A retro-arcade style spaceship blaster sound effect (works best on emulating 16-bit arcade games rather than 8-bit because of the higher sound quality).
This could be used as a "heal"-sound in a retro game (think 8-bit). Reminds me of that sound in the gameboy advance game "mario & luigi superstar saga" when you eat a mushroom. This was originally created for a game project of my own, using the online game sound generator bfxr. Net.
A cartoon type message, prompt, notifier sound. Good for games. First is a stereo stack with a slight pitch offset on the right channel. Second is a mono version. Third has some reverb and delay.
Simple sounds that you can edit and use in your project! for example in the game :)instrument - ukulelerecorded. . . By phone :) (xiaomi a2 litle)edited in audacity. 100% free to use.
Game over sound effect for games. Can be fit arcade games or i don't know you decide :) you can freely use this sounds under cc 0 license for any purpose also for commercial use.
This is a short loop made for a video game. A relaxing but lighthearted piece that i imagined for a menu screen or on a field/park/cutscene of some sort. It doesn't strike me as something suitable for motion, but it is available for any use.
A sound i made that would be used for buffing spell in a game such as 'iron flesh' in skyrim. There are multiple layers of sword sounds i have recorded as well as some kick samples, reverse effects and some leather flapping. Please credit if you use this it took quite a while for me to get this. Nm.
This quick clip sounds like something big is in that cave, and it a'int happy :3. This sound is really one of my brother's nerf guns being shot and stretched out. Weird eh?. What i was experimenting :d.
Created using audacity, a teleport style effect, pitch shifting lower with a tremelo, and a delay/reverb applied. Using in an application during processing, while loading bar is building.
This is a little piece i created in fl studio after messing around with the stock synth plug-in. I felt as though someone can use it for a multitude of reasons.
I took the slimy. Afi file from gilligan_itm added some filters and cut it in audacity to create a slime-jumping sound that can be used in a game for example.