289 Royalty-Free Audio Tracks for "Third"

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Chromatic modulation in Bach's Du grosser Schmerzensmann, BWV 300, m. 5-6 transitions from FM to dm through the inflection of C to C between the second and third chords. Note that there is no common chord.
Author: Image: Created by Hyacinth (talk) 03:29, 21 March 2010 using Sibelius 5. Music: Bach
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Secondary dominant with barbershop seventh chords. V/V - V - I in F major (G7-C7-F). Derived from [1]. In just intonation. Sevenths are harmonic sevenths, and the F in the first measure is 27.26 cents lower than the F in the third measure. Pitch bend matches intervals.
Author: Hyacinth
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00:08
Just intonation minor chord from maurolupo’s “ahohe” (211961, “girl's voice singing”). Https://www. Freesound. Org/people/maurolupo/sounds/211961/. Used sonic pi to add a minor third (315. 641 cents) and a perfect fifth (701. 955 cents) while maintaining the duration. Code snippet:```sample dir, "ahohe"sample dir, "ahohe", pitch: 3. 15641sample dir, "ahohe", pitch: 7. 01955```.
Author: Ethnographer
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02:55
2:54 field recording interior of an empty lincolnshire office ambience on the third floor during high winds. Mics in the closed window. Recorded with a stereo pair of (different make) mics and edited to remove intrusions. Filter at 90hz.
Author: Tbsound
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19:20
Foghorns of two ships meeting in the st. Lawrence rivier at sillery (quebec city, quebec) on a foggy night. Recorded on a third-floor balcony overlooking a cemetery (hence, the crickets) on a cold september night at 1 am. 19-minute mono recording using a sennheiser 416 shotgun mic, sound devices 302 mixer and sd 744t recorder. 24-bit, 48khz.
Author: Innesjul
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00:08
Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
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Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
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00:08
Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
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Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
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Ninth chord resolutions as recommended by Schoenberg based on the rules for seventh chords: dissonances resolve downwards and the fifth rises to the first scale degree. Root position (A), First inversion (B), Second inversion (C), Third inversion (D), and Fourth inversion, all V9-I, followed by a nondominant example in root position: I9-IV (E).
Author: Hyacinth
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00:03
Cartoon whizz past, or slapstick fling something effect. Free for use anywhere, anyhow, any time. No attribution required. Three instances of the same sound effect. First instance has a rapid left to right pan. Second instance pans right to left. Third instance stays central. Cut 'n' paste whichever one of the three that you like best. Created with ni fm8 and son of a pitch vst inside flstudio 11. 04.
Author: Diboz
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01:42
1:41 field recording of interior daytime in an empty third floor office during high winds, with mics near an open window which eventually blows shut. Recorded with a stereo pair of (different make) mics and edited to remove intrusions.
Author: Tbsound
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00:30
Hitting a half-full insulated klean kanteen water bottle with various objects. First short set with my fingertip, second set with the side of my varnished tin starbucks coffee mug and the third set with the side of a standard 3/8" plastic sharpie marker. According to my synth, this is extremely close to, if not spot-on with a d-natural (294 hz).
Author: Depwl
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00:07
A short theatrical loop created in bitwig using third party instruments and effects. This sample is free for anyone to use but if you find it useful, please think about a small donation through paypal: thedjj. Lee@googlemail. Com to fund future samples. We also offer a tailor made sampling service, just drop us a message on here for more details.
Author: Sss Samples
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00:16
In the range of three octaves, sung by me in 13 tracks. Not completely in tune. The first one is unedited sound. The second is transposed an octave lower. The third is transposed two octaves lower. In the fourth all the latter are sounded together (39 voices). The transposing makes a peculiar effect to the voice specially in the second (12 semitone) transposition.
Author: Finnssound
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01:23
This loop was created in bitwig using multipule third party vsts and processors. This sample is free for anyone to use but if you find it useful, please think about a small donation through paypal: thedjj. Lee@googlemail. Com to fund future samples. We also offer a tailor made sampling service, just drop us a message on here for more details.
Author: Sss Samples
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00:02
Layered snare that has been eq'd (equalised)it was made in ableton and processed with a couple of third party plugins. It's a combination of sounds that i've found on the internet and recorded. This snare obviously doesn't have to be played in trap music but it's been layered with a 808 even if you can't here it or not it has similar fundamentals. It has been compressed also.
Author: Dflee
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00:04
This sound is made up with 3 differents sounds :. - the first is a 440hz sinusoide with a phaser effect during the entire time of the sound. - the second is a 440hz sawtooth with a wahwah effect during the entire time of the sound. - the third is a 440hz square whistle with a reverse direction. Also, i increased the speed of these sounds and i repeated them 3 times for a duration of 3 seconds approximately.
Author: Iut Paris
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02:00
Three partsfirst part 11 tones and 4ssecond part 4 tones and 3s (a little unstable sequence. . . )third part 8 tones and 12s. Question. Do i need a modular synth for making meanless things as this. . . Well, yes and no. The parts are related in different ways and theunstableness is nice. Or?all three sequences are made in different ways.
Author: Gis Sweden
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Fifteenth chord from Marpurg on A: A,(C,E,)G,B',D',F',(A"). Resolves to C,E,G,C',E'.
Author: Hyacinth
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00:04
This a amaj drone tone created from an orchestra tuning sound segment (http://www. Freesound. Org/people/acclivity/sounds/24205/). Through an harmonic model, the low brass section have been separated of the trumpets and then a series of harmonic (harmonizer) transformations have been done in order to include a major third and a perfect fifth in the f0 = a2 harmonic serie. The a tuning is a little bit down from 110hz (~106-107hz).
Author: Hektor
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02:45
A recording of morning birds and other morning sounds (cars, bicycle) made in barnet england around 6am on a fine day on the 15th june of 2022. As it was near the solstice the sun was already up. The recording was made by poking a zoom h5 portable recorder outside a third story loft window. The microphones are the stereo pair included with that unit, with a windjammer.
Author: Applecorey
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02:03
French composer Erik Satie created several works for the piano entitled Gnossienne. This is the third piece in a set of three composed before the three works explicitly titled Gnossienne, but not published until after the composer's death, and not originally titled Gnossienne or numbered as such, and the sixth piece of what ultimately became seven works that shared the name Gnossienne. This rendition was performed by the La Pianista.
Author: Composer: Erik Satie Performer: La Pianista
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Mystic chord on C as the 1, 11, 7, 5, 13, and 9th harmonics (harmonics 8 through 14, without 12). 1 = C = 0 cents = unison 11 = F↑ = 551.32 cents = eleventh harmonic 7 = B♭ = 968.83 cents = harmonic seventh 5 = E = 386.31 cents = just major third 13 = A♭ = 840.53 cents = thirteenth harmonic 9 = D = 203.91 cents = large just whole tone
Author: Hyacinth
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04:23
The song Fantasie on scenes that are brightest, arranged and played by alto saxist H. Benne Henton. It is originally from the third act of William Vincent Wallace’s grand opéra Maritana. Das Lied Fantasie on scenes that are brightest, arrangiert und eingespielt vom Altsaxophonisten H. Benne Henton. Es stammt ursprünglich aus dem dritten Akt von William Vincent Wallaces Grand opéra Maritana.
Author: H. Benne Henton & unknown Band
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Theme old bombtimer :. Production steps:i record the sound of a book falling on the floor. I copy the sound impact 8 times on the same track. At the end « i fade in closing ». On another track, i copy the first track. I displace this second track on the right with « time shift tool », it creates a shift. I change the pitch of this track with a percent of change of -47. On a third track i take another recording sound of a key knocking on metal. I copy this sound 8 times and put a « fade out » on all the third track. I shift the track to begin at 1sec. Description:this sound look like to an old bomb timber. There is two different sounds one look like a heartbeat and the second a clock ticking. It creates a very stressful sound because of the progressive amplification. The bomb will explode soon and we need to hurry to defuse it. Typologie de schaffer :. Masse: son cannelétimbre harmonique: éclatantgrain: itérationallure: mécaniquedynamique: graduelleprofil mélodique: ascendantprofil de masse: dilatation.
Author: Univ Lyon
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07:48
Amateur guitar play from an old cassette (memorex 120, 1 of 2) recorded in 1984 when i was 15. Plucking 1 or 2 strings to a tune of my own making. This was an experimental recording session, using two tape recording machines. (ghetto blaster & hi-fi tower) take - 3 with takes 1 & 2 impositions playing, creating a final 3 track recording. Two previous takes (two track recording) playing, while recording a third track.
Author: Signtoast
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Various sounds created with ar 15. First sound is removing the magazine. Second sound is putting the magazine back in, but not all the way. Third sound is pushing the magazine in all the way. Fourth sound is taking the magazine out again. Fifth sound is putting it in again, all the way this time. Sixth sound is cycling the charging handle. Sixth sound is engaging the bolt catch with an open bolt. Recorded with a blue snowball through audacity.
Author: Wadaltmon
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00:05
I generated 3 tracks. The first is a noise brown 2 seconds, where i added the effect gverb (first second) and the effect wahwah (second second). The second is a sound of sinusoid d 2 seconds, where i put a nivelleur to increase sound. I generated silences to get a metronome. For the third, i generate the same sound as the sinusoid second track, then i added the effects wahwah and nivelleur. Finally, i do repeat all tracks and i remove any noise.
Author: Iut Paris
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00:07
Fifteenth chord from Perry on C
Author: Hyacinth
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01:01
Circle of 5ths loop compiled on a 2015 macbook pro using field recordings. Tempo / time sig:24 bars of 3/4 timing with each bar lasting 2. 5s. Or 12 sets of 6/8 at 5s per bar with a total length of 60s. Filters:hipass pumped at 60hz, -5db. Lopass pumped at 1200hz at -6db. Delay set to 0. 05s at 600hz with a 60% wet mix. Arranged with the tonic 5th as a constant with the last (fifth) 5th in the circle, starting and ending with the tonic. Second 5th enters in 5s, third in 15s and the fourth in 25s as the fifth stops. The fifth 5th begins to fade back in after 10s of silence, which begins the process of the second, third and fourth fading out in that order. The fifth 5th is at full volume as the loop turns, as is the tonic. The mood changes noticeably as each consecutive 5th begins, and changes again as the following 5th joins the loop.
Author: Raille
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01:13
Made for the ice-breaker collab. Simple mournful loop with deep kick, flute and strings. Tempo=90 bpm. An arpegiated supersaw over drone effect (wollo drone) repeats 3 times. First iteration includes a melody played as a flute. Second iteration of the loop has the flute replaced with a full string section. Third time around, it's just the arp and drone. All three versions of the loop have a deep, reverberating and mellow kickdrum. Sounds tribal(-ish). Created in flstudio 11. 04 with virtual instruments and vst eq + reverb.
Author: Diboz
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[airport_02. Wav]. Atmosphere of an airport. People are talking and making all kinds of sounds. This sound can for example be used in third-person shooter games, for example when the player is in an airport environment - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:40
Took a drum loop and pitched out 3 different layers of itself, one at half speed an octave down, one at quarter speed 2 octaves down, and one on top that starts out chopped up into separated transients and returns to full speed at the end. I originally made this to be 3 different levels of progression for a backing drum-loop, with the first section being the buildup, the second as the transition/windup, and the third as the breakdown.
Author: Jackie Makes Noiz
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1st track :generate a pink noisedelete frequencies up to 2khz with the equalizershape a crescendo - decreshendo envelope. 2nd track :generate few very low frequencesmake it alternate four times betwin high and low strength with envelope toolapply a compressorput a decrescendo envelope. 3rd track :generate a 300hz sinusput an envelope with an agrssive attack and a rapid end (0. 1s length)make it correspond with the end of the second low echo (track 2)generate the same sound, lower, with a 600hz and 1200hz sinus, corresponding respectively to the third and the fourth low echo.
Author: Lecuistot
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Harmonic progression from a Mozart piano sonata--sound file. Piano Sonata in G, K. 283, third movement, starting measure 247. Digital recording by Opus33 using Wavesurfer software. Transcription into chords by Opus33, loosely following Piston and DeVoto, Harmony. This music is in the public domain. The recording is not copyrighted, and it is hereby released by its creator (known in this context by the pseudonym Opus33) into the public domain. The following tag, though it is not quite accurate, is included in order to authorize this file according to the Wikipedia rules:
Author: Opus33 at English Wikipedia
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00:21
[airport_01. Wav]. Atmosphere of an airport. People are talking and making all kinds of sounds. This sound can for example be used in third-person shooter games, for example when the player is in an airport environment - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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02:25
Created and formatted for the make noise morphagene, this reel is divided into three sections with like sounds clustered together for ease of navigation. The first group of splices are glitchy, percussive, experimental, modular snippets. The middle third consists of melodic and chordal washes. The final cluster is a series of field recordings taken from a recent trip to beirut, lebanon, with a cut up inspired splice at the very end. Collectively, i hope this sonic material will inspire the user to mangle, manipulate, and deconstruct to taste.
Author: Makenoisemusic
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00:06
Mystic chord on C as the 7th, 10th, 13th, 9th, 12th, and 8th harmonics. 7 = B♭ = C = 0 cents = 1/1 = unison 8 = C = D- = 231.17 cents = 8/7 = septimal major second 9 = D = E = 435.08 cents = 9/7 = septimal major third 10 = E = F♯ = 617.49 cents = 10/7 = greater septimal tritone (11 = F↑ = G↑- = 782.49 cents = 11/7 = undecimal minor sixth) 12 = G = A = 933.13 cents = 12/7 = greater just minor seventh 13 = A♭ = B♭- = 1071.70 cents = 13/7 = ?
Author: Hyacinth
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10:25
. . On the third plant of an apartment building in a calm, suburbian district. There is only a little traffic resonating through one half opened window of the staircase. Once in a while you can here the neighbour's kids laughing or yelling. Almoste unhearable there may be an adult's voice or someone speaking on a television and some unspecific sounds coming from one of the flats. Plus one or two bird's singing can be heard from the trees nearby. It's juli 2021.
Author: Son
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00:60
Third in a series of 3 consecutive recordings of the sound of summer birdsong in a suburban english setting. This one prominently features the sound of water flushing through an outside kitchen drain into an alleyway. Common suburban evening birdsong can be heard clearly throughout with distant traffic noise in the background. Recorded on a summer evening in june 2016 in southern england using a rode nt-4 microphone in a rycote lyre shock mount, marantz pmd661 and edited using adobe audition.
Author: Hairpin
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00:46
A patch with nonlinearcircuits jerkoff ("chaos circuit based on the jerk equation and its electronic implementation by jc sprott") in the center. I had a question that needed an answer. Is jerkoff a stable lfo when not using the input to disturb the rythm?my answer is. It can be relatively stable, but sometimes it is wobbling around. The recording is from a wobbly jerkoff. One output to osc cv in and another to a vcf vc in. The third output goes to a comparator. The comparator generates a trigger every time the cv is passing the threshold level.
Author: Gis Sweden
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00:17
Musical scale called "Ishartum" by Lou Harrison, often called the "Flamenco mode", in Pythagorean tuning on E, as follows: (by fifths) F-, C-, G-, D-, A, E, B (F♯+, C♯+, G♯+, and D♯+), or (in order) E (1/1), F- (256/243), G- (32/27), A (4/3), B (3/2), C- (128/81), D (16/9), E (2/1), with G♯+ being 81/64 and D#+ being 729/512. The final F- has an augmented sixth chord, B7b5/F (B D# F A), which resolves to a major chord that touches on the minor third.
Author: Hyacinth
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00:25
[airplane_in_air_03. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:41
[airplane_in_air_05. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:25
[airplane_in_air_02. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:14
[airplane_in_air_04. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:30
This audio clip is for the assignment audition 1 in the intro to multimedia class at cmc. Original audio clipshttp://www. Freesound. Org/people/daveincamas/sounds/27086/http://www. Freesound. Org/people/suonidibologna/sounds/149946/http://www. Freesound. Org/people/csengeri/sounds/96504/http://www. Freesound. Org/people/malexmedia/sounds/35250/http://www. Freesound. Org/people/studiorat/sounds/22349/changes were made to each clip to fit the requirements of the assignment which were:remove every other clock tick for 4 cycles, then every third, then every 4th. Remove pop around 58 seconds. Generally clean up pops in track. Remove background hiss. Remove 2 pops, increase amplitude to make louderremove the harshness of the kids s's, generally increase quality of track.
Author: Multimedia Records
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00:19
[airplane_in_air_01. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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