41 Royalty-Free Audio Tracks for "Detail"

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00:09
Clock hand sound.
Author: Avelar
00:00
00:33
Playing a simple drum pattern on a empty glass of wine.
Author: Bassboybg
00:00
00:01
Golpes de madera crujiendo.
Author: Atrius
00:00
00:02
Sonido de la piel cuando se frota con fuerza contra algun objeto con alta fricción.
Author: Atrius
00:00
00:01
Sonido de palmada contra la ropa.
Author: Atrius
00:00
00:60
Wind-up and two plays from a baby musicbox. 24 bit mono recording from umik-1.
Author: Sirplus
00:00
01:23
Pencil writing and scribbling on paper in varios ways and speeds. Recorded with zoom h5 internal xy mics close to subject.
Author: Khenshom
00:00
00:46
Man eating teriyaki noodles from a box.
Author: Marcjunker
00:00
00:19
Changing aperture, rotating ring on old 35mm camera (konica). Recorded with rode nt1-a microphone on a zoom h5 recorder.
Author: Khenshom
00:00
00:06
A 95-bpm hip hop loop made from other loops freely available on the internetz. Length: 5. 052beats: 2bpm: 95. Loops used: http://www. Looperman. Com/loops/detail/78662, http://www. Looperman. Com/loops/detail/78426, http://www. Looperman. Com/loops/detail/77869.
Author: Zajo
00:00
00:46
Something i watched.
Author: Skintags
00:00
03:12
Medium waves lapping, close up, lake ontario. Stereo spaced em172s.
Author: Trp
00:00
02:08
Street atmosphere of the city of guayaquil with detail of person chewing.
Author: Plasticpustoy
00:00
01:05
Steady medium rain wash (2005). Minidisc recorder with sony ecm-ds70p.
Author: Trp
00:00
02:18
Small waves lapping, close, lake ontario. Neumann kmr82i.
Author: Trp
00:00
01:47
Recorded at lake huron, ontario. Continuous, overlapping, shallow waves on rocky beach. Occasional close detail. Can be looped.
Author: Klangfabrik
00:00
04:34
Ocean waves, close, beach. Harbour island, bahamas. Tascam dr-100 mkiii internal mics.
Author: Trp
00:00
00:08
Blissful rhodes keys with delay. Made in fl studio 12. From: https://www. Looperman. Com/tracks/detail/190486.
Author: Ex An
00:00
02:31
This sound is piece of night atmosphere i recorded years ago with reel-to-reel nagra4 and mkh416. You can hear night ambience of large hangar with lot of silent insects flying directly to electronic trap light and burn in very close detail. Another detail sound comes from hiting the metal body of film light.
Author: Rbnx
00:00
01:36
Thick chorus of crickets with some detail from closer ones. Mono. Audio technica at875r.
Author: Trp
00:00
04:34
Freight train pass from right to left, bell, lots of detail, standing about 15ft away, toronto. Stereo em172s.
Author: Trp
00:00
01:03
A one-minute realistic drum loop that sounds human not robotic, has some syncopation and variations in the pattern. Made with three of hbsample loops from:. Https://www. Looperman. Com/loops/detail/107486/hbs-savage-ensemble-drums-hi-toms-mixed-130bpm-by-hbsamples-free-130bpm-cinematic-drum-loophttps://www. Looperman. Com/loops/detail/107487/hbs-savage-ensemble-drums-taikos-and-hi-toms-i-130bpm-by-hbsamples-free-130bpm-cinematic-drum-loophttps://www. Looperman. Com/loops/detail/107488/hbs-savage-ensemble-drums-taikos-and-hi-toms-ii-130bpm-by-hbsamples-free-130bpm-cinematic-drum-loop.
Author: Esistnichtsoernst
00:00
00:46
The sound of wind chimes or breaking glass. Made with two of hbsamples loops from:. Https://www. Looperman. Com/loops/detail/107770/hbs-magic-harp-e6-130bpm-by-hbsamples-free-130bpm-chill-out-harp-loophttps://www. Looperman. Com/loops/detail/107767/hbs-chill-electric-guitar-a-130bpm-by-hbsamples-free-130bpm-chill-out-electric-guitar-loop.
Author: Esistnichtsoernst
00:00
00:46
The sound of wind chimes or breaking glass. 130 bpm. Made with two of hbsamples loops from:. Https://www. Looperman. Com/loops/detail/107767/hbs-chill-electric-guitar-a-130bpm-by-hbsamples-free-130bpm-chill-out-electric-guitar-loophttps://www. Looperman. Com/loops/detail/107770/hbs-magic-harp-e6-130bpm-by-hbsamples-free-130bpm-chill-out-harp-loop.
Author: Esistnichtsoernst
00:00
00:37
Peeling of a mandarin orange in close detail. An original sound recorded and produced by harry geeves. Recorded in stereo with rode nt5s through a tascam us 16x08.
Author: Harrygeeves
00:00
00:03
Hitting a bb2 - mf - on a ghanaian marimba. The resonators didn't buzz much on this hit. More detail:14-key pentatonic marimba, handmade in ghana with kiln dried twenaboa keys and gourd resonators.
Author: Sassaby
00:00
00:33
A clean recording of many birds chirping and singing. Use this for whatever you want, for free. Feel free to credit me if you feel compelled to. Find me here:https://geoffreybremner. Wixsite. Com/gbaudio. Extra credit: alex tavera.
Author: Geoff Bremner Audio
00:00
00:04
It's pretty decent beat, synth beat too, used just some generic sources to make this, you can loop it too, so that's nice. (i had to add more detail to this description because of the mods, i hope this is enough description to get this sound uploaded).
Author: Estrangedthing
00:00
00:01
From the eerie fx pack. See tags for some more detail. All sounds from eerie fx pack were actually ripped (using edison) from a highly modified version of my upload 'eerie fx full'.
Author: Waveplaysfx
00:00
00:10
Generated in audacity, this sine tone has an elevated pitch with lowered gain to emulate a generic censorship tone you would hear on public television. The tone is suitable for use in any field, most notably in video games, films or animations. Whether it's comical, functional or both, this tone is a viable resource for censorship detail.
Author: Deleted User
00:00
00:01
Created in waveform-10 using 1 instance of zynaddsubfx with 3 layers of hi pass filtered oscillators which were tweaked in detail to sound more like noise. Theres a little reverb, delay and distortion in there. The other oscillator was white noise created in 4osc ( native waveform-10 plugin ).
Author: Mikobuntu
00:00
01:35
Simulation of fingal´s cave (mendelssohn) similar sea swell using modules of the make noise shared system and others to create the feeling of being on a small boat being borne up on the wave. Fits onto morphagene. If you want to know how i made it in more detail, pm me. Enjoy.
Author: Jim Bretherick
00:00
03:16
Well, the pond area still had a layer of ice on it, but the birds were getting chatty anyways. Spring may eventually crack around here…. You can hear a freeway in the background, just pretend it's a river, m'kay?. Recorded march 20, 2014 near chicago. I achieved great detail with equalization, but it’s uploaded here au natural so you can do as you like. Cheers!.
Author: Secretmojo
00:00
00:01
Processed kick with good transientmade with ableton and been tested with monitors, its been eq'd and a compressed. This sound it at -0. 1db instead of 0. 0 so it's definitely not clipping. The sub of the kick is made in ni massive and then processed with all most every plugin i have. I took surprisingly long to make because it was originally meant to be secret for one of my own tracks but i never really used it so it has a lot of hidden detail that is just waiting to be downloaded lol.
Author: Dflee
00:00
00:08
This one was also made in sylenth1, its a pretty dirty gritty sounding patch i made. Has a bit of the 'decimate' bitcrusher (sylenths', and i also added a bass amp in logic to fatten the sound up, its played in g. I always name my loops with the first letter on its key hence the name ghost chord=) , and is a loop made at 128bpm. Feel free to use it in any of your works + more importantly let me know why you like it?i take quite some time into adding details in my sounds. I find making a loop can be very good for tuning your ears & production techniques, because like an artist if your painting something small u add a lot more detail. No need to credit me but its always nice(the more u do this the more u get i say=)enjoy. Dw.
Author: Dwsd
00:00
01:18
The chimes of big ben first appeared on bbc radio at the very end of 1923 to announce the new year. In december 1948 this recording (catalogue number 825677) marked the 25th anniversary of big ben’s broadcasting career. Because the recording was made inside the tower there’s plenty of intriguing mechanical detail in addition to the tolling of the quarter bells and the 13-ton great bell. Big ben is the unofficial name for the great bell. Other london bell names include great paul and great tom in st pauls cathedral, and the inscribed names on the bells of st mary-le-bow in cheapside: katherine, fabian, christopher, margaret, mildred, faith, augustine, john, timothy, pancras, cuthbert and bow. Recording © copyright bbc. Audio digitisation and restoration by the london sound survey. Many thanks to bbc worldwide for granting permission to reproduce this recording here.
Author: Thehymnplayer
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00:41
Hey!. I've made this for a friend's project. But the project is now stalled, so i decided to release my work to the world. The sound is created with multiple layers of zynaddsubfx digital synthesizer. Sequenced and rendered using lmms. This was my first serious attempt at creating high-quality game sounds. I've spend quite some time refining and adding detail to the sounds, so they are rich and convincing. I hope this is a production at top level, that could be used in a commercial motion picture. Have i reached my goal?. If you want to use them, you'll need to edit it by yourself :). There are several different firing sounds, laser beams, discharge, sounds of plasma projectiles hitting a wall etc. . . Have fun and don't forget to give me a credit and link to this page!.
Author: Unfa
00:00
02:29
This started out as a good idea for one of my projects but began to have a life of it's own as i rolled up my sleeves and fussed over every detail. As you will hear, this sound file/track embraces panning like their is no tomorrow. You should be able to fold your sounds into it. Either snaking through it with your own panning sounds, or laying your sounds straight down the middle. - you should find several looping points within the 2:28 runtime. Most of the sounds i upload are from songs where i have lost my direction. In sharing them here, i hope someone can pick them up and make them part of something beautiful. I would love to hear what you make of them as it will be a source of inspiration to me. To see the possibilities beyond my own horizon. Everything starts off as a soundbridge project. I occasionally use aria maestosa for midi composition as the sounds are basic and pure. Audacity can't be beat when it comes to clipping. Engine dj is my library manager.
Author: Trevor
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00:07
These samples are created to work with the vg trumpet for ni kontakt. For information about vgtrumpet pleasr visit www. Vgtrumpet. Comthe sample was recorded with a pair of neumann u 87 mics and mastered in sound forge pro 10. The sample was recorded at full 24bit/44. 1khz depth to capture every detail. Here are some sound examples:http://vgtrumpet. Com/http://www. Youtube. Com/watch?v=ffoa8zj0ktehttp://www. Youtube. Com/watch?v=9apw8ufklucvg trumpet soft is a bb trumpet that has been recorded and programmed as a very high quality kontakt instrument with a custom graphic interface. Each note was individually sampled to achieve maximum realism. Vg trumpet will give you the intimacy, warmth and the natural sound of a real instrument. It’s straightforward and easy-to-use interface with advanced kontakt scripting allows for incredibly realistic phrasing and performance. If you’re in the market for brass sounds, you simply must check it out….
Author: Vlad
00:00
00:36
Made in ableton live. A slow firing heavy weapon. 19 layers were used to create this one. Eq was used to select different frequencies from various weapon samples and compressed together for the inital transient or pop. Time based fade in/out layering was used for the sustain and reverb tails so they fit nicely together. The single shot that was layered together was then printed as a new audio sample. I created a loop and pitched every shot by a few cents or 1 semitone to add variation. Each sample was then manually shifted on the timeline forward or backward by milliseconds to give a more realistic feel in timing rather than sound robotic. Each shot was sidechained to duck down in volume when a new shot triggers for more clarity. Mechanical trigger and bolt movement samples were add in before/after the initial transient of the shot. Shell hit floor samples were used for added detail. I felt the shots lacked a good sub bass so an eq was used to filter out the sub and replaced with a rapidly decaying 808 kick drums sub. Once the loop was formed, all shots were then grouped together and processed with a transient designer into a clipper, a compressor, a maximizer, ott multiband, gluing reverb, stereo spread and then into a final limiter. Enjoy.
Author: Superphat
00:00
29:21
Calm ambient track. Winter woods / pinewood february 12. 41 pm (noon) in the netherlands near village giersbergen. Bram’s admin request-text and my answer in audio. Hello freesounders,it happens very infrequently that i post requests. However, i have an extraordinary sad reason to do so today. I don't want to go into detail in this public forum, but someone incredibly important and incredibly young in my life and my wife's just passed away. I am thus looking for an extra long recording of a peaceful "forrest ambience" to play during the good-bye ceremony. Something with some birds and perhaps some wind through the leaves,. . . . Currently the ceremony is planned for april 6th so i would need this before then. I know i can look through freesound, but i would like something specifically recorded with this in mind, something we will be able to listen to later as well, remembering this important and sad time in our life. . . Yours in grief,- bram & familywhat you hear;general-noise; soft wind in woods, sometime a bit increasing. A far kid at the edge of hamlet giersbergen. Far hum of the woods. Remark that the far high altitude planes are on a very lo noise level. Off and on craws and woodpeckers. 00. 00-02. 18 clean background-sound02. 18-06. 57 far high altitude plane- 04. 08-05. 42 people passing06. 05- 08. 13 clean background-sound- 07. 15-08. 12 woodpecker08. 16-10. 33 far high altitude plane10. 33-11. 44 clean background-sound- 10. 44-11. 32 (far) woodpeckers11. 33-12. 53 far police serine12. 55-14. 11 clean with some far yelling kids and woodpeckers14. 15-16. 14 far high altitude plane16. 14-26. 11 clean background-sound with some friendly increasing wind gusts- 23. 06-23. 56 woodpeckers- 25. 53-26. 08 woodpecker26. 08-end far high altitude plane and people. More recordings here search: giersbergen. About the area, national park loonse en drunense duinen. (text by irma de potter,ranger of this area) dutch website: https://www. Natuurmonumenten. Nl/natuurgebieden/nationaal-park-loonse-en-drunense-duinen. In the loonse en drunense duinen you will find forest, heathland and especially a lot of sand. It is one of the largest shifting sand areas in western europe. The wind can blow undisturbed in many places, resulting in an ever-changing landscape. By purchasing it in 1921, it has been protected for 100 years and we can still enjoy this brabant sahara today. You can roam freely on the sand plain. So there is plenty of room to explore extensively. Marvel at the submerged trees, enjoy the chirping field crickets and quench your thirst at one of the many cafes or restaurants on the edge of this nature reserve. Walking, cycling or on horseback: it's all possible here. With the wind in your hair and the sand in your shoes. You may even come across the sheep herd. The sheep keep the heath short and eat away saplings. This is how they keep the area open. The loonse en drunense duinen still has 270 hectares of shifting sand. That sand creates rather extreme conditions: the soil is dry and nutrient-poor. The difference in temperature between day and night can be as much as 50 degrees celsius. This ensures a unique flora and fauna. The animals and plants have adapted or feel at home in drought, aridity and temperature fluctuations. Sand sedge and various lichens, for example. And the viviparous lizard, sandpit beetles and sand bees. All species that love sand. In the last ice age, the polar winds blew sand from the north to brabant, where it remained in thick packages. For a long time this sandy plain was covered with primeval forests. Until the fourteenth century the trees were felled by people. They used the wood as fuel. The bare plain was filled with heather, where the farmers grazed their cattle. This intensive grazing and the sod cutting of the soil depleted the soil. This gave the sand free play. For a long time, the sand was a major problem for the residents. Villages and fields threatened to disappear under it. Trees were planted to stop the advancing sand. You can still see the traces of this today: find the submerged trees that only peak above the sand hills with their crowns. Date/time: february 15th tuesday 2017, start 12. 44 pm. Weather: 13c, clear sky, wind se 2-3bft , 1023 hpa. Mic pointed ne. Location; soft-wood-forest giersbergen (drunen), national park “loonse en drunense duinen”, drunen, noord-brabant, netherlands (holland), europe geo 51. 65566 5. 15774. Gear chain: sennheiser mkh30/50 ms, in rycote cyclone small, windjammer > sound devices 302 >tascam dr-100 mk2. Low cut 140hz 6db/octave. Level around -33db for background. Decoded mid-side to stereo.
Author: Klankbeeld
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