353 Royalty-Free Audio Tracks for "Sine"

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00:30
This delta binaural beats is exactly 2hz apart and loop perfectly at 30s. Set at the low base frequency of 40hz and 42hz, it's a relaxing hum.
Author: Iantm
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00:32
I created this clip for use in larger works and as an exploration of how sound works in relation to filters and other processing. Feel free to use this somehow. Thanks!.
Author: Valences
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00:04
You know the sound effect when you bump into a microphone and it starts acting out. I decided to digitally create the effect in audacity! feel free to use!.
Author: Dnab
00:00
00:14
Sinewave plings with some delay and a sinewave bass! if u like this loop, perhaps u also like my tunes on soundcloud: http://soundcloud. Com/beverlyhillsboy check it out! cheerio :).
Author: Kasa
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00:02
1000 Hz tone, created by Denelson83 Note on playing this audio clip This audio clip is an en:Ogg Vorbis file. For a list of compatible media players, see the article at [1].
Author: The original uploader was Denelson83 at English Wikipedia.
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00:20
A random arpeggio of sine waves with some reverb + ping-pong delay. Can be used for sci-fi purposes (control panel, alien machinery, etc. ).
Author: Prim Ordial
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00:05
This sound was made in audacity using three rising sine waves at different frequencies which gets faster and faster. It can be looped to make an alarm.
Author: Oddworld
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00:02
Ir recorded in a uk red telephone box. Originally recorded with a full sine sweep but uploaded as a processed spike. Some nasty stuff around 280/300hz but hey, that's a phone box for ya. .
Author: Johnnyguitar
00:00
00:15
A small sequence i put together using another freesound instrument i found here:http://www. Freesound. Org/people/taira%20komori/sounds/211763/.
Author: Snapper
00:00
03:21
I made a project in cubase which had 12 tracks each playing a sine wave in a different note of the chromatic scale, each sine wave also had slightly varied lfos on volume and pitch. Then i put this sound through the soundtoys crystallizer plug and recorded it while manipulating various parameters. Ended up with 3 minutes of crazy glitched out sounds, use for anything you like!. It gets pretty out of control at some points so don't have your speakers up too loud :).
Author: Lolamadeus
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00:27
This little distorted bass one-shot was made using a combination of sine-compression and filtering techniques in conjunction with reverse reverb/ bit-crushing. I also added a pitch fall near the end. Please feel free to use this however you like!. If you'd like to credit me somewhere that'd be great, but it's not a requirement. Comment down below where you used it as i'd love to hear!. Have fun!.
Author: Mattc
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00:03
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Author: Eponn
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00:15
A small sequence i put together using another freesound instrument i found here: http://www. Freesound. Org/people/taira%20komori/sounds/211760/.
Author: Snapper
00:00
00:17
The wolves howl under the moon at night. Synthesizer used: v-station, 3 sine vcos, filter: just a little bit resonance, pitch modulation with lfos and wheel, eq and delay.
Author: Reacthor
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00:59
A pure synthetic loop made from a sine. Sawtooth vco. This a crossfaded infinite loop i use as a humming background in my s. W. Lightsaber replicas. Rich in bass & ring-phased choruses. Enjoy & rate it ! ;).
Author: Arnaljl
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00:06
A sound file playing the interval of an augmented fifth, in equal temperment. The first tone is a sine wave at 300 Hz, the second is at 476.1 Hz, the last is the interval. Made with NCH Tone generator.
Author: Jeff Dahl
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00:11
A subbass sine wave with a slow throb volume envelope and some panning action, designed to work well as a loop or a sample. Created with ableton and audacity.
Author: Infinitelaughter
00:00
03:58
Droid kinda sounds from the lovely polygogo eurorack module. In this case it was processing cv input from an external lfo. Useful for laser sounds, droids, future computers, etc.
Author: Hz
00:00
00:12
First, a 440hz tone will play on the LEFT side. Then, it will stop and play a 440hz tone on the RIGHT side. This is for testing which side is which, and if your stereo system is working properly.
Author: Atomicdragon136
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00:03
In the seventies george mc crae had a worldwide superhit with `rock your baby`. This one is the original loop of the drum machine ,which i created with audacity,using sine tones and filtered noise.
Author: Tarane
00:00
01:02
A series of three octave tones dropping in pitch, with the highest one fading in to create a dropping effect ending at a higher frequency. Just my attempt to recreate the dropping bells effect. Start the sound over from the beginning after finishing.
Author: Yvessch
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00:08
Little melody. It is consisting of two sinewaves. I linked a sequenced ring-modulation to the high-pitched sinewave. If you like this sound you might also like my tunes: http://soundcloud. Com/beverlyhillsboy/ check them out! cheers. :).
Author: Kasa
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00:01
This is a series of basic single cycle waveforms sampled from open source synthesizers, for use in tracker software or other sample based synths.
Author: Soneproject
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00:35
This is a looper i made in cubase with a vst instrument called rubber duck. Added a reverb and delay. It runs over several breaks at 112bpm. Hope you enjoy :).
Author: Snapper
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00:05
Completely made in sony sound forge 10 with the fm tools. Starts off with a sine 6,000 hz to ~12,000 hz in about three seconds to emulate a camera flash warming up. For those who intend to use it as a part of a futuristic weapon in games, flashes, or movies, i also added a double beep as a "weapon ready" cue and final tone at the for an optional "locked on" which could also double as an error beep.
Author: Anthonychan
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00:02
More smooth and quicker ring. Sine expressionsin(2*pi*t*725)*exp(-t*5)*(1-exp(-t*30))+(step(t-5)-step(t-. 3))*sin(2*pi*(t-. 3)*565)*1. 3*exp(-(t-. 3)*5)*(1-exp(-(t-. 3)*30)).
Author: Untitled
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00:13
Future bass supersaws, created with xfer serum in reaper. Decided not to use this chord progression for my track, but perhaps it can be of use to someone!. License: cc0.
Author: Newagesoup
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00:04
Harmonic sinusoidal output sound obtained by analysis and synthesis of sound speech-female. Wav (http://freesound. Org/people/xserra/sounds/317745/) with harmonic plus stochastic model implemented in the sms-tools software package (http://github. Com/mtg/sms-tools)parameters used in analysis are :- window type = blackman, window size(m) = 2019, fft size(n) = 2048, magnitude threshold in db(t) = -100, minimum duration of harmonic tracks = 0. 1, maximum number of harmonics = 100, minimum fundamental frequency = 80, maximum fundamental frequency = 300, maximum error in f0 detection algorithm = 5, max frequency deviation in harmonic tracks = 0. 01,stochastic approximation factor = 0. 7.
Author: Anjds
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00:07
Done by sound forge fm synthesizer. Basically four added sine waves, each has some percentage of self-modulation(feedback). The sound effects chain applied over the initial sound is: reverb, chorus, upward compression(sound forge wave hammer), pitch shift(down) and finally vibrato, to simulate a varying speed tape machine.
Author: Navadaux
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00:02
This tone is 485hz, slightly below the note b3 (493. 8hz). It's roughly the same frequency of the b tibetan bell in this package. End and start are well glued into a continuous wave (tested in unity 3d). Made with audacity.
Author: Steaq
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00:25
Phrum ye olde norse spinna, from proto-germanic *spinnaną. Not to be confused with a spinnina or spinning banana, especially not a bosonic bananaqua.
Author: Funkymuskrat
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01:07
A one minute sample that can be used as an ambient backround sound. A lot of hits, noise and a some other sounds. I made this sample in fl studio 12. Was recorded with "hd webcam c310".
Author: Igalblech
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30:00
I made this as a strange wake-up alarm. I was wondering at what point i will wake-up? what frequency will break my dream and bring me back on earth?. Created using audacity.
Author: Unfa
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00:24
This is made by feeding homemade images to audiopaint 3. 0 while its oscillators are tuned to randomly-selected scales. Some of them use sine waves, while others use custom waveforms.
Author: Strangehorizon
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11:28
This is a small jam i recorded myself on my diy spring reverb circuit i've built for a friend. It sounds really good with music. In this session, i've only used coninuous triangle/sine/square waveforms and jammed on my for pots: input gain,hp filter cutoff, feedback amount, output gain. I'm sorry if the recording clips sometimes, but there's a big dynamic so i couldnt see how much loud it was. Feel free to take it and use it for sampling or sound design layering.
Author: Drmond
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01:11
Still random frequency transformed with plugins. This time it's a saw waveform moduled by a sine lfo. Add a little of this and a little of that. Make me thing at a the sound of the rain on a strange planet!.
Author: Jrcard
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00:05
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Used : http://www. Freesound. Org/people/spankmyfilth/sounds/214265/with one more note.
Author: Ioddo
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01:17
I have created a synth pitch on the daw renoise which sounds similar with the magnet from transformers 4. I hope you like it and use it :).
Author: Brainclaim
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00:03
Listen with secure stereo headphones. The first wave sounds mono; it should appear as though the sound is coming from the center of your head. In the second wave, the right channel has been inverted--otherwise identical. That should sound as though there are two distinct sounds coming from either ear.
Author: Yvessch
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00:14
Bass warning!a 13second sinewave, the tone sweeps up from exactly 20hz to 190 hz then stops. It was recorded in logic pro & i use it from time to time to do sub sweeps. If your speakers are loud please don't have them cranked up without hearing low first.
Author: Dwsd
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00:09
A sequence of beeps from vst instrument p8 at 120 bpm with some effects applied. Created for the continuum 4 project which can be found here:. Http://www. Freesound. Org/forum/dare-the-community/32704/.
Author: Snapper
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02:48
Reel for the makenoise morphagene. Recordings from the analog studio in den bosch, the netherlands. Old electronic measuring tools used to test rf equipment. Oscillators through a bandpass filter and ring modulation with a lot of feedback. Switching noises. Pure sine. Phase locked loop. Things like that. Enjoy.
Author: Leonvanbokhorst
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00:02
A recreation of the sound effect made when a communicator beeps. This is not the same as the "chirp" made when the communicator is flipped open, but the "ringtone. ". A simple sine wave at the appropriate frequency, beeped twice.
Author: Wrstone
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00:04
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Author: Eponn
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00:03
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Author: Eponn
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00:06
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.
Author: Spankmyfilth
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00:10
Jim, according to technology, this person is dead. 1200hz sine made in audacity. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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02:01
Makenoise in all its glory qpas x-pan morphagene, erbe-verb,mimeophon,processing dpo sine and square wave outputs. Sequenced by 0-ctrl. Recorded into reaper and rendered at 48khz 32 bit fpwith markers for all you morphagene fans out there. Enjoy the wierdnes!.
Author: Jim Bretherick
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02:39
As usual. . A triple osc was used. I played with the different possibilities. . . Sine, triangle, saw, square waves were used here. It may cause damage on high volume (maybe?). Effects: phaser, reverb. After recording, the entire soundshape was inverted.
Author: The Odds
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00:06
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.
Author: Spankmyfilth
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