356 Royalty-Free Audio Tracks for "Simulator"

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Tout d'abord un la pur. Se rajoute un autre la, un comma pythagoricien au-dessus. On entend des battements.
Author: No machine-readable author provided. PierreLa assumed (based on copyright claims).
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00:53
Explosion sound created using a zoom h1 and tempering with metal fibers near the mic capsules. Added verb and pop compression for better flexibility. Recorded at 24bit 96khz, down converted to 16 bit wav. Feel free to use this for what ever you need it. Wouldn't mind some credit, thank you. :) stay tuned for more audio effects. Due note that they will improve.
Author: Allanzd
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00:12
Wind blowing recorded by blowing past microphone in isolation boot.
Author: Mmaruska
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Faked sound of british spitfire. A pilot would disguise at once, but many would think it is a genuine sound.
Author: Vumseplutten
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Simulating a shotgun reaload using a drawer.
Author: Josethehedgehog
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00:24
A factory sound simulated with brush-teeth sound loop samples. Processed with dsp-quattro x.
Author: Rca
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00:01
Some hi-freq bands left from the white noise + fx.
Author: Fullmetaljedi
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01:02
This sound is made by my old continuity meter when the contacts are moved around. The clicking sounds similar to that of a more modern geiger counter or dosimeter. I have heard a few over the internet and some of them produce a beeping noise when the max range of radiation level is reached. Please feel free to used this sound. And remember to rate and comment. Thank you.
Author: Rammbostein
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00:38
This simulation was created out of screeching, rumbling, train passing by and synthetic additions.
Author: Brainclaim
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08:09
1st january in a small italian town southern italysanken cs-1 into sound devices 644edited and mastered.
Author: Mikewest
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02:24
A simple + resonant synth1 patch ran into guitar rig 5 for amp simulation.
Author: Vomitdog
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00:28
Simulation of data cassettes ,dial-up ,low bit data transfer with modular synthesizer. Created with vcv rack. Using frankbuss formula module.
Author: Shemyaza
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A distorded square wave that simulate static noise.
Author: Igjop
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00:03
Studio technologies - stereo simulator (generation ii). Https://studio-tech. Com/products/generation-ii-stereo-simulator/. The generation ii stereo simulator from studio technologies creates a convincing stereo imagefrom a mono audio source. The fully mono-compatible signal simulates space withoutreverberation by using random, non-recursive filter techniques. The mode switch (found on the hardware unit) controls the overall sound of the generation ii. In the music position, the full audio bandwidth of the input signal is simulated. This mode isappropriate for audio material with little or no voice-only content. In the music & voice position, the input signal is sent through a band-reject filter prior togetting sent to the simulator circuits. This creates stereo simulation over the low and highfrequency range, while limiting simulation in the voice band. This mode is appropriate for audiomaterial that contains voice-only content, such as a film track or television show. The stereo intensity control determines the amount of stereo simulation that is produced. Inthe fully counterclockwise position (ir files “0” – included for process comparison), no simulatedstereo is produced. The mono input signal is sent equally to the left and right outputs. As thecontrol is turned clockwise (ir files “1 – 6”), the amount of stereo simulation increases.
Author: Kenmix
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It can simulate different things, maybe it can even simulate wind if modified well.
Author: Akuma
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01:19
Indoor simulation of bike riding, with various bike sounds (pedals, wheel, speed changes).
Author: Mar
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Simulation of a distant cannon shot. Uses amthomas101's basketball recording: https://freesound. Org/people/amthomas101/sounds/175833/.
Author: Stomachache
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Thanks to some other user on the site that inspired me to build this one.
Author: Rancho
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03:56
Single track studio recording with 30” rainstick played to emulate the sound of a tranquil surf, recorded at 6-feet, centered, at soundwell home studio, boise idaho usa, on zoom h4 mic.
Author: Easy Thunder
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Simulation of a distant gun shot. Uses amthomas101's basketball recording: https://freesound. Org/people/amthomas101/sounds/175833/.
Author: Stomachache
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Semi-auto rifle simulation, created using zoom h1. Artificial gun shots to simulate a semi-auto weapon in battle. Mic capsules were tapped with a popsicle stick to create this sound. Recorded at 24 bit 96khz, exported to 16 bit wav. Added pop compression filter for a theater like experience in post. Feel free to use this were ever you need it. A little credit wouldn't hurt. Thank you and stay tuned for more improving sounds. :).
Author: Allanzd
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Calm ocean breeze simulation, created using the zoom h1. Sound was created using water faucet, and carpet to catch ambient close sounds to create this effect. Added pop compression filter and verb. Recorded at 24bit 96khz , converted to 16 bit wav. Feel free to use this sound how ever you need it. A little credit wouldn't hurt. Thank you and stay tuned for more improved sound effects. :).
Author: Allanzd
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00:08
A simulated synthesizer with a lot of noise ontop. Made in fl-studio with the izotope vinyl plugin.
Author: Janosch Jr
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00:03
Foley effect with the purpose of simulating smoke.
Author: Sansart
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Foley effect with the purpose of simulating smoke.
Author: Sansart
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Foley effect with the purpose of simulating bubbles.
Author: Sansart
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Foley effect with the purpose of simulating smoke.
Author: Sansart
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Gsm simulator with feedback delay line.
Author: Iut Paris
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Jumping into water in a thunderstorm. Simulated.
Author: Not The Byrd
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Variety of simulated flatulence for any use.
Author: Tgfcoder
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Wing flaping simulated with a fabric bag.
Author: Gaulish
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Foley effect with the purpose of simulating a person's sigh.
Author: Sansart
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Foley effect with the purpose of simulating a tic noise.
Author: Sansart
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Foley effect with the purpose of simulating a cracking noise.
Author: Sansart
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Foley effect with the purpose of simulating a smashing sound.
Author: Sansart
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Author: Zuben
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Foley effect with the purpose of simulating smoke.
Author: Sansart
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Foley effect with the purpose of simulating a scream.
Author: Sansart
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Foley effect with the purpose of simulating a splash.
Author: Sansart
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Foley effect with the purpose of simulating smoke.
Author: Sansart
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Simulating a whip using my belt.
Author: Josethehedgehog
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The simulated sound of boiling water.
Author: G
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Foley effect with the purpose of simulating bells.
Author: Sansart
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Foley effect with the purpose of simulating smoke.
Author: Sansart
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Foley effect with the purpose of simulating smoke.
Author: Sansart
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01:58
Foley effect with the purpose of simulating smoke.
Author: Sansart
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Foley effect with the purpose of simulating smoke.
Author: Sansart
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Foley effect with the purpose of simulating a spring.
Author: Sansart
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Foley effect with the purpose of simulating bells.
Author: Sansart
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Foley effect with the purpose of simulating smoke.
Author: Sansart
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