18 Royalty-Free Audio Tracks for "Sound Intensity"

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00:09
The sound of wind pushing into a curtain at different levels of intensity.
Author: Rinus Marais
00:00
03:60
Waves beach medium intensity from balcony quite a ways away but direct sound.
Author: Kyles
00:00
00:04
- 2015-12-14 radar-fantastic-mrjmix1st : work produced with traktor pro- 11h25m43- 00h03m = short hypnotic sound loop!.
Author: Mrjmix
00:00
01:04
This is a field recording of the sound of market traders in central athens markets. It's the call of the fish traders but also the butchers whose markets circle the central fish markets. A place where the intensity of the rituals becomes a positive feedback loop reinforcing the intensity.
Author: Jenniferelradhi
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00:30
It's a sound of boiling rugs (a towel to be precise). This recording has static intensity and is loopable. Recorded with zoom h2.
Author: Unfa
00:00
00:07
I needed a sound for a genie coming out of a lamp, so i blew into my hand three times and now we have this recording. Maybe i'll get a wish for each one i don't know.
Author: Mendihola
00:00
02:52
Rain gently falling in the woods, recorded 2017 oct 19, fitzwilliam, new hampshire, usa, with a tascam dr-40's built-in mics. Increases and decreases in intensity. Can be looped. I have not altered or colored the sound in any way, leaving that to anyone who cares to use it.
Author: Rasunter
00:00
06:30
This sound was recorded while driving down the road on my way to school while it was raining. I was traveling between 0 and 60 miles per hour. So there is a variation in the intensity of the rain falling against my car. As-well you gain a slight acknowledgement to the acceleration of my engine.
Author: Polmantz
00:00
04:06
Recorded just after midnight on the 4th of july 2015 during a heavy storm across southern england. The occasional rumbles of thunder came from about 50 kilometers away. The intensity of the rain slowly fades over the length of the recording. Marantz pmd-661 with internal mics.
Author: Hairpin
00:00
64:47
1 hour of hurricane hermine from florida's west coast on august 31st, 2016 using a zoom h4n pro recorder. Mostly rain for the first 20 minutes,then increases and decreases in intensity with the storm bands passing through. Occasional thunder getting heavy about a half hour into it. . Some nearby lightning strikes followed by the sound of emergency sirens and power line crews passing by, add color.
Author: Themysteriousmrx
00:00
64:47
1 hour of hurricane hermine from florida's west coast on august 31st, 2016 using a zoom h4n pro recorder. Mostly rain for the first 20 minutes,then increases and decreases in intensity with the storm bands passing through. Occasional thunder getting heavy about a half hour into it. . Some nearby lightning strikes followed by the sound of emergency sirens and power line crews passing by, add color.
Author: Themysteriousmrx
00:00
00:09
All my sounds were created for a motioncomic i created called: kay & gojiah. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Https://youtu. Be/-6i5ojsiqhu.
Author: J.R
00:00
08:12
The sound of birds and distant thunder awoke me from a long nap, and so i sprung off the couch and grabbed my recording equipment, dashing outside just in time to record the arrival of a thunderstorm. Over the course of this clip, the storm gets closer and closer, until it starts to rain with increasing intensity. The clip is nicely unmolested by wind, and contains a nice background of birds. A tremendous thunderclap is featured in the middle, three minutes in.
Author: Hargissssound
00:00
01:01
Sound created from using the rings of saturn as a spectral source to a series of filters. When a 1 pixel high image of the rings is extracted it looks like a spectrogram (original: https://en. Wikipedia. Org/wiki/file:saturn%27s_rings_dark_side_mosaic. Jpg). The ring spectrogram was divided into three color planes, and the color intensity values were transformed into resonant filter cutoff frequencies. In essence one filter unit (per color plane) has 256 sounds playing simultaneously. The individual filters are placed along the x-axis so, that the stereo image consists of 256 steps from left to right. In this sound of the series the spectrum was compressed to a range of 20 - 1000 hz. A small variation in certain divider factor per color plane is introduced for a slight chorus like effect.
Author: Sarana
00:00
02:01
Autumn forest wind. Heavy, fast gusty in tall pine trees. Some birds and raindrops. Soundscapes of natural white noise of moderate intensity. Some are stagnant or static and with few birds. The presents of the colourful red and yellow dry leaves that is still on the trees, creates the noise of the wind with rustling whispers. Is a constantly form of natural white noise that is always changing and evolving. These recordings is from my third attempt. I think it is very difficult to record the “spirit” and unique sound of the wind. This is pure natural wind sounds (no layering, no post-processing, no synthesizers). Originally recorded at 24 bit sony dat tcd-d7 on a sony ecm-909 microphone. Recorded in sweden september of 2007 in a wet cold beautiful colourful forest, with all kind of trees, far away from any traffic or human sounds.
Author: Akacie
00:00
00:15
All my sounds were created for an upcoming motioncomic i created called: madagascar: alex's story. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Aarontheonly__roar1. Wav, aarontheonly__roar10. Wav, aarontheonly__roar2. Wav, aarontheonly__roar3. Wav, aarontheonly__roar4. Wav, aarontheonly__roar5. Wav, aarontheonly__roar6. Wav, aarontheonly__roar7. Wav, aarontheonly__roar8. Wav, aarontheonly__roar9. Wav, aemyn__crashing-starship. Flac, barrypirro__beast-roar. Mp3, bevibeldesign__dragon-growl-sad. Aiff, bevibeldesign__dragon-roar-mild-1. Aiff, bevibeldesign__dragon-roar-short-2. Aiff, asdfmovie3, asdfmovie1, cylon8472__cthulhu-growl. Wav, d-jones__alligator-growls-02. Wav, dreeme__dragon-roar. Wav, heigh-hoo__drumroll. Aiff, icyjim__cloverfield-roar. Wav, icyjim__dragon-roar. Wav, joelaudio__dragon_roar. Wav, johnnie_holiday__triple-explosion. Wav, ljudman__grenade. Wav, noisecollector__dragon1. Wav, noisecollector__elephant. Wav, quadraslayer__monster-roar-slow. Wav, resaural__calls-beyond-earth. Wav, rhedcerulean__bigfootals-rendered. Aiff, rhedcerulean__biggrowl2. Aiff, rizzard__monster-growl. Wav, tetris rap animated! the long piece is the best piece!! - (animated by topspinthefuzzy and lady red). Mp3, schots__angry-tiger. Wav.
Author: Xdlxedgbrdkjgrunkk
00:00
00:03
Studio technologies - stereo simulator (generation ii). Https://studio-tech. Com/products/generation-ii-stereo-simulator/. The generation ii stereo simulator from studio technologies creates a convincing stereo imagefrom a mono audio source. The fully mono-compatible signal simulates space withoutreverberation by using random, non-recursive filter techniques. The mode switch (found on the hardware unit) controls the overall sound of the generation ii. In the music position, the full audio bandwidth of the input signal is simulated. This mode isappropriate for audio material with little or no voice-only content. In the music & voice position, the input signal is sent through a band-reject filter prior togetting sent to the simulator circuits. This creates stereo simulation over the low and highfrequency range, while limiting simulation in the voice band. This mode is appropriate for audiomaterial that contains voice-only content, such as a film track or television show. The stereo intensity control determines the amount of stereo simulation that is produced. Inthe fully counterclockwise position (ir files “0” – included for process comparison), no simulatedstereo is produced. The mono input signal is sent equally to the left and right outputs. As thecontrol is turned clockwise (ir files “1 – 6”), the amount of stereo simulation increases.
Author: Kenmix
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