14 Royalty-Free Audio Tracks for "Rnd"

00:00
02:01
Actually a quite simple patch with not many modules involved. A rewarding patch! have to take some notes. Fm-modulation off-course. Self oscillating filters. Lfos. Sample and hold. Modular fun! well. . . I think its fun.
Author: Gis Sweden
00:00
01:29
Today i'm supposed to play with my modular, or anything. As long as i'm not disturb the boys watching gremlins down stairs. . . Okay. I put some modules out for sale. Made this. The sound is generated by self oscillating vcfs. I love sinus wave. I will sell my triple oscillator now. It does not have sinus wave! the randomness is generated to old fashion way. I don't have any fancy random trigger modules. Bla bla bla. . . I stop there.
Author: Gis Sweden
00:00
01:19
Simple unedited beat made with analog modular synth. A d & e.
Author: Gis Sweden
00:00
01:31
Rndstep generated sample and hold signal of the waveshaped neóni output passed into rings same cv used through dpo, some low pass filtering in qpas, much modulation using øchd, erbe-verb as reverb. Morphagene mix 50:50 1/2 speed, slide position modulated with øchd. Fed into x-pan. Morphagene ready, so get ready to enjoy for incidental stuff etc.
Author: Jim Bretherick
00:00
01:35
Simulation of fingal´s cave (mendelssohn) similar sea swell using modules of the make noise shared system and others to create the feeling of being on a small boat being borne up on the wave. Fits onto morphagene. If you want to know how i made it in more detail, pm me. Enjoy.
Author: Jim Bretherick
00:00
01:53
The orange side of plaits randomised from rnd step driven by wogglebug and instruo neoni, into harmonaig, cv to plaits. Aux channel passed through rings, one output through tau phaser the other through mimeophon and finally though qmmg moved by maths and sent through erbe-verb. Phew! enjoy! oh yes, markers are in place for morphagene.
Author: Jim Bretherick
00:00
10:15
Algorithmic modular music program (man2_2019). The computer is my analog modular synth. 01 to 08 are clock sequencer steps. 00 rem -------------- man2_2019 --------------00 rem vco_1 sin through wave folder00 rem vco_2 tri00 rem vco_3 sqr through vcf00 rem (vco_1, vco_2, vco_3) tuned to 130 hz00 rem rnd pitch cv from attenuated tri lfo00 rem rnd cv from tri lfo00 rem main clock (lfo_1) start frq 10 hz00 rem reset is tricky, trg -> short env -> reset00 rem (noise) is noise through a lfo sweeped vcf00 rem ---------------------------------------01 rnd -> vca cv in (vco_1)02 if (lfo_2 = high) then goto 01 [= reset]03 rnd frq lfo_1 (run speed)04 rnd fm mod (vco_1) with audio from (vco_2)05 rnd -> vca cv in (vco_1, vco_2, vco_3): invert cv -> vca cv in (noise)06 trg long env (vco_2): rnd pitch @ eoc (vco_2)07 trg long env (vco_3): rnd pitch @ eoc (vco_3)08 rnd -> wave folder (vco_1): rnd -> vcf (vco_3)10 goto 01.
Author: Gis Sweden
00:00
09:17
Algorithmic modular music program (man2_2019). The computer is my analog modular synth. 01 to 08 are clock sequencer steps. 00 rem -------------- man2_2019 --------------00 rem vco_1 sin through wave folder00 rem vco_2 tri00 rem vco_3 sqr through vcf00 rem (vco_1, vco_2, vco_3) tuned to 130 hz00 rem rnd pitch cv from attenuated tri lfo00 rem rnd cv from tri lfo00 rem main clock (lfo_1) start frq 10 hz00 rem reset is tricky, trg -> short env -> reset00 rem (noise) is noise through a lfo sweeped vcf00 rem ---------------------------------------01 rnd -> vca cv in (vco_1)02 if (lfo_2 = high) then goto 01 [= reset]03 rnd frq lfo_1 (run speed)04 rnd fm mod (vco_1) with audio from (vco_2)05 rnd -> vca cv in (vco_1, vco_2, vco_3): invert cv -> vca cv in (noise)06 trg long env (vco_2): rnd pitch @ eoc (vco_2)07 trg long env (vco_3): rnd pitch @ eoc (vco_3)08 rnd -> wave folder (vco_1): rnd -> vcf (vco_3)10 goto 01.
Author: Gis Sweden
00:00
00:06
Organic moan sound.
Author: Eugensid
00:00
05:10
Algorithmic modular music program ver. 2 (man2v2_2019). The computer is my analog modular synth. 01 to 08 are clock sequencer steps. Admit, the spring reverb makes a nice job!. 00 rem -------------- man2_2019 --------------00 rem ------------------ v2 -----------------00 rem vco_1 sin through wave folder00 rem vco_2 tri00 rem vco_3 sqr through vcf00 rem (vco_1, vco_2, vco_3) tuned to 130 hz00 rem rnd pitch cv from attenuated tri lfo00 rem rnd cv from tri lfo00 rem main clock (lfo_1) start frq 10 hz00 rem reset is tricky, trg -> short env -> reset00 rem (noise) is noise through a lfo sweeped vcf00 rem ---------------------------------------01 rnd -> vca cv in (vco_1)02 rnd -> wave folder (vco_1): rnd -> vcf (vco_3)00 rem line 08 in ver. 103 rnd frq lfo_1 (run speed)00 rem [less secitive for cv change]04 rnd fm mod (vco_1) with audio from (vco_2)05 rnd -> vca cv in (vco_1, vco_2, vco_3): invert cv -> vca cv in (noise)00 rem [added some offset with attenuverter]06 trg short env (vco_2): rnd pitch @ eoc (vco_2)00 rem [long env in ver. 1 - with long env i seldom reach eoc]07 if (lfo_2 = high) then goto 01 [= reset]00 rem line 02 in ver. 108 [07] trg short env (vco_3): rnd pitch @ eoc (vco_3)00 rem line 07 in ver. 100 rem [long env in ver. 1 - with long env i seldom reach eoc]10 goto 01.
Author: Gis Sweden
00:00
19:13
Klangbau köln "rnd modul logistische gleichung" giving it a test run. Wiggling. Listening. Feeling.
Author: Gis Sweden
00:00
03:09
I'm trying to find a place for "rnd modul logistische gleichung" in my modular. Okay this is a to long sequence. . . ? and unstable. But interesting. Makes it a little generative.
Author: Gis Sweden
00:00
01:59
First patch with klangbau köln "rnd modul logistische gleichung". I got it, and i fried it, but now it's okay again - i hope. An arduino based module. Allows you to play with the logistic equation easily.
Author: Gis Sweden
00:00
03:15
Friday. Random. Why this madness? answer: i have patched s/h (sample and hold) random to doepfer a-160 clock divider and that affects the a-161. For the sake of it i patched one of the gates to the ladik r-110 rnd t/g (random trigger and gate). Result much more randomness than i can use. I can tell you that there is a lot of blinking diodes :-) sounds from doepfer a-110 and 2hp osc and sampler soundmachines ul1uloop.
Author: Gis Sweden
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