331 Royalty-Free Audio Tracks for "Rise"

00:00
01:25
Scrolling through various shortwave frequencies, caught a tone that slowly turned into a beep with rising tempo. Radio used was a grundig yacht boy 207 with a broken antenna, recorded on a tascam dr-05x.
Author: Nakkivene
00:00
00:30
I like the sound of the failure of some electric devices, so i made a new pack only for those sounds. This is a piano melody, but i added a effect named laundry chorus of live 9. The melody is unrecognizable but the sound is awesome. Enjoy it!.
Author: Frankyboomer
00:00
01:07
Effect recorded from the field of the zoom h6 recorder and then processed. Software :soundmorph timefluxnative instruments replika effecteditor audio wavosaur.
Author: Audiopapkin
00:00
00:21
Recorded using only an android phone and 'recording machine' app. The recording was made on the metal jetty at london greenwich a minute or so after the ferry had departed. The sound is of the metal plates of the walkway rubbing together as the jetty gently rises and falls on the swell. Eerie and atmospheric. Strangely quiet considering it was recorded in a major city.
Author: Hjwaters
00:00
04:09
After a rain storm, if it's a hot day the mist will rise, particularly in my river valley. There are railroad tracks on the far side of the valley from where i live, about five miles distant. In damp air the sound really carries. This file is unmodified.
Author: Nuncaconoci
00:00
03:08
An ambient, white noise wall of sound recorded as i walked through our well ventilated university print shop. You can hear a variety of machine noises that layer to create a constant hum, with a swelling rise and fall like occasional waves. Some of the vents whistle, some tick or click and purr. Near the very end, there is a single sharp click. The ventilation system is an anti-fume tube series used for printmaking. Recorded on a microtrack ii. General information: recorded indoors on handheld microtrack while walking from room to room. No noticeable footstep sounds. No voices. Room has high ceilings and cement floors.
Author: Amenhotepiv
00:00
00:40
Effect recorded from the field of the zoom h6 recorder and then processed. Software :soundmorph timefluxnative instruments replika effecteditor audio wavosaur.
Author: Audiopapkin
00:00
00:06
Recordings of 9 ghanaian double bells. Bells are arranged in rising pitch of the bottom bell (from _1 to _9); bottom bell is mared -1 and upper bell marked -2. Dynamic are indicated as pp (very soft, with soft marimba mallet) to ff (loud, with wooden stick).
Author: Batchku
00:00
00:11
Maybe someone could find a use for this. I doubt it. Rising tone from 440 to 880 hz, with extra harmonics arising over that period. Random slow panning l/r. Much faster random panning (~200 hz), but shallower. Ridiculous echo and reverb. Just what i felt like doing on a sunday morning.
Author: Tsbertalan
00:00
00:18
This a unused sounddesign file made for artist björn peng. He wanted a sound rising effect similar heared in a various zombie movie trailer. I was trying it. . . This is the one of 5 results. Used:- il harmor- absynth 5- free cwejman s1 sample- free kickdrum sample with distorsionsome effects and automation.
Author: Nowism
00:00
01:42
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Author: Audiopapkin
00:00
08:28
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Author: Audiopapkin
00:00
01:23
This use to be a song i was trying to write. . . I failed miserably at the song but played around with some ambiance i created by accident and turned it into a piece or sound design instead. Good for a scene change in a horror film i suppose.
Author: Cocamycola
00:00
07:54
Soundscape comment on the liminal world as winter readies for bed while spring yet to rise. I played keyboard in piano and organ chorus mode then layered tracks using audacity to "paulstretch" the dissonant chords to be resolved by the concordsif you want to see this piece with video https://youtu. Be/muka46kd8xk.
Author: Bigvegie
00:00
00:02
A canadian man from bc reminisces about his vitamin collection and describeswhat happens when you stay healthy with pills. . .
Author: Balancedenergy
00:00
00:02
Lighting a safety match. No other effect apart from using the zoom h6's xy mic at 90 degrees and a bit of trimming and the tinest amount of volume automation to rise the end part to an audible gain. Possible applications could be used for a character who smokes cigarettes, foley for a ignition sound effect or literally lighting a safety match.
Author: Magnuswaker
00:00
00:02
A sound effect of me opening some wooden blinds of a window at my house. I hope you enjoy!. Thanks for listening!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
00:00
14:53
Recorded on a zoom h5 handy recorder with an xy condensor microphone capsule, on 05 february, 10 am (gmt+8) on a high rise residential apartment. The sounds are of dad sorting out his papers, while the neighbour scrubs something outside my front door; downstairs the motor vehicles make noise.
Author: Permagnuslindborg
00:00
01:48
No good, isolated tree branch impact sounds on freesound. . . So i thanos'd it and did it myself! no need to credit me, this is free to use, because what am i gonna do, get famous off of my attribution? no, we came here to share freely, so let's share freely! when we all rise, we all rise. If you really appreciate the work that went into this (cutting tree branches, getting them into my basement, setting up the mic, recording, post-production processing, cleaning up, uploading. . ) then please check out/review/follow/subscribe/drop a like on my podcast, sonic realms (it would help a lot)!. If you like ttrpg roleplaying combined with cutting-edge sound design, you'll like sonic realms. There's nothing else like it!. Thanks! i hope this is useful to you.
Author: Shatterstars
00:00
00:41
A cataclystic, "buildup" sound effect resulted from extreme manipulation from two digital audio workstations - fl11 and reaper. The base sample was a public domain sound of a roland d50-esque sounding element which was heavily edited using volume-scaled automation, reverberation, pitch-shifting, transpositioning and trimming audio.
Author: Magnuswaker
00:00
00:08
Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
00:00
00:58
Approaching army? rising nightmare?. Wrote/recorded an eerie nightmare approaching in the distance sound. The sound starts soft and builds to a crescendo. Ezdrummer2 was used w/ a low pass eq filter. Panned left is ableton stock plugin glass cave mirror. Panned right is polar pad. Center is the ezdrummer2 w/ a low pass eq filter combined with the all alone pad stock plugin. Each track is sent to a return track w/ heavy reverb and adjusted for parallel processing. Additional notes:-13. 4 lufs integrated-2. 1 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Author: Bainmack
00:00
01:25
It's a recording of water boiling in a kettle. You can hear the electric gas ignitor, the ignition and then warming up. The water was already very hot so this wouldn't take forever to boil. Then the whistley does it's job. Rising, steady, then the gas was taken out and the whistle slowly fades away. Very long natural fade-out. Recorded with zoom h2. Edited and normalized with audacity.
Author: Unfa
00:00
01:05
I captured this excited pileated woodpecker on the edge of some deep woods, on a hot dusk in august 2010. It was about 7:30 on a calm night at the edge of the shawnee national forest. The tempurature was 85 degrees. What i find really enjoyable though is the rising, and ebbing and flowing of, i believe the typical summer cicadas. Recorded using my zoom h4n recorder using the internal buil-in microphones.
Author: Kvgarlic
00:00
00:20
The context of this audio is as follows: the brazilian youtuber gabs was playing a game made in the rpg maker and in the game he had the option of "sleeping alone" or "sleeping with his mother" after he chose to sleep with his mother shortly after an audio of moan is reproduced wanting to imply an incest after what happened the youtuber is totally disgusted and surprised. And gives rise to this audio.
Author: Wesleyextreme Gamer
00:00
00:08
Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
00:00
00:08
Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
00:00
00:08
Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
00:00
00:08
Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
00:00
07:17
Recording of wind and rain in a storm in south uk, 28th oct 2013. Wind can be heard blowing through nearby woods and leaves rustling. Dripping of rain from the eves of the house. Mostly white noise hissing with volume rising and falling. Recorded using a canon d550 out the window/door. The files were edited to remove wind when it directly blows on the microphone.
Author: Timsc
00:00
00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:21
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:16
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:03
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:18
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:02
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:10
Sound synthesis made from chuck programming language. The model is a connection from an impulse generator to 40 digital filters to 40 delay linesand set feedback between each delay lines. Each delay lines's delay time and cutoff frequency is random. But there was an error in the calculation and the output value overflows. And this create a chaotic behavior in this sample. - - -. This one is a smooth rising soundwith alternating digital aliasing resonances at the end.
Author: Kijjaz
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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