18 Royalty-Free Audio Tracks for "Definition"

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A short, average, somewhat definite flatulus.
Author: Ycbcr
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00:28
Recording of a creaking chair. Good ambient character, a little noisy in the top end, ah well.
Author: Harveyism
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05:15
Dongle unicorn h#6667440 r-type battery a-ta va hd high definition.
Author: Awaka
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00:05
Same funky105 beat through amplitube effect.
Author: Snapper
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00:20
South korean artillery firing projectiles. Extracted from a video (http://img. Youtube. Com/vi/kojxrdb1jlw/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:02
High quality recording of an aluminum can being opened. Free use samplefree for commercial / non commercial usecreative commons. Leave us a 5 star rating if you enjoy it thanks.
Author: Cadsounddesignemporium
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01:46
One more train entering a station. Good stereo image and definition. Zoom h2 record.
Author: Novino
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00:35
Made this sound that is the definition of the word irritating. Wanted to share it with the world.
Author: Rueniverse
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00:09
Groaning sound. Recorded with realtek high definition audio headset. Edited with audacity.
Author: Philip Daniels
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00:02
Three knocks on a wooden desk. Recorded with realtek high definition audio headset. Edited with audacity.
Author: Philip Daniels
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00:04
A metallic sound of some robot laughing. Recorded with realtek high definition audio headset. Edited with audacity.
Author: Philip Daniels
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01:60
The constant wash of traffic passing on the a12 blackwall tunnel approach in se london. Very little definition, many cars and lorries. Sony d50.
Author: Cheeseheadburger
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00:05
I have reversed a bomb explosion (a firework in our backyard and edited a little. . . ) and got this. Recorded with realtek high definition audio headset. Edited with audacity.
Author: Philip Daniels
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00:02
Buzzer as in a game show. Couldn't find a good one here, so i made it myself. Recorded with realtek high definition audio headset. Edited with audacity.
Author: Philip Daniels
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00:07
A bird created by whistling. Recorded with a (blue microphones, snowball ice) the sound was postprocessed to make the bird sound more unique, for jungle soundscapes. Used audacity for both recording and processing. Recorder: realtek high definition audio soundcardmicrophone: blue microphones, snowball iceprocessing: testing different effects for the right result.
Author: Mr
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01:46
The definition of entropic is having a tendency to change from a state of order to a state of disorder. An example of something entropic is a building which is being demolished. This is an not that entropic version of the entropical paradise patch made in vcv-rack.
Author: Gis Sweden
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00:17
Colt smg firing, reloading and handling in high definition. I used a lot of samples on this one so you can technically count this as an original sound :). This is actually not all sounds i created, if you want to get the full pack, head over here: https://www. Mediafire. Com/file/wx05p5kmgtq58t7/colt_9mm_smg. 7z/file. Have fun!.
Author: Hyperix
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00:16
Non-functional tube radio warming up, making a loud 60hz hum with lots of harmonics. As a bonus it clicks off at the end. Zenith consoltone. Only because the faq says so: electro voice n/d 257a through impedance transformer into crappy gigabyte motherboard realtek high definition audio. 16bits, processed at 32bits. Audacity sound editor and/or driver wouldn't record mic level so it was very noisy after amplification. Filtered with a (mathematically equivalent) fft constructed whopping 64k length zero phase filter (blackman window) with 5 wavelength width bandpass at each harmonic from 60hz to 5,520hz. For some reason a fraction of some of the harmonics didn't get through so did another pass on the residual noise and mixed that in. Near the beginning there was a sort of brief duplicate signal that descended in pitch so it didn't make it through the filter. I added that bit in. Attenuated frequencies above 3. 6khz because they are pretty much noise, but removing them didn't sound right. Cleaned up the beginning a bit in various ways, cut it down to 15 sec and carefully appended the unfiltered "click" onto the end, which i denoised 12db with audacity's noise reduction.
Author: Hetanoyokozuki
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