185 Royalty-Free Audio Tracks for "Hihat"

00:00
00:02
Percussion kit sampled in my studio. 3 - 5 dynamic range shots (pp, p, pf, f, ff, fff). Recorded with se3, overheads - se3.
Author: Minorr
00:00
00:02
Percussion kit sampled in my studio. 3 - 5 dynamic range shots (pp, p, pf, f, ff, fff). Recorded with se3, overheads - se3.
Author: Minorr
00:00
00:02
Percussion kit sampled in my studio. 3 - 5 dynamic range shots (pp, p, pf, f, ff, fff). Recorded with se3, overheads - se3.
Author: Minorr
00:00
00:01
One of many samples from drumkits i own. I wanted to give back to any producerson this website as a thanks for all of the amazing sounds! check me out on soundcloud. Https://soundcloud. Com/rippleys_circus. If you're interested in learning to produce or have any questions, shoot me a message, i'll be glad to help!.
Author: Rippleys Circus
00:00
00:28
#csd [collabo sound design]. Cuffh4tz (#csd 001). Smashing one part of the cuffz on the other one which lies on a wooden table. The wooden table was chosen to damp the signal and gives it a more solid sound. The chain between the cuffz adds a nice character to the sound. This library consists of 39 samples.
Author: Faeb
00:00
00:04
Closed hat, free sound and fx.
Author: Jmarti
00:00
00:01
A closed hi-hat. Good for hip-hop/rap beats.
Author: Blakengouda
00:00
00:04
Reason 3. 0 was used: hi-hats were added to the original drums. Very techno like feature.
Author: Errorcell
00:00
00:04
The classic 4 by 4 pattern heard on any techno-trance track was applied to the original under-laying tracks.
Author: Errorcell
00:00
01:58
Recording of drum set drums using drum kit microphones, each drum separately multiple times with various strength, grouped together into one track.
Author: Drummy
00:00
00:02
Percussion kit sampled in my studio. 3 - 5 dynamic range shots (pp, p, pf, f, ff, fff). Recorded with se3, overheads - se3.
Author: Minorr
00:00
00:02
Percussion kit sampled in my studio. 3 - 5 dynamic range shots (pp, p, pf, f, ff, fff). Recorded with se3, overheads - se3.
Author: Minorr
00:00
00:02
Percussion kit sampled in my studio. 3 - 5 dynamic range shots (pp, p, pf, f, ff, fff). Recorded with se3, overheads - se3.
Author: Minorr
00:00
00:02
Percussion kit sampled in my studio. 3 - 5 dynamic range shots (pp, p, pf, f, ff, fff). Recorded with se3, overheads - se3.
Author: Minorr
00:00
00:01
These are samples from the new korg electribe emx2 music production station not the best recording quality but some nice sounds anyway the weird naming is due to the autoslice function in renoise wich i used to separate the samples from a one shot recording.
Author: Soneproject
00:00
00:08
120bpm house beat. Might use it in a track.
Author: Teacoma
00:00
00:04
Rougher hi-hats and some master-processing was done to the loop.
Author: Errorcell
00:00
00:04
Reason 3. 0 was used: bells were added to the original under laying loops.
Author: Errorcell
00:00
00:08
A little loop at 120 bpm with a dubstep-style beat.
Author: Newagesoup
00:00
00:04
Removed bassdrum from 007. Aif. Things sound rougher. At this point, the loop should be more of a transition to something more exciting.
Author: Errorcell
00:00
00:01
Audacity_temp cleanup detritus. Tiny clips from random sources, some of the mp3's are incorrectly tagged as being from the gorillaz album "demon days", but that is completely unrelated, so they're safe, mods.
Author: Suspiciononline
00:00
21:21
This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Author: Unfa
00:00
00:04
I hope you'll find this rather useful for whatever you're doing.
Author: Trckr
00:00
00:02
A hi-hat sound i made using voltage modular ignite.
Author: Netunomusic
00:00
00:02
A nice old-school hi-hat for hip-hop beats (hq). Have fun.
Author: Sorinious Genious
00:00
00:04
A ride cymbal and claps were added to 006. Aif. The most pusling loop and the most uplifting part.
Author: Errorcell
00:00
00:44
Sound designmusic sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
00:00
00:05
A generic pop/rock drum loop created using a free midi software.
Author: Esuarezg
00:00
00:04
A transitional state. Extremely fast drums were finally added. A very uplifting, rough, and powerful bassdrum pattern.
Author: Errorcell
00:00
00:09
118 bpm chillout loop. Part of a track of an ep i'm currently working on. Check sc for my releases :).
Author: Teacoma
00:00
00:04
This is a rather simple one, compared with 002, the sounds are more subtle and less punchy. The bass drum is much significant compared to 001.
Author: Errorcell
00:00
00:03
A drum n bass / jungle / breakbeat drumloop i recorded here in my attic. Recorded with presonus firebox & samson c01.
Author: Rutgermuller
00:00
00:30
I created this on fl studio. Not much to say except. . Enjoy!!p. S if you can create a song with it please let me know because i would like to hear it.
Author: Jlitt
00:00
00:24
81 bpmall drum sounds ive created and added into a crusty free loop for you to use however you like. Hard hitting snare/kick. . With a fast rhythmic hihat pattern.
Author: Rentless
00:00
00:04
The mitosis pack is a pack generally founded on just 1 beat pattern, the most common dance drum pattern found in techno music and trance. This pack uses the single pattern and expands upon it through various sounds that make the pattern sound different. 001 is the basis of all. Reaktor - arobic was used to mainly create this loop.
Author: Errorcell
00:00
00:04
Finally, another normal loop. Nothing much again, but the difference is significant.
Author: Errorcell
00:00
00:04
Back to normal. Nothing really special here excepting the unusual tom sound that seems out of pitch.
Author: Errorcell
00:00
00:02
Here's a simple dnb drum loop i've cut from my track "booster".
Author: Unfa
00:00
00:04
The bass melody was produced by applying a modulation to the frequency of the bass. Not much has changed from 003.
Author: Errorcell
00:00
00:04
This one has an extremely thick bass that pulsates crazily. At the same time, it sounds like a low tom sound.
Author: Errorcell
00:00
00:04
Lots of strong bass on this set. The bass sound was produced by lowering the frequency to about 20 on reaktor - arobic. Amazingly, it sounds fun.
Author: Errorcell
00:00
00:04
Back to a normal loop. This loop contains more noise. . . Though they sound like a rough shaker in the background. The bassdrum is slightly not prevalent.
Author: Errorcell
00:00
00:04
Maybe this is a bit too loud. The overdrive and the crazy percussion instruments adds a bit too much on this loop. I think it needs to be refined.
Author: Errorcell
00:00
00:04
This is a variation of the loop: 005 from the mitosis pack. The odd bass sound (or melody) is the result of tweaking too much with the modulation.
Author: Errorcell
00:00
00:04
The mitosis pack contains several loops with melodies. I removed the modulation and let the bass run without changing a pitch for this loop. See also loops 005 and 6.
Author: Errorcell
00:00
00:04
I changed the synthesizer's ranges and played a bit with reaktor's structures until i realized i was playing with the frequency range. The result is a radically different sound that sounds more like a machine.
Author: Errorcell
00:00
00:10
127 bpm.
Author: Teacoma
00:00
00:01
Sampled from an old transistor organs rhythm unit. Recorded with a rme babyface. Cut and processed using audacity, reaper and ocenaudio. It's always nice to hear what projects you use these sounds for. Let me know. ;-).
Author: Cabled Mess
00:00
00:08
Hihats 120bpm reverb snare.
Author: @Realdavidfloat
00:00
00:22
I'm a character designer and a soundtrack composer , kojiro miura is a name of one of my favorite heroes manga character i have created before. . As a beginner and as a fan of adventures stories , i decided to enter the music making field to make my own music , which is closed to manga and anime and game style. Nt: your encouragement and criticism interest me in self development. Thanks.
Author: Kojiro
101 - 150 of 185 Next page
/ 4