Procedurally generated click or selection effect. Good for ui sound effects in games. I created it for this game:. Http://suntemple. Co/html5/element-puzzle-game.
Mouth sound with cyborg applied. Made, because i thought that clicking an non-interactive node in evil cult could use a fail sound (just at way lower volume).
Mouth sound with cydark applied. Made, because i thought that clicking an non-interactive node in evil cult could use a fail sound (just at way lower volume).
Just a small sound of me clapping, then distorting it and adding some scale-shift. I really like it, sounds like one of those sounds for a ui, like menu hovering(!).
Just a small sound of me clapping, then distorting it and adding some scale-shift. I really like it, sounds like one of those sounds for a ui, like menu hovering(!).
Just a small sound of a green spectrum, then distorting it and adding some scale-shift. I really like it, sounds like one of those sounds for a ui, like menu hovering(!).
Just a small sound of me crushing a can, then distorting it and adding so scale-shift. I really like it, sounds like one of those sounds for a ui, like menu hovering(!). ~callum.
A collection of 32 sound effects for ui and generic menus in apps etc. All the sounds are recordings of me making sounds with my mouth into a microphone. The sounds are then afterwards edited, eq'ed, pitched and combined in various ways.