58 Royalty-Free Audio Tracks for "Transfer"

00:00
02:58
Nightingale singing recorded in western finland. Distant traffic and other birds on the background. Gear: sharp minidisc, soundman okm binaural microphones. Transfer to pc, m-audio delta, 24 bit 48 khz, src to 16 bit 44,1 khz, to flac.
Author: Chade Fallstar
00:00
00:30
This is a mountain bike subjective field recording. Bike velocity download. The micro is in the bike. Micro: audio-technica condenser (mono) at835b in a dat sony tcd-d7. Digital transfer to protools. Place: sant quirze del valles, catalonia, spain.
Author: Crooner
00:00
00:05
For some reason, my audio didn't transfer on a video that i was editing, so i had to add it manually. I figured someone could use this sound of me opening my creaky front door, so i cleaned it up in audacity. No need to credit me; have fun creating!.
Author: Sparkle.And
00:00
00:26
This recording was made by me on monday, october 20th, at approximately 7:30pm. It was done in my house in montgomery county, pa, with a rode ixy mic (the 30 pin version), attached to an iphone 4s. The iphone, with the mic, was placed on the sink, approximately 6 to 8 inches away from the toilet. The sound was recorded using rode's iphone recording software, then uploaded via their file transfer site, downloaded, and then imported to adobe audition cs6 being run on a mac book pro, and normalized.
Author: Madcowzack
00:00
00:03
A jumpscare/screamer sound that can be used for a horror game. I yelled into the mic, i then edited it with a few effects, then i added one of the snare samples built into the daw, then i added a synth (fake synth built in to the daw) and then heavily distorted it with a few more effects. My yelling was recorded with my phone's built-in mic and the daw i used was fl studio mobile (used cloud storage to transfer to my computer). I made this for my five nights at freddy's fangame.
Author: Kierham
00:00
00:35
This is the sound of a spaceship's underbelly cargo hatch closing mid-flight after receiving a cargo transfer. The sequence begins with a warning alarm indicating the hatch closing, followed by the sound of the giant servos rotating the dual bay doors up and inward until the bay is sealed shut and locked. An all clear signal is given, reverberating into the dark, silent chamber. Made in logic pro, completely synthesized with es2 and mac's built in speech synthesis for vocal alarm. No unoriginal samples or sounds were used in the creation of this sound. Use freely as desired, but i would appreciate credit.
Author: Jetsmith
00:00
00:07
This is a collection of public domain sounds for easy transfer onto pocket operator po-33 sampler. (the po-33 splits one sound file into a kit of 16 sounds. Hence why a sample pack like this is appreciated). All sounds found here on freesound. Org under the cc0 / public domain licensing. Https://freesound. Org/people/bxyorna/sounds/410335/ round splashhttps://freesound. Org/people/14fpanska_nemec_petr/sounds/420227/ stone splashhttps://freesound. Org/people/hard3eat/sounds/387347/ 80s hathttps://freesound. Org/people/mafon2/sounds/371878/ water drip/drophttps://freesound. Org/people/mafon2/sounds/371270/ water drip/drophttps://freesound. Org/people/mafon2/sounds/371266/ water drip/drophttps://freesound. Org/people/tripjazz/sounds/506989/ tomshttps://freesound. Org/people/shpira/sounds/323606/ low tomhttps://freesound. Org/people/ainigmat/sounds/404841/ shaker. A bit of processing was done to normalize the sounds and adjust levels, i recommend downloading the original sounds if you're going to use them for none sampler projects. Hope you enjoy :).
Author: Sadiquecat
00:00
21:21
This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Author: Unfa
51 - 58 of 58
/ 2