176 Royalty-Free Audio Tracks for "Root"

00:00
00:56
Note e. Atmospheric cinematic pad. I recorded the guitar, then processed a lot of reverb and added some synth sounds. You can put it in the sampler by setting the root note to e and you will have a complete instrument. I especially like to layer on it additionally the sounds of the waves that i put on my page before.
Author: Collectionofmemories
00:00
00:11
English: Chopin Prelude, Op. 20, No. 10 (1832) opening. Consecutive diminished seventh chords as whole tone scale harmony. Piston analyses viio as Vo9 with a missing root.
Author: Frédéric Chopin
00:00
01:41
Formatted for use in the make noise morphagene. Eight chords from my fender rhodes, each on its own splice, based around an f-minor root. The rhodes is running through an mxr zw-44 for some mild overdrive, and was boosted with a focusrite scarlett dynamic octopre. See a video of this reel here: https://youtu. Be/ybhmx38n5oo.
Author: Rheynemusic
00:00
01:11
Rhythm generated by wogglebug quantized into harmonaig root 3th 5th and 7th outputs generated using telharmonic, mysteron, plaits and final output of dpo. Maths generated envelope. Effects mimeophon, erbe-verb (output to morphagene max speed and morph slide @ 12. Rendered to 48khz 32 bit in reaper. Enjoy and stay safe!.
Author: Jim Bretherick
00:00
00:46
Welcome to the roots messenger multiverse. This is a september 24th 2013 field-recording, which i took in heidelberg's mainstation while working at the heidelberg laureate forum 2013. You will hear a general mainstationhall with an increasing siren from a rescuevehicle, interrupted by a general security announcement for all passengers in the trainstation. To be continued. . .
Author: Rootsmessenger
00:00
01:26
Sustained m7 chord, root note e3, 45bpm. This is a small preview of an upcoming ambient sample pack i'm working on, which i'll be releasing to promote a short ep i've completed this year. The pack will come with lots of soft pads, synth one shots and soundscapes. It will be completely free of course and under creative commons 0, you can follow me here for updates. As always, feedback is very welcome!.
Author: Indigo
00:00
00:01
Looped files and added header informations for the files from saif sameer pack "sy99 afm fm waveform operators" https://freesound. Org/people/saif_sameer/packs/31288/. Looped sounds, added header infos loop settings, root key, key range, velocity range, tune and gain. Thanks for sharing sameer!.
Author: Voxlab
00:00
00:15
Wine glass, tuned with water, rubbed with wet finger in a circular motion to produce sustained tone. Recorded with olympus ls-10 (no zoom) in a small reverberating bathroom, edited in audacity to make a seamless loop. The whole pack intended to be used as a virtual instrument. Note c#4 (root note c5, 440hz).
Author: Spectral
00:00
00:04
Wine glass, tuned with water, being hit with an improvised percussion stick made from chopstick and a piece of plastic. Recorded with olympus ls-10 (no zoom) in a small reverberating bathroom, edited in audacity. The whole pack intended to be used as a virtual instrument. Note c#4 (root note c5, 440hz).
Author: Spectral
00:00
01:37
. Welcome to the roots messenger multiverse. This is a september 24th 2013 field-recording, which i took in heidelberg's old citycenter in the late afternoon, while working at the heidelberg laureate forum 2013. You will hear a general streetnoise with motorbikes/cars passing by, people talking and laughing and finally a beautiful streetmusician's flute and singing by one of his collegues. All my recordings are stereo, recorded with zoom h2. To be continued. . .
Author: Rootsmessenger
00:00
00:31
Wine glass, tuned with water, rubbed with pressure in a circular motion to produce sustained distorted tone. Recorded with olympus ls-10 (no zoom) in a small reverberating bathroom, edited in audacity to make a seamless loop. The whole pack intended to be used as a virtual instrument. Note c#4 (root note c5, 440hz).
Author: Spectral
00:00
00:01
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the jump generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
00:00
00:53
Formatted for use in the make noise morphagene. Seven chords from my fender rhodes, each on its own splice, centered around a bb-minor root. The rhodes was running through an mxr zw-44 for mild overdrive, and the signal was boosted with a focusrite scarlett dynamic octopre. This reel was originally created for a guest post on the noise engineering blog: https://www. Noiseengineering. Us/blog/2017/9/18/modular-tips-and-tricks-guest-post-rheyne. Here's a video using this reel: https://youtu. Be/cyhpcbu71rc.
Author: Rheynemusic
00:00
06:32
Modular synth patch where two envelopes are involved in a chase. There could have been a rhythm, but i let chaos disturb theharmony. The square wave sounds are "distorted" in a wave rectifier. The kind of patch only an owner to a modular synth findany interest in?do you find any use for some part of this sound let me know!the "ground/root pith" is 122hz. . . Almost a b. . . But not really. I tune my oscillators without caring about "real" tones. The quantizer makes the steps between tones.
Author: Gis Sweden
00:00
00:01
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the coin generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
00:00
00:01
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the blip generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you what projects you use these sounds for. Please let me know. ;-).
Author: Cabled Mess
00:00
00:01
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the hurt generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
00:00
00:07
Fifteenth chord from Perry on C
Author: Hyacinth
00:00
00:01
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the zap generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
00:00
00:02
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the boom generator as a starting point. I tried to stick to c as the root note. Well, maybe not so much in this one. . It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
00:00
05:21
Modular synth patch where two envelopes are involved in a chase. There could have been a rhythm, but i let chaos disturb theharmony. The triangle wave sounds are "distorted" in a wave rectifier. Kind of metallic sound? interesting. The kind of patch only an owner to a modular synth findany interest in. Maybe a little more interesting then theprevious sound. . . This has an ambient feel. Why?answer: different wave forms, changed envelopes and reverb. A lot of reverb. Do you find any use for some part of this sound let me know!the "ground/root pith" is 122hz. . . Almost a b. . . But not really. I tune my oscillators without caring about "real" tones. The quantizer makes the steps between tones.
Author: Gis Sweden
00:00
00:21
Snippets from recordings of me playing the tanpura. Tuned to e flat, the notes from top to bottom are b flat, e flat, c, low e flat. In traditional indian tuning the root note in the scale is referred to as sa and is e flat in this scale the fifth note (b flat in this scale) is referred to as pa and the sixth note (c) is dha. I noticed that my first pack of tanpura samples has a bit of fuzzy white noise so in this pack i have equalized - i reduced all the very high frequencies which got rid of most of the white noise without affecting the low frequency sounds of the tanpura itself. Please note this is the tanpura part of an instrument called the swar sangam which combines the swarmandal (indian harp) and the tanpura, it is not a traditional tanpura and does sound slightly different.
Author: Luckylittleraven
00:00
00:26
This wav file is a take-away from a midi track my current project. The vst instrument is 4front e-piano and it's free! - the root key is g major, starting off in the piano roll at g3. The bottom drops to g2 and uses heavy steps, separated by a key to reach g2. Going back up to g3, the notes are shortened and no keys are skipped. Hence the fairytale stares ascents. The ceiling above g3 is g5. So 1 octave down, 2 up. The tight stairstep is maintained above g3. There is just downward notes to keep it sounding like a saw form. The entire sound should be in-key and loopable. Each of the 16 bars is unique. I didn't just copy and paste the same notes several times. - my next step is to apply a different midi sound. Sorry for the book. I hope this helps someone.
Author: Trevor
00:00
00:12
Snippets from recordings of me playing the tanpura. Tuned to c sharp, the notes from top to bottom are g sharp, a sharp, c sharp, low c sharp. In traditional indian tuning the c sharp is the root note (first note in the scale) and referred to as sa. The fifth note (g sharp in this scale) is referred to as pa and the sixth note (a sharp) is dha. The pack contains recordings of the more traditional pa-sa-sa-sa type rythmns, as well as some experimenting with short bass lines, riffs and slap bass drones!. Before you say "a tanpura should not be played in such a way" please be comforted by the fact that this is not a traditional tanpura (and will never sound or be able to be played exactly like a traditional tanpura) it is part of the swar sangam, which combines the four drone strings of the tanpura with 15 harp strings. I am only playing the tanpura part in these recordings.
Author: Luckylittleraven
00:00
02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
151 - 176 of 176
/ 4