153 Royalty-Free Audio Tracks for "Amount"

00:00
01:42
Heavy distortion with some ample amount of delay. The very beginning is rather moody and trippy, then it kicks in for a slow arena rock style guitar solo, then some random notes for the ending.
Author: Aceinet
00:00
00:31
Sound output from playback of an old blank/empty type 1 audio tape that has an undulating pattern of noise. The volume hasn't been adjusted, so this is true to the amount of noise present in a tape recording.
Author: Stecman
00:00
00:35
Akg c214 condenser mic, mackie onyx preamp, ad cirrus logic converter, minimal amount of rx3 nrthe first two sound are two wine glasses, with a bit different tone, struck at one another. The other two sounds are a hit of a glass of whiskey on a wine glass.
Author: Rasskot
00:00
00:12
Captain, we've had reports of a strong signal emanating from the surface of klumpok b. Time to investigate. Pulsating drone from various synth samples from my analog collection. Small amount of reverb and edited/multitracked looped in roxio sound editor.
Author: Elmoslack
00:00
04:20
Very loud, close recording of an old, partially functional wallensack reel-to-reel tape recorder. Recording includes the tape motor in operation and a piezo mic being dragged across the surface of the tape recorder. The recording has a fair amount of both background noise, and hum from the machine itself.
Author: Alienistcog
00:00
00:08
Some synth sound i made maybe about a year ago. With actually a really simple soft synth, the fl studio wasp xt. Just got that synth to a certain pleasing setting, then put an lfo high pass and flange and the right amount of distortion. Enjoy.
Author: Untitled
00:00
01:01
I've decided to experiment with random frequencies slowly filling canvas and blending into a single timbre. For this piece they emerge with quite an amount of time and there is no distinct frequency to form a tone. This experimentation produces quite a hauinting sound consisting of small parts.
Author: Wkalmar
00:00
08:44
Wind noises recorded under a window in a high city block. Apart from huge amount of mic internal noise the recording is nice. Could be useful only when played really quiet. Captured with zoom h2 with hi gain at 96khz/24-bit. Edited and normalized with audacity.
Author: Unfa
00:00
00:57
A lone cricket appeared in my room, so i decided to record it before letting it out. Small chirping for about a minute. There is a light amount of background noise, since i decided not to do noise reduction myself and just leave it raw, since i didn't want to distort the cricket sound.
Author: Somewhatimmoral
00:00
00:08
A recording of someone opening a door and forcefully closing it, either out of carelessness or anger. I have left a large amount of blank space in between the opening and closing of the door so that if you want to have it, it is there. But it can always be taken out.
Author: Soundsforhim
00:00
00:17
A squeaky wooden door being opened und shut in a medium sized room. Its recorded from about 2 meters distance so there's a moderate amount of room ambience on it. The sound has been slightly denoised. Equipment used: akg c214 running through a focusrite saffire pro 24.
Author: Capslok
00:00
00:32
Button pressed on the inside of a lift. The lift sets in motion for a short amount of time. Announcement says "4th floor" and doors open to an empty foyer. Door close automatically, button pressed and lift moves back to 3rd floor. Recorded on a tascam dr-01 in stereo at 16bit 48khz wav.
Author: Lampeight
00:00
04:42
Here are the highlights from a mri machine (a ge signa, i believe). Probably useful for robot sounds. You'll also note the cooling system in there as well. These things dissipate a huge amount of energy and are quite interesting. The actual sounds come from vibration of the coils as the machine runs through it's patterns.
Author: Parabolix
00:00
00:15
Boots walking through short grass. Heavy rain the previous day had created a large amount of mud which can also be heard in this recording. Should be enough space in between each step to be effectively cut up for foley work. Recorded with a ntg2 mono shotgun microphone into a r05 recorder.
Author: Jonccox
00:00
00:32
Unless you have never ever been around a branch of lidl, you will be all too familiar with this sound! you would not believe the amount of background noise i had to filter out, just to get this. If you have any complaint about the sound quality, then do not bother me with them!.
Author: Nigelcoop
00:00
04:56
Recording of builders preparing a construction site near my house for new development by breaking up a parking lot with a large jackhammer or percussive drill. Recorded from the next lot over, so there is a fair amount of ambient noise (e. G. , from nearby traffic), but the bits with the machine cut through that pretty well.
Author: Alienistcog
00:00
01:60
Cricket song recorded in dalmatia, croatia. Adriatic sea. If you use this sample you >>>must<<< write my name (mareproduction) as a author of this sample and link to this page. If you like what you hear please consider a small amount (even one dollar is enough) of donations to support my work. Thank you!. Paypall:jazzgitara@gmail. Com.
Author: Mareproduction
00:00
00:40
This sound file contains basic movement of a bottle of acetaminophen (29 pills contained inside). The movements i made are based on the everyday use of the pills. The reason these pills are specifically called acetaminophen is because all pills make a specific sound including the amount stored inside.
Author: Jack Hunter Entertainment
00:00
00:54
Recording in the back garden of a residential property. Property backs on to a large rugby field. There is a busy road 100m from the front of the house, and a school 300-400m down the road from the front of the house. Recorded on a sunny day with a very small amount of wind.
Author: Awhitehouse
00:00
00:26
Recorded using the built-in mics of a zoom h4npro (2016 edition) @ 24bit. This is a small amount of liquid being poured into a drain about the size of a silver dollar. The original recorded captured the apartment's heating system. I used noise reduction, then normalized the waveform. This sound is free to use whenever and wherever.
Author: Osliceplays
00:00
04:46
A 3-minute. Wav recording of an apartment parking lot in a small neighborhood with a busy nearby roadway. Cars can be heard driving by, along with a faint humming with from some machinery and a small amount of wind. Recorded with the microphone of a nikon coolpix camera.
Author: Funwithsound
00:00
00:02
Lighting a safety match. No other effect apart from using the zoom h6's xy mic at 90 degrees and a bit of trimming and the tinest amount of volume automation to rise the end part to an audible gain. Possible applications could be used for a character who smokes cigarettes, foley for a ignition sound effect or literally lighting a safety match.
Author: Magnuswaker
00:00
00:08
Uncorcking a bottle of prosecco wine for celebration. We can hear the corck being uncorcked and when it hits to the ceiling. Then we can hear a voice saying "run!" in spanish, because the liquid inside the bottle is falling down. Then, listening carefully we can hear the liquid going out of the bottle and then some amount of applauses and laugh. In prague march 2015.
Author: Ddarkerthanblackk
00:00
00:18
Some goa synth i created in fl studio a while ago using the pro 53 vst synth. Basically a saw wave form with glide or portamento, this nice lfo lpf in fl studio called fruity love synth, slight hpf, slight distorition (blood overdrive), a little compression, a little pannomatic, the right amount of delay and reverb. Presto!.
Author: Untitled
00:00
04:46
An mp3 version of the 3-minute recording of an apartment parking lot in a small neighborhood with a busy nearby roadway. Cars can be heard driving by, along with a faint humming with from some machinery and a small amount of wind. Recorded with the microphone of a nikon coolpix camera.
Author: Funwithsound
00:00
00:20
A synth chord i placed in fl studio. C a f c. Using a saw square and pulse pwm wave for combo. Then put a sweeping band pass filter from top frequency to bottom frequency. Then i put a panner with the speed lfo sweeping from fast to slow. Next the right amount of reverb. Finally some copmression and normalizing. Using sound to reach out to angels.
Author: Untitled
00:00
00:04
The sound of ethanol being burned out of a glass jug. This sound was made by putting a small amount of ethanol into a glass jug and allowing the vapors to fill the container. Then a flame was held to the mouth of the jug creating a jet of fire. Link to video with sound: https://imgur. Com/s2xdbs5. The sound was recorded on a zoom h4n recorder. Jan/32/19.
Author: Redvulpus
00:00
00:05
Ever wandered through a spanish street market? the sound will be familiar to — very possibly all too familiar! this recording was made so close to the offending mechanical toy, that it has even picked up the noises of the mechanism itself. There is a small amount of background noise. Seemingly unnecessary period of silence included is the exact cause before the next outburst of squeaking. Set repeat function on your sound editor recording.
Author: Nigelcoop
00:00
00:07
Skates on ice: here is a very specific sound effect. The metallic slash through ice when it is being skated on. There are multiple variations of this in this track due to the amount of contact the blade of the skate has to the ice and also the force being put into the movement. It is a sharp and cold sound. Recorded with the zoom h6, rode ntg.
Author: Rehanjo
00:00
00:02
I made this sound for a show simply by breaking a large amount of pasta various ways, then combining and altering everything in izotope rx 7. My effect isn't the greatest, but i found it difficult to find anything that worked for this application so i made my own, and here it is!feel free to use this sound for whatever you want, you don't have to cite it, just please don't claim it as your own.
Author: Personwhois
00:00
02:06
Sound is a home-made circuit bent walkie talkie fashioned into a sort of opto-theremin. Main fx used to process it: boss xtortion and wattson superfuzz, with various other fx switched on and tweaked in the middle. Very much like a chainsaw in the beginning. . . That or a motorbike. The "reving engine" effect was created by blocking the amount of light going to the photocell (which was ripped out of a furby!).
Author: The Semen Incident
00:00
25:48
Amount of sounds recorded on the field : a construction site of a power plant where i worked. Sounds of tools and electrical devices, some motors, ventilation, people talking, metallic sounds (pieces of metal structures, doors, pipes which i played drums with), sounds of shoes with rubber outsole. Sounds mostly from the inside and a bit outside. Sometime the quality is not the best as i hid my recorder.
Author: Therover
00:00
01:53
Happy summer time chill guitar theme, some kind of pop theme, happy and melancholic. You can use this theme in your in commercial and non-commercial creation work but you must write me as author of this guitar theme. If you like what you hear please consider a small amount (even one dollar is enough) of donations to support my work. Thank you!. Paypall:jazzgitara@gmail. Com.
Author: Mareproduction
00:00
02:54
Electronic minute no 32 - 2xsh-typ - beep machine. Yeah!i have made my modular synth into a beep machineunlimited amount of beebs buzz and clicksalmost no reverbwanted to keep them sounds clean(men ingen feebback. . . ). Evaluation of patch/soundone cycle is - there are many cycles to consideronly short sounds - no, goodamplitude variation - nopitch variation - yeptimbre variation - yepmusical value - well. . . Entertaining - more useful.
Author: Gis Sweden
00:00
00:16
Chain whip cracking in beijing. A man whip cracks a large chain as an exercise in park in downtown beijing, china. Sounds of the early morning city traffic and back ground ambience. Watch video of this sound here: https://youtu. Be/edskssu6ozg. As a courtesy i ask if you download my sounds to please subscribe to my youtube channel: https://www. Youtube. Com/user/mycompasstv thanks!. Support channel in any amount: https://www. Paypal. Me/mycompasstv many thanks!.
Author: Mycompasstv
00:00
01:15
Microphone handling sounds for found footage and handheld recorder-style sound design, to give a realistic sense of device handling without adding a disruptive amount of noise to dialogue or environmental sound. I was looking for this on here and couldn't find it, so i made it myself. I figure other people could probably use it too, once in a while. Made by handling and adjusting my microphone, as indicated.
Author: Superhumanfoods
00:00
00:03
This is a squeak sound that i created by pressing a laundry cup together with my hands. It took me a very long time to replicate this exact sound as i had to press the laundry cup in my hands just the right amount to make this exact sound. I recorded this sound with my iphone. I am immensely looking forward to sharing more sounds with the freesound community, especially since i have been a part of this website for over ten years now!.
Author: Spacey
00:00
08:28
The soundscape at the bottom of the dried moat of arundel castle in late spring. There's a strong breeze running through the trees, crows calling, an aeroplane, a couple of flies buzz past. I was laying in the sunshine about 10 meters away, falling asleep :). Sound devices mixpre3 and rode svmx, bit of low cut applied (60hz, 12db/oct) and a small amount of higher frequency boost to compensate for the wind cut i had fitted.
Author: Richwise
00:00
03:03
Ambient recording of a yakiniku restaurant in tokyo. I used a stereo pair of microphones mounted on the table next to the grill at 120 degree angles. There is a fair amount of noise from the grill itself, but if the volume is reduced for use as a background noise, the grill sounds becomes negligible. You can hear the background music, the waiters and kitchen staff and some diners/utensils. Near the end an order is placed in japanese.
Author: Markystar
00:00
00:39
- well, this is just one of several totallyrandom melodies created by me. - i created it at sony vegas, putting together severalpieces of sounds until it became a melody. - i did this in order to help people create simplegames without having to pay for sounds. - it is completely free and you canuse it however you want!(no credit required). - but if it helps you in any way, you can make a smalldonation of any amount through paypal. Https://www. Paypal. Com/donate?business=n6tn482vc8puj&item_name=any+help+is+welcome%21&currency_code=brl.
Author: Tiagothanos
00:00
00:13
- well, this is just one of several totallyrandom melodies created by me. - i created it at sony vegas, putting together severalpieces of sounds until it became a melody. - i did this in order to help people create simplegames without having to pay for sounds. - it is completely free and you canuse it however you want!(no credit required). - but if it helps you in any way, you can make a smalldonation of any amount through paypal. Https://www. Paypal. Com/donate?business=n6tn482vc8puj&item_name=any+help+is+welcome%21&currency_code=brl.
Author: Tiagothanos
00:00
04:07
Soundtrack guitar stems from frozen fjords song. This is dry guitar recording (with no fx)full song here: https://soundcloud. Com/darkbluesmile/frozen-fjordsif you use this sample you >>>must<<< write my name (mareproduction) as a author of this sample and link to this page. If you like what you hear please consider a small amount (even one dollar is enough) of donations to support my work. Thank you!. Paypall:jazzgitara@gmail. Com.
Author: Mareproduction
00:00
00:03
Studio technologies - stereo simulator (generation ii). Https://studio-tech. Com/products/generation-ii-stereo-simulator/. The generation ii stereo simulator from studio technologies creates a convincing stereo imagefrom a mono audio source. The fully mono-compatible signal simulates space withoutreverberation by using random, non-recursive filter techniques. The mode switch (found on the hardware unit) controls the overall sound of the generation ii. In the music position, the full audio bandwidth of the input signal is simulated. This mode isappropriate for audio material with little or no voice-only content. In the music & voice position, the input signal is sent through a band-reject filter prior togetting sent to the simulator circuits. This creates stereo simulation over the low and highfrequency range, while limiting simulation in the voice band. This mode is appropriate for audiomaterial that contains voice-only content, such as a film track or television show. The stereo intensity control determines the amount of stereo simulation that is produced. Inthe fully counterclockwise position (ir files “0” – included for process comparison), no simulatedstereo is produced. The mono input signal is sent equally to the left and right outputs. As thecontrol is turned clockwise (ir files “1 – 6”), the amount of stereo simulation increases.
Author: Kenmix
00:00
06:26
Recorded from the window of my attic flat in walkley bank, sheffield. This is the moment of new year's day 2021. You can hear a small amount of children in the background and one child suddenly shouting "happy new year" and scaring the bejesus out of me at about 3 minutes. I change position at 1 minute 30 (pretty much climbing entirely out of the window) and you get a much more impressive surround sound feel after that. There's also a huge explosion right at the end that is definitely worth waiting for.
Author: Waxsocks
00:00
03:25
- well, this is just one of several totallyrandom melodies created by me. - i created it at sony vegas, putting together severalpieces of sounds until it became a melody. - i did this in order to help people create simplegames without having to pay for sounds. - it is completely free and you canuse it however you want!(no credit required). - but if it helps you in any way, you can make a smalldonation of any amount through paypal. Https://www. Paypal. Com/donate?business=n6tn482vc8puj&item_name=any+help+is+welcome%21&currency_code=brl.
Author: Tiagothanos
00:00
00:19
People whispering before a classical music concert begins. Recorded with a zoom h2. Uniwersytet muzyczny imienia fryderyka chopina. If you wonder why it's so quiet:. I recorded it in 24-bit wav, and didn't want to process the sound (it would inevitably add some noise and distortion) - this way we minimize the amount of processing, and we can keep highest possible quality. Simply normalize it/turn it up as you wish in your daw or audio editor. Or do not if you don't need to.
Author: Unfa
00:00
00:08
I am a film director, and i have asthma. Here is me, a woman in los angeles, shaking up and using my albuterol inhaler. Entire sequence: shaking it up first (which we all do lol), then exhaling all air from my lungs so i can suck in a good amount of medicine, then depressing the trigger and sucking in. Kudos to toiletroll for uploading his inhaler audio first, but this is the entire asthma inhaler sequence start to finish. No need to credit me. Just use and have fun. Enjoy.
Author: Beautifuldaymonster
00:00
04:49
A pedestrian crossing in the inner city of stockholm/sweden, on the intersection of the mäster samuelsgatan and the drottinggatan. It is a rainy afternoon and there is a fair amount of pedestrian and automobile traffic underway. The recorder is on street level, pedestrians can be heard speaking swedish, german, russian and a variety of other languages. Near the end of the recording, a can rolls across the pavement near the crossing. Recorded with a zoom h2n. These are the rear channels of a 4ch surround recording. Mics set to 120° dispersion.
Author: Blaukreuz
00:00
04:03
Wide-angle soundscape of trovill beach on the swedish island of sandhamn on the eastern outskirts of the stockholm archipelago. It is a partly cloudy, windy day and a fair amount of people are at the beach, few are bathing. Some boats and ships pass by in the mid distance. The recorder is situated in a small wood some 40m or so from the shore, facing the beach and capturing a wide angle. Recorded with a zoom h2n. These are the rear channels of a 4ch surround recording. Mics set to 120° dispersion.
Author: Blaukreuz
00:00
11:28
This is a small jam i recorded myself on my diy spring reverb circuit i've built for a friend. It sounds really good with music. In this session, i've only used coninuous triangle/sine/square waveforms and jammed on my for pots: input gain,hp filter cutoff, feedback amount, output gain. I'm sorry if the recording clips sometimes, but there's a big dynamic so i couldnt see how much loud it was. Feel free to take it and use it for sampling or sound design layering.
Author: Drmond
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