Recording of me lighting a cigarette with a disposable lighter. Noise reduction used. Recorded at home on conexant smart audio with at2020 usb mic, processed with audacity.
I generated a "chirp" with audacity going from something like 400 to 0, logarithmically. Then i faded it in and out. Useful for video games, especially old ones, for running into a wall or something like that.
Tweaked an extractor fan in audacity using reverb and other effects to create this clip. Sounds like an submerged submarine propeller a little. Hopefully you'll find an appropriate context for it.
Other placesrecorder: zoom h2 / other portable devicesoftware: pro tools / audacity / ocenaudio / reaper. Your comments are greatly appreciatedcheers, piotr zaczek.
Other placesrecorder: zoom h2 / other portable devicesoftware: pro tools / audacity / ocenaudio. Your comments are greatly appreciatedcheers, piotr zaczek.
Here's some popping sounds i made out of boredom. I just used my mouth to do the popping sounds and edited all of them in audacity. Feel free to use it.
These are glitch sounds i made through a technique called "databending. " basically i opened several pictures in audacity, and forced it to play them as sound files.
Chorusharp,created with audacity. Analysis and resynthesis of an electric harp sound. For the plucknoise i added a filtered white noise. No samples used,my own creation.
Based upon my "single gunshot. Wav" sfx, this experiments a bit with the effects of stereo audio. I made the sound quite punchy also. Created with audacity. Use however you see fit.
About 15-20 people shouting in french and english. Recorded in open air as part of sound effects for show - 3 separate recordings overlaid and mixed. Recorded and mixed on audacity 3. 1. 12.
Reupload. Trying to clean this up. This is a back-handed compliment. Aka sarcasm disguised to look like a compliment when really an insult. Mp3, audacity, adobepodcast.
This is a field recording of the dam in columbia, tenn. The recording was done using a zoom h1n handy corder. The only effects added were normalizing and amplifying in audacity.
It was created in audacity, using a chirp from from a2 to g3, then using phaser, echo and tremolo effects to create the end result. Finally, it was normalized to -8db. Hope you enjoy!.
A gibson sg with custom-59 pickups playing the open a string. Signal was captured using the bridge pickup exclusively. Length of sound capped at 10 secs and fade out effect added in audacity.
A sound effect to increase suspens in a horror game for example, can be used in a music aswell(it makes me somewhat think of a ping pong ball)created using audacity.
This is a sound i made by placing a low sound effect on lmms continually with another note lower right under it. Then i edited it in audacity with a bassboost, amplify, and fade out.
A sound made from an old lathe; stretched and processed to sound like a massive machine. Recorded with m-audio microtrack ii. Processed with audacity 2. 0. 3.
Blackbird spring song, h4 recording, denoising with audacity. Silence between each song, you will find the complete sf2 here:https://docs. Google. Com/file/d/0bwxhugq4j9t5cnr4dv8td1dwy1u/edit?pli=1.
Other placesrecorder: zoom h2 / other portable devicesoftware: pro tools / audacity / ocenaudio. Your comments are greatly appreciatedcheers, piotr zaczek.
This is my first attempt at a locking growl of the sidewinder missile, made by modifying dtmf tones, slowing the speed way down and raising the pitch. Made with audacity for creative commons distribution 0 license as per request by why485.
I simply generated a risset drum in audacity with all the default settings, except the frequency is 50. A really powerful sound, but only if you have a good sub woofer.
Recorded in my bathroom sink, water drops dripping into some water. Recorded on a tascam dr-40; cleaned up in audacity. If you use it, shout-outs welcome: production-now. Com.
Other placesrecorder: zoom h2 / other portable devicesoftware: pro tools / audacity / ocenaudio. Your comments are greatly appreciatedcheers, piotr zaczek.
A short, crunchy explosion sound. The kind of boom you'd hear in an old arcade game or an indie mobile game masquerading as an old arcade game. Produced using audacity v. 2.
It is a sound i created for my project. I used it for destruction of some bigger ships. But it should works for others. I used rifle sound, thounder and volcano eruption sound. And mixed it with audacity.
Computer fan blowing: blowing air, going all woosh. Can be used as a generic ventilation sound. Recorded using audacity, mono zingyou zy-ud1. Can be looped.