryj
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Building construction far away, no cars dubai.
Author: Hmuryj
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00:07
I made a impression of bane from batman the dark knight with my own voice and a cup (edited with aidacity).
Author: Randomp J G
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05:45
First upload to freesound. Recorded with a zoom h2n in mid-side mode. Sounds of our neighborhood, with construction happening a block away.
Author: Johnchu
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00:30
I like the sound of the failure of some electric devices, so i made a new pack only for those sounds. This is a piano melody, but i added a effect named laundry chorus of live 9. The melody is unrecognizable but the sound is awesome. Enjoy it!.
Author: Frankyboomer
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00:07
I made it with audacity, with my own sound and a cup and some effecs! :d.
Author: Randomp J G
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Trombones rise and fall. Created on a casio wk 3700 keyboard and recorded on cubase se daw.
Author: Hootowl
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00:20
Made in albino3.
Author: Stk
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00:45
Rise up, do something.
Author: Sunfinite
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00:28
48khz/24bit.
Author: Ness Hi Standard
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02:02
Workers working on a street in porto, portugal. The workers open the street and used a digger. One guy used a shuffle. Recorded with zoom h1 and cut with adobe premier.
Author: Freetousesounds
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01:26
Author: Centurion_of_war
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09:39
A short recording of construction work on a ten-storey apartment building in the blackhorse road area of walthamstow, london. General construction noises. This recording was made using a sound devices mixpre6ii and a stereo pair of fel em172 mics. Low cut on the sd which in basic mode is 80hz (i think). There is some processing to this recording to ‘normalize’ the levels and light eq-ing. I do not require any credit or attribution. If any of these sounds have been of help, and you are feeling charitable, please do consider donating to freesound to help keep the site running (a link is also on the home page). Any donations are greatly appreciated!.
Author: Walthamstow Walker
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Enjoy my first real sound that was made by me!.
Author: Erger
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00:18
The sound of an office door opening and closing. No credit needed, but will accept comments on my podcast the rise of king asilas. Https://www. Stitcher. Com/podcast/the-rise-of-king-asilas.
Author: Jvmyka@Gmail
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00:05
This series is about transition sfx, this is stacked sound effects made with xsynth,dex and amsynth, randomized in carla and layered with cymbal samples i recorded a long time ago.
Author: Soneproject
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A riser/faller created in harmor in fl studio.
Author: Distanttone
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A sound to use in a gamemade with native instrument's rise and fall plugin.
Author: Cman
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02:42
Some basic synth with filter and effect.
Author: Acidkekkonen
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02:42
Some basic synth with filter and effect.
Author: Acidkekkonen
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06:03
48khz-16 bit suburban soundcsape from france on a morning in early autumn. Cold rain in the foreground and the odd solitary bird. In the distance, the sound of a destruction team pulling apart buildings mixes with the phasing sound of the ring-road. Listening positions is against a wall facing a open grassy area and about 50 meters a block of flats bounces the sound back to us. Recorded in mono in november 2014 around 11 am with a akg ck91 cardio capsule / wendt 2x / mbox2 in pt. Http://www. Radio1. Pf/cms/wp-content/uploads/2014/08/le-quartier-du-mirail-a-toulouse_scalewidth_630. Jpg />.
Author: Plukx
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00:13
Single note sampled from an analog synthesizer by modular samples. Modular samples provides samples of vintage and modern synthesizers for apple exs24, native instruments kontakt, reason and live samplers, with over 50 gigabytes of public domain content. Sampler files and sound packs are also available at http://modularsamples. Com. Synthesizer: roland jupiter 4patch name (pack): high risenote: c2midi note: 36.
Author: Modularsamples
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A sound to use in a gamemade with native instrument's rise and fall plugin.
Author: Cman
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00:08
Stutter style fade in.
Author: Gerainsan
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Heavily processed vst synth sounds using various reverbs, tremolo and lfo sweeps.
Author: Schmaddio
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Rise and fall of cicada buzzing. Peterbourough. Stereo spaced em172s.
Author: Trp
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This is the official soundtrack used in the game trailer for my game here we rise, which you can find a link to bellow:. Http://steamcommunity. Com/sharedfiles/filedetails/?id=562062929&searchtext;=. Please be very supportive of this game :).
Author: Happypixel
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A sound to use in a gamemade with native instrument's rise and fall plugin.
Author: Cman
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Did this on keyboard on ableton live hope u like it :).
Author: Klavo
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02:46
This is my verse from a group song recorded about six months ago.
Author: Plaedo
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Filtering cutoff and messing with reverb parameters on an airy massive patch.
Author: Komit
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