1,005 Royalty-Free Audio Tracks for "Start"

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00:13
Fiat punto grande gasoline engine start up, running a few seconds and then turning off.
Author: Partykus
00:00
01:03
Car startup, extended idle, shut off.
Author: Loveburd
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00:21
Chevrolet lacetti 1. 4 getting keys, start car engine - turn off conditioner - working - stop engine. Interior recording. Recorded via tascam dr-100mkii.
Author: Alexanderche
00:00
00:08
A car engine startup recording with lom (slovakian microphone manufacturers) omnidirectional microphone ("ucho"). If by chance i gain access to stereo diaphragm mikes of good quality, the re-take of this will be of higher quality. I intended to use this for gta sound modding and for general car ignition noises. For anyone curious, this is a second-hand honda accord (2006) saloon's engine revving, the person revving this vehicle is one of my friends starting it up who i asked kindly if i could record it.
Author: Magnuswaker
00:00
08:37
Field recording, interior of a car, closing the door. Starting and driving on different roads in belgium. Acceleration and halting. While driving the wind is blowing softly.
Author: Gecop
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00:06
Lg v20 h910.
Author: Vacuumfan
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00:19
Lg v20 h910.
Author: Vacuumfan
00:00
00:12
Interior: door close, keys inserted, car starts, shift to drive, quick acceleration, fade to distant left. All audio independently recorded using a marantz pmd620 then produced in pro tools. Please rate this sound.
Author: Producerdan
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00:04
Jammed notes played at once with different pitches. Recorded and processed with audacity.
Author: Rvgerxini
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00:60
Small car start and go from inside recorded with mixpre 6 and audio technica bp4025. Car: citroen c3. All sound are free. But if you like to support me, please check my youtubechannel ( https://www. Youtube. Com/channel/uc8p5ewuxgvaabjffv9oi5ha ) and watch some videos about my fieldrecordings. Cost you nothing … just few seconds browsing trought my channel and if you like it, please subscribe. If you like the quality of the sound, please give the sound 4 or 5 stars. . . I would be delighted. Thanks for support.
Author: Garuda
00:00
00:07
Synthetic engine sound (ignition+racing) for the games and animation.
Author: Dzedenz
00:00
01:31
Ford ltl 9000 backs up and shuts down engine.
Author: Broken Head Productions
00:00
04:36
The full situation of driving a car from opening the car and starting the motor to driving from estate to city highway to parking the car.
Author: Meisterleise
00:00
00:37
A couple of sound samples put together in one file. . . I recorded some of our tl-lights for a logo sequence i made en decided to put it up for you guys!. Enjoy!.
Author: Flojo
00:00
01:23
Underhood recording of my renault 19 with oldish carburetted cleon engine (c2j). Double barrel webber 32 drt carb ~72ps engine. Start engine, tire skid, hard acceleration up to 6000 rpm and coast down to idle, several times. Throttle blips up to 7000 rpm. Mic: sony ecm-ds30p stereorecorder: sony mz-n707 mini disc, sp mode, agc: off. Wanted to test this cheap mic and custom made windscreen - this is my first car recording, and that's why i started with this cheap microphone, don't want to learn on expensive stuff. Still, i'm amazed how the recording turned out, it's $24 mic in not very silent area, yet it captured sound rather nicely. Windscreen (cost $0) turned out to be not that good :).
Author: Lovretta
00:00
00:21
My ford escort mk3 1985. Running stationairy after cold start. Recorded with my phone inside the car.
Author: Escortmarius
00:00
00:01
909 kick with massive distortion and eqíng. Used the eks-9 vst plugin to emulate a 909 kick drum. Placed a huge load of different distortion plugins on different spores, to create a heavy distorted sound. In between those distortion plugins i used several eq's to manipulate the sound. This is what it has become. Programs used. . :. Fl studioeks-9 ( 909 drum )camelphatdevastorfruity parametric eq 2wave candyizotope trashschope eq.
Author: Massacresoundz
00:00
00:11
My ford escort mk3 1985. Running stationairy after cold start. Recorded with my phone+- 30 cm from the tail pipe at 90 degrees.
Author: Escortmarius
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00:06
Sound effect for old computer game [cc zero].
Author: Beetlemuse
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00:06
Strap yourself in bitches because this shit plane is about to take off!.
Author: Bugradio
00:00
00:01
Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
Author: Sieuamthanh
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00:04
Noise starting the car engine. 2 microphones: 1) on the hood 2) on the deafenerboth tracks are mixed. Recording by sennheiser me80 & oktava md-380.
Author: Grasopt
00:00
00:18
Chevrolet lacetti 1. 4 car engine working-stop-start-working. Interior recording. Recorded via tascam dr-100mkii.
Author: Alexanderche
00:00
02:15
An older generation hp proliant server booting up and shutting down. The hard drive has been spinning for many years, therefore it sounds deeper than usual. Year: 2020location: aalsmeer, the netherlandschannels: 1 (mono)microphone: unknownmic polar pattern: cardioid.
Author: Pimstoltz
00:00
01:38
04-21-2013 - chainsaw cutting:sunday, april 21, 2013: had to take care of some fallen trees; seemed wise to record it. This chainsaw is brand new. 45cc recording taken at a distance of 30 feet and is unfortunately tarnished at the front with an ambulance siren. Recording gear: zoom h2/n @ 44. 1k/16bit using built-in xy microphones.
Author: Lonemonk
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00:32
A brief recording of a chevy cruz. Door opening - door closing - keys in ignition - revving - car driving on dirt road. Faint ocean sounds in the background. Tascam dr40.
Author: Yfjesse
00:00
00:12
Ufo powers up and flies away.
Author: Breviceps
00:00
11:01
I'm driving a renault duster with manual transmission (hand brake, ignition, start, drive 10 minutes, open windows, close windows, stop, turn off the engine). Recorded on the sony pcm d-100 (it's lying on the front passenger seat).
Author: Hard Dealer
00:00
00:02
This sound is of pressing a button, switch, key, etc.
Author: Indian Gamer
00:00
00:11
Horse race track opening trumpet sound and announcer saying "they're at the post, they're off".
Author: Rdb
00:00
00:05
A simple boot-up sound based on humphreyswill's korgstrings001. Aif at https://www. Freesound. Org/people/humphreyswill/sounds/61109/.
Author: Pizzaiolo
00:00
00:12
A car starting up and revving several times (please note: it does not give a really throaty rev as it's a pretty old car).
Author: Yin Yang Jake
00:00
05:38
Me driving uphill in order to find a nice, elevated place for a photo. Recorded with a zoom h4n pro carelessly thrown in the passenger seat.
Author: Tiramisuper
00:00
00:21
Opening and closing of a small matchbox filled with 20 matchsticks. The movement was performed multiple times at various speeds. Recorded with sennheiser me 64 on focusrite scarlett.
Author: Imafoley
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00:21
2007 ford edge starting and driving away in a parking lot.
Author: Duesenbert
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00:16
2007 ford edge starting and driving away in a parking lot.
Author: Duesenbert
00:00
01:44
This sound is recorded directly from one of my original 1938 98cc light motorbikes. This time is a express (manufaturer) sl 102 (type). The noise you hear is all specific. It is the fuel cock on selection, the flooding of the carburettor, suction of the engine, two tries to bring the engine to live with clutch action inbetween. Running on idle and two short openings of the throttle. Engine is shut off by using the decompression lever which is typical for this period of time and two stroke engines. .
Author: Achimengels
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02:24
Lawn mover on asphalt just driving wheels sound no motor.
Author: Frenkfurth
00:00
00:09
The sound of a needle hitting the surface of a vinyl record.
Author: Musicvision
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00:20
Stereo contact mics clipped to directly to the exhaust pipe of a honda crf250m motorcycle whilst the engine is started, revved and then stopped. Tascam dr-22wl, custom stereo contact mics. 20-05-10_102646_dr-22wl_crf250m_exhaust_contact. Wav.
Author: Richwise
00:00
00:01
This is the popular "start!" sound heard in arcades and some home 8-bit video games. It can also be used as, a car starting? jumping? maybe a gun reload? free to use, but please give credit where you use it! thanks :). --recorded from famicom-on-a-chip hardware--.
Author: Fartbiscuit
00:00
03:28
I mounted the mic inside and on top of the car and drove trough the city, recording some ambulance, traffic, and a scooter that was tooting, later i turned of engine, opened and closed the car door and startet the engine, maybe you find it useful, let me know :). I used the equipment described in my profile.
Author: Deleted User
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00:24
An old school retro sci-fi sound.
Author: Smokinghotdog
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00:10
A mini-fan motor pushed against a mic. Recorded and processed with audacity.
Author: Rvgerxini
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00:44
Engine sound of a 2 wheeler gear-less vehicle. . Recorded using a zoom h4n.
Author: Rsn
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00:27
The sound of a jet startup. Slide pitch scaler in audacity with some noises i cant remember.
Author: Samsterbirdies
00:00
09:15
This is the sound of a small parking lot at a liquor store. Recorded with a mixpre 3ii and a pair of audio technica at943 microphones in stereo.
Author: Tom Kaszuba
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00:14
This is the sound of a truck passing by at 50 miles per hour. Recorded in stereo with a sound devices mixpre3ll and a pair of audio technica at943 microphones.
Author: Tom Kaszuba
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00:08
Car revving the engine in a parking lot. This recording also sounds well when slowed down. [cc zero] always thankful if you credit me, but being uploaded as cc0 it's not necessary.
Author: Beetlemuse
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