30 Royalty-Free Audio Tracks for "Spike"

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00:29
This is a small fragment from a recording i made with a spike fiddle (or persian kamenche).
Author: Mrsjones
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00:05
Barbed wire foley sound.
Author: Josecruz
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00:02
This is my ode to spike jones. No not that spike jones. The other one. The big band leader back in the mid 1900's.
Author: Oldedgar
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00:04
This is my ode to spike jones. No not that spike jones. The other one. The big band leader back in the mid 1900's.
Author: Oldedgar
00:00
00:02
This is my ode to spike jones. No not that spike jones. The other one. The big band leader back in the mid 1900's.
Author: Oldedgar
00:00
03:18
Performed by Mississippi John Hurt.
Author: Mississippi John Hurt
00:00
01:16
A short cut made from big lightning with dc spike reverse by ionizing.
Author: Pennyhatemachine
00:00
00:02
Sound made from unsheathing a pizza cutter!.
Author: Blazewasbored
00:00
00:30
Rode nt4 -> maudio delta1010lt, capturing a lightning strike that made the walls of my house shake, and forced me to turn off my computer. The lightning occured ~167 meters away from the microphone, calculated from the time lapse between the initial dc spike and the start of audible strike. Clipped quite a bit, had the input slightly too high, but did not expect one to hit so close. A picture hanging on my wall shook violently when this one hit. This was captured at the end of session on 5_28_2006, same night as http://freesound. Iua. Upf. Edu/samplesviewsingle. Php?id=19283.
Author: Ionizing
00:00
00:08
A part of a disc burning process.
Author: Cs
00:00
00:06
In the forest real shooting with a rifle caliber 6. 5-55 the microphones are placed about 15 meter away because of the sound level they can handle. Equipment usedrecorder zoom f4microphones line audio two cm3 and one om1(for ambience)audacity + wavelab.
Author: Straget
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00:02
Ir recorded in a uk red telephone box. Originally recorded with a full sine sweep but uploaded as a processed spike. Some nasty stuff around 280/300hz but hey, that's a phone box for ya. .
Author: Johnnyguitar
00:00
00:05
In the forest real shooting with a shotgun caliber 20. The microphones are placed about 15 meter away because of the sound level they can handle. Equipment usedrecorder zoom f4microphones line audio two cm3 and one om1(for ambience)audacity + wavelab.
Author: Straget
00:00
05:07
A sunday morning soundscape recorded in july of 2017 in a small town in the midwest. Insects dominate, with a window-unit air conditioner in the background. The spike toward the end of the audio file is a very talkative crow. Enjoy. Made with the fantastic sound devices 702 and the rode ntg-2 shotgun microphone.
Author: Kvgarlic
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08:15
A collection of sounds from a bicycle drive train focusing on the rear wheel at the freewheel. The sounds include rolling bearings, moving chain, shifting, coasting, etc. The sample at -05:35 has been amplified. The rest of the recordings are unmolested except to resample to 48 khz. Most play out at -30db. One spike exists at 0db.
Author: Donkpow
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00:58
I needed the sound effect for a car arriving. These were recorded in my driveway. 2011 honda element, waliking to car, starting it, backing down driveway, driving back up driveway, stopping car and walking away. Recorded using the internal mics of a zoom h2n. Recorded was on a tripod about three feet from car. These sounds were originally used in a performance of vanya, and masha, and sonia and spike.
Author: Genel
00:00
00:21
The erhu (chinese: 二胡; pinyin: èrhú; [ɑɻ˥˩xu˧˥]) is a two-stringed bowed musical instrument, more specifically a spike fiddle, which may also be called a southern fiddle, and sometimes known in the western world as the chinese violin or a chinese two-stringed fiddle. It is used as a solo instrument as well as in small ensembles and large orchestras. It is the most popular of the huqin family of traditional bowed string instruments used by various ethnic groups of china. A very versatile instrument, the erhu is used in both traditional and contemporary music arrangements, such as in pop, rock, jazz, etc. And makes a calm sound.
Author: Merkahz
00:00
11:26
The stuttgart rack railway (german: zahnradbahn) is an electric rack railway in stuttgart, germany. It is the only urban rack railway in germany. Affectionately called zacke (spike) by the residents of stuttgart, the line was opened on 23 august 1884. It connects the urban districts of stuttgart south (marienplatz) and degerloch (albplatz). The route runs along the alte weinsteige, which was historically the main route to the filder towns until the neue weinsteige was built in 1826. Over it’s 2. 2 km route the line climbs a height of 205 m (from 260 m to 465 m amsl). The maximum incline on the route is 17. 5% (between liststrasse and pfaffenweg). On the branch line to the depot of the (old) rack railway yard, the maximum incline is 20. 0%. Between the stops at pfaffenweg and wielandshöhe there is a view of stuttgart's city centre.
Author: Ohrwurm
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00:17
Worth mentioning that the groan track is separate from the conversation, for those who want to use just one or the other. I hesitate to say i'm in training, but in a way i am. I don't really know what sorts of things i can get away with, so i have become acquainted with a brit who, i thought, knows everything there is to know. Instead, she may be a bit of an experimenter, and she practices a bit fast and loose. I surely can tell she loves it. . . During this bit of conversation i saw her reach and turn the clamping screws tighter. Extrusion. Interesting. One might wonder why he puts up with it, and i can tell you, he doesn't. A session like this one and he doesn't speak to me for a week. It goes on, i can tell you, at least until he finds where i keep the handcuffs. I do know where to find another pair.
Author: Nuncaconoci
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00:05
Fieldrecording of breaking ice shards made with okmiibinaural microphones. Crunchy rhythmic spikes, wide stereo field. A breathing noise at the end of the sample.
Author: Deer
00:00
00:23
Cricket shoes walking on pavement: in this sound you will hear cricket shoes( spikes ) walking on pavement it has a sharp sound when walking on pavement but is oddly satisfying to listen to. Recorded using the zoomh4n and the rode ntg1 condenser shotgun microphone. No processing was done on this sound. The cricket shoes are addidas shoes and the pavement was a concrete pavement.
Author: Ghsty Xd
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00:03
We develop iphone app that perform musical analysis on recorded audio from the iphone. Our app implementation make use of the audio queue service to receive raw audio buffers from the audio queue callback. In the first version of our app we had the problem of too much clipping on the recording which degrade the accuracy of our analysis. We also suspected that the noise canceling algorithm in iphone 5 produce distorted sound, which is not much noticeable by human ear but distorted enough to affect our sensitive algorithm. We found that the solution to our problem is to set the audio session mode to kaudiosessionmode_measurement. This session mode is supposed to give maximum freedom for us to control the microphone input, which include turning off the automatic gain control and probably noise canceling as well. The solution works very well except that it introduce a strange waveform pattern in the beginning of all recordings in iphone 5. It is very hard to explain the waveform we get, so i made two recordings at freesound so that you can see it visually. The first recording is made in an almost quite environment, and you can see the weird spike in the beginning of the recording. The second recording (this recording) is made with constant background noise, and you can see that the actual sound wave is offset from the strange curve and gradually increase to its original volume. This waveform only happens on iphone 5 devices that we tested, and there is no problem at all for iphone 4s and older generations. We have tried various settings and the glitch is still unavoidable as long as we set the audio session mode to kaudiosessionmode_measurement. We also find similar glitch in one of our iphone 5 devices, in which the glitch happens even if we try to set just the input gain level without changing the session mode. We are not sure if this is a hardware-related bug in iphone 5, or if it is fixable software glitch in the future version of ios. For the moment we are looking for workaround that can avoid this glitch while automatic gain control and noise canceling are disabled.
Author: Soareschen
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00:05
Static from the 760 khz mark of the am radio band, with spikes to the high side of the tone and very little bass.
Author: Cognito Perceptu
00:00
03:01
Dark atmospheric horror background music recorded in audacity on a yamaha ew300 keyboard using analog synth voice and limited with a soft limiter in audacity of -5db to remove sharp spikes in recording.
Author: Studioonethirtyone
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04:04
A thunderstorm outside my house in nashville. Recorded on at2020-usb microphone, from various angles. Includes a brief couple seconds where i talk (just before the audio spikes). You'll probably not want that in your mix.
Author: Jonny
00:00
00:31
Opened tracks and added new stereo track using audacity, generated brownian noise with. 9 amplitude and applied equalization effect removing all frequencies below 30hz and above 80hz to -120db, applied bass and treble effect increasing output volume 5db, applied limiter effect using soft limit and limit to -5db with a 20ms hold to remove spikes.
Author: Studioonethirtyone
00:00
10:56
Took a violin bow to a chinese guzheng and the results were pretty great. Good for ambience, drones and creepy stuff. Recorded with blue spark and blue bluebird condenser mics through a scarlett 6i6 interface. Uncut with a small glue compressor to minimize spikes.
Author: Pufermufin
00:00
00:59
This is a background hiss my cheap microphone records when i use my laptop. I recorded with audacity. This one has spikes of static noise every so often, sounding almost like faint voices. It's creepy in my opinion. It can also sound like water or a waterfall running in the background, or a beeping futuristic computer in a spaceship.
Author: Pantherk
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00:02
I used some compression and a bit of eq to make it sound like something you'll hear on a gaming console machine. However, the audio spikes from the high freq took me a while to cut off. Can't figure out why it does that but in my opinion it still sounds good :).
Author: Staticpony
00:00
04:03
This is a recording of all in-flight announcements from a flight attendant, the first officer and captain during a flight from atlanta to new york on august 17, 2018, recorded directly from the headphone jack at my seat with a zoom h1n. Each clip is separated by a few seconds of silence. For authenticity, i left all the dc voltage spikes and electronic noise in place. This may be useful if you want an authentic announcement without the acoustics, i. E. Use your own speaker sims or impulse responses to fit into an existing sound design environment. I never did figure out why the first officer said "hello. . . Are you back there? hello? hello?" but it has been captured anyway.
Author: The Toilet Guy
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