9 Royalty-Free Audio Tracks for "Timbre (music)"

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U-phoria umc22 behringermicrophone behringercubase 5. Trumpet.
Author: Maurolupo
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More bass-drum on loopable bit of. . . Https://freesound. Org/people/tictac9/sounds/435374/.
Author: Cpita
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This sound is a synthesized sound where the loudness and the timbre (weights) of the harmonics are derived from a short excerpt of carnatic music. The original sound from where these parameters are derived will be soon linked here in the description.
Author: Sankalp
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Rauhigkeit 1 Apser = Sinus 1000 Hz und Sinus 1070 Hz gleichzeitig.The sound of a harshness of 1 asper = a sine wave tone of 1000 Hz 100 % modulated with a sine wave tone of 70 Hz at 60 dB sound pressure.
Author: Joachim Mohr
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This is a very short excerpt of carnatic music. This sound is basically used for a demonstration of the importance of loudness and timbre in melody. A synthesized melody sound and a monotonized version of that sound will be soon linked here in the description.
Author: Sankalp
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This is a synthesized melodic contour of a short excerpt of carnatic music. This sound is basically used for a demonstration of the importance of loudness and timbre in melody. The original excerpt from where the pitch was extracted and the monotonized version of this sound will be soon linked here in the description.
Author: Sankalp
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I dont know the name of this instrument but it is a flute that you control with a stick while blowing in it. Often heard in older cartoons :). Enjoy and it would be fun to receive links with your application of the sounds!.
Author: Frosthardr
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The story begins by a music that i found. A open door, heels, then silence, a chair, computer sounds with mouse, retake of music and close of the door. , who is the ending of music too. To produce that, i choose audacity; i take recorded moments of life. For the technique, i choose a fade in and fade out for the music and the recorded sounds fit well together. For the moments of silence, when the work begins, i only let the recorded sound talk without music. I choose to work with two mono audio tracks: on for the music and the other for the daily sounds. Descriptif selon la typologie de schaeffer. 1. Masse : son dit “cannelés”2. Timbre harmonique :3. Grain : rugueux4. Allure : non vibrato5. Dynamique : abrupte6. Profil mélodique : tentatives de variations glissantes7. Profil de masse : son cyclique avec des moments doux puis un peu plus fort.
Author: Univ Lyon
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This racing vehicles recording 2 track. It might be viable for use in racing and driving video games. But over the past few years, games emerged as some of the top-selling products in video and computer gaming. The main focus in such a project would be on generating a score by merging a few sounds in the background of the soundtrack (such as bumping or breaking) with specific vehicle sound effects (such as braking). Loops would be used to affect pre-composed music, using live data to change the mix and instrumental direction (such as the dynamics, texture or timbre), or even the pitch, rhythm or tempo), moreover, the musical soundtrack for racing vehicle gameplay could be stored in a memory card to use in digital sport car sounds unit that convenient sound effects according to the processes, which is essential to participate in the training driver by granting the user with more information. In real life, the driver has more sensory information.
Author: Kurd
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