4,106 Royalty-Free Audio Tracks for "Hit"

00:00
06:42
Random bass hits. I made a bunch of these and only ended up using two. So i figured people on here might put them to better use. No need to credit me but i wouldn't mind hearing what you make with it.
Author: Deerlord
00:00
00:27
Fast and slow footsteps in crunchy snow with a winter boot. Use this for whatever you want, for free. Feel free to credit me if you feelcompelled to. Find me here:https://geoffreybremner. Wixsite. Com/gbaudio. Extra credit: alex tavera.
Author: Geoff Bremner Audio
00:00
00:60
Amen break by the winstons [specifically g. C. Coleman] (at 1:26): (https://www. Youtube. Com/watch?v=gxzuq57_bym). I used audio source separator isse,(http://isse. Sourceforge. Net/), to separate the individual snare hits from the ride hits as well as the kicks,. I recorded the amen break samples to be separated with this amen break vst because it has good room reverb on it:. (https://www. Kvraudio. Com/product/db-force-the-amen-by-mastrcode-music). You can put this audio file in a splicer to make custom drum beats.
Author: Cringegamingyt
00:00
04:15
This is one from when i first got into digital music. I "penciled" in midi graphs, and manipulated other samples from a buddies sound bank, thus creating. . . Pollie soft. I love the mumbling bass rhythms in the background under the subtle jazz hits, maybe?.
Author: Summonhue
00:00
00:08
A variation on breakbeat 1,a few more snare hits and an extra kick to shuffle it up a bit. A bit of fuzz across the whole drum mix really does make a difference!normalise for extra volume.
Author: Jaffa
00:00
02:09
Recording of a small creek, water tumbling over a small limestone rock. I placed my zoom h4n recorder with built-in microphones so close that you will hear the ocassional "pop/puff" as a water drop actually hits the big foam wind-screen.
Author: Kvgarlic
00:00
00:01
A raw audio mp3 recording of a small piece of glass being dropped on cement and tinkling as it hits the ground. Includes some background noise of wind and a distant chainsaw (sorry if that's annoying!). Recorded with a black sony ic voice recorder.
Author: Funwithsound
00:00
01:49
Recording of a 28 inch subatomic gong where the sound reverberates in a 22 foot by 11 foot room (same ratio as the kings chamber in the great pyramid). Time between gong hits are allowed to let the sound resonate through the room.
Author: Blapine
00:00
00:01
A simple sound of an egg shell cracking. It was actually made by taking an index card and smashing it twice between my palms, putting them together, mixing and editing in audacity. Not very super realistic, but sounds good if it's flying and hits something.
Author: Davdud
00:00
01:07
A one minute sample that can be used as an ambient backround sound. A lot of hits, noise and a some other sounds. I made this sample in fl studio 12. Was recorded with "hd webcam c310".
Author: Igalblech
00:00
00:10
I downloaded the original break from here: http://www. Freesound. Org/people/patchen/sounds/20176/# and split the break into individual hits then reworked it in sony acid with additional free sub kick booms rendered at 102 bpm. Enjoy :).
Author: Snapper
00:00
00:02
Sort of a clattering or crash sound when the box hits the floor, like something smashing. It was made my me placing my recorder close to where i would drop the box on the floor. The box was actually full of lego bricks.
Author: Animationisaac
00:00
00:16
A small creek flowing down the chalk-cliffs by the baltic sea (stubbenkammer). It's a small waterfall that hits the flintstones by the shore. Recorded with a zoom h4n.
Author: Deffyme
00:00
07:13
Created from roughly 256 sounds in reaper by looping and batch actions. All sounds came from a folder of freesound cc0 sounds i've been collecting. Here is the file list if you are curious:. 103117__geronimo83__elephant. Mp3107216__keithpeter__birmingham-botanical-gardens-mains-hum-from-tannoy. Wav110456__sagetyrtle__wings-121110. Wav119161__reinsamba__110419-000-sheep-bleating. Wav120107__toc1__bird-wings. Aiff134025__danielrutterfilms__necksnap-build. Wav135506__chriddof__heavenly-computer. Wav14102__adcbicycle__15. Wav146558__john129pats__hybrid-monster-growl. Wav146957__zabuhailo__systemload. Wav151641__jamesmontour__8mm-film-camera. Aiff152317__logos-chroma__arp-odyssey-wind. Flac155800__mario1298__elevator-the-sixth-floor. Wav156522__timbre__retro-video-game-sweep. Flac165486__venaportae__wild-bees. Wav16793__pushtobreak__earth1. Aiff170761__esperar__bees. Mp3178995__beatproduction__emotional-string. Wav182110__qubodup__film-countdown. Flac184700__lloydevans09__spooky-love. Wav187373__shapeshifterd__wee. Wav188388__wubitog__mid-high-tone-button-click. Wav190504__fk-prod__baby-dinosaur. Mp3192155__hitrison__picking-at-a-giant-fan. Flac19433__heigh-hoo__drumroll. Aiff198367__blumo__beam-sequence. Wav200813__jotliner__quindar-tone. Mp3202876__augustsandberg__african-savanna-2. Wav204725__dneproman__trailer-end-4. Wav211870__tubbers__airplane-flyover. Mp3219943__qubodup__dragon-scream. Flac222528__queen-westeros__woman-scream. Wav234681__odilonmarcenaro__nash-point-foghorn. Wav235845__hermengarde__cartoon-spin. Mp3240134__richerlandtv__factory-atmosphere. Mp3240715__deleted-user-2906614__dragon-roar. Flac245381__davidthegreat14__film-score. Mp3248121__wjoojoo__lightning. Flac249686__cylon8472__cthulhu-growl. Wav253567__schafferdavid__cartoon-4. Wav253638__wolfey1923__scuttling-across-wood-floor-w-reverb. Wav255883__dontgothere__funny-cartoon-robot. Wav262755__bigpickle51__stereo-jet-landing-sample-2. Wav263967__scotcampbell__funny-evil-cartoon-voice-with-laugh. Wav264593__vacuumfan7072__cheap-tv-static. Mp3267584__schafferdavid__cartoon-8. Wav272037__aldenroth2__sipping-coffee. Wav277279__thiagoassis82terror__metal-gate. Wav288941__toefur__rat-squeak. Wav315768__bevibeldesign__dragon-growl-sad. Aiff316744__bird-man__big-splash. Wav320345__999999990__dino-hiss-dragon-roar. Wav329033__humanoide9000__coin-rolling-1. Wav330638__leonelmail__cloth-flapping-on-a-clothesline-thickly. Mp3330639__leonelmail__cloth-flapping-on-a-clothesline-gently. Mp3331134__maurolupo__rolling-coin. Wav331337__julius-galla__transmission-error-loop. Wav332711__amicasys__glitch. Wav333832__nick121087__demonic-woman-scream. Wav334980__paulocorona__office-ambient-sound. Wav335727__rolar-dnb__a-rain-thunder-lightning-close-cars-sirens-loop. Wav335889__yoyodaman234__wind-through-trees. Mp3340940__chesshunter__screech. Wav341610__pureaudioninja__electricity-2. Wav341612__pureaudioninja__electricity-4. Wav341666__jeremysykes__electricity00. Wav349693__drmaysta__cartoon-arrow-hit. Wav350965__e1ectr0n1cf4n__very-intense-hell. Mp3353416__squashy555__seagull-on-beach. Mp3353849__dtmp__alien-voice. Aiff354012__kingroyal__strings2. Wav354013__kingroyal__basss. Wav361564__matthewwong__ding-dong. Wav363169__samsterbirdies__hammering-on-anvil. Wav369859__splicesound__digital-computer-blips-and-pops. Wav369910__germanio__mug-hit. Wav371120__samsterbirdies__blast4. Wav371177__samsterbirdies__alert. Wav371290__mlppeace__foghorn. Mp3371603__jacksonmiller0__odd-glitch. Wav372181__amholma__ocean-noise-surf. Wav376708__fthgurdy__crinkling-dried-flowers. Wav37732__longhairman__1khz-1ds-peep. Wav380023__sapisvr__earbleed2. Wav380124__mia28portman__eagle. Ogg380397__avantdebris__botanical-gardens. Wav382444__omarie__waiting-4. Mp3382944__alancat__deepbreakers1a. Mp3382948__prim-ordial__blips-and-bloops. Wav383654__deleted-user-7146007__electricity. Wav389633__stubb__wing-flap-2 (1). Wav389633__stubb__wing-flap-2. Wav389634__stubb__wing-flap-1 (1). Wav389634__stubb__wing-flap-1. Wav393067__wakerone__electric-zap-electricity. Wav394592__asteroiderer__noise-cache. Wav394673__ihitokage__scary-old-rusty-gate-squeaking. Ogg395242__digpro120__wings-flapping. Mp3396678__dbspin__quiet-berlin-cafe-1. Wav397082__relwin__digitalradio-noise1. Wav398274__flashtrauma__electricity. Wav399272__cetsoundcrew__catapulted-animals. Wav399273__cetsoundcrew__cow-and-catapult. Wav406924__kyles__botanical-gardens-park-tropical-jungle-birds-crickets-flies-open-air-tone-entebbe-uganda-africa-2016. Wav409391__asteroiderer__wave-sequence. Wav411651__evanjones4__film-for-a-music. Wav411926__asteroiderer__sacrificial-summons. Wav412145__stefan021__film-projector-long-run-with-finish. Wav412429__florianreichelt__mysterious-accoustic-guitar-film-sound. Wav413680__asteroiderer__fidget-prop. Wav414818__bokal__office-chair-rolling. Mp3416873__simonlabelle__delicate-horse. Wav420728__claypipe__realitycoming. Mp3425787__thatkellytrna__wrinkle-bag. Wav428076__pschrandt__sad-blub. Wav432817__harlemdaw__happy-tune. Mp3435082__piwikiwi__film-tape. Wav435692__samsterbirdies__bbang. Ogg437968__craigsmith__g12-35a-eagle-cries. Wav438620__craigsmith__g39-03-cartoon-boings. Wav438932__vykroft__large-creature-vocals. Wav441966__detringer__glitch-1. Wav442773__qubodup__big-water-splash. Wav444241__asteroiderer__last-out. Wav44429__thecheeseman__hurt2. Wav444494__breviceps__cartoon-smoochy-squeak-plop. Wav445048__bassboybg__touchscreen-keyboard. Wav445117__breviceps__cartoon-splat. Wav445958__breviceps__cartoon-bat-mouse-squeak. Wav445960__breviceps__cartoon-duck-quack. Wav446930__sofial1224__20-suspiro-consolidated. Wav447458__florianreichelt__paper-money-sound. Wav448089__breviceps__zombies-eating. Wav448090__breviceps__theremin-horse. Wav448375__audionauten__robot-moves-his-arm. Wav448621__neilsher__ambient-creepy-soundscape. Mp3453388__breviceps__drifting-into-dreamland. Wav454259__kyles__tv-channel-change-static-blips-scanner-cb-radio-tuning-static-blips-static-sharp-scanner-cb-radio-blips-on-off-good2. Flac454476__asteroiderer__alduin-s-face. Wav454477__asteroiderer__alien-stalker. Wav454478__asteroiderer__tri-sci-fi. Wav454886__asteroiderer__longest-word. Wav455309__the-sacha-rush__empty-coffee-machine. Wav455906__jhennaside__dinosaur. Wav456246__tc630__terminal-velosity. Flac456761__sieuamthanh__ai-bang-con. Wav458627__tetrisrocker__clock. Wav458711__fabrizio84__waterfall. Mp3459573__dougbarrett123__cafe-recording-take-1-zoom0047-lr. Wav459983__florianreichelt__rain-water-dripping-softly. Mp3462889__mycompasstv__frogs-croaking-crickets-at-night-in-jungle-swamp-africa. Mp3462958__bastianhallo__cartoon-jump. Wav467882__samsterbirdies__beep-warning. Ogg468080__kinoton__seagull-swarm-at-port. Wav477643__richwise__foggy-morning-at-weston-shore. Wav479380__breviceps__dragon-several-roars-growls-and-snarls. Wav483473__nfsmaster821__owo. Wav483883__samsterbirdies__charge-up. Ogg485802__grez1__scream14. Mp3489999__deleted-user-8803593__elevator-music. Wav491407__samsterbirdies__jet-engine-startup. Flac492378__nicknamelarry__spaceship-take-off-sound-effect. Wav494497__pianofarm__farm-summer-ambience-07-09-2019. M4a495656__aunrea__dog-whimper-1. Wav495711__tosha73__strange-digital-noise-003. Wav495712__tosha73__strange-digital-noise-002. Wav495713__tosha73__strange-digital-noise-001. Wav500146__phonoflora__foghorn. Wav501328__asteroiderer__ballistic-travel. Wav502889__d592677__power-star-rumble. Wav504571__thebluerat__glinting-pitch. Wav504574__thebluerat__tone-sequence. Wav504575__thebluerat__polar-bell. Wav504598__thebluerat__effect1. Wav504600__thebluerat__erika-s-foot. Wav504608__thebluerat__liar-synth-black-background. Wav506157__sifujordan__big-splash. Wav507471__danjocross__long-distant-foghorn. Aiff507472__danjocross__great-echoing-foghorn. Aiff509440__claudiachaveslopes__teclado-sms. M4a511485__mlaudio__cartoon-wink-magic-sparkle. Wav512370__asdfgort__siren-2. Aiff512450__aemyn__empty-soda-can. Flac514234__nicknamelarry__sound-effect-flight. Wav514486__whammy__office-stamp. Wav515164__stuntstudio__1920s-style-cartoon-motif. Wav515293__breviceps__propeller-plane. Wav516895__shortrecord__horror-ambient-factory-2. Mp3516928__mariethompson__waterfall4. Mp3518037__rvgerxini__fan-motor. Mp3521967__kastenfrosch__megaphone-radio-gibberish-4. Ogg522567__samsterbirdies__horror-sting. Flac52284__trip2000__gun-shot. Aiff52760__heigh-hoo__drumroll-for-ceremony-long. Mp352780__guitarguy1985__data. Wav527845__d-jones__elephant-trumpets-growls. Flac529031__szegvari__storm-cave-reverb-fantasy-field-recording-200726-0021-01-01. Wav530078__snail-legs__flapping. Ogg531482__nataliabm09__oven. Wav533146__mattfinarelli__drop-water. Mp3535211__anaponce__typing. M4a537591__dauzkobza__beeps. M4a541506__se2001__cartoon-quick-zip. Wav541606__d4xx__stir-mug. Wav541664__mamie-wilhelm__mamie-gibberish-2. M4a541796__zoshp__telephone-ringing-digital. Wav544260__walthamstow-walker__a-bit-like-a-film-projector. Wav546391__dreeme__dragon-roar. Wav547016__neopolitansixth__classic-computing-sound. Wav556627__cookies-policy__power-switch-on. Wav563021__cookies-policy__water-puddle-splash. Wav564166__aemyn__crashing-starship. Flac565404__vineorange4__kskq. Aiff565405__vineorange4__falling-down. Aiff565411__vineorange4__mmcdona1-sound-17. Aiff565562__vineorange4__clap. Aiff565569__vineorange4__i-m-not-playing. Aiff565579__vineorange4__weirdsirentest. Aiff565580__vineorange4__eows612-1. Aiff565837__vineorange4__project2929. Wav568034__krotlitn__broken-radar. Wav569326__gosiives__pier-jismein-1. Wav569590__gosiives__siren-non-functional. Wav569598__gosiives__siren-start-deal. Wav569667__gosiives__untitled-327. Aiff569668__gosiives__untitled-326. Aiff569809__gosiives__. Aiff569811__gosiives__untitled-285-3. Aiff569823__gosiives__una. Aiff570622__canimalsozseries__movie. Aiff570781__canimalsozseries__city. Aiff570831__canimalsozseries__civil-defence-test. Aiff571117__canimalsozseries__file1717. Wav571544__monosfera__human-engine-02. Wav571974__soundmast123__monster-pain. Wav571977__soundmast123__monster-roar. Wav572276__rabbitglobe__alien-goose-call. Wav573684__lpsfriend123__canimals-oz-whispering. Aiff578523__samsterbirdies__birds-singing-dawn-chorus. Flac581151__chunaawchika09__goose-and-duck. Aiff581152__chunaawchika09__bored-goose. Aiff609250__aemyn__journey-to-the-interweb. Mp3613603__asdfgortazertoat__alien-data-voices. Aiff613604__asdfgortazertoat__alien-broke-67-watts. Wav613605__asdfgortazertoat__tmsd-2016-2018. Aiff613606__asdfgortazertoat__300-milkshake-rsvp-reverse. Wav613643__asdfgortazertoat__1-bits. Wav621004__samsterbirdies__scary-shrieking-monsters-in-a-cave. Ogg647288__deleteduser__scopophobia-images-with-uncanny-sounds. Aiff65428__gumballrimpoche__glitchys. Wav69570__bidone__lion-loud. Mp378674__joe93barlow__on0. Wav80401__steveygos93__explosion2. Wav81874__stevebob69__foghorn2. Wav82610__indigosierra__scribble. Mp385568__joelaudio__dragon-roar. Wav87785__graygaffer__ferry. Wav91555__polymorpheva__inside-tangara-syd. Mp393337__polymorpheva__cicadas-rbg. Wav.
Author: Brazilio
00:00
00:16
This is the classic comedy "ba dum bum" drum roll that hits or stings after telling a joke. There are four variations, four different drum kits. Recorded in logic pro x with (4) different drum kits. I played each of these via midi keyboard. Enjoy!.
Author: Eggsandwichent
00:00
01:18
Recorded under a bridge with fast driving cars above, rain is dripping. The cars hits a gap on the bridge parts, so there is a typical sound of cards entering a modern bridge made of concrete. Recode with a tascam im2 and iphone, i believe.
Author: Ckater
00:00
01:31
Once july hits in the midwest and the temperature and humidity climbs, the insects take over the sound symphony. This mesmerizing sound was recorded on friday july 17th, 2015 at ferne clyffe state park in johnson county illinois. I recorded this using a marantz pmd661 and rode ntg-2 shotgun microphone. .
Author: Kvgarlic
00:00
00:02
I loaded a slew of random ir files into kontakt, played them through other irs and into the plate140, fairchild, and neve1073 plug ins off the uad card. Then i selected 5 good hits and applied logic's offline compression and destructive fade envelopes. I loaded them into space designer and it produces deep/bright/spacious reverbs.
Author: Kuru
00:00
00:08
A laid back hip hop beat ready for looping. Mixed with audacity, deep drum is risset drum from audacity, tones are generated by audacity, and hi hat hits are recorder through a midi player. About 120 bmp, but not exactly. The beat isn't exactly on beat, which produces the laid back feeling.
Author: Pyzaist
00:00
00:16
Using a contact mic placed onto the lid of a large plastic trash container to record the rain as it hits the lid. 96khz 24bit/mcontact mic.
Author: Astounded
00:00
01:47
This is a piece of music i made in fl studio. The hits are really hard so you may want to turn down your volume a bit.
Author: Oddbro
00:00
00:01
Marble falling on a tile: in this sound a marble falls to the ground creating a very high pitch sound when the marble hits the ground multiple times in short succession. Recorded using the zoomh4n and the rode ntg1 condenser shotgun microphone. No processing was done to this sound. The tile is a common bathroom tile.
Author: Ghsty Xd
00:00
00:04
Bottle hits metal. Wave, 44. 1khz, 24bitstereo recording device: zoom h2next with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, outside gebäude 5. Lat: 53. 22885776888709lon: 10. 39982557296753. Date: 2013-12-04, 12:00h. Recorded and edited by: lenz domingo faas. This recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
00:00
00:01
Club mate bottle hits christmastree ball. Wave, 44. 1khz, 24bitstereo recording device: zoom h2next with xy-capsulelow-cut: yes (80hz)normalized. Location: leuphana universität lüneburg, outside gebäude 4. Lat: 53. 22902475351727lon: 10. 399847030639648. Date: 2013-12-04, 12:00h. Recorded and edited by: lenz domingo faas. This recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
00:00
00:07
A bottle hits a door. Wave, 44. 1khz, 24bitstereo recording device: zoom h2next with xy-capsulelow-cut: yes (80hz)normalized. Location: leuphana universität lüneburg, outside gebäude 11. Lat: 53. 22906328833787lon: 10. 401906967163086. Date: 2013-12-11, 13:35h. Recorded and edited by: lenz domingo faas. This recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
00:00
00:10
This is a "recreation" of the sounds heard at the beginning of the "alice in wonderland" superbowl tv spot. I used jobro's cinematica 7 in reverse and timbre's bass drum and discordant bells. The ticking sound i made by tapping a pen. I recorded the full "ticking track" (up to :17 in the spot) but didn't have the string hits to make it sound good.
Author: Horroguy
00:00
00:02
A short and simple tapping riff. All guitar tracks were recorded with an ibanez rg7321 plugged directly into an m-audio fast track pro. I used cubase as my daw and plugins by tse audio and lepou for overdrive and amp simulation, respectively, some stock cubase plugins (eq, compression, delay, etc. ) and some drum hits were added using superior drummer.
Author: Deathtomayo
00:00
00:03
Varied hits on materials in my basement - cardboard boxes, a treadmill, wooden table, etc. . . Most of the sounds from this pack were extracted from a recording of me striking said objects with my palm. Because of proximity effect, i found some of these to be useful for the sound of an object hitting the ground.
Author: Newagesoup
00:00
00:30
Original description: very low key, down-tuned bass sound with long sustain and release/tail. Sounds good in higher pitches too. Came from two highly tweaked tom and click sounds in flstudio's edison.
Author: Waveplaysfx
00:00
02:44
Driving rhythm created by dpo mapped through qmmg in lo-pass mode. Special effects through mimeophon erbe-verb and echophon. X-pan shifts the pan (before the sh-t hits it). Recorded and rendered into reaper at 48 khz 32 bit fp because i know you want it in morphagene. Sock it to me. . . And enjoy!.
Author: Jim Bretherick
00:00
00:08
Uncorcking a bottle of prosecco wine for celebration. We can hear the corck being uncorcked and when it hits to the ceiling. Then we can hear a voice saying "run!" in spanish, because the liquid inside the bottle is falling down. Then, listening carefully we can hear the liquid going out of the bottle and then some amount of applauses and laugh. In prague march 2015.
Author: Ddarkerthanblackk
00:00
00:54
This is the sound of metal dock posts being driven in during maintenance at a marina in vancouver, canada. They pounded some of them a hundred times without out any obvious movement. This is a recording of seven consecutive hits. There is a lot of echo after each strike with the slight sound of rattling chains after each one.
Author: Sailor
00:00
01:15
I made a script in python with three balls bouncing around at different speed. When the ball hits a wall a beep is played. The slowest bass plays a 110hz beep. The middle ball a 220hz beep and the fastest a 440hz beep. Python can’t play two beeps at a time…sort of random “music”… you control the rhythm with the ball speed.
Author: Gis Sweden
00:00
01:08
Contact mic recording of a large folding clothes hanger/dryer. Tapped on the stems for hanging clothes to create some weird drone/percussion hits. Recorded with a lom geofon contact microphone into a sony pcm-a10 handheld recorder.
Author: Morphic
00:00
00:09
Just got bored and felt like doing a sound today that you guys might want to use in one of your techno hits. If you want to use this, feel free to do so; but please use my name in the description for credit!. This short sound byte was made using vegas pro and fruity loops studio; bpm is 120. 000.
Author: Deleted User
00:00
23:46
Recorded with a roland r-05. I placed it under my pickup truck on a very rainy day. The sound of rainfall has a little bit of a metallic sound as the rain hits my truck. There is also a river-flowing kind of sound as this street floods in heavy rain, and the water runs from the street into a storm drain right beside my driveway. Various vehicles occasionally pass by.
Author: Martialway
00:00
00:09
50 claps made in blok modular from scratch. Supposed to sound very unrealistic/dry/drum machine-like as possible so you don't have to sample the real thing. Some of these use asymmetric waveshaping which adds dc offset (0 hz noise) so you may want to highpass the crustier ones. I would've uploaded a zip of the individual hits but because of the way freesound works you'll have to chop it up yourself.
Author: Ragnar
00:00
00:11
7 hits on a paddle fan. Still figuring out how to record this. Recorded on samson q2u - the mic was behind the drum surface, and it was struck by my finger lightly on the other side, while being held at a wooden handle. There's some light paint on the drum surface, which may be made of synthetic (plastic?) material, and the rim is wire. It was a gift - unsure of its origins or nature, but it sounds cool.
Author: Astriferal
00:00
02:28
Sound recorded in santiago de chile in november 2019 during the social uprising. Protesters throwing rocks at the police, the police using the water cannon and tear gas. Sound recorded with a sony a7sii using a rhode shotgun mic. 0:36 the water from the water cannon hits the microphone2:17 the "zorrillo" shoots tear gas.
Author: Jotauzeta
00:00
21:21
This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Author: Unfa
00:00
00:55
The sound of my car's window wipers going at medium speed while rain hits the window in gusts of strong wind. This was recorded in-person with a tascam dr-40 stereo recorder. Public domain: i have released this audio file into the public domain. It is free for anyone to download, modify, or use without my consent and without attribution - like all freesound audio files should be. Let me know if you found this sound useful. Enjoy!.
Author: Evsecrets
00:00
03:12
I recorded this for an animated sequence i was doing that involved a bucket truck. I recorded a truck parked in a garage starting its motor, pulling out of the building, driving back into the building, stopping, hitting the air brakes and idling, backing up with backing beeps, idling again, and then honking its horn while pulling back out of the building. The truck circles the building again, pulls back in, hits the air brakes one more time and then cuts the motor.
Author: Beroland
00:00
02:59
Playing tabletennis on a nice sunny day at a playground in leipzig. The table is pretty old and made out of metal and concrete. The net is out of metal. Sometimes the ball hits it with a "pong". Recorded with a zoom h2 in 360-mode. Edited the mics pointing to the table a liitle louder and used very little noise reduction to reduce the wind noises a bit. Kids roaming around and the balls are flying! *sigh* i love those days.
Author: Pillonoise
00:00
00:05
3 short hits with strings. Think this will be perfect in a scary movie a' la hitchcock :) made it in garageband for something called victors crypt. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance and hail satan!.
Author: Victor Natas
00:00
02:17
This is the original, unrestored file. "Shine On, Harvest Moon", by husband-and-wife songwriting team Jack Norworth and Nora Bayes was one of the big hits of the 1908 Ziegfield Follies, and remains well-known to this day. This recording from 1909 features two of the biggest stars of early-twentieth-century America, Ada Jones and Billy Murray. Produced by Edison Records, this is Edison Standard Record #10134.
Author: Jack Norworth, Nora Bayes, Ada Jones, and Billy Murray
00:00
01:12
Here is a morphagene reel made out of a free yocto sample pack, originaly released on my label concrete collage. It is a "round robin" sample pack, meaning there is a few hits of every instruments (kickdrum, snare, etc) to make it feel a little bit more "alive" than usual drum mahcine samples. This is a morphagene ready version of the original pack that you can find here, alongside a few tracks made with it:https://concretecollage. Bandcamp. Com/album/concrete-808-compilation-sample-pack.
Author: Stazma
00:00
00:03
88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Author: Tedagame
00:00
02:45
This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
00:00
15:10
This ambience was recorded on zoom h6 with msh-6 mid-side stereo mic capsule. Recording was edited and decoded. Mic was positioned right in a frame of an open window so that it won't get flood from a heavy rain and pick up much room reflections. My flat where i recorded from was on 4th floor. There was a busy street 50m far from the apartment building itself, a bit further there was a park. Rain at that night was heavy. Also you can hear several heavy thunder hits of various distance throughout the whole recording. Hope this recording will help to enhance the sound of your next project. Please, let me know if it did so!.
Author: Adilbek Sounds
00:00
00:49
Pine cones dropping and landing on a bed of pine needles. This recording was made on a windy day, so there is some background "whooshing" wind; all in all, i think these pine cones softly landing on the needles can be put to good use. Recording made with my zoom h4n recorder, with a rode ntg-2 shotgun microphone. For this recording i literally wanted to get as close as i could, so i placed the shotgun microphone on the ground and carefully let the pine cones fall as close to the microphone as possible, but without hitting it. *not easy to do. I did edit out some of the direct hits!. Enjoy, and if you ever get the chance to spend a warm afternoon in the peace of a thick stand of pines, you should. Kvgarlic.
Author: Kvgarlic
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