193 Royalty-Free Audio Tracks for "Render"

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01:01
Thanks to cinematic-laboratories for the source from didge-morph. Wav and makenoise for their brilliant gear!. Morphagene settings slf full blue. Morph full cw shift controlled by tempo of o-ctrl. Mimeophon and erbe-verb used for final outputs. Rendering in reaper 48khz, 32 bit. Feel free to put in your own markers wherever you wish.
Author: Jim Bretherick
00:00
02:03
Acid intro (i presume) mysteron striking the notes and being droned at by the other modules. They are only envious of its great "iron bar" wavetable. Rendered at 48khz 32-bit fp with markers for all you acid head morphagene addicts out there. Don't laugh - it´s my first experiment with acid. Just enjoy!.
Author: Jim Bretherick
00:00
02:44
Driving rhythm created by dpo mapped through qmmg in lo-pass mode. Special effects through mimeophon erbe-verb and echophon. X-pan shifts the pan (before the sh-t hits it). Recorded and rendered into reaper at 48 khz 32 bit fp because i know you want it in morphagene. Sock it to me. . . And enjoy!.
Author: Jim Bretherick
00:00
01:35
Grunting baseline and electronic black noir percussion produced using instruo cš-l and dpo, passed through envelop of qmmg using maths and erbe-verb. Rendered in reaper at 48khz and 32 bit fp for morphagene, because i love all you users of makenoise and morphagene so very much. Enjoy!.
Author: Jim Bretherick
00:00
02:11
White noise through s&h sampled at audio rate using neóni. Quantised sequenced in mimeophon and dpo using 0-ctrl. 1/2 signal through erbe-verb the other through mimeophon. 10 markers set. Rendered at 48khz 32bit for morphagene in reaper. Enjoy!.
Author: Jim Bretherick
00:00
02:49
Generation of clicks ticks and cycles in makenoise xpo and karplus-strong in mimeophon. Good for musique-concrete, etc. Cycling up until breakpoint. Rendered @48khz 32-bit in reaper. For all you morphagene fans out there. Feel free to place your own markers. Enjoy!.
Author: Jim Bretherick
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02:30
Singer telling someone they don't want to hear anymore. Background to heartbeat tones and different rhythms. Sound manually recorded directly into arbhar. Morphagene plays the loop. Rendered @48khz 32-bit fp for morphagene fans out there. Enjoy the say no!.
Author: Jim Bretherick
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00:23
Creategenerate sine wave tone, frequency = 340. 00 hz, amplitude = 0. 80, 30 secondsduplicatedapplied effect wahwah…frequency = 4. 0 hz, start phase = 280 deg, depht = 92%resonance = 6. 9 frequency offset = 30%applied effect : tremolodeleted 30 seconds at t = 0. 0generate sine wave tone, frequency = 330. 00 hz, amplitude = 1. 00,30 secondsapplied effect wahwah… frequency = 1. 5 hz, start phase = 359 deg, depht = 33%, resonance = 6. 9, frequency offset = 30%duplicatedtime shifted tracks/clips right 0. 61 secondsmixed and rendered 2 tracks into one new mono trackapplied effect : tremoloapllied effect : apple : audistortionapplied effect : valve saturationapplied effect sliding time scale/pitch shiftduplicatedgenerate sine wave tone, frequency = 120. 00 hz, amplitude = 1. 00, 22. 000000 secondsdeleted 44. 91 seconds at t = 0. 00mixed and rendered 2 tracks into one new mono trackapplied effect: compressornormalize to 0 db.
Author: Iut Paris
00:00
02:16
Using internal suboscillator to fm modulate the frequency of xpo wavefolded low frequency outputs (stereo). Sequenced by 0-ctrl. Rumbling beats. Suitable for underlying deep trance and stuff. Rendered in reaper @48khz 32-bit fp with markers for all you morphagene fans out there. Enjoy rolling in the rumble!.
Author: Jim Bretherick
00:00
00:04
Made from a tom drum i created with xfer serum in reaper. Rendered the instrument as audio, then, sampled a small section of the tom and looped it infinitely to create a static frequency. Then i added the reapitch vst and created a smooth automation curve down to -24 semitones. Lastly, i added a short fade in and long fade out.
Author: Newagesoup
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00:03
This is a drum sound i've synthesized using the great free (gpl) synthesizer zynaddsubfx. Arranged and rendered to 32-bit float wav @ 192khz using lmms (linux multimedia studio) - electronic music production program. Divided into separate files and converted to 24-bit flac using audacity. Please read the pack's description:http://www. Freesound. Org/people/unfa/packs/11746/.
Author: Unfa
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00:11
Short stabs on a scale c,d,e. . . To. . G,a,b. Fm synthesis. One sinewave oscillator output gets mashed by a another that's outputting a triangular wav. The oscillators are fed back into themselves and each other and 40 voices unison added to create a ubiquitous growl/yoy sound. On large speakers, or a decent pair of buds, the sinewave osc fundmental can be heard as sub-bass. Flstudio was used to host the synthmaker vsti oscillators and render the wav file.
Author: Diboz
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00:16
This is another loop i made with some software i'm cooking up for unity (to allow users to make short loops like this and embed them in their games without necessarily rendering them to wav/mp3's first). I thought it came out kinda neat so here it is, use it however you want freely. If you make something out of it, i'd love to see it, please feel free to share a link.
Author: Blockhd
00:00
01:19
Sounds expressing tension - hence the name. All makenoise / soundhack modules. Rene 2 sequencing telharmonic h output. Into mimeophon output into optomix. Maths envelope triggered by gate from rene 2. Maths lfo provides flange in mimeophon. Recorded using reaper. Rendering 48khz 32 bit stereo. Thanks to all from makenoise. A real source of inspiration.
Author: Jim Bretherick
00:00
26:20
A short recording of distant thunder and wind chimes recorded with my sound devices mixpre-6 coupled to my core sound tetramic. Recorded in central oklahoma usa. Listen with headphones this is a binaural recording. Rendered using reaper on a mac. Hope you enjoy and please comment and rate.
Author: Wildhorsemann
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02:50
Experimental grinding and moaning using strega and 0-coast sequenced by 0-ctrl by makenoise. Rendered @48khz 32 bit fp in reaper with markers for all you moaning morphagene fans out there. Stop moaning and enjoy!.
Author: Jim Bretherick
00:00
13:56
This is a MIDI rendered Ludwig van Beethoven's Symphony No. 9, Movement 2. It was created from a public domain MIDI file (https://commons.wikimedia.org/wiki/File:Sym_9_Second_Movement.mid) with LMMS using a public domain RKHive Unison soundfont (http://rkhive.com/banks.html). I just made minor adjustments like adding effects for better sound. I release this under CC0.
Author: Untitled
00:00
02:19
What do you do with graveyard bells? the semantics of cemetery chimes and so on. Mimeophone qmmg 0-ctrl 0-coast and friends up there doing the business. Rendered at 48khz 32 bit fp using reaper. Markers placed for morphagene and granularity grit. Enjoy the grind!.
Author: Jim Bretherick
00:00
00:08
A timbre (rendered with something akin paul naşca’s padsynth algorithm) which has partials of form m + n φ where φ is the golden ratio, and m, n are integers. Though not all the partials, just such a set that this all resembles a usual harmonic timbre. This sequence starts. 1. 000001. 618032. 618033. 618034. 236075. 236075. 854106. 854107. 854108. 47214. This sequence is of several powers of φ up and down from 440 hz (φ⁻² to φ⁵). Look at the spectra for a full dose of xen.
Author: Arseniiv
00:00
02:36
Muffled muddy balim sound created with interplay of 2 o-ctrl (thanks walker!) through strega and o-coast. Echophon, mimeophon and morphagene heavily involved along with the haible tau phaser. X-pan plays the stereo. Rendered in reaper @48khz 32 bit fp with 14 markers for all you morphagene fans out there. Enjoy the mud!.
Author: Jim Bretherick
00:00
00:36
It's a sound you usually can hear in a horror movie. It makes your blood freeze if it wasn't ice already. It has medium attack and very long decay. The sound's timbre is similar to what a metal gong could do when hit inside a cathedral. Synthesized with zynaddsubfx inside lmms. Rendered as 96khz/32-bit. Edited and normalized in audacity.
Author: Unfa
00:00
00:11
Several shots taken from a over-and-under shooter during pheasant shoot in very windy conditions in a deep valley. Recorded with rode ntg-1 shotgun on sony fs7, audio pulled directly from. Mxf file and rendered into 48khz wav files. This sound is part of a pack, and series of other sounds that i will be uploading. Feel free to use in your projects, no credit required. Thanks :).
Author: Moosegravy
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00:03
I created a chip track to which i added a reverbation effect. I copied it and then rendered both onto a new track. Reusing the same sound , i lengthened the tempo and increased the pitch on the second one. I then reused it a few times to imitate the sound of the ball bouncing off the table, speeding up the tempo and adding a fade out effect. Descriptiftypologie selon pierre schaeffer - x"masse: groupe de sonstimbre harmonique:secgrain: lisseallure: pas de vibratodynamique: l'attaque est abrupte.
Author: Aoiferobbins
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01:45
Imagine this track when a character tries to focus, meditate, or explore his new power or skills and enters into deep meditation. You can try this on your trailer type videos or cinematic short film. I composed a track with synth pads from kontakt 5 factory selection library, clocks from wavesfactory, and ozone imager, and built-in reverbs from fl studio. Then, after rendering the track, i set them all in reverse, and turn the pitch down and inserted a new tsar-1 reverb from softube.
Author: Seanmixer
00:00
02:29
Chanting drone partly tantric monks vocals with bell tones. Strega o-ctrl and o-coast easel output fed into mimeophone. Bells from karplus-strong (mu). Panned in x-pan. Totally synthetic track rendered @48khz 32 bit in reaper and with markers for all you morphagene fans out there. Enjoy!.
Author: Jim Bretherick
00:00
02:47
Rings chimes passed through strega both seqeunced by 0-ctrl. Effects, haible tau phaser, erbe-verb, qmmg in "both" modus, maths envelop, triggered by 0-ctrl. Mimeophon, seqeunced karplus-strong by 0-ctrl. Panning by x-pan. Lots of audio spaghetti, but rough and al dente. Something to get your teeth into. . . For morphagene fans - rendered in reaper with markers placed. Enjoy!.
Author: Jim Bretherick
00:00
00:06
This is a 5 second rendering of the famous 1000hz censoring tone used on tv, movies and broadcasts. It can be cut, looped and used to censor audio that may be sensitive in nature or otherwise not fit for broadcasting. Made the tone using an analog tone/pulse generator fed into a focusrite scarlet 2i4. The sound is very clean (no noise). As this "tone" is fairly easy to reproduce and there is no copyright on it, i'm not going to ask for attribution or anything. Just use it as you see fit whether it'd be commercial or private. Tl:dr; public domain file made by me (bjornthv).
Author: Bthv
00:00
01:53
Strega almost reproducing the organ at the royal albert hall (ha ha ha!). Just a sequence from 0-ctrl fed into rings, strega and karplus-strong (mu) of mimeophon. Octave lower reproduction using morphagene. Erbe-verbe adds depth. Outs to x-pan. Rendered @48khz 32bit with markers for all you morphagene fans out there. Enjoy! play it anywhere except at my funeral. . .
Author: Jim Bretherick
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02:20
Modulating harp sound from mimeophon (using karplus-strong mode). Various effects. O-ctrl provides the sequence gates rhythm etc. Sequence also used with dpo passed through qmmg and qpas for "sub". Rendered @48khz 32-bit fp and marked for all you morphagene fans out there. Enjoy the trip!.
Author: Jim Bretherick
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00:05
The user gorgoroth6669 posted an awesome recording of some wolves, somewhere in norge. Http://www. Freesound. Org/people/gorgoroth6669/sounds/76456/. I needed it mono, but the upload was stereo. So, in the process of rendering a mono version. . . I decided to tinker. There's high & low pass filtering as well as a 4 band eq applied. Seems to have significantly reduced the noise. I also forced zero crossings :]. Figured i'd post in case anyone can make use of it√. Takk gorgoroth6669!.
Author: Johnlavine
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00:23
Need a linear spectrogram to render the (circular) logo properly,( freesound's spectrogram scale is logarithmic, so image is distorted here. . . Https://cdn. Freesound. Org/displays/651/651015_1015240_spec_l. Jpg). See. . . Https://blog. Freesound. Org/?p=1438&. . . Https://soundlogo. Wikimedia. Org/. The competition specifies mix of at least 2 sounds. . ". . . Your sound logo should comprise at least two overlapping layers, textures, or sounds. "maybe this [cc0] sonification of the logo could be one of them.
Author: Timbre
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01:12
2 lengths of 3 different pitches of this low cinematic squelch bass. Played once with a large reverb and again played dry with no fx. This sound is modeled after the inception movie's large horn blast. It is a low multi-voiced saw wave with a specific ring modulation setting to give it it's effect. This sound is rendered as a 44100 sample rate 16 bit wav file. Made with native instrument's massive inside ableton live 9.
Author: Kaidadoughnut
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17:36
Me (a man) teasing my wife by going down on her, bringing her to near orgasm, stopping and fucking her. This repeats as she gets closer and louder. The sex becomes rougher and there is some choking later in the recording. I think this recording was made in 2016 using a zoom h6 and a rode ntg4 mic or possibly the x/y capsule that comes with the recorder. Note on the recording: there seem to be some silences at a couple of points. Something probably happened in the rendering. I probably won't do anything to fix this as it's just a few seconds out of 18 minutes of audio.
Author: One Silent Tongue
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00:03
This sound of alarm clock was entirely made with audacity. First, i generated a sinusoïdal key at 575 hz with an amplitude of 0. 11 during 3 seconds. Then i deselect my track and i generated an other sinusoïdal key at 1500 hz with an amplitude of 0. 33 during 3 seconds too. I deselected the track and i generated a final sinusoïdal key at 2800 hz with an amplitude of 0. 56 during 3 seconds. Next i selected my 3 tracks and i clicked on track - mix and render to a new track. I added a tremolo effect with a reverse serrated and a degree of 0, a level of 100 and a frequence at 25,0 hz. The wave must looks like stuck triangles.
Author: Univ Lyon
00:00
00:07
Incorrect rendered and untreated noisy stereo loop, unintentionally done with an amiga emulator (uae for windows). Extremely dirty and distorted sound. The unrecognizable source was the title song of "speedball 2: brutal deluxe" (developed by "the bitmap brothers", music by "nation 12"). The error was was most likely either caused by wrong sound emulation settings or buffer underruns. Left channel is mostly white noise, while the right one is more like a hard industrial beat. This sound is licensed under "creative commons 0" to get you out of trouble, but i still would appreciate if you mention my name in the credits and give me a feedback, where the sound has been used! thank you very much in advance! ;-).
Author: Handfratze
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00:31
During my exchange semester i took a class called "sound and electronics in theater". We had to do an editing project where i had to make a 30 second sample of the sentence “a large monster charged a whole group of people. Many people died, but then one man grabbed a machine gun/knife and gunned down/chopped up the monster. ”i only used sounds from freesound. Org and edited and aranged them with reaper. This is what the result sounds like. (well in this uploaded version i removed the ripped spoken quotes from terminator because they were not from this website here :p). Used sound files:30279_thanvannispen_scream_group_women85847__mwlandi__meat_slap_385849__mwlandi__meat_slap_59429_thanvannispen_women_scream_aaa19312__martian__classic_double_swwosh_22350_studiorat_scream_boom_0127980__erdie__rubbing_metal0133447_dobroide_20070407. Slaughter. 0433568_erh_grod_11_animal_535716_analogchill_scream35984__hardpcm__wood02537822_the_bizniss_beast_breathing40158__sagetyrtle__crash43603__freqman__object_falls_5_48673_sea_fury_monster_2 render 00148673_sea_fury_monster_250724__rutgermuller__footsteps_metallic_muffled_louder_www. Rutgermuller. Nl_58793_syna_max_death_scream66113__spazzo_1493__knife_chop22698_dj_chronos_loop_233629__themfish__bulb_smash55234__slykmrbyches__splattt21324_cdrk_scream_02.
Author: Gzmo
00:00
01:41
Sound sources: make noise mysteron (high energy excitation and depth, type and gen extreme cw) and white noise doepfer a-118. High red and blue mixed output. Maths- controlled: mystery excitation; dynamic and adsr. Maths triggered by stepped make noise richter wogglebug. Sound signals passed through 2 channels of make noise dynamix. Summed output to soundhack make noise erbe-verb. Decay controlled by internal feedback loop. Size controlled by wogglebug woggle output. Erbe-verb output into morphagene. Straight playback into reaper. 32bit 48khz rendering. Totally synthetic with no prerecording. Grateful to make noise company (shared system and other modules) and those "awfully compelling" instructional videos on youtube. No financial connections.
Author: Jim Bretherick
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00:09
A suspenseful riser made from a wet mix of a rate-shifted bed frame being hitted and reversed after it has been "glued" or rendered as is, producing a deep, "mega-marvin" similar sample. A sample that was created from utilizing chromatic tones, stretching, reverb and the use of the wet/dry filtering to get the mix "just right". If you aren't aware of what the mega-marvin is. Mega-marvins are essentially instruments containing extremely heavy string, woodwind and varying density of materials that generate strong noises, trailing ambiances and brass-like sound qualities quite suited to the horror genre, generating a daunting and sorrowful sounds. Very fascinating stuff, look it up if you can - they're big and quite technical.
Author: Magnuswaker
00:00
00:41
Hey!. I've made this for a friend's project. But the project is now stalled, so i decided to release my work to the world. The sound is created with multiple layers of zynaddsubfx digital synthesizer. Sequenced and rendered using lmms. This was my first serious attempt at creating high-quality game sounds. I've spend quite some time refining and adding detail to the sounds, so they are rich and convincing. I hope this is a production at top level, that could be used in a commercial motion picture. Have i reached my goal?. If you want to use them, you'll need to edit it by yourself :). There are several different firing sounds, laser beams, discharge, sounds of plasma projectiles hitting a wall etc. . . Have fun and don't forget to give me a credit and link to this page!.
Author: Unfa
00:00
00:22
All my sounds were created for an upcoming motioncomic i created called: madagascar: alex's story. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Aarontheonly__roar1. Wav, aarontheonly__roar10. Wav, aarontheonly__roar2. Wav, aarontheonly__roar3. Wav, aarontheonly__roar4. Wav, aarontheonly__roar5. Wav, aarontheonly__roar6. Wav, aarontheonly__roar7. Wav, aarontheonly__roar8. Wav, aarontheonly__roar9. Wav, aemyn__crashing-starship. Flac, barrypirro__beast-roar. Mp3, bevibeldesign__dragon-growl-sad. Aiff, bevibeldesign__dragon-roar-mild-1. Aiff, bevibeldesign__dragon-roar-short-2. Aiff, asdfmovie3, asdfmovie1, cylon8472__cthulhu-growl. Wav, d-jones__alligator-growls-02. Wav, dreeme__dragon-roar. Wav, heigh-hoo__drumroll. Aiff, icyjim__cloverfield-roar. Wav, icyjim__dragon-roar. Wav, joelaudio__dragon_roar. Wav, johnnie_holiday__triple-explosion. Wav, ljudman__grenade. Wav, noisecollector__dragon1. Wav, noisecollector__elephant. Wav, quadraslayer__monster-roar-slow. Wav, resaural__calls-beyond-earth. Wav, rhedcerulean__bigfootals-rendered. Aiff, rhedcerulean__biggrowl2. Aiff, rizzard__monster-growl. Wav, tetris rap animated! the long piece is the best piece!! - (animated by topspinthefuzzy and lady red). Mp3, schots__angry-tiger. Wav.
Author: Xdlxedgbrdkjgrunkk
00:00
00:15
All my sounds were created for an upcoming motioncomic i created called: madagascar: alex's story. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Aarontheonly__roar1. Wav, aarontheonly__roar10. Wav, aarontheonly__roar2. Wav, aarontheonly__roar3. Wav, aarontheonly__roar4. Wav, aarontheonly__roar5. Wav, aarontheonly__roar6. Wav, aarontheonly__roar7. Wav, aarontheonly__roar8. Wav, aarontheonly__roar9. Wav, aemyn__crashing-starship. Flac, barrypirro__beast-roar. Mp3, bevibeldesign__dragon-growl-sad. Aiff, bevibeldesign__dragon-roar-mild-1. Aiff, bevibeldesign__dragon-roar-short-2. Aiff, asdfmovie3, asdfmovie1, cylon8472__cthulhu-growl. Wav, d-jones__alligator-growls-02. Wav, dreeme__dragon-roar. Wav, heigh-hoo__drumroll. Aiff, icyjim__cloverfield-roar. Wav, icyjim__dragon-roar. Wav, joelaudio__dragon_roar. Wav, johnnie_holiday__triple-explosion. Wav, ljudman__grenade. Wav, noisecollector__dragon1. Wav, noisecollector__elephant. Wav, quadraslayer__monster-roar-slow. Wav, resaural__calls-beyond-earth. Wav, rhedcerulean__bigfootals-rendered. Aiff, rhedcerulean__biggrowl2. Aiff, rizzard__monster-growl. Wav, tetris rap animated! the long piece is the best piece!! - (animated by topspinthefuzzy and lady red). Mp3, schots__angry-tiger. Wav.
Author: Xdlxedgbrdkjgrunkk
00:00
00:22
All my sounds were created for an upcoming motioncomic i created called: madagascar: alex's story. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Aarontheonly__roar1. Wav, aarontheonly__roar10. Wav, aarontheonly__roar2. Wav, aarontheonly__roar3. Wav, aarontheonly__roar4. Wav, aarontheonly__roar5. Wav, aarontheonly__roar6. Wav, aarontheonly__roar7. Wav, aarontheonly__roar8. Wav, aarontheonly__roar9. Wav, aemyn__crashing-starship. Flac, barrypirro__beast-roar. Mp3, bevibeldesign__dragon-growl-sad. Aiff, bevibeldesign__dragon-roar-mild-1. Aiff, bevibeldesign__dragon-roar-short-2. Aiff, asdfmovie3, asdfmovie1, cylon8472__cthulhu-growl. Wav, d-jones__alligator-growls-02. Wav, dreeme__dragon-roar. Wav, heigh-hoo__drumroll. Aiff, icyjim__cloverfield-roar. Wav, icyjim__dragon-roar. Wav, joelaudio__dragon_roar. Wav, johnnie_holiday__triple-explosion. Wav, ljudman__grenade. Wav, noisecollector__dragon1. Wav, noisecollector__elephant. Wav, quadraslayer__monster-roar-slow. Wav, resaural__calls-beyond-earth. Wav, rhedcerulean__bigfootals-rendered. Aiff, rhedcerulean__biggrowl2. Aiff, rizzard__monster-growl. Wav, tetris rap animated! the long piece is the best piece!! - (animated by topspinthefuzzy and lady red). Mp3, schots__angry-tiger. Wav.
Author: Xdlxedgbrdkjgrunkk
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Sounds of orchestral drums that can be used for film scoring or making other kinds of soundtrack music. Begins with oneshots, there's also rolls, accents and phrases. This is synthesized with zynaddsubfx. Sequenced and rendered with lmms, eqd, normalized and edited with audacity. Paste the following text into a text file and import that as labels in audacity, you can then export multiple files from this one and have them properly named. A neat trick to put order into this sample collection, quickly (i did the hard work for you), it alsow is much easier to uplaod multiple files i this way, as describing them all would take ages. 0. 000000 30. 545306 oneshots 0130. 545306 61. 272766 oneshots 0261. 272766 92. 018435 oneshots 0392. 018435 123. 000884 oneshots 04123. 000884 153. 710113 oneshots 05153. 710113 184. 692562 oneshots 06184. 692562 244. 690340 oneshots 07244. 690340 304. 360249 oneshots 08304. 360249 309. 860952 roll short 01309. 860952 314. 924512 roll short 02314. 924512 320. 060930 roll short 03320. 060930 325. 124490 roll short 04325. 124490 330. 333787 roll short 05330. 333787 335. 506621 roll short 06335. 506621 340. 706803 roll short 07340. 706803 350. 915896 roll decelerating 01350. 915896 361. 115873 roll decelerating 02361. 115873 371. 534422 roll decelerating 03371. 534422 381. 989410 roll decelerating 04381. 989410 392. 189388 roll decelerating 05392. 189388 402. 498662 roll decelerating 06402. 498662 414. 647574 roll decelerating 07414. 647574 422. 752925 roll long 01422. 752925 430. 803628 roll long 02430. 803628 438. 854331 roll long 03438. 854331 446. 795737 roll long 04455. 101429 463. 152132 roll glide up 01463. 152132 471. 202834 roll glide up 02471. 202834 479. 326395 roll glide up 03479. 326395 487. 413537 roll glide up 04487. 413537 495. 500658 roll glide up 05495. 500658 503. 587800 roll glide down 01503. 587800 511. 565646 roll glide down 02511. 565646 519. 652766 roll glide down 03519. 652766 527. 776327 roll glide down 04527. 776327 535. 972744 roll glide down 05535. 972744 542. 019887 phrase a 01542. 019887 548. 176304 phrase a 02548. 176304 554. 296281 phrase a 03554. 296281 560. 379841 phrase a 04560. 379841 566. 463401 phrase a 05566. 463401 574. 696258 phrase a 06574. 696258 578. 666961 accent 01578. 666961 582. 819819 accent 02582. 819819 586. 899796 accent 03586. 899796 590. 761224 accent 04590. 761224 594. 768367 accent 05594. 768367 600. 997642 accent 06600. 997642 606. 316213 phrase b 01606. 316213 611. 634762 phrase b 02611. 634762 617. 026190 phrase b 03617. 026190 622. 344762 phrase b 04622. 344762 630. 431882 phrase b 05630. 431882 635. 714014 glide up 01635. 714014 640. 959728 glide up 02640. 959728 646. 387574 glide up 03646. 387574 651. 669705 glide up 04651. 669705 657. 061134 glide up 05657. 061134 662. 416122 glide up 06662. 416122 667. 698254 glide down 01667. 698254 673. 089683 glide down 02673. 089683 678. 444671 glide down 03678. 444671 683. 799660 glide down 04683. 799660 689. 045374 glide down 05689. 045374 695. 071319 glide down 06703. 454324 711. 891179 roll long 05711. 891179 720. 076735 roll long 06720. 076735 728. 540499 roll long 07728. 540499 733. 672177 wobble 01733. 672177 739. 129206 wobble 02739. 129206 744. 406735 wobble 03744. 406735 749. 731383 wobble 04749. 731383 755. 116599 wobble 05755. 116599 761. 650683 wobble 06.
Author: Unfa
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