4,058 Royalty-Free Audio Tracks for "Playing"

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00:52
Some creepy music i made in garageband for an intro for something called victors crypt!. It's basically a synth-melody played with a lot of reverb and some echo. And just some fx wailing guitar and voice in the back. Reminds me a bit of some 80's horror theme or something. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool, watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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02:45
This anthem commemorates the Liberation of Azarbaijan on December 15, 1946. In one of the first episodes of the Cold War, Imperial Iran overcame the puppet states installed by the Soviet Union prior to their exit from Iran's northwest. The region had been occupied since the Anglo-Soviet Invasion in the Second World War. Nurtured by Joseph Stalin, the territory of Azarbaijan was infested by Communists with the likes of Baghirov and political outcasts with the likes of Pishevari. This anthem, written by the famed Hossein Golegolab, is an ode to the true regal spirit of Azarbaijan. It was played during the commemorative anniversaries of the territory's liberation and was performed by the students of the Imperial Officers' Academy.
Author: Untitled
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00:46
A short bit of music i made in garageband for a thing called victors crypt. It's some chords on a heavy organ doubled with bass-guitar. Strings are added and there's a cleaner organ playing in between. A lot of spookiness going on. I think it would work fine as an intro or something to a creepy pod or spooky youtube-channel for instance. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to and watch victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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00:03
Drum: pearl sensitone steel 14" x 5. 5". Head: genera dry. Mic configuration: mono room, two overheads [spaced pair], batter head, reso head. I did basic eq cuts and boosts with some compression. No limiting used. Each articulation was carefully played and gain adjusted to seem as natural as possible. My goal was to also create a multi sampled snare drum that could be drag and dropped into a sampler with ease. Articulations: x-soft, soft, medium, hard, and crack. ***i will post a link to the complete multisample pack for all to download soon.
Author: Yellowtree
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02:29
Title/Work: Cavalleria Rusticana Content: Intermezzo Genre(s): Opera terminology Author(s)/(Composer(s): Pietro Mascagni (1863-1945) Music arranger(s): none Lyricist(s): Giovanni Targioni-Tozzetti (1712-1783) and Guido Menasci (1867-1925) (adapted from a play written by Giovanni Verga (1840-1922)) Performer(s): Victor Orchestra Conductor: Walter B. Rogers (1865-1939) Place of recording: Camden, New Jersey (United States) 1st release date: February 1905 1st recording date: 7 November 1904 (B-4050: 18 June 1908)
Author: Untitled
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05:01
Wind can sometimes play havoc with recording --- but, with some luck you can get good wind recordings. Here is a recording of lake waves lapping at the short of a small lake in southern illinois. This particular day, the winds were blowing steady out of the south at 25 miles an hour, with gusts even higher. Recording made with my trusted zoom h4n recorder, using its built-in microphones. Of course a foam wind-screen made this recording listenable. Without the foam wind-screen the recording would simply have been an obnoxious, unintelligable roar!also, since the waves were so loud to begin with, i did not have to crank the recording gain real high -- i had the gain only on 65 for this recording. .
Author: Kvgarlic
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01:24
Did this all my self and got some of the sounds off freesound and free to use the sounds off free sounds some of my own. Hope u like and u can have it and done on ableton live on pc and it did not take long and ive got aspergers as well have a nice day :d and i'm making a game as well its about fate about history and this time i use cryengine game software and its safe download and free u can make ps4 pc and xboxone game and play on xboxone ps4 and pc look on google its free trust me got it on pc now lots of people use it :d https://www. Cryengine. Com/.
Author: Klavo
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00:15
This sound is completely analog. I recorded the sound of a person who was walking on the street. I chose to leave the noise of the street so that we understand that the person walks outside. I used the effect "amplification" to reduce the noise of the street and increase the sound of step. I made a fade in opening and closing, so that we have the impression that the steps are moving towards us then moves away. At the same time, i played with the pitch of the sound to accentuate this effect. Descriptif selon la typologie de schaeffer :code : x''précisions morphologie :- masse : groupe nodal / complexe- timbre harmonique : terne- grain : rugeux- allure : ne comporte pas de vibrato- dynamique : l’attaque est douce et graduelle- profil mélodique : scalaire- profil de masse : le son paraît plus calibré.
Author: Univ Lyon
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00:37
Made this in bitwig, i used 17 different layers to make this. A kick drum is added before the gunshot to add punch. Sub bass is synthesized for the deep lowend, 30-50hz. All layers were selected for certain frequencies using eq and then processed together with multiband compression. Shell sounds, mechanical noises were added for more depth. Using automation, the pitch, decay, and phase of every single layer used other than the subbass, morph to give life to the sound loop, and not sound robotic. Even though it "might" sound real, its an illusion of sounds being played from a midi clip. Enjoy.
Author: Superphat
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01:04
Music i made in garageband for something called victors crypt. You can use it to whatever if you like. It's a bit of a spanish touch i think. Played it on my acoustic guitar first and layed on some tracks with choir, drums etc. On it. A bit mysterious, spooky and could definately work as an intro for example. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance and hail satan!.
Author: Victor Natas
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00:23
I played arbitrary co-soundings on the mystic scale (it becomes mystic arabian if you mimic arabian music; otherwise is sounds european). I applied 300 hz steep low pass (eq) on an inverse sawtooth soundwave generator. I applied many delay effects in tandem. Created on fruity loops and re-equed on wavelab. Mystic(has three submodes, scale-shifts [same intervals, overall shifted]). • do, re#, mi, sol, sol#, si• do, do#, mi, fa, sol#, la• do#, re, fa, fa# la, la#. (semitonally/fret steps: 0, +1, +3, +1, +3, +1, +3). (si = ti, do = c). It is chordable.
Author: Veiler
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02:07
The Furiant from Bedřich Smetana's The Bartered Bride, played in an transcription by the U.S. Marine Band for the album Courtly Dances. Furiant z opery Sprzedana narzeczona Bedřicha Smetany w transkrypcji i wykonaniu orkiestry Korpusu Piechoty Morskiej Stanów Zjednoczonych (ang. U.S. Marine Band) z albumu Courtly Dances. Čeština: Furiant ze Smetanovy opery Prodaná nevěsta, nahraná v přepisu orchestrem U.S. Marine Band pro album Courtly Dances. Македонски: Танц од Продадената невеста на Беджих Сметана во изведба на оркестарот на Морската пешадија на САД.
Author: Composition: Bedřich Smetana Transcription: Lt. Col. Jack Kline, United States Marine Band Performance: United States Marine Band
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01:03
A set of orchestral hits with different instrumentations. The chord c major is played. A: full orchestra with cymbals and bells (*1)b: full orchestra without cymbals and bellsc: no untuned percussiond: col legno strings (*2)e: no woodwindsf: no brassg: no percussionh: only brass & percussioni: only woodwinds and percussionj: only strings and percussionk: only col legno strings and percussionl: only strings and woodwindsm: only strings and brass. (*1) the cymbals tend to sound weird when you change the pitch (in my opinion) so all other samples don't use them. (*2) col legno is when the strings are hit with the wooden back of the bow. These are very dry samples with no additional reverb or any other processing.
Author: Mathewhenry
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02:27
A stereo recording made at 4:50pm on saturday september 12th 2015 of the ambience of a small town near a playground. Up until this day, the weather here in the midwest had been your typical high-heat high-humidity. But, the day before this field-recording was made the wonderful jet-stream had dropped down on us, a cool, mass of less-humid canadian air, making the leaves sing through the trees with the lifting of the northwest breezes. A gentle tinkling wind-chime can be heard from 1:05 to 1:20. Recording made in stereo with marantz pmd661 and two sennheiser me66 microphones mounted on tripods about 4 feet off the ground.
Author: Kvgarlic
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01:57
This is an alternate recording i took on 04/26/2014, on microcassette, of an art installation in madison, wi titled "asylum," created by marina kelly and megan katz. This was taken at the same time as the cassette recording i uploaded previously; if asked by kelly or katz i will respectfully take both down. "asylum" was a temporary art installation located in the tenney park passageway under east johnson street. From what i saw when i was there, it was just a speaker or two playing some ambient sounds. These sounds could have been generated based on environmental input, but due to lack of evidence i can't conclusively say that was indeed the case. I was in a bad mood on this recording so apologies for the negativity/language.
Author: Chrisreierson
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01:16
As already stated, he term, "pyew!" does not refer to a funky smell. Think of it as the sound bernadette (from big bang theory) makes when she's playing video games and trying to phonetically approximate the single shot of a ray gun or laser weapon. This file contains a whopping 17 different individual sounds each separated by 3 seconds of silence, and each with a different lengths and sonic qualities. Everything you need to go totally pyew-wild!. *all sounds by realtheremin are genuine theremin recordings; they are provided dry, without effects of any kind, allowing you to add reverb, echo, pitch shifts, phlanging, etc. , and edit them in any way you choose. Every effort has been made to eliminate/reduce hum and distortion (unless intentionally noted).
Author: Realtheremin
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01:51
A recording i took on 04/26/2014, presumably on cassette tape, of an art installation in madison, wi titled "asylum," created by marina kelly and megan katz. To my knowledge, this is the only audio recording that exists of the soundscape, though if asked by kelly or katz i will respectfully take it down. "asylum" was a temporary art installation located in the tenney park passageway under east johnson street. From what i saw when i was there, it was just a speaker or two playing some ambient sounds. These sounds could have been generated based on environmental input, but due to lack of evidence i can't conclusively say that was indeed the case. I was in a bad mood on this recording so apologies for the negativity/language.
Author: Chrisreierson
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01:02
These are two guitar solo outtakes from a guest guitar session i was asked to be on. They essentially wanted that early era slayer vibe where there is more cacophonous noise than structure. I think i recorded 15-20 for two sections in one song. They chose two other files and this was the one i liked best to keep as a memento. I am the creator and owner of the audio contained within the file. I know guitarists these days want to sound like an andy sneap plugin, but this may give someone a different idea. Within the context of the song they were for they fit well. I'm not apologizing for the playing or quality of the recording. Just something i did for a friend that took me 4x as long to set up than total time under the red light. It was fun.
Author: Bjorn
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00:01
Cheerful! ^^. This sound can for example be used in games, for example when the player character encounters someone on the way - maybe a leprechaun? - you name it!. Image by openclipart-vectors from pixabay (licensed under the pixabay license (free for commercial use, no attribution required)!) [2020-08-10]. - links: https://pixabay. Com/vectors/leprechaun-laughing-face-161943/https://pixabay. Com/service/license/. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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07:33
I tried to get a surround recording using mics, but there was a horrible street musician playing off in the distance. I thought it wouldn't be clear in the recording, but one of the mics picked him up quite well. The recording was ruined, so i did a little processing at home and came up with this freaky bit for your listening pleasure. Not sure if it's usable beyond listening, tho. . .
Author: Markystar
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03:15
I'm at the corner of 5th and kansas not far from kair 93. 7fm studios. This sound starts with the band from part1 departing and a truck passing. Children talk and yell and a man yells something. Another band approaches. A woman seems to tell someone to say cheese in the distance. The file ends when the band gets a bit too loud for my microphone. Recorded with goldwave with an asus laptop in my backpack and a microsoft lifecam3000 poking out of it facing behind me clothes-pinned to one of the handles of the pack. Unfortunately microsoft no longer supports their lifecam apps so it's not possible to turn down the internal mic gain.
Author: Kbclx
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00:01
Retro, slipping!. A slip with a retro-feeling to it, for example when the player character has walked on a trap and slipped. In other words - an unexpected slip! maybe the player character walked on a banana, or on soap?! or maybe the player character ran too fast?. Just to play with the idea even more - maybe the player character ran too fast but quickly managed to turn to opposite direction?!. This sound can for example be used in games, for example in nostalgic/retro fantasy/adventure games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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04:51
Boring sound. . . Neuron patch (?). . . Inspired by nlc squid axon (i have saved some hp for that one!) i have patched up a simple 2 stage asr with 2 s/h. Most of the time it plays its atonal melody, but when the patch is stimulated (by a sloth lfo) feedback opens up. I can adjust the sensitivity in different ways (so i can simulate the intake of drugs. . . ). The sound from the oscs goes though vcfs with some resonance. The vcfs are controlled by the same sloth lfo. My neuron patch. . . No hands during recording. My favourite part is when nothing happens - for almost 1 min?! but you can hear the filter working via the vcfs. The cv must be in some strange area.
Author: Gis Sweden
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04:54
Here are the audience bits from a jazz concert i recorded using an olympus field recorder. The auditorium was intimate and acoustically excellent. In the first section if applause you will here a mild rumble. There was a standing ovation, and that's what that rumble is. I also included some quiet bits of the band on stage getting ready for a song, and some subtle crowd walla as well. There is plenty to play with if you need to loop. You may here some bits of the mc or sax player in the background near the end, but nothing you can't work around if you need to. Check my other up-loads for an extended walla track from this same show. Hope this track works out for you!.
Author: Johnsonbrandediting
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01:16
Recorded with my squier telecaster and squire mini-bass through the focusrite interface into reaper. A nod to kenny gioia for the reaper tips. The guitar was sent through the walrus slo pedal on 'dream' setting. Also added a pitch change to compliment some of the guitar parts. The bass was double tracked for better sound. Bass amp is a behringer bxl1800. Comments welcome. Bartolome calatayud was born in 1882 on the island of mallorca, received in 1899 the diploma of honor 1st class granted by the workers instructive center palma for his "superior musical knowledge in guitar playing". Although less famous in the classical guitar world, bartolome calatayud has left much enjoyable and exciting music written for classical guitarists of all abilities. He taught many pupils in majorca during his final years. He died in 1973 at the age of 91.
Author: Tubbers
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01:02
Català. 11 de març de 2023. La vida és bona si l'aigua sona. Passejada per les fonts de collserola en temps de sequera. Font de mina. Mesura de l'indret amb el sonòmetre a les 11:59 del matí d'un dissabte, persones passejant i fent esport que parlen. Min 25,10 dbmitjana 55,5 dbmax. 72,5 db. English. March 11, 2023. Life is good if the water sounds. Walk through the collserola springs on drought timemine source. Measurement of the place with the sound level meter at 11:59 a. M. On saturday, people walking and playing sports talking. Min 25. 10 dbaverage 55. 5 dbmax. 72. 5 db.
Author: Argelaga Pilar
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01:19
The Canadian national anthem, "O Canada", played by the United States Navy Band in the early 2000s. The song was originally commissioned by Lieutenant Governor of Quebec Théodore Robitaille for the Saint-Jean-Baptiste Day ceremony, 1880. The music was written by Calixa Lavallée as a setting of a French Canadian patriotic poem composed by Sir Adolphe-Basile Routhier. The lyrics were translated to English in 1906, Robert Stanley Weir wrote another English version in 1908, which were revised thrice before taking their current form in 2018. Was converted to Ogg format using Audacity (Originally uploaded on en.wikipedia).
Author: Untitled
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04:16
Phonograph cylinder recording from Filaret Kolessa collection. This file contains the raw (unprocessed) signal from the cylinder no. 58, played at rate of 90 rpm, and is provided for research purposes. To hear the corresponding processed recording, please open File:Hnat Honcharenko - Nema v sviti pravdy 1.flac and File:Hnat Honcharenko - Nema v sviti pravdy 2.flac. Українська: Фонографічний запис із колекції Філарета Колесси. Цей файл містить «сирий» (необроблений) сигнал фоновалика № 58, відтворений на швидкості 90 обертів на хвилину. Цей файл збережено для дослідницьких цілей. Щоб послухати опрацьований запис, будь ласка відкрийте: File:Hnat Honcharenko - Nema v sviti pravdy 1.flac та File:Hnat Honcharenko - Nema v sviti pravdy 2.flac.
Author: Untitled
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01:31
Version 2. . . Of https://www. Freesound. Org/people/gis_sweden/sounds/352940/. . . Or maybe version 34. . . . It's not better but a little different. More dynamics. Softer. But still i have the clicks :-/have to work on that. It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Author: Gis Sweden
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10:03
In 's-hertogenbosch in holland we have carnival every year. This is a recording in the centre of the city. A recording of several 'dweilorkesten' that is a band that plays musing in the street. 'literal' translation is 'mop band or mopping band'. The go trough the streets like someone mopping the floor. This recording at the market-place is made with hundreds of people around. The ambience here is totally different from other places in the town and the world. It complete different than the south american carnival. Recorded: march 7th 2011, markt, 's-hertogenbosch, holland. Rode svm > sony pcm d50 recorder. Re-uploaded as public domain.
Author: Klankbeeld
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00:13
Raw sound of lips kisses. Used to make these noises many years ago during high school lessons when i was bored in the classroom. Didn't aim it at anyone - did these noises when noone was looking - and just before someone looked, i stopped and pretended like it wasn't me. People didn't get mad though, lots were smiling, and some couldn't hold it for long and bursted out in laughter. It was 1000x better irl - if you're still in school, you should try it out after corona's gone. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
This is a first in a series of loops made with the x-base09 drum-kit i have posted long time ago, i thought this would be a nice addition. Loops will be mainly processed in live9. Information will be available depending on the loop. This loop is a dry unprocessed loop, all i did was reduce the release on one of the kicks, as it has a long delay, and i didn't want that in the background of this loop, some midi velocity on the hi-hats, and i added a groove (chachacha) with only 10% quantization. This first loop was mainly to show the original sound of the individual hits as they where recorded, playing as a loop to give you a better picture of the sounds and therefore i added it to the x-base kit instead of x-base loop pack.
Author: Akosombo
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01:32
Disclaimer: this may be loud. Check your volume. This sound is an experiment i did for a short film my crew and i are working on. I wanted to see if i could make a warning effect like the civil defense messages that play on the radio for storms and other emergencies, so i recorded my voice, and pitched it down, equalized it, put it through a high pass filter and lo and behold, i think it sounds pretty darn close. I then coupled it with a couple alert tones from my local noaa / nssl station and this sound was born. This effect could be used for an apocalyptic scenario or civil unrest, riots, looting, or anything else you desire. Not required, but it would be cool to hear if you use it for anything. Enjoy!.
Author: Mnslugger
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00:15
I couldn't find any good giant wings flapping here, so i made my own and am now sharing them so nobody else has to! screw paying for sounds! made from a combination of pizza box lids, sheets, and a bit of sound design. You don't even have to credit me because i mean. . . Who even does that? and why? who's gonna track down a foley artist from the credits of a show for a random sound? just check out the sonic realms podcast if you like audiodramas and role playing games; there's nothing else like it. That's something i would appreciate. But only if you feel like it. Enjoy and use the hell outta the totally free sound!.
Author: Shatterstars
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03:57
Upper maxwell falls, evergreen, co, at the top of the falls. Recorded a little before dusk, 2017-07-19. Recorded binaurally using sound professionals ms-tfb-2 binaural microphone headset, 12vdc battery box, sound devices mixpre-6 at 24/192. Postprocessing: digital gain, downsampled to 16/48. Flac: encoded. The rock formations here play appealing tricks with the sound of the running and falling stream. Facing out over falls dropoff, vaguely. A lot of digital gain (+30db?) was applied in postprocessing. The analog preamp was originally set to +21db on the aux-in (ch5/6) input, but this may not have been the optimal gain staging. See also schoeps ms stereo version recorded one month later, here: http://freesound. Org/people/chromakei/sounds/400404/.
Author: Chromakei
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02:09
This sound was created as follows:. -zynaddsubfx free (and insanely amazing) software synthesizer generated simple g tone using a sine-wave adsynth engine- creative sbs 250 speakers played it back distorting the sound naturally and adding some interesting stereo phasing effects (is that caused by analog signal cable being longer for one speaker?)- i was manually changing the volume using the speaker's potentiometer (whitch is dirty and added some interesting noises on the right speaker, and also at peak loudness during the 54th second the right speaker is quiet)- the output was captured by zoom h2's rear mics- and recorded via usb into audacity free audio editing program- i exported the recording as 16-bit flac.
Author: Unfa
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00:32
Clean, dry recording of a smartphone touchscreen being rapidly tapped as if a message was being written on it. Could just as easily be used as sounds from using (writing, playing mobile games, browsing, etc) a tablet or really any relatively small touchscreen device. Tapping speed and length between taps varies throughout the recording, but overall i tried to make it sound as natural as possible while still offering options for more granular placement. Recorded with an akg p170 into a tascam 208i audio interface at 48khz/24-bit. Microphone was positioned 5-6 inches away from source. A 120hz high-pass filter was applied to remove unnecessarily pronounced bass frequencies.
Author: Ahriik
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01:40
[space_atmosphere_03. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 03 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
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02:36
[space_atmosphere_02. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 02 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
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00:47
A little scary sumthin' sumthin' i made in garageband for a thing called victors crypt. It starts with a steady drumbeat before the main melody comes in, played on a kid piano. For some reason toy instruments are the spookiest. Woohaa!i put some chords in a lot of reverb between that repeating melody. Think it would suit perfect to anything dark, eerie, adventurous, creepy, big, suspense or anything you can imagine. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool, watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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04:27
Just discovered this recording i had from 2016, and thought i'd upload it to complement my other diner recording on here (https://freesound. Org/people/edlundart/sounds/501025/). This is 4 and a half minutes of background noise from a new york city diner, including people talking, clanging plates and glasses and forks and knives and cups being cleared away by staff. Crucially, no music is playing. This means you can either use this clean, or layer in your own rights-cleared music if you're using this in a film or whatever. Recorded in 2016 with an iphone — don't let the recording device scare you, it sounds pretty good and certainly fine for this kind of background noise. Use it in any way you like for any purpose. Warmly,bard edlund, edlundart. Com.
Author: Edlundart
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00:01
Hello all,. I do hope that i am doing it all okay by the book, and if it is picked by the moderator, than do enjoy the file, thank you. Process :i did download a cc open scream file from freesound. Org. I imported that file to my ableton live. I reverse the sample and shorten a little. From the sample window i changed flux and grain values to bring out uneasy tones in front. I did make two other copies of the sample and played them all in same sequence, with slight different transpose values. I rendered it out and from the rendered file i did do further cleaning with audacity and export mp3 file for final. Here is the original sound http://www. Freesound. Org/people/claracarpintero/bottom one (female scream). Thank you kindly.
Author: Sendercorp
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00:01
[retro_laser_shot_05. Wav]. S/o to all my freesounders out there for making this sound one of the most popular sounds released / published on 2018 (according to the ratings - presented in the freesound-table: "freesound 2018 in sound, by ratings")!. S/o to my freesounders!. --------------------------------------------------------------. Retro, laser shot!. When i was a kid and played gta san andreas, there was a shoot 'em up game in cj's home in grove street, and this sound reminded a lot about the spacecraft shots from that shoot 'em up game! back in the days. . . If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
01:01
Sound created from using the rings of saturn as a spectral source to a series of filters. When a 1 pixel high image of the rings is extracted it looks like a spectrogram (original: https://en. Wikipedia. Org/wiki/file:saturn%27s_rings_dark_side_mosaic. Jpg). The ring spectrogram was divided into three color planes, and the color intensity values were transformed into resonant filter cutoff frequencies. In essence one filter unit (per color plane) has 256 sounds playing simultaneously. The individual filters are placed along the x-axis so, that the stereo image consists of 256 steps from left to right. In this sound of the series the spectrum was compressed to a range of 20 - 1000 hz. A small variation in certain divider factor per color plane is introduced for a slight chorus like effect.
Author: Sarana
00:00
03:31
This is not a complete composition. This is a loop i created for people who play d&d or any rpg or game thats similar. It will loop perfectly. It is not diverse enough in composition to be considered a finished track, nor is it dynamic enough to be a finished song, it is a 3 min 30 seconds loop with the midi used on 2 different synths so it doesn't get more boring than it already is. This is not a complete composition. It's a loop. Meant to be looped. I used 2 sounds, the tiger roar and thunder from two other users. They described it is okay to do so in their description. Https://freesound. Org/people/noisenoir/sounds/238302/https://freesound. Org/people/videog/sounds/149190/. Here are the links to the other sounds used here. I created everything else. (note: it's not a complete song, just a loop, variations of the same loop, and it's meant to be looped).
Author: Hybridkin
00:00
01:40
[space_atmosphere_04. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 04 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
00:21
Snippets from recordings of me playing the tanpura. Tuned to e flat, the notes from top to bottom are b flat, e flat, c, low e flat. In traditional indian tuning the root note in the scale is referred to as sa and is e flat in this scale the fifth note (b flat in this scale) is referred to as pa and the sixth note (c) is dha. I noticed that my first pack of tanpura samples has a bit of fuzzy white noise so in this pack i have equalized - i reduced all the very high frequencies which got rid of most of the white noise without affecting the low frequency sounds of the tanpura itself. Please note this is the tanpura part of an instrument called the swar sangam which combines the swarmandal (indian harp) and the tanpura, it is not a traditional tanpura and does sound slightly different.
Author: Luckylittleraven
00:00
01:07
[space_atmosphere_01. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 01 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
17:12
A walk through ridley road market in dalston, east london. Lots of people chatting and music playing. As with many markets in london there are lots of languages being spoken. You can hear traders calling out what they're selling. This recording was made using a sound devices mixpre6ii and a stereo pair of fel em172 mics. Low cut on the sd which in basic mode is 80hz (i think). There is some processing to this recording to ‘normalize’ the levels and light eq-ing. I do not require any credit or attribution. If any of these sounds have been of help, and you are feeling charitable, please do consider donating to freesound to help keep the site running (a link is also on the home page). Any donations are greatly appreciated!.
Author: Walthamstow Walker
00:00
54:46
Recorded at hope st radio, a bar/restaurant/radio station at collingwood yards, during the tail end of a disorganising community dinner. In this recording, about 80 people are learning or playing mah jong while the restaurant kitchen closes service and the sound system is off. There are adults and a few small children in the room and too many djs (common problem here). It was recorded on a sony pcm-d50's internal stereo microphones at 120°, mounted to a tripod while everyone drank the last of the free natty wine. #natural #wine #salomons. This recording was taken in may 2021 on unceded wurundjeri land, which belongs to the woi wurrung people of the eastern kulin nations. I acknowledge their sovereignty and pay my respects to their elders and all first nations people.
Author: Scsi Sparrow
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