Explosion sound. The explosion sound was a mixture of a the initial explosion, the a wind sound that may be heard when there is an explosion and the rumble effect that would also be picked up on. I had to re sample all of these separate operator sounds and then put the audio track in a sampler the add some final touches. These included large hall reverb and utility for the large impact explosion and rumble sound as well as panning, reverb and delay for the wind sound to give it the effect of traveling around a surrounding area with the sound slowly decaying.
Note: i must-asch you to download the newer sonically identical htx sound ii. Wav as it is properly filtered. Https://freesound. Org/people/sirplus/sounds/332566/. The 100% genuine and original htx sound in stereo :p. 3 merged samples featuring 21 group-panned notes with portamento and plenty dialed up effects like chorus, delay and reverb, everything except external panning and volume-ramps are coming straight out of the x-station. Rumor has it that the core of the original thx-sound actually was programmed in csound in case you want to recreate the original. A google search will give you the right pointer.
A 1 minute narrated sound walk from my apartment to the seaside, crossing a heavy traffic road, capturing some sounds of kids playing, sea sound, wind sound, in a very cloudy day.
Have mixed the following samples together - kettle boiling by erh, and an urban morning noise (which i can longer seem to find on here). They are both from this site.
A horror sound for as a sound effect. I played smoke on the water on my guitar, recorded it and edited it in audacity. I reversed the audio, tuned the sound lower and speeded it up. This was the result, a creepy horror suspense sound.
It does sound horror, doesn't it?it might be used for horror games, horror clips or anything like that!imagine being in an abandoned house at night and you hear that sound. . .
Synthesized sawtooth sound with increasing pitch. An initial click and noise are added. The sound is low-pass filtered using a cutoff frequency that increase during the sound.
The deep, low octave sound effect popularised by eric serra for the goldeneye film score. It is available on the e-mu proteus 2 fx synth module under the patch "infinite". Alternatively, you can make a similar sound by sampling a woodblock/tambourine/cowbell and then pitching it down heavily (with added reverb).
This is a ship rope sound recorded in a harbour in malaga, spain. Feel free to use, just giving back to the community :)please post links to your work here in comments - would be interesting to see.
Beam, hoover, hover, starting spaceship soundcreated by accident from an a-capella bass drum recordingsliding upwards exactly one octave (pitch shift). Recorded by an ic recordermodified with audacity. This sound is part of the public domain. You can use it without any credit.