137 Royalty-Free Audio Tracks for "Amplitude"

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Recorded from my balcony (unfortunately. . . )zoom h6120 degrees xyh-6 zoom mic. Free to use, please put a link in your project description; johnaudio. Nl. Left rightpeak amplitude: -0,95 db -0,95 dbtrue peak amplitude: -0,94 dbtp -0,94 dbtpmaximum sample value: 7515676 7130260minimum sample value: -7301133 -7516359possibly clipped samples: 0 0total rms amplitude: -26,88 db -26,93 dbmaximum rms amplitude: -6,48 db -7,61 dbminimum rms amplitude: -44,86 db -44,77 dbaverage rms amplitude: -30,27 db -30,35 dbdc offset: 0,00 % 0,00 %measured bit depth: 32 32dynamic range: 38,37 db 37,16 dbdynamic range used: 29,40 db 28,65 dbloudness: -23,36 db -23,04 dbperceived loudness: -16,91 db -16,12 dbitu-r bs. 1770-2 loudness: -22,95 lufs. 0db = fs square waveusing rms window of 50,00 msaccount for dc = true.
Author: Johndynaudio
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00:11
White noise filtered and amplitude modulated.
Author: Phonosupf
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00:47
Trombone sample processed and remixed with an amplitude modulation.
Author: Phonosupf
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00:04
Female chorus processed, remixed and amplitude modulated.
Author: Phonosupf
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00:04
Female chorus processed, remixed and amplitude modulated.
Author: Phonosupf
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00:02
Added a vibrato effect and modified the amplitude of the sample.
Author: Iut Paris
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00:02
The sound of a cat eating, this version has less amplitude.
Author: Cazadordoblekatana
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00:09
Large exercise ball bouncing several times with diminishing amplitude.
Author: Impulse
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00:14
Notes a and e, with panoramization without square root. Controlled amplitude. Time lapses.
Author: Laurason
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00:02
This is a short, amplitude-modulated, reverb, short attack, short decay, sine wave.
Author: Blackie
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00:03
A strange percussion sound. Noise with amplitude modulation. Useless. . .
Author: Blackie
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00:03
Very processed (and weird) noise. Filter, amplitude and panning modulation with lfos.
Author: Blackie
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00:03
Processed sequence of noise. With panning, amplitude, filter and gate modulation.
Author: Blackie
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00:03
Oud sample originally from hammondman. Slightly reduced in amplitude to permit dsp experiments that require more headroom.
Author: Mg Nyc
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00:04
Drum loop with an effect called amplitude modulation, again composed on acid 1. 0 two to three years ago.
Author: Vrezerino
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00:23
Sounds of using a power saw and increasing the amplitude and speed of the blade.
Author: Untitled
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00:01
Sine wave, which amplitude and frequency are controlled by relevant dimensions of bezier curve. Mono 16bit, 44100hz.
Author: Laffik
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00:52
Popping individual and multiple bubbles with different variations in amplitude. Recorded with a rode nt5 microphone in a sound booth.
Author: Chelly
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00:31
Made in audacity, this brownian noise has a 0. 5 amplitude and is quiet. You may use this in your projects with credit.
Author: Cooldudeseven
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00:28
A sine wave pushed through some outboard to trade in some fundamental frequency amplitude for higher harmonics - hence the name.
Author: Walter Odington
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00:01
Used sounds:. 20131202_scratching over heater_zoomh2nxy. Wav by marlin nöthig, martin tege, david nacke. 20131118_spoon hits trash can_zoomh2nxy. Wav by malte niepel. Processing:. - tuning- eq- amplitude envelope shaping- compression.
Author: Soundscape Leuphana
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00:03
This sound of alarm clock was entirely made with audacity. First, i generated a sinusoïdal key at 575 hz with an amplitude of 0. 11 during 3 seconds. Then i deselect my track and i generated an other sinusoïdal key at 1500 hz with an amplitude of 0. 33 during 3 seconds too. I deselected the track and i generated a final sinusoïdal key at 2800 hz with an amplitude of 0. 56 during 3 seconds. Next i selected my 3 tracks and i clicked on track - mix and render to a new track. I added a tremolo effect with a reverse serrated and a degree of 0, a level of 100 and a frequence at 25,0 hz. The wave must looks like stuck triangles.
Author: Univ Lyon
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00:06
Simple phrase in concert g dorian with a clearly ghosted note around the 2 second mark that shows up clearly when viewing the amplitude or spectrogram.
Author: Adam In Tokyo
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00:01
This is a sample of an ibanez edr470ex recorded via amplitude vst software amplifier. This was the first recording i made after purchasing my emu audio interface.
Author: Debudding
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00:38
Creepy music box recorded in audacity on a yamaha ew300 keyboard using music box voice and choir voice in background with normalized amplitude lowered in audacity by -9db.
Author: Studioonethirtyone
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00:23
Creategenerate sine wave tone, frequency = 340. 00 hz, amplitude = 0. 80, 30 secondsduplicatedapplied effect wahwah…frequency = 4. 0 hz, start phase = 280 deg, depht = 92%resonance = 6. 9 frequency offset = 30%applied effect : tremolodeleted 30 seconds at t = 0. 0generate sine wave tone, frequency = 330. 00 hz, amplitude = 1. 00,30 secondsapplied effect wahwah… frequency = 1. 5 hz, start phase = 359 deg, depht = 33%, resonance = 6. 9, frequency offset = 30%duplicatedtime shifted tracks/clips right 0. 61 secondsmixed and rendered 2 tracks into one new mono trackapplied effect : tremoloapllied effect : apple : audistortionapplied effect : valve saturationapplied effect sliding time scale/pitch shiftduplicatedgenerate sine wave tone, frequency = 120. 00 hz, amplitude = 1. 00, 22. 000000 secondsdeleted 44. 91 seconds at t = 0. 00mixed and rendered 2 tracks into one new mono trackapplied effect: compressornormalize to 0 db.
Author: Iut Paris
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00:04
I created a sound by playing with its envelope then i cut it and repeated. Then half the time i insert a linear sinusoid noise at 440 hz and 0. 8 amplitude.
Author: Iut Paris
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01:40
The is a constant electronic drone generated by a program i made for the purpose of creating this tone. The tone is clipped and has random amplitude variations.
Author: David Werecat
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00:03
Very weird and extraneous synth sound, basically a square wave with distortion and a high pass filter, have some lfos that modify different parameters such as amplitude, cutoff and resonance.
Author: Blackie
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00:10
An ambient steam sound i made for a project. It is made with audacity and is a pink noise with 0,3 amplitude with a phaser. I made this myself and you can use it wherever you want.
Author: Chickengamer
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00:08
I created a dtmf tone with an amplitude of 0. 8 and a tone/silence ratio of 550 and during 7s. Then i amplified 1. 3 db sound. And finally i multiplied the speed of 0,960.
Author: Iut Paris
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00:59
What effects the color of the wave here on freesound? i could ask, but here is a little test. Part 1 - a (about) 60hz tone going from sinus to triangle (vcv-rack vco-2)part 2 - same tone. Sinus wave. An accelerating vibrato. Part 3 - now 2 tones. Same 60hz sinus tone plus another sinus tone slowly increasing in frequency creating beating effects. The second, rising, vco has a lower amplitude. All three part has the same peak amplitude (-4db)#colortest.
Author: Gis Sweden
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02:06
Microphone: zoom iq7 with simple windscreen not edited stereo 120deg. Baltic sea: calm sea, waves about 20cm amplitude. Best filtering for wind-noise: high-pass 125hz to 150hz / -18db/oct.
Author: Flo
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00:09
To create this sound, i created a sinusoid of 500 hz and an amplitude of 0. 8. I then multiplied the speed of 0. 750. To get this final sound is to duplicate the sinusoid several times.
Author: Iut Paris
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00:07
I created a sinusoidal sound of frequency 200 hz and amplitude 0. 4. I played with the sound envelope on the sides and the middle then i repeated it to create a radioactive sound.
Author: Iut Paris
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00:06
Same sound as connersaw8's "coach whistle," but the factory noise has been removed from the background. Additionally, the amplitude has been dropped a bit with a touch of reverb thrown in to round out the ending.
Author: Zerolagtime
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00:10
This sound is a smooth square with a 400 hz frequency and the amplitude is 1. I added a 2 echo with 0,6 decline factor. There is a fade of closing down studio.
Author: Iut Paris
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02:45
A little patch hard to balance. It's a meditative timbre practice. . . A en envelope generator in quadrature mode is controlling the amplitude. Download and take a look at the wave - close. Nice!.
Author: Gis Sweden
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00:03
The next sound was recorded in a bathroom which was an open tap with medium pressure. The sound was recorded with zoom h4 handy recorder stereo using the built - in microphones and was modified amplitude and compression.
Author: Estefania
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00:09
Sound of a male cat purring while laying on a bed. Recorded on a tascam dr-100mkiii with an audio technica at875r shotgun mic in 24/48 mono. There was a slight modification of amplitude using adobe audition.
Author: Aunrea
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00:31
This kind of noise consists of only values -1 or +1. This produces the maximum energy for the least peak to peak amplitude. The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
Author: Toine
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00:01
Create dinosaur sound, use markgia's sound "wah-dealio. Wav" (but have stereo). Audacityfor left channel:- cut section from 0. 709s to 0. 844s. - file new- tracks→add new→mono track (left channel). - paste section cut from source sound at 0. 000s. - effect→change speedspeed multiplier: 0. 150. - effect→change pitch. . . Percent change: 300. - effect normalize✓ remove dc offset✓ normailze maximum amplitude to: 3. 0 db. For right channel:- tracks→add new→mono track (right channel). - paste section cut from source sound at 0. 000s. - effect→change speedspeed multiplier: 0. 150. - effect→change pitch. . . Percent change: 250. - effect normalize✓ remove dc offset✓ normailze maximum amplitude to: 3. 0 db.
Author: Sieuamthanh
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00:30
This sound was made with 3 lfos, 1 vco and 1 vca. It was decided that the sound should be 30s. It took some tries for me to set the lfo that controlled the vca. The vca controls the output amplitude of the sound.
Author: Gis Sweden
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00:14
Dove: the cooing of a dove is achieved through foley. Vibrato is added to an almost owl-like sound created by blowing air into ones crossed-over hands. It is a subtle cooing and varies in tone, tempo and amplitude. Recorded with the zoom h6, rode ntg.
Author: Rehanjo
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00:05
For this sound, i generated a square wave at a frequency of 440 hz and an amplitude of 0. 80 and a duration of 1 second. I choosed the following effects:1- wahwah with frequency f=1. 5hz , amplitude= 70 %, resonance = 2. 5 and offset frequency = 30%2. Repeat3- compressor (x2)4- fade in (half of the sound)5- fade out ( the other half of the sound)6 - phaser with 10 phases7 - paulstretch with the stretching factor=5 and resolution = 0. 258- echo with 1 second delay , decay factor=0. 59 - cut (to arrange the sound). After all this effects, the sound is like a sound recorded in space with echos.
Author: Iut Paris
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00:04
This is the sound of someone tapping a keyboard (dell) in the library of the upf campus of poblenou, barcelona. The sound is repetitive with low amplitude. It was recorded 14:00h. Recorded using zoom h4, normalized with audacity and adde fade-in and fade-out.
Author: Dianser
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00:24
Clipping nails: you can hear the subtle click of a nail-clipper cutting down nails. A few options are available in track and they vary in duration, tempo and amplitude. Recorded with the zoom h6, rode ntg in a sound studio. Can be used in any make-over montage.
Author: Rehanjo
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00:06
This sound was created using audacity. With it i opted to show you what is the effect of 440 hz sound with an amplitude of 0,8 on our body. It’s a sound creating disorder and is even difficult to listen to for a long time. This sound was created using audacity. With it i opted to show you what is the effect of 440 hz sound with an amplitude of 0,8 on our body. It’s a sound creating disorder and is even difficult to listen to for a long time. Ce son est de type x (continu complexe), il est un son seul tonique et terne. L’attaque au début est graduelle et forte. Le son est dense, profond et intense.
Author: Univ Lyon
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01:12
The sound of thunder without any rain or wind. Sounds really far away. Could be used as war sounds far in the distance too. Recorded from a storm simulator with the rain and wind sounds turned off and thunder sounds set to highest amplitude.
Author: Shazzakip
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00:31
Opened tracks and added new stereo track using audacity, generated brownian noise with. 9 amplitude and applied equalization effect removing all frequencies below 30hz and above 80hz to -120db, applied bass and treble effect increasing output volume 5db, applied limiter effect using soft limit and limit to -5db with a 20ms hold to remove spikes.
Author: Studioonethirtyone
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