119 Royalty-Free Audio Tracks for "Short Note"

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One short note played on a melodica.
Author: Dfeltch
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00:08
Single note in space.
Author: Jugraf
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This is a short note repetition played with plectrum on a classical (nylon string) guitar.
Author: Jensen
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Single note sampled from an analog synthesizer by modular samples. Modular samples provides samples of vintage and modern synthesizers for apple exs24, native instruments kontakt, reason and live samplers, with over 50 gigabytes of public domain content. Sampler files and sound packs are also available at http://modularsamples. Com. Synthesizer: korg mono-polypatch name (pack): short trinote: c2midi note: 36.
Author: Modularsamples
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Single note sampled from an analog synthesizer by modular samples. Modular samples provides samples of vintage and modern synthesizers for apple exs24, native instruments kontakt, reason and live samplers, with over 50 gigabytes of public domain content. Sampler files and sound packs are also available at http://modularsamples. Com. Synthesizer: mfb kraftzwergpatch name (pack): short bassnote: c#2midi note: 37.
Author: Modularsamples
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A short ocarina sample i recorded in my studio. This sample was made to be place into a sampler but you can do whatever you want, the root note is c.
Author: Thedcheck
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Little sound, a short piece of tone and little downward noise. Perhaps like a drop of something.
Author: Matvey
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Single note sampled from an analog synthesizer by modular samples. Modular samples provides samples of vintage and modern synthesizers for apple exs24, native instruments kontakt, reason and live samplers, with over 50 gigabytes of public domain content. Sampler files and sound packs are also available at http://modularsamples. Com. Synthesizer: moog minitaurpatch name (pack): simple short squarenote: c#2midi note: 37.
Author: Modularsamples
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This is a short wooden percussion ratchet. Eighth note length.
Author: Blevesque
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Electric guitar a short clean piece rolling (hammer ons) some notes around a.
Author: Aceinet
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Single note sampled from an analog synthesizer by modular samples. Modular samples provides samples of vintage and modern synthesizers for apple exs24, native instruments kontakt, reason and live samplers, with over 50 gigabytes of public domain content. Sampler files and sound packs are also available at http://modularsamples. Com. Synthesizer: akai ax80patch name (pack): short bendernote: c2midi note: 36.
Author: Modularsamples
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Single note sampled from an analog synthesizer by modular samples. Modular samples provides samples of vintage and modern synthesizers for apple exs24, native instruments kontakt, reason and live samplers, with over 50 gigabytes of public domain content. Sampler files and sound packs are also available at http://modularsamples. Com. Synthesizer: roland sh-2patch name (pack): short pwmnote: c#2midi note: 37.
Author: Modularsamples
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Single note sampled from an analog synthesizer by modular samples. Modular samples provides samples of vintage and modern synthesizers for apple exs24, native instruments kontakt, reason and live samplers, with over 50 gigabytes of public domain content. Sampler files and sound packs are also available at http://modularsamples. Com. Synthesizer: arturia microbrutepatch name (pack): short and sensetivenote: c2midi note: 36midi velocity: 16.
Author: Modularsamples
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Classic moog bass. Middle c octave, each note recorded separately.
Author: Amazeusamples
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Nintendo song short 19. Wrote/recorded a short 8-bit ninetendo game-like tune at 80-bpm using ableton live 9. Midi notes are played thru the stock plugins: nylon concerto guitar + 12-bit fidelity. Want something more customized? send me a note or visit my youtube/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
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My lowest string (gauge 0. 74) on my schecter omen 8 being hit and left sustaining for about 43 seconds. Clean tone with a short reverb.
Author: Vrezerino
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Short night ambience focused on an owl hooting, recorded on a galaxy note 10+.
Author: Opalmirage
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A short loop, at about 54 bpm. Starting note is a b. Minor-ey, dusky, but clean sound. Finished it 10+ years ago and never did anything with it.
Author: Nickel Flower
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A short walk in a market place in montevideo, uruguaysimple recording device: samsung note 10 mic usednot high quality.
Author: Selcukartut
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Short violin monophonic phrase recorded at home with an iphonex, converted to mono 16bit. Note sequence: b3, c#4, a3, f#4, d4, c#4, ?, a3.
Author: Willock
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A short marimba note - the number donates the octave (i've loaded two octaves worth if you look carefully).
Author: Joesh
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Short improv on 3/4 upright acoustic bass. Iphone mic recording. Mastered with apple plug-ins and vinyl filter.
Author: Del Monte
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Sci fi button beep press. Created using reason. I set up a synthesizer 8-bit kind of sound and created a short note.
Author: Peepholecircus
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01:38
Fear of the dark. A short creepy theme [cc zero] ***note the original is attribution lisc***.
Author: Beetlemuse
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Short, clean, funky notes. Great for disco, or cool funk. Notes are provided both fretted and muted. Have fun!recorded with a "fender twin reverb" by an "sm58". Standard fender strat in the bridge+middle pickup position. No reverb. Use your own!.
Author: Guitarmaster
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Incredibly short, single "pop" sound, just like a comical bubble bursting. The "note" of pop is a low one. (i uploaded a higher-sounding pop as well).
Author: Tsa
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Incredibly short, single "pop" sound, just like a comical bubble bursting. The "note" of pop is a high one. (i uploaded a lower-sounding pop as well).
Author: Tsa
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: trombone_short_a#1_v1_2. Wavinstrument family: brassinstrument: oldtrombonearticulation: shortnote: a#1midi note: 35location: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 spaced pairperformer: sam gossner.
Author: Samulis
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A middle-frequency note that sounds like a swiss alpenhorn or person blowing into a conch shell. Made by blowing into a short section of pvc pipe.
Author: Danjocross
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Made with fl studio 20 by pressing a bunch of keys randomly with a short-lasting note time. Recorded in audacity.
Author: Rvgerxini
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00:25
Wrote/recorded a short 8-bit nintendo game-like tune at 60-bpm using ableton live 9. Midi notes are played thru the stock plugins: nylon concerto guitar + 12-bit fidelity. -15. 0 lufs integrated. -1. 0 db true peak max. Want something more customized? send me a note or visit my www. Youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
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Short clip of 1969 mustang with a 302 revving. Recorded on samsung note 8 and cleaned up in audition. Feel free to use in whatever you like.
Author: Flaxgod
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01:38
Fear of the dark. A short industrial and creepy theme [cc zero] ***note the original is attribution lisc***.
Author: Beetlemuse
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01:17
A soft texture for synth pads in a3. Built by layering several sine-wave generators to create the note a and some of its overtones. It was then drowned in reverb. The sine-generators played just a short impulse, what you hear is the tail of the reverb, to give it more richness. Post-production: reverb.
Author: Mathewhenry
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An edited version of my upload uke_single_notes. Wav. I shortened that recording to its last four notes, then included a fade out to eliminate most of the non-ukelele sound at the end. This recording has notes as follows: g4 g4 a4 d4. This sound was originally created for the coursera course "audio signal processing for music applications. " i recorded this sound myself with a zoom h2 microphone and a kala classical ukelele.
Author: Aberrian
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Recorded on 26/02/2010 at approx. 8am in wengen (jungfrau region), switzerland. Recorded with a zoom h2 in 2-channel surround mode, without a windshield. File has not been modified, only cut short from a longer recording. Note: this is the original wav file of the mp3 posted on freesound.
Author: Polymorpheva
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Snippets from recordings of me playing the tanpura. Tuned to c sharp, the notes from top to bottom are g sharp, a sharp, c sharp, low c sharp. In traditional indian tuning the c sharp is the root note (first note in the scale) and referred to as sa. The fifth note (g sharp in this scale) is referred to as pa and the sixth note (a sharp) is dha. The pack contains recordings of the more traditional pa-sa-sa-sa type rythmns, as well as some experimenting with short bass lines, riffs and slap bass drones!. Before you say "a tanpura should not be played in such a way" please be comforted by the fact that this is not a traditional tanpura (and will never sound or be able to be played exactly like a traditional tanpura) it is part of the swar sangam, which combines the four drone strings of the tanpura with 15 harp strings. I am only playing the tanpura part in these recordings.
Author: Luckylittleraven
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[helicopter_full_version. Wav]. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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Recorded on 22/02/2010 at approx. 8am near interlaken west train station, switzerland. Can't recall what type of train it was, possibly sbb or ice. Recorded with a zoom h2 in 2-channel surround mode, no windshield. File has not been modified, only cut short from a longer recording. Note: this is the original wav file of the mp3 posted on freesound.
Author: Polymorpheva
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That couple that lives next door. They are still doing what they do, but it seems like they no longer make the noise loud anymore. I can barely hear them. Either they decided to keep it down or that woman is no longer a screamer in bed. Note that most of the audio was amplified, edited, and cut short.
Author: Lonewnoinfo
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Short recording of a royal air force boeing chinook helicopter flying overhead at night in windy conditions, hankley common, surrey, england. First, the engine note of the turbines can be heard and as it turns, the characteristic rotor 'slap'. It then fades into the distance. Recorded on a zoom h2 with a sennheiser mono gun mike.
Author: Surrey Film
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Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
Author: Sieuamthanh
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01:29
Recorded on 19/02/2010 at approx. 6pm in causeway bay, hong kong. Recorded with a zoom h2 in 2-channel surround mode, with a windshield (but unfortunately there is still a bit of wind noise). File has not been modified, only cut short from a longer recording. Note: this is the original wav file of the mp3 posted on freesound.
Author: Polymorpheva
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01:04
Recorded a short drum and bass loops at 120-bpm using ableton live 9. 4 notes per bar played on bass in this order: a1 f1 c2 g1. This recording is designed for a mid-range frequency instrument, like a guitar, over the loop. Mid range frequencies are reduced to allow space for a guitar, vocals, etc. Additional notes:-15. 2 lufs integrated-1. 0 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
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[coin_dropped_on_table_02. Wav]. Coin dropped on table. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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01:26
Sustained m7 chord, root note e3, 45bpm. This is a small preview of an upcoming ambient sample pack i'm working on, which i'll be releasing to promote a short ep i've completed this year. The pack will come with lots of soft pads, synth one shots and soundscapes. It will be completely free of course and under creative commons 0, you can follow me here for updates. As always, feedback is very welcome!.
Author: Indigo
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00:12
Nice moody soft piano loop at 160bpm, might work for liquid dnb vibes, use it how you like!. Piano was spitfire labs soft piano and put through a short reverb processed with a granulator. Enjoy :). Please note: there are some squeaking sounds but this is part of the preview, when you download it these sounds will be gone.
Author: Orboram
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01:17
Recorded a short drum and bass loops at 100-bpm using ableton live 9. 4 notes per bar played on bass in this order: g1 e1 g1 e1. This recording is designed for a mid-range frequency instrument, like a guitar, over the loop. Mid range frequencies are reduced to allow space for a guitar, vocals, etc. Additional notes:-15. 9 lufs integrated-1. 1 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
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01:04
Recorded a short drum and bass loops at 120-bpm using ableton live 9. 4 notes per bar played on bass in this order: e1 g1 e1 d1. This recording is designed for a mid-range frequency instrument, like a guitar, over the loop. Mid range frequencies are reduced to allow space for a guitar, vocals, etc. Additional notes:-14. 9 lufs integrated-1. 1 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
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02:39
Recorded on 21/02/2010 at approx. 9am standing next to the grossmunster church in zurich, switzerland. Recorded with a zoom h2 in 2-channel surround mode, with a windshield (but unfortunately there is still a bit of wind noise towards the end when the police siren starts). File has not been modified, only cut short from a longer recording. Note: this is the original wav file of the mp3 posted on freesound.
Author: Polymorpheva
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